Bigevilpeter wrote: »Blackleopardex wrote: »The funny part is, when you can't handle the content to get perfected gear, you will never notice the difference between perfected and non-perfected. Many are so obsessed with getting perfected gear. Why? Because greed? Because spoiled? I don't know. The fact of the matter is, it's made as a reward for us that beat the hardest content. Before you worry about getting perfected gear, maybe worry about doing a perfected rotation, makes a much bigger difference, and you would probably get the gear then xD
Get a perfect rotation, get a perfect guild, also torture yourself and waste tons of hours of your life dying to the same thing over and over, and if you get it right someone else screws up. I remeber how painful it was just beating standard vMoL, why would I ever want to do HMs for vTrials. Its only meant for those who want to torture themselves
Bigevilpeter wrote: »wishlist14 wrote: »A lot of players want better gear even though they can't do vet trials for well , reasons. I guess imperfect gear sounds insulting to be fair. Here you go scum have the imperfect dregs ....perfected is for the leet. Hierachy ***. It's always about the freaking 1% when it comes to anything harder than a vet dungeon or normal trial.
Im angry and yes i know I'll get backlash by the endgamers that police these forums or those players that need to protect the status quo....do you really think for a second it's going to hurt the hard moders if the rest of us get better gear ..
Hard content should not be hidden behind a gear wall ....if players need challenges then they can do it naked but we want better gear so we can experience more content.
Many of us will never be leet due to ; our servers, slower reflexes due to sports injuries, accidents, or age. Some cannot allocate the required time it takes to practice to get to that level and the most likely reason is lack of natural talent even when players try their best. In some cases its all of the above.
I get these data analysis addon they are implementing is supposed to help,players improve but not everyone is into data analysing. Some ppl just want to play as best they can and improve naturally as they progress where the games pushes them at their pace. Is this so difficult for ppl to understand?
Actually it is, why do you need perfected gear to go at your own pace? And if you truly can’t perform at end-game level because of some form of disability, why are you trying to at all? If there is seriously something inhibiting you from pulling good DPS I am sorry but there is nothing an extra 1k magicka will do for you to get you to the top. You have to look more towards tools etc that will allocate for someone with a disability to perform better under their conditions.
This was not meant to be disrespectful in any way shape or form, I just genuinely don’t understand why someone who wants to play at their own pace (which pardon me for assuming, but generally means they have low~average level dps) needs an extra 1k magicka. It makes 0 logical sense.
What I read from you post, is that the top sprinters in the world should not be given better spikes then everyone else, because everyone else may not have the time to invest in practice to get to that top sprinters level, nor the natural talent to do so. Even though they try their best.
That is not how the world functions.
Effort is rewarded. Skill is rewarded. Performance is rewarded. As they should be.
Problem is its not people with low average dps, its actually pretty good players with really high dps and a ton of exp and still cant beat HM
Bigevilpeter wrote: »
Problem is its not people with low average dps, its actually pretty good players with really high dps and a ton of exp and still cant beat HM
Emma_Overload wrote: »Ugg. These threads are in every MMO. People who don’t want to raid want raid gear for some strange reason, even though it’s not required for any content outside raiding, and even then since you get it from raiding vet you don’t need it even there.
People want rewards without doing any work, rewards they don’t need, it’s ridiculous.
They don't want "rewards", they just want specific GEAR. I won't ever play on the PGA tour, but that doesn't mean that I shouldn't be able to buy the same putter that Tiger Woods uses.Ragnaroek93 wrote: »Ragnaroek93 wrote: »I agree with OP. Perfected wep specially are extremely strong in pvp, I find it annoying and unfair that pvers only will have access to these strong weapons.
So, the well-rounded players, who do both PVP AND PVE have access to weapons that are stronger than those who only do one type of content.
Seems fair. They do more, they get more.
It would be fair to lock BIS PvE gear behind massive PvP grind imo.
May I introduce you to Spell Strategist
May I introduce you to guild stores?
Fun fact you can buy gear runs from players if you really don’t wanna work on a progression group to get perfected gear
You've just reminded everyone why they should just put this gear in the Crown Store and be done with it. You can already buy gold with real money in various ways, including by the ZOS approved method of trading crowns for items that are sellable in game.
Emma_Overload wrote: »
They don't want "rewards", they just want specific GEAR. I won't ever play on the PGA tour, but that doesn't mean that I shouldn't be able to buy the same putter that Tiger Woods uses.
You want the gear. Earn it. Plain and simple. Outside of perhaps a perfected asylum's inferno staff, not one piece of gear is locked behind content that cannot be completed by a competent player in overland, dungeon or crafted gear.
Bigevilpeter wrote: »Veteran Trials are already insanely hard on no hard mode and very few percentage of the players ever manage to beat them, even fewer on hard mode. Hard mode isn't supposed to be content that is done by the average or even good player, it is there for the elite 1% of the community.
This new trend of locking perfected gear behind hard mode, also every set having multiple peaces meaning you have to do it a lot to get all what you need, is just stupid and discouraging. 99% of the player base will never have BiS gear and can never hope to get it.
