I'd be all for having child NPC's
however I am also aware that the reason we don't is that you can bet your ass there would be some nutters on the forums demanding to be able to kill them.
Oh, we've had this converstion in the guild of ours and some folks said, if ZOS do bring npc kids in the game, they should do it with poverty, grief, hunger, everything that comes with war and end of the wrold kind of things. Ever cheerful and happy children wouldn't be believable, they said. However, it would be extremely unsettling from them to see sad children.. so they prefer to not have them in the game at all! What the hell? x)
Me though, i would be the happiest human alive if npcs kids were added. I really want to know how education works in different parts of Tamriel. Do they have classes on arcane arts? Do they have schools at all?
@JamdariusMore important question is where are toilets ?!
Unlike children, they are everywhere!
Buckets or their fancier brethren, the chamber pots are the period correct versions of our modern toilets.
PullaStormy wrote: »As nice as child NPCs would be in ESO, I can totally see why ZoS didn't add them - killing kids in games is frowned upon. And if all being unkillable, they'd make thievery and assassinations even harder, as the little brats would run around and witness everything.
Slightly off topic, but I hope to see them again in TES VI, of each race! Cuteness overload with tiny elves and beast people.
Knootewoot wrote: »
And how hard would it be to make them inkillable and not being able to witness (except maybe make a remark of your actions)
Well, it isn't imho. There are unkillable cats that don't witness also.
Jayman1000 wrote: »Plot twist: the dwarves were actually kids, hence their small size. It all adds up..
Salvas_Aren wrote: »Nope. All that baby shoes will remain unused.
The orphans in Wrothgar are all born as adults.
RPGplayer13579 wrote: »Maybe players complained about them in Skyrim so it was decided to just keep them out of the game entirely. Just a guess.
You've seen the ground littered with dead NPCs in places like Rawl'Kha and Vulkhel Guard.
Imagine the SJWs petitioning to shut the game down when some 'players' with the ability to be anonymous psychopaths ran rampant and slaughtered crowds of kids in the open world?
Many of us assume that the 'Rated 'M' for Mature' would mean nothing when 'Mom' discovers that Little Susie or Little Johnny was witnessing and/or participating in the rampant annihilation of 'child-NPCs'.
ZOS is making sure that none of you players has to see that.
Morgha_Kul wrote: »RPGplayer13579 wrote: »Maybe players complained about them in Skyrim so it was decided to just keep them out of the game entirely. Just a guess.
You've seen the ground littered with dead NPCs in places like Rawl'Kha and Vulkhel Guard.
Imagine the SJWs petitioning to shut the game down when some 'players' with the ability to be anonymous psychopaths ran rampant and slaughtered crowds of kids in the open world?
Many of us assume that the 'Rated 'M' for Mature' would mean nothing when 'Mom' discovers that Little Susie or Little Johnny was witnessing and/or participating in the rampant annihilation of 'child-NPCs'.
ZOS is making sure that none of you players has to see that.
They just need to make them unattackable.
@JamdariusMore important question is where are toilets ?!
Unlike children, they are everywhere!
Buckets or their fancier brethren, the chamber pots are the period correct versions of our modern toilets.
well my friend was joking that we have no toilets in ESO because that is what the craftbag is for; to carry our sh*t with us
Salvas_Aren wrote: »Nope. All that baby shoes will remain unused.
The orphans in Wrothgar are all born as adults.
PullaStormy wrote: »As nice as child NPCs would be in ESO, I can totally see why ZoS didn't add them - killing kids in games is frowned upon. And if all being unkillable, they'd make thievery and assassinations even harder, as the little brats would run around and witness everything.