Shadowasrial wrote: »Why for the love of god are we always getting the nerfhammer? I mean it’s like zenimax doesn’t like having a rogue playstyle. Nightblades were meant to be single target killers. Meant to be able to quickly kill a SINGLE target. Not multiple. Not fight extended fights against multiple targets. They have steadily destroyed the rogue playstyle with each patch. Just because you get assassinated by one player doesn’t mean they are overpowered. The nightblade was meant to be able to go out into Cyrodil by yourself and be able to put the fear of the gods into whoever was running by themselves. Is that really so bad? I mean you have a nightblade fighting a group and it’s laughable because we can’t fight for extended periods and healing ourselves. Stop killing the rogue playstyle. Instead teach people to actually build to defend against it. Don’t expect to go into pvp and be able to survive every single player you come across. I don’t expect to kill every tank I cross paths with. But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
milesrodneymcneely2_ESO wrote: »It's almost as if their design philosophy contains the idea that melee MagBlades should not exist in this game.
Ahh the sweet Stamblade tears (magblades you have my sympathy). Also you’re class is still strong, you’re still getting great secondary effects, you still have class identity. You’re just going to have to work for your kill instead of being able to wipe someone out in a couple hits from stealth with no effort.
p_tsakirisb16_ESO wrote: »This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.Shadowasrial wrote: »But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
Before you have time to react you're almost dead in an unrecoverable state.
Stamblade is the most idiotic thing I've ever encountered
@Alucardo mate you are the voice of wisdom.
Don't forget also to add that Bosmers previous passives made that ridiculous OP class the cancer at Cyrodiil.
And personally I have no sympathy to the magNBs, who are as bad.
In light also with the pet Sorc serious nerf, which seems everyone ignored, Cyrodiil would be a better place tbh.Kiralyn2000 wrote: »This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.Shadowasrial wrote: »But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
Before you have time to react you're almost dead in an unrecoverable state.
Soooo.... a typical "rogue" in just about every MMO pvp situation I've ever heard of?
edit: I mean, I don't pvp because I hate it, but I'm just surprised at how offended some people get at single-target stealth assassin classes acting like single-target stealth assassins. Getting 'ganked' by some jackass griefer rogue #/&^!($ is a core part of the pvp experience.
Following your own mindset, I say that NBs shouldn't be able to bring down a heavily armoured Templar or Dragonknight with just two strikes. Because NB is a simple a "rogue" class as you insist.
Yet that obvious is happening in Cyrodiil the last 5 years. Hell, the only class that can recover and beat the NBs is the Magicka sorcerers and DKs.
So, be thankful NBs escaped with just those few tweaks. The nerfhammer should have been heavier.
And a history lesson. DAOC had similar PVP system with ESO. What killed the whole game PVP "selling point", was the huge amount of CC, against a pitiful amount of non existing "anti-CC". With a cherry on top, 3 very powerful stealth classes one-two shooting everyone and not giving a chance to the defender to react.
Exactly what's happening in Cyrodiil 5 years now. FYI many of the DAOC game designers worked and working on ESO.
Also if you ask people around, they will tell you that the best memorable experience in Cyrodiil, was when they met another "non stealth", "non one shoot trick pony", non jumping around like a fricking rabbit player, and had a battle lasting 15+ minutes. And what puts off the significant majority of the player base, is one shoot OP gang builds, which doesn't allow for anyone to react, making their whole Cyrodiil experience an endless trip on a horse trying to get to the battle and never getting there.
That is why always advocated less CC, less ganging possibilities, and more long lasting fights resembling a war at Cyrodiil, not another mission for the Dark Brotherhood.
TheTwistedRune wrote: »Sadly the inadequacies of some PVP players ruin the game for everybody, even those of us who only PVE. It is a strange mindset, to lose a battle and blame everything except yourself.
Clearly, these people have deep rooted real world issues.
Emma_Overload wrote: »Replace the word "rogue" with "coward", and the OP's rant makes perfect sense 😁
Karmanorway wrote: »About time they got the nerfhammer,
I have a stamblade too (Prefect rank), and always thought they were too OP compared to other classes
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Even magblade’s bombing potentional got nerfed with the DoT changes (delayed first ticks)