I lack the adequate sense of humor to use it. I was being serious. I know it's not a fun or terribly efficient skill, but it works, and it offers debuff mitigation.
I do agree that we shouldn't be locked into vampirism and Mist Form. It makes all of our fighting reactive, rather than proactively applying something like FM like stam can, and forces a fight or flight fighting style, which kinda sucks.
I lack the adequate sense of humor to use it. I was being serious. I know it's not a fun or terribly efficient skill, but it works, and it offers debuff mitigation.
I do agree that we shouldn't be locked into vampirism and Mist Form. It makes all of our fighting reactive, rather than proactively applying something like FM like stam can, and forces a fight or flight fighting style, which kinda sucks.
Purge removes 2 effects. No guarantee it’ll remove a snare. It provides no immunity.
It doesn’t to crap against snares for the price it costs. People can still apply snares especially since they’re so easily accessible. Therefore purge is a waste of a skill to use.
Yeah because snare removal/immunity is the only the only way you can tell different classes apart. 🙄 Also, you do realize stamina toons get their snare removal from weapon abilities, not class abilities, right?Donny_Vito wrote: »Yes, please. Lets make every class equal.
#EqualityForAll
Also, you do realize stamina toons get their snare removal from weapon abilities, not class abilities, right?
I mean... stam already has access to forward momentum and shuffle but if ZOS added access to snare removal/immunity via class skills or something like a psijic skill then stamina toons will be able to use it just as well. Case in point: StamDKs and wings.only magicka deserves it?
we stamina should as well and so should everyone, not just magicka.
I mean... stam already has access to forward momentum and shuffle but if ZOS added access to snare removal/immunity via class skills or something like a psijic skill then stamina toons will be able to use it just as well. Case in point: StamDKs and wings.only magicka deserves it?
we stamina should as well and so should everyone, not just magicka.
Taleof2Cities wrote: »
I lack the adequate sense of humor to use it. I was being serious. I know it's not a fun or terribly efficient skill, but it works, and it offers debuff mitigation.
I do agree that we shouldn't be locked into vampirism and Mist Form. It makes all of our fighting reactive, rather than proactively applying something like FM like stam can, and forces a fight or flight fighting style, which kinda sucks.
Purge removes 2 effects. No guarantee it’ll remove a snare. It provides no immunity.
It doesn’t to crap against snares for the price it costs. People can still apply snares especially since they’re so easily accessible. Therefore purge is a waste of a skill to use.
This is the typical response from a player who wants to ignore snare removal from any part of their build theorycrafting ... which is something you have to think about when choosing a class / race that lacks those features.
Even when efficient purge comes with a low skill cost ...
I mean... stam already has access to forward momentum and shuffle but if ZOS added access to snare removal/immunity via class skills or something like a psijic skill then stamina toons will be able to use it just as well. Case in point: StamDKs and wings.only magicka deserves it?
we stamina should as well and so should everyone, not just magicka.
Fair point. I suggested psijic skill line under the assumption that it'll be part of the base game (like how some Morrowind features became base game) but I guess nothing's set in stone yet.Chilly-McFreeze wrote: »I mean... stam already has access to forward momentum and shuffle but if ZOS added access to snare removal/immunity via class skills or something like a psijic skill then stamina toons will be able to use it just as well. Case in point: StamDKs and wings.only magicka deserves it?
we stamina should as well and so should everyone, not just magicka.
Or just put it on class skills that are somewhat equally useful and usable by stam and mag without forcing us into paygated skill lines, specific weapons or armor types. Thanks.
"Ok I acknowledge that my previous arguments were garbage so I'm going to make up an imaginary ~speed sorc with 3X swift jewelry~ meta to stand by my ill conceived position"
I see your point, but still think you’re going to see a bunch of magsorcs with speed transmutations on their jewellery who’d be able to kite melee indefinitely. It’d get abused like crazy.
You already see speedy sorcs every once in a while, give them snare immunity and they’d be uncatchable.
@FleetwoodSmack Fair point. I think there's a case to be made that magNBs and magsorcs should not get snare removal/immunity because they already have mobility skills like streak, shade, etc but I didn't want this thread to become yet another 'class v. class v. class' thread where it devolves into an argument over which class has it worse than the others and blah blah.
In any case, this is probably not gonna happen anytime soon especially since ZOS has hinted at nerfing snares instead, which I'm cool with. I'm just trying to plant a seed of this idea in the devs' heads so they may possibly consider this several patches from now.
"Ok I acknowledge that my previous arguments were garbage so I'm going to make up an imaginary ~speed sorc with 3X swift jewelry~ meta to stand by my ill conceived position"
I see your point, but still think you’re going to see a bunch of magsorcs with speed transmutations on their jewellery who’d be able to kite melee indefinitely. It’d get abused like crazy.
You already see speedy sorcs every once in a while, give them snare immunity and they’d be uncatchable.
K bud
Hmm... A highly mobile class with access to streak and snare immunity. Sounds familiar..."Ok I acknowledge that my previous arguments were garbage so I'm going to make up an imaginary ~speed sorc with 3X swift jewelry~ meta to stand by my ill conceived position"
I see your point, but still think you’re going to see a bunch of magsorcs with speed transmutations on their jewellery who’d be able to kite melee indefinitely. It’d get abused like crazy.
You already see speedy sorcs every once in a while, give them snare immunity and they’d be uncatchable.
K bud
Well you’re not going to see them constantly, but I see them a fair bit. I don’t know what to say, if you can’t see why snare immunity would be OP on an already highly mobile class what’s there to discuss?
You’re basicly asking for some classes to be OP.
Taleof2Cities wrote: »
Taleof2Cities wrote: »