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Magsorc or Stamsorc Support Build

thedude33
thedude33
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Looking for a change from my Magblade, which is built as a support class in Cyrodil. The last couple of days people have been spamming chat pleading for more Negates. So I would like to supply that. I have both a magsorc and stamsorc as options. I'm not sure if either can match the magblade but I would like to try.

As an example, this is what my magblade brings to the table.
- A great single target burst heal ( no magic cost)
- Solid self heal
- AOE heal Soul Siphon
- CC - Elemental Blockade, 2 Fears, Borrowed Time
- 48k health. Very tough to kill.
- Rarely run out of resources

Any suggestions ?

1v1 Win/Loss Record in PvP.
1 Wins - 392 Losses (guy was AFK)

  • darkblue5
    darkblue5
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    Encase and negate spam for pure support. Akaviri Dragonguard for cheaper ults, with some flex armor. Don't have a lot of familiarity with this for larger and more organized groups but one person can put out a lot of negates if they try to. Encase spam is a very cheesy way to make the Negate cheese even more intense.

    If you're the only negate spammer then building for off healing probably makes the most sense given that mag recovery supports both encase spam and heals. Just more stamsorcs flexing for negate might work if the group is large enough but you'd need buddies to change to stamsorc too.
  • psychotic13
    psychotic13
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    As said above, you want to build for negates and have a decent mag recovery to use streak/encase for AoE roots/stuns

    I used bloodspawn, akaviri, werewolf hide with asylum 2h on backbar, ult gen is insane. Group build though, if solo its pointless.
  • thedude33
    thedude33
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    Played around with it last night. Used my Orc Sorc instead of High Elf.

    Wore Plague Doctor and Cyrodil Crest. 48k health, 27k Mag and 12k stam. Resto and S/S

    Borrowed Time, Streak, Dark Conversion, Unstable Clan, Shattering Prison, Healing Springs, Mutagen, Absorb Magic Unstoppable.Temp Guard and Suppression Field. I have been swapping other skills in and out looking for the best combo.

    Magicka a bit low but I don't seem to run out very often. Very tanky though and I can kamikaze into a zerg, cause some mayhem and distraction and still get out alive.

    Semi-successful night. I need to fine tune combos. I also need to figure out the best time and place to use Negate.

    Tips and advice most welcome
    1v1 Win/Loss Record in PvP.
    1 Wins - 392 Losses (guy was AFK)

  • psychotic13
    psychotic13
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    Negate is best if youre on mic and can call it before hand so everyone can ult dump on it.

    If youre not on mic, use the 'synergy is cast' quick chat to indicate you're about to drop a negate.

    Best way i found it works for me is to pull enemies to a choke point, negate and streak through them to stun, turn around quickly and encase to root and keep the enemy in the negate for aslong as possible, if you can hold them for long enough inside your negate you should create a large enough window for your group to wreck everything in it.
  • thedude33
    thedude33
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    Negate is best if youre on mic and can call it before hand so everyone can ult dump on it.

    If youre not on mic, use the 'synergy is cast' quick chat to indicate you're about to drop a negate.

    Best way i found it works for me is to pull enemies to a choke point, negate and streak through them to stun, turn around quickly and encase to root and keep the enemy in the negate for aslong as possible, if you can hold them for long enough inside your negate you should create a large enough window for your group to wreck everything in it.

    What is that?


    1v1 Win/Loss Record in PvP.
    1 Wins - 392 Losses (guy was AFK)

  • Zander98
    Zander98
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    Negate OP
    Zane Altise- The Drunken Sorc

    "The truth may be out there, but the lies are inside your head"-Pratchett
  • TheBonesXXX
    TheBonesXXX
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    My hybrid sorc is stormfist/prisoners/pelianials.

    Negate, Major Defile, Minor Mangle, Timestop, Encase is what I bring.

    I have zero resource issues.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.

    Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.

    The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).
  • thedude33
    thedude33
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    I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.

    Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.

    The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).

    What is the difference between hard CC and soft CC?

    I am using resto and S/S. I should likely use ice destro but I really really like absorb magic.

    Also, I am never in a group
    1v1 Win/Loss Record in PvP.
    1 Wins - 392 Losses (guy was AFK)

  • Iskiab
    Iskiab
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    Magsorc I think. With dark conversion you can have almost limitless magicka (or so I’ve been told, don’t have one).

