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Balance through BUFFS instead of NERFS

InvictusApollo
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Every single patch we get nerfs. People whine on forums about anything that ever killed them. They don't care about others. We get skilless, inexperienced, ignorant people calling for nerfs on everything. In my mind those people should have no influence whatsoever but since we have the "no ridicule" rule, we can't really stop them from spreading blatantly ignorant ideas.
Recently these ideas have led to massive nerfs in pvp.

Do you like your character/build/gamestyle getting massively nerfed?
No? Guess what - no one likes. This whole nerf cycle only makes people feel bad. We literally lose joy from playing since every patch we lose something.

Sure some things might be better than others or even overpowered. But if we keep nerfing, then more and more people will lose enjoyment.

What if instead of balancing game though nerfs, it was balanced through buffs?
We wouldn't feel loss and instead we would feel more powerfull and able to counter other powerfull abilities.

Balance through BUFFS instead of NERFS 112 votes

I have less than three pvp chars and I want ballance through nerfs.
5%
Jimmyp_tsakirisb16_ESOIwinatwowub17_ESOHvzedazombi8slay8rStratloc 6 votes
I have less than three pvp chars and I want ballance through buffs.
16%
Shadow-FighterKatahdinNyladreasJacen_VeronAcadianPaladinMrGravesWraithlynsp_korshunOzzymandiusTelvanniWizardTigerseyeApostateHoboteejkapowGreystagBLAINE1245FoxheartedDigiGODEzhhFangOfTheTwoMoons 19 votes
I have more than two pvp chars and I want ballance through nerfs.
10%
DeadlyRecluseElhanChillicRev RielleArwinKdkaLadislaonigeltheclydesdaleJamesDXroyoHalcyon_blueGrandma 12 votes
I have more than two pvp chars and I want ballance through buffs.
34%
MalnutritionNebthet78Alex_LexFrozenAnimalJoosef_KivikilpiRagnaroek93RottingAlienInvictusApollolinoge63KelMaster_KasOhtimbarmcagataygpsychotic13SiAScORCHEctheliontnacilMorgul667ShadowasrialblkjagSirona_Starr 39 votes
Other (type in comment)
32%
Gilvothkypranb14_ESONeillMcAttackjbjondeaueb17_ESOElsonsokongkimIndorilArwynLlethranEdziuOreyn_BearclawEmma_OverloadBrowisethGreenSoup2HoTSomewherewolfie1.0.TyharEmmagoldmanErmiqlogarifmikKikkecoop500 36 votes
  • dazee
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    Ideally balance through both, but nerfs only when absolutely necessary. some seem to believe nerfs are the answer to everything.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • coop500
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    I don't have any PVP characters but I'm sick of nerfs anyway... Like why did werewolves get a nerf? Oh yes, PVP whiners....
    Hoping for more playable races
  • Kikke
    Kikke
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    I have 9/16 characters, and I'm all for balancing with buffs AND nerfs. as that is how we do it, how it's always been done, and the way it's going to continue.

    So, lets do you're imaginary 'balancing' proposal eh? Firstly dmg gets buffed because people complain about not killing anything. then defense will be buffed so people can survive this increased damage, one dmg and defense is increased enough we need to buff healing so it can keep up with defense.

    Now you got increased dmg, increased defense and increased healing. Now what has changed? Nothing. Well! we increased X class damage with abit to much to the rest of the dmg classes feels left behind, lets buff them on par with X. now we need to buff defense and healing yet again.

    This cycle goes on and on and on for a while. . .

    And now everyone and their mother walks trough any veteran hardmode content without ever dropping under 90% health, and oneshotting everything while being naked... GG you broke the game.
    Edited by Kikke on April 18, 2019 11:54PM
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Emmagoldman
    Emmagoldman
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    Both nerfs and buffs

    The reality is, as they add more variety in classes or weapons, it will require shifting abilities, nerfs and buffs and It’s the direction I’d like to see.
  • Vapirko
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    There will much more rarely be balance through buffs due to the need to control power creep.
  • Lab3360
    Lab3360
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    I have more than two pvp chars and I want ballance through buffs.
    coop500 wrote: »
    I don't have any PVP characters but I'm sick of nerfs anyway... Like why did werewolves get a nerf? Oh yes, PVP whiners....

    Wait...they nerfed Werewolves too?
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    this thread in a more interesting way.
    P0vIFK4.jpg
  • Imperial_Voice
    Imperial_Voice
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    No option for people who have 3 or 4 of both pvp and pve characters?
  • teejkapow
    teejkapow
    I have less than three pvp chars and I want ballance through buffs.
    If something is op, leave it alone. Nerf them in other ways to compensate. All classes should be op, then nobody is
  • Tigerseye
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    I have less than three pvp chars and I want ballance through buffs.
    Sure, buff it - it's all the same, in the end, as long as you balance it.

    If buffing the worse classes/builds/skills/races makes people happier, rather than leads them to despair (as nerfing the best classes/builds/skills/races does), then do it that way.

    Personally, I'm currently more interested in balance in PVE, rather than in PVP (as I don't PVP here, or anywhere else at the moment), but the same fundamental principles tend to hold true in any game/game mode.
    Edited by Tigerseye on April 19, 2019 12:36AM
  • AcadianPaladin
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    I have less than three pvp chars and I want ballance through buffs.
    What I see from the current 'system' is understandable animosity between the PvE and PvP communities. Given how such things as heavy armor, crit damage, cc work I have always found it absurd to cling to the failed concept of balancing PvE and PvP together. They are two completely separate games and should be balanced accordingly.
    PC NA(no Steam), PvE, mostly solo
  • Alucardo
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    I prefer buffs, but there are some instances where things NEED to be toned down, for example Nightblades. Do you think buffing them would have been a better option? If you say yes then I'm afraid you're wrong.
    However, looking at the food nerf (ie: Artaeum, Dubious/Witchmother's), I would have preferred they somehow buffed the more undesirable foods/drinks rather than nerfing these ones.
  • Halcyon_blue
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    I have more than two pvp chars and I want ballance through nerfs.
    Flawed poll makes non-mutually exclusive options ... mutually exclusive, implying a single strategy that ultimate reverts to everything using unarmed combat with 1 ability, or else everyone essentially playing counterstrike with 1 hit headshots.

    Productive and nuanced. Carry on.
  • coop500
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    Other (type in comment)
    Lab3360 wrote: »
    coop500 wrote: »
    I don't have any PVP characters but I'm sick of nerfs anyway... Like why did werewolves get a nerf? Oh yes, PVP whiners....

    Wait...they nerfed Werewolves too?

    In a way, yes. The bleed on light attacks won't tick right away anymore, so a good loss of damage there...
    Hoping for more playable races
  • Marcus684
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    Read the PTS patch notes, or just about any patch notes put out in this game. They usually buff some things and nerf others, but people just like to whine about nerfs to their favorite builds.
  • DirtyDeeds765
    DirtyDeeds765
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    I have more than two pvp chars and I want ballance through buffs.
    They need to develop a good, workable standard for what balance is. And rework what needs reworked in accordance with that.
  • CP5
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    Its amusing to me that people don't seem to grasp that in order to balance something you need to tone down things that are over-performing just as much as buff things that are under-performing. Just buffing everything only leads to number inflation.
  • Sirona_Starr
    Sirona_Starr
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    I have more than two pvp chars and I want ballance through buffs.
    Alucardo wrote: »
    I prefer buffs, but there are some instances where things NEED to be toned down, for example Nightblades. Do you think buffing them would have been a better option? If you say yes then I'm afraid you're wrong.
    However, looking at the food nerf (ie: Artaeum, Dubious/Witchmother's), I would have preferred they somehow buffed the more undesirable foods/drinks rather than nerfing these ones.

    Or, other classes get buffs to better counter, rather than a nerf to one. It's the same principle that you mentioned in the food - NO one wants the food nerf. Buff some other foods to match with different combos.
  • Gilvoth
    Gilvoth
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    myself and many others have made threads just like these, it does not get listened to and they keep asking for nerfs and spaming nerf request threads.
  • JinMori
    JinMori
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    Buffs are generally better.
  • Alucardo
    Alucardo
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    Alucardo wrote: »
    I prefer buffs, but there are some instances where things NEED to be toned down, for example Nightblades. Do you think buffing them would have been a better option? If you say yes then I'm afraid you're wrong.
    However, looking at the food nerf (ie: Artaeum, Dubious/Witchmother's), I would have preferred they somehow buffed the more undesirable foods/drinks rather than nerfing these ones.

    Or, other classes get buffs to better counter, rather than a nerf to one. It's the same principle that you mentioned in the food - NO one wants the food nerf. Buff some other foods to match with different combos.

    Abilities like incap were severely overloaded. With both major defile and 20% increased damage, it was incredibly difficult to recover from such an attack. Pair that with major fracture from their primary spammable and it's no wonder there was so much crying about nbs.
    How do you suggest they buff my stam sorc to counter such brutality? I have no increased healing, I have no purge, I have no cloak. If I attempt to streak they will just gap close to finish me off.
    Trust me, I've been asking for buffs to my class for years to no avail. If they want to tone down nightblades instead I'll take whatever I can get.
  • Kiralyn2000
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    I don't pvp at all, and I want PvE and PvP "balance" to be separated. So that whatever they do to the pvpers (buffs or nerfs), doesn't screw with PvE.


    (Also, trying to do the impossible task of "balancing" pvp via buffing things, seems like it would just lead to an ever-increasing spiral of power. Buff A - whoops, B is weak, buff B - whoops, now C is weak, buff C - whoops, now D is weak, buff D - back to A and repeat ad nauseum. Since there will neverbe "balance" in MMO pvp.)
  • Tigerseye
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    I have less than three pvp chars and I want ballance through buffs.
    CP5 wrote: »
    Its amusing to me that people don't seem to grasp that in order to balance something you need to tone down things that are over-performing just as much as buff things that are under-performing. Just buffing everything only leads to number inflation.

    Yes, I think most of us know that, but some people care about their numbers a lot...

    Therefore, from a psychological perspective, it is normally easier to balance by increasing the effectiveness of the worst things, rather than decreasing the effectiveness of the better ones.

    I, personally, couldn't give a cr*p about numbers, as long as my class/race/skill/cp point choices are all equally viable and in line with everyone else's.
  • AcadianPaladin
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    I have less than three pvp chars and I want ballance through buffs.
    So how long does it take to balance a game? Isn't 5 years of frequent changes more than enough time? I can see a couple balance passes for the original classes over their first year or so. And I can see a balance pass or two for the warden during its first year. Same with the Necrodude class. But I've been playing for over a couple years now and seen lots of balance updates. Thing is, the game was not balanced two years ago, nor is it balanced now, nor will it be balanced after the next patch of the month. Just leaving the darn game alone would result in exactly the same situation (unbalanced game) but without all the drama and without forcing folks who have had a gutfull of 'adapting' to 'adapt'.
    PC NA(no Steam), PvE, mostly solo
  • urthsong
    urthsong
    Soul Shriven
    Other (type in comment)
    ESO should continue with both buffs and nerfs. People make most noise about nerfs, creating false perception that all balancing is done using that approach, which simply isn't true.
  • Marcus684
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    People who only want buffs are probably in 2 categories: PvEers that are obsessed with squeezing every last digit out of their DPS numbers, and gankblades that want to insta-kill other players. The rest of us accept that sometimes something is overperforming and needs to be toned down.
  • mcagatayg
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    I have more than two pvp chars and I want ballance through buffs.
    Alucardo wrote: »
    I prefer buffs, but there are some instances where things NEED to be toned down, for example Nightblades. Do you think buffing them would have been a better option? If you say yes then I'm afraid you're wrong.
    However, looking at the food nerf (ie: Artaeum, Dubious/Witchmother's), I would have preferred they somehow buffed the more undesirable foods/drinks rather than nerfing these ones.

    They are talking about buffing other classes, instead of nerfing nightblade.
  • IronWooshu
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    What fairy tale is this idea from? We already have power creep, if we keep buffing everything up we will have MORE power creep.
  • Sirona_Starr
    Sirona_Starr
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    I have more than two pvp chars and I want ballance through buffs.
    Alucardo wrote: »
    Alucardo wrote: »
    I prefer buffs, but there are some instances where things NEED to be toned down, for example Nightblades. Do you think buffing them would have been a better option? If you say yes then I'm afraid you're wrong.
    However, looking at the food nerf (ie: Artaeum, Dubious/Witchmother's), I would have preferred they somehow buffed the more undesirable foods/drinks rather than nerfing these ones.

    Or, other classes get buffs to better counter, rather than a nerf to one. It's the same principle that you mentioned in the food - NO one wants the food nerf. Buff some other foods to match with different combos.

    Abilities like incap were severely overloaded. With both major defile and 20% increased damage, it was incredibly difficult to recover from such an attack. Pair that with major fracture from their primary spammable and it's no wonder there was so much crying about nbs.
    How do you suggest they buff my stam sorc to counter such brutality? I have no increased healing, I have no purge, I have no cloak. If I attempt to streak they will just gap close to finish me off.
    Trust me, I've been asking for buffs to my class for years to no avail. If they want to tone down nightblades instead I'll take whatever I can get.

    I guess what I'm saying is, every class has a crap skill or two (or many) no one uses. Guild skills do as well. Buff some of the useless/pointless skills into some kind of counter skill - then there is a choice to slot them as a counter instead of some kind of nerf to a skill that people like to use. I've got a nerfed magwarden, (oh, my bear), nerfed Wood Elf, etc. I truly believe there are a lot of skills that are completely useless or rarely used. Make them a usable choice as a counter. I have many toons that have over 80 unused skill points - because why make two crafters, as an example? The skill pool they have to choose from is pretty much set. Nerf those skills, and the toon becomes storage because there are no better skills to pick from. Buffing rarely used skills to provide a counter choice is much better than nerfing the loved skills by each class/race.
  • Kidgangster101
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    Kikke wrote: »
    I have 9/16 characters, and I'm all for balancing with buffs AND nerfs. as that is how we do it, how it's always been done, and the way it's going to continue.

    So, lets do you're imaginary 'balancing' proposal eh? Firstly dmg gets buffed because people complain about not killing anything. then defense will be buffed so people can survive this increased damage, one dmg and defense is increased enough we need to buff healing so it can keep up with defense.

    Now you got increased dmg, increased defense and increased healing. Now what has changed? Nothing. Well! we increased X class damage with abit to much to the rest of the dmg classes feels left behind, lets buff them on par with X. now we need to buff defense and healing yet again.

    This cycle goes on and on and on for a while. . .

    And now everyone and their mother walks trough any veteran hardmode content without ever dropping under 90% health, and oneshotting everything while being naked... GG you broke the game.

    Couldn't have said it better myself lol

    People need to realize that nerfs need to happen so we don't get every class over performing and at some point the game will be so easy you can stand in any move and not die..... Where is the fun in that?

    And in pvp where is the fun in never ending battles? I'm all for skilled matches that take a bit longer between veteren players but never ending? Yeah please no lol
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