Leave progression gear out of hard mode and keep it for cosmetics and leaderboards and those who just want a challenge. Don't lock the best game gear behind it.
P.S. I know already there will be comments of oh, why don't they just hand you the gear when you just walk in the trial or dumb generic stuff like that, we can just completely ignore them since this is just a standard bot response regardless of the situation or context.
Sanguinor2 wrote: »Emma_Overload wrote: »
They don't want "rewards", they just want specific GEAR. I won't ever play on the PGA tour, but that doesn't mean that I shouldn't be able to buy the same putter that Tiger Woods uses.
Said gear that they want is a reward for Clearing the content it Drops in so they do in fact want rewards. Just like vma weapons are rewards for Clearing vma and not some random gear set you can buy from a blacksmith. You can perfectly clear everything in overland and dungeon sets, you just Need to be good enough to do so and you Need a Group that is good enough to do so.You want the gear. Earn it. Plain and simple. Outside of perhaps a perfected asylum's inferno staff, not one piece of gear is locked behind content that cannot be completed by a competent player in overland, dungeon or crafted gear.
Actually a really popular Setup for vAS+2 requires you to have sorrow/bsw/2 spell crit Monster pieces so no perfected gear is necessary.
Klingenlied wrote: »Hmm. I actually think we have not enough of this perfected stuff. Should be in dungeon and pvp rewards as well. Pvp, let it do extra damage in pvp, dungeon stuff, well extra damage in overworld and dungeons, trial stuff with extra damage in dungeons and trials is already fine.
Only thing that actually kinda sucks is the time required for some stuff due to randomness. Would love an accompanying token system to ease out a lack of luck.
Emma_Overload wrote: »Ugg. These threads are in every MMO. People who don’t want to raid want raid gear for some strange reason, even though it’s not required for any content outside raiding, and even then since you get it from raiding vet you don’t need it even there.
People want rewards without doing any work, rewards they don’t need, it’s ridiculous.
They don't want "rewards", they just want specific GEAR. I won't ever play on the PGA tour, but that doesn't mean that I shouldn't be able to buy the same putter that Tiger Woods uses.Ragnaroek93 wrote: »Ragnaroek93 wrote: »I agree with OP. Perfected wep specially are extremely strong in pvp, I find it annoying and unfair that pvers only will have access to these strong weapons.
So, the well-rounded players, who do both PVP AND PVE have access to weapons that are stronger than those who only do one type of content.
Seems fair. They do more, they get more.
It would be fair to lock BIS PvE gear behind massive PvP grind imo.
May I introduce you to Spell Strategist
May I introduce you to guild stores?
Fun fact you can buy gear runs from players if you really don’t wanna work on a progression group to get perfected gear
You've just reminded everyone why they should just put this gear in the Crown Store and be done with it. You can already buy gold with real money in various ways, including by the ZOS approved method of trading crowns for items that are sellable in game.
You want the gear. Earn it. Plain and simple. Outside of perhaps a perfected asylum's inferno staff, not one piece of gear is locked behind content that cannot be completed by a competent player in overland, dungeon or crafted gear.
Edit: my response disagrees, so you delete and claim that it's all "ridiculous".... that's how my 5 year old nephew debates
Healer in Olorime is almost a must though... that's why I said perhaps, although it's certainly clearable with nothing but overland/dungeon/crafted sets. (IA helps a lot with DPS, Alkosh helps a lot, Olorime helps a lot though, though perfected Olorime isn't needed as long as the healer can deal with it)
Sanguinor2 wrote: »
Healer in Olorime is almost a must though... that's why I said perhaps, although it's certainly clearable with nothing but overland/dungeon/crafted sets. (IA helps a lot with DPS, Alkosh helps a lot, Olorime helps a lot though, though perfected Olorime isn't needed as long as the healer can deal with it)
Yep but you dont Need Olo in perfected for the Group buff, alkosh Drops in normal, olorime Drops in normal, infal Drops in normal and People that want to clear vet Trials are hopefully able to clear normal ones.
Yeah, I completely agree. Which is why this whole argument about Perfected gear is baffling to me.
"I don't want to do this content, but I want this gear, which really only matters if I'm pushing that end-game content for high scores and leaderboards." "Thus, they should just give it to me" I just don't get it... lol
Emma_Overload wrote: »That would be great, but not so great for some if the very elitists who are trolling this thread. Imagine if there was some grossly overpowered
Emma_Overload wrote: »Klingenlied wrote: »Hmm. I actually think we have not enough of this perfected stuff. Should be in dungeon and pvp rewards as well. Pvp, let it do extra damage in pvp, dungeon stuff, well extra damage in overworld and dungeons, trial stuff with extra damage in dungeons and trials is already fine.
Only thing that actually kinda sucks is the time required for some stuff due to randomness. Would love an accompanying token system to ease out a lack of luck.