    Most magicka abilities are crazy expensive so high recovery/resource management is required to use them.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • thedude33
    thedude33
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    Iskiab wrote: »
    Magsorc I think. With dark conversion you can have almost limitless magicka (or so I’ve been told, don’t have one).

    Most magicka abilities are crazy expensive so high recovery/resource management is required to use them.

    It was a bad title. Should have said Orc or High Elf. I put 64 magicka into my Orc because I liked his extra speed.
    1v1 Win/Loss Record in PvP.
    1 Wins - 392 Losses (guy was AFK)

  • LoreToo
    LoreToo
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    thedude33 wrote: »
    I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.

    Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.

    The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).


    Also, I am never in a group

    You would like to play support, but you are not in group? Wierd.
  • Kadoin
    Kadoin
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    LoreToo wrote: »
    thedude33 wrote: »
    I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.

    Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.

    The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).


    Also, I am never in a group

    You would like to play support, but you are not in group? Wierd.

    Hey, someone gotta support their faction when a random battle comes up and their faction is losing... Plus if done right, you can support your faction with a support build and still do decent enough to participate in open world (at least a partial support build).
  • thedude33
    thedude33
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    LoreToo wrote: »
    thedude33 wrote: »
    I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.

    Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.

    The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).


    Also, I am never in a group

    You would like to play support, but you are not in group? Wierd.

    I don't get the healing done on my sorc as compared to my magblade. There have been times where I have healed someone for over 150k in a fight. Still, they both heal and have spammable CCs that help in a battle. Don't need a group to do that, but it does help the realm.

    I would group in the right situation. I have been looking for a PvP guild for the longest time. A guild that plays more small man strategic stuff. Not a mindless get on the crown and zerg everything regardless if it's helping the ream or not.
    1v1 Win/Loss Record in PvP.
    1 Wins - 392 Losses (guy was AFK)

  • Waffennacht
    Waffennacht
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    thedude33 wrote: »
    I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.

    Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.

    The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).

    What is the difference between hard CC and soft CC?

    I am using resto and S/S. I should likely use ice destro but I really really like absorb magic.

    Also, I am never in a group

    Hard CC is something that completely disables your opponent, i.e. stun, knock down, fear etc

    A soft CC is something that only impedes your opponent; i.e. roots, snare, etc
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • GimpyPorcupine
    GimpyPorcupine
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    I've run a couple of different builds, both are really fun to play. Both use Bloodspawn. One is Champion of the Hist, Werewolf Hide (Jewelry and Weapons). The other is Akaviri Dragonguard and Shalk's. A lot of people eschew armor sets that give Minor Heroism because you can easily get it from Heroic Slash, but I find I generate a lot more ultimate from the sets, plus it frees up an extra bar slot.

    Skills I use are Boundless Storm (longer uptime on Major Resolve/Ward than Hurricane), Clanfear (both bars, for the strong self-heal), Daedric Minefield (lay down at choke points, or in open field and do the ancient Sorc dance), Restraining Prison, Pierce Armor, Rune Cage, Hardened Ward. Shock Blockade and Lightning Flood used to be great to try for Implosion procs, but no more; Frost Blockade is always a great choice for support classes, and alternating blocking resources helps manage your pools.

    I was running it on an Orc, but since the Murkmire racial changes, I've swapped the build to my Breton. The cost reduction helps, but you might want to still run Mag Regen glyphs, especially for no-CP. Spread your attribute points around, and get your health up, because you'll be in the thick of things.

    I can put down a negate and get a new one back in about 25 seconds. For the back-bar ultimate, the Atronach is surprisingly effective because of the stun and the synergy opportunity for Major Berserk.

    Oh, and with this build, you can reliably tank vet dungeons, keeping 100% uptime on the Atronach, which gives a lot of opportunities for your allies to synergize. This will get you to Undaunted 9 quickly for the good passives.

    Tri-stat food, Immovable/Health/Magicka potions.

    If you're Argonian, try Potion Speed glyphs instead of Recovery.
    8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2600CP
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    thedude33 wrote: »
    I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.

    Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.

    The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).

    What is the difference between hard CC and soft CC?

    I am using resto and S/S. I should likely use ice destro but I really really like absorb magic.

    Also, I am never in a group
    thedude33 wrote: »
    I think the appeal of a stam sorc as a support role has diminished since the recent change to rapid maneuvers. It used to be essentially a stamina based purge, albiet a rather expensive one. But with Dark Deal, a stam sorc could basically function as a rapids bot better than any other class, and could also toss out negates as needed.

    Negate is