psychotic13 wrote: »Negate is best if youre on mic and can call it before hand so everyone can ult dump on it.
If youre not on mic, use the 'synergy is cast' quick chat to indicate you're about to drop a negate.
Best way i found it works for me is to pull enemies to a choke point, negate and streak through them to stun, turn around quickly and encase to root and keep the enemy in the negate for aslong as possible, if you can hold them for long enough inside your negate you should create a large enough window for your group to wreck everything in it.
Oreyn_Bearclaw wrote: »I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.
Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.
The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).
Magsorc I think. With dark conversion you can have almost limitless magicka (or so I’ve been told, don’t have one).
Most magicka abilities are crazy expensive so high recovery/resource management is required to use them.
Oreyn_Bearclaw wrote: »I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.
Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.
The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).
Also, I am never in a group
Oreyn_Bearclaw wrote: »I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.
Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.
The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).
Also, I am never in a group
You would like to play support, but you are not in group? Wierd.
Oreyn_Bearclaw wrote: »I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.
Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.
The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).
Also, I am never in a group
You would like to play support, but you are not in group? Wierd.
Oreyn_Bearclaw wrote: »I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.
Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.
The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).
What is the difference between hard CC and soft CC?
I am using resto and S/S. I should likely use ice destro but I really really like absorb magic.
Also, I am never in a group
Oreyn_Bearclaw wrote: »I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.
Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.
The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).
What is the difference between hard CC and soft CC?
I am using resto and S/S. I should likely use ice destro but I really really like absorb magic.
Also, I am never in a group
Waffennacht wrote: »Oreyn_Bearclaw wrote: »I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.
Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.
The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).
What is the difference between hard CC and soft CC?
I am using resto and S/S. I should likely use ice destro but I really really like absorb magic.
Also, I am never in a group
Hard CC is something that completely disables your opponent, i.e. stun, knock down, fear etc
A soft CC is something that only impedes your opponent; i.e. roots, snare, etc
GimpyPorcupine wrote: »I've run a couple of different builds, both are really fun to play. Both use Bloodspawn. One is Champion of the Hist, Werewolf Hide (Jewelry and Weapons). The other is Akaviri Dragonguard and Shalk's. A lot of people eschew armor sets that give Minor Heroism because you can easily get it from Heroic Slash, but I find I generate a lot more ultimate from the sets, plus it frees up an extra bar slot.
Skills I use are Boundless Storm (longer uptime on Major Resolve/Ward than Hurricane), Clanfear (both bars, for the strong self-heal), Daedric Minefield (lay down at choke points, or in open field and do the ancient Sorc dance), Restraining Prison, Pierce Armor, Rune Cage, Hardened Ward. Shock Blockade and Lightning Flood used to be great to try for Implosion procs, but no more; Frost Blockade is always a great choice for support classes, and alternating blocking resources helps manage your pools.
I was running it on an Orc, but since the Murkmire racial changes, I've swapped the build to my Breton. The cost reduction helps, but you might want to still run Mag Regen glyphs, especially for no-CP. Spread your attribute points around, and get your health up, because you'll be in the thick of things.
I can put down a negate and get a new one back in about 25 seconds. For the back-bar ultimate, the Atronach is surprisingly effective because of the stun and the synergy opportunity for Major Berserk.
Oh, and with this build, you can reliably tank vet dungeons, keeping 100% uptime on the Atronach, which gives a lot of opportunities for your allies to synergize. This will get you to Undaunted 9 quickly for the good passives.
Tri-stat food, Immovable/Health/Magicka potions.
If you're Argonian, try Potion Speed glyphs instead of Recovery.