That would be great, but not so great for some if the very elitists who are trolling this thread. Imagine if there was some grossly overpowered
Sanguinor2 wrote: »
Yeah, I completely agree. Which is why this whole argument about Perfected gear is baffling to me.
"I don't want to do this content, but I want this gear, which really only matters if I'm pushing that end-game content for high scores and leaderboards." "Thus, they should just give it to me" I just don't get it... lol
Same, I dont go to cyro either and demand I get dropped the 5 Gold jewelry because I dont want to spend enough time grinding the leaderboard.Emma_Overload wrote: »That would be great, but not so great for some if the very elitists who are trolling this thread. Imagine if there was some grossly overpowered
Yes because it is so "Elitist" to not want the hardmode gear to drop outside of hardmode, why should we run the hardmode again? To get Nothing except for what Drops in normal or whatever mode People deem to be acceptable? Is it also Elitist to say that vma weapons shouldnt drop from the first boss chest in normal? Same for master weapons? Should we also drop the cyro leaderboard rewards for capping a resource every 30 days because People dont want to put in the effort?
For stuff like cloudrest Drops you get the same gear minus 1k max resource from normal you dont Need that 1k max resource if you have no intentions of absolutely min maxing your Damage. You dont even Need hardmode for the perfected gear, you can farm it in vCR+1 or+2 if you want jewelry. Even better shown in asylum, outside of the destro staff there is next to no difference between perfected and non perfected gear.
Emma_Overload wrote: »
I never even finished my comment before I deleted. The forum keeps double posting quotes from earlier comments for some reason, including deleted comments.
But since you took the time to spew a whole paragraph of drivel, I might as well respond:
Read your own hot-headed comment, LOL. Why are you so bothered? Imagine if you had to win Emperor to get trial gear, would you be saying the same crap? BUZZ OFF. I don't care.
Bigevilpeter wrote: »wishlist14 wrote: »A lot of players want better gear even though they can't do vet trials for well , reasons. I guess imperfect gear sounds insulting to be fair. Here you go scum have the imperfect dregs ....perfected is for the leet. Hierachy ***. It's always about the freaking 1% when it comes to anything harder than a vet dungeon or normal trial.
Im angry and yes i know I'll get backlash by the endgamers that police these forums or those players that need to protect the status quo....do you really think for a second it's going to hurt the hard moders if the rest of us get better gear ..
Hard content should not be hidden behind a gear wall ....if players need challenges then they can do it naked but we want better gear so we can experience more content.
Many of us will never be leet due to ; our servers, slower reflexes due to sports injuries, accidents, or age. Some cannot allocate the required time it takes to practice to get to that level and the most likely reason is lack of natural talent even when players try their best. In some cases its all of the above.
I get these data analysis addon they are implementing is supposed to help,players improve but not everyone is into data analysing. Some ppl just want to play as best they can and improve naturally as they progress where the games pushes them at their pace. Is this so difficult for ppl to understand?
Actually it is, why do you need perfected gear to go at your own pace? And if you truly can’t perform at end-game level because of some form of disability, why are you trying to at all? If there is seriously something inhibiting you from pulling good DPS I am sorry but there is nothing an extra 1k magicka will do for you to get you to the top. You have to look more towards tools etc that will allocate for someone with a disability to perform better under their conditions.
This was not meant to be disrespectful in any way shape or form, I just genuinely don’t understand why someone who wants to play at their own pace (which pardon me for assuming, but generally means they have low~average level dps) needs an extra 1k magicka. It makes 0 logical sense.
What I read from you post, is that the top sprinters in the world should not be given better spikes then everyone else, because everyone else may not have the time to invest in practice to get to that top sprinters level, nor the natural talent to do so. Even though they try their best.
That is not how the world functions.
Effort is rewarded. Skill is rewarded. Performance is rewarded. As they should be.
Problem is its not people with low average dps, its actually pretty good players with really high dps and a ton of exp and still cant beat HM
Bigevilpeter wrote: »Veteran Trials are already insanely hard on no hard mode and very few percentage of the players ever manage to beat them, even fewer on hard mode. Hard mode isn't supposed to be content that is done by the average or even good player, it is there for the elite 1% of the community.
This new trend of locking perfected gear behind hard mode, also every set having multiple peaces meaning you have to do it a lot to get all what you need, is just stupid and discouraging. 99% of the player base will never have BiS gear and can never hope to get it.
Leave progression gear out of hard mode and keep it for cosmetics and leaderboards and those who just want a challenge. Don't lock the best game gear behind it.
P.S. I know already there will be comments of oh, why don't they just hand you the gear when you just walk in the trial or dumb generic stuff like that, we can just completely ignore them since this is just a standard bot response regardless of the situation or context.
Bigevilpeter wrote: »It most certainly should be restricted to HM. Skill should be rewarded. This game is catered to bad players too much as it is.
Thats the problem with elitists, they ruin the game, beating vMoL or vHoF or any othe vDLC still makes you a bad player, even thouugh its still very hard to a very good group with skill and good setups and it takes so much time to just beat non hm.
Elitists are just killing this game