You know I’ve been thinking. Instead of a guild skill line for for a snare/root immunity they should make it class specific. I still think it’d be OP on a magsorc but Templars and Melee Magblades could really use it.
Any spec that is melee needs a snare removal, magdk’s have one I believe and it will remove the requirement (or wanting it bad at least) for Templars to be vampire for mist form. S&B is sorta required as a templar so having access to forward momentum is problematic.
Templars do need some mobility love.
If all magicka classes get snare removal skills then all Stam classes should get a damage shield that is based off their max stat and absorbes their phys/spell resist.
Everything has different tools to use, like damage Shields aren't enough to keep us alive
Yeah I'm mostly concerned about stamblades and stamdens in heavy armor. Other classes either already have access to snare removal and a burst heal in heavy (StamDK, stamsorc) or could benefit from this change without becoming OP (Stamplar).cpuScientist wrote: »I agree however I think that, and feel free to constructively disagree because I'd like opinions on this. I think that giving a cheap Magicka based option for snare removal and immunity not tied to like destro or maybe Restro would be a very big buff to Stam classes. As in if they go heavy they could still keep rally and be snare free which is usually the trade-off.
Purge
They're also adding a 3 second snare immunity and nerfing some of the most cancerous snares in the game including permafrost and frost blockade. 🙌Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
Well guys, this is a thing now:They're also adding a 3 second snare immunity and nerfing some of the most cancerous snares in the game including permafrost and frost blockade. 🙌Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
Well guys, this is a thing now:They're also adding a 3 second snare immunity and nerfing some of the most cancerous snares in the game including permafrost and frost blockade. 🙌Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
Well guys, this is a thing now:They're also adding a 3 second snare immunity and nerfing some of the most cancerous snares in the game including permafrost and frost blockade. 🙌Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
Does it remove current snares too? It wasn’t clear.
I think snare immunity implies that it'll remove the snares as well, since the tooltip for DK wings says the same thing.Well guys, this is a thing now:They're also adding a 3 second snare immunity and nerfing some of the most cancerous snares in the game including permafrost and frost blockade. 🙌Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
Does it remove current snares too? It wasn’t clear.
Well guys, this is a thing now:They're also adding a 3 second snare immunity and nerfing some of the most cancerous snares in the game including permafrost and frost blockade. 🙌Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
Yeah I'm pretty happy witt the patch notes overall... except for the fact that ZOS seems to have forgotten about BGs altogether lol. -.-Well guys, this is a thing now:They're also adding a 3 second snare immunity and nerfing some of the most cancerous snares in the game including permafrost and frost blockade. 🙌Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
Very nice! Glad to see Perma/frost blockade getting some much needed nerfs as well.
Yeah I'm pretty happy witt the patch notes overall... except for the fact that ZOS seems to have forgotten about BGs altogether lol. -.-Well guys, this is a thing now:They're also adding a 3 second snare immunity and nerfing some of the most cancerous snares in the game including permafrost and frost blockade. 🙌Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
Very nice! Glad to see Perma/frost blockade getting some much needed nerfs as well.
From the patch notes !!
Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
From the patch notes !!
Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
From the patch notes !!
Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
I was using Channeled Acceleration for my PvE rotation but Race Against Time will be so good that I will have to remorph the Skill.
Its going to be one of that mandatory Skills for PvP Magicka.
I lack the adequate sense of humor to use it. I was being serious. I know it's not a fun or terribly efficient skill, but it works, and it offers debuff mitigation.
I do agree that we shouldn't be locked into vampirism and Mist Form. It makes all of our fighting reactive, rather than proactively applying something like FM like stam can, and forces a fight or flight fighting style, which kinda sucks.
Emma_Overload wrote: »From the patch notes !!
Race Against Time (morph): This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
I was using Channeled Acceleration for my PvE rotation but Race Against Time will be so good that I will have to remorph the Skill.
Its going to be one of that mandatory Skills for PvP Magicka.
I agree. It also probably means Boundless is cancelled on a lot of Sorc bars.