Hello Forumblades,
1. Incap trading Major Defile for Minor Mangle
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
(sorry for my english)
i dont say it's dead, but every class get a nice damage up, the only one with a real damage nerf is the nightblade, it's not fair :'(
Thanatos_inside wrote: »nerfblade iz stronk
cloAk oP
Chubarov_S wrote: »Hello Forumblades,
1. Incap trading Major Defile for Minor Mangle
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Now tell me what to do with those magnb who do not use Incap?
Thanatos_inside wrote: »nerfblade iz stronk
cloAk oP
Say why instead of just crying how Nightblade so hardly nerfed. Give feedback on why you are triggered so much.
John_Falstaff wrote: »@Gnozo , bit of a stretch there, comparing Mark Target (magicka only, single target - it can only be on one target at a time - and with useless effect in PvE) with damaging AoE sources of Fracture like Breath and Sub Assault, don't you find?
What is trully unfair is NB should recived some changes that will help them at healing & tanking. Those 2 roles are the weakest aspect of NB class. I can understand DPS nerf... But no buffs to the tanking & healing ? In fact NB got only nerfs in that department. Their burst heal is gone and still they dont bring anything unique to the table when it comes to group based content.(sorry for my english)
i dont say it's dead, but every class get a nice damage up, the only one with a real damage nerf is the nightblade, it's not fair :'(
John_Falstaff wrote: »@Gnozo , let me tell you a secret. Nobody considers stamsorcs anything but a good joke in PvE. But it seems like you're okay with every class being a joke instead of every class being good, in which case you shouldn't have been making (invalid) comparisons with Sub Assault and Breath to begin with, saying that NB is in line with those abilities now.
And ah, I see now, you're one of those PvP folks an NB have touched in inappropriate place, and it's now a salt thread... Moving along, people, just another "NBs should be nerfed rightly!!!11" thread, nothing new under the sun.
John_Falstaff wrote: »@Gnozo , I'm stamDK main, I can spend a year counting my problems, but right now my only problem is you trying to pull invalid arguments to convince that NB nerfs don't matter and sNB fracture is now in line with sDK's or stamden's. Doesn't work like that, sorry. ^^
Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Why are stamblades in vma *** now? Cause they lost major fracture and minor endurance? How come other classes without access to These buffs can still do it pretty good. I dont think stamblades are *** now.
What is solo roleplay? Roleplay gets effected by loosing major fracute? Dont know never been in this roleplay thingy
Defense wise in PvP normal damage stamblades lost minor Maim on Fear. Okay got it. But doesnt the main defense from stamblades just come from avoiding damage by dodge roll and cloak?
Jagdkommando wrote: »Jagdkommando wrote: »Hello Forumblades,
I just wanted to point out a few things cause i mostly see Nightblades saying the class is dead and unplayable now without really saying why.
I was going over the changes done in Update 22 and dont really see any big and class destroying Things.
1. Incap trading Major Defile for Minor Mangle
PvE: Doesnt effect it at all
PvP: Minor Mangle is a strong debuff and reduces Health by 2k when you just have 20k and gets even stronger the more health your target got. Makes it effective against high Health builds.
2. Grim Focus loosing minor berserk/minor endurance
PvE: In an optimized group you have a healer with Combat prayer that is giving you minor berserk so you get this buff anyway. Also you have the best sustain out of all classes dps wise and i think you can handle a loss of 10% stam Recovery.
PvP: you lost minor berserk but gained Minor Vulnerability wich is a much more potent damage increase. And for loosing minor endurance maybe its time to put 1 stam Recovery glyph instead of all weapon damage. You already get 15% more Recovery just by a passive... Come on....
Fear
PvE: Dont think anyone seriously using that...
PvP: You lost snare and Maim on it but you can fear Up to 6! Targets. And you lock them in place now. A spammable CC for 6 targets... Jesus.
Dark cloak:
Heal got less but you also have a longer uptime in minor protection
Shade:
Got buffed, esspecially on stambuilds
Surprise attack loosing major fracture:
PvE: The tank already provides this debuff. With the new debuff to resist you can reduce resist now even more
PvP: Suprise attack already got the highest tooltip out of every single target spammable with Instant damage. Also providing major fracture and proccing your armor buffs passively was really overloaded. Every other class need to either slot ransack (way less damage compared to surp Attack while doing the exact same thing in pvp) or a secondary skill to get major fracture (noxios, sub assault). So Nightblades just got put in line with other classes and their acces to major fracture.
So in general, PvE wise nothing really changed and PvP wise Nightblades just lost some damage while being the number one single target damage class. And guess what, they will still be a top Tier class.
Why you all saying Nightblades got destroyed and are useless now?
You are wrong.
Why i am wrong. Wtf is wrong with people giving random statements without providing ANY reason. Omg
Dude, as a top player in this game, you are wrong believe me, in vMA now stamblades are ***, in solo roleplay ***, in pvp extremely weak(i mean defenses), you will not ALWAYS get those nerfed buffs, especially in random dungeon runs where even 810+ players most of the times dont know how to play!!! and many many other things
Why are stamblades in vma *** now? Cause they lost major fracture and minor endurance? How come other classes without access to These buffs can still do it pretty good. I dont think stamblades are *** now.
What is solo roleplay? Roleplay gets effected by loosing major fracute? Dont know never been in this roleplay thingy
Defense wise in PvP normal damage stamblades lost minor Maim on Fear. Okay got it. But doesnt the main defense from stamblades just come from avoiding damage by dodge roll and cloak?
Guess magblades don't count.Yeah now we can avoid fighting even more with RAT like the filthy rats we are, and then get 50% reduced damage Assassin's Wills that give a heal that is cut by 50% again by Battle Spirit.
There's no way that will make healers unneeded in PVE again and surely will help the worst strongest open world spec survive even better!
Yes, magblades are just as strong as they were and that's just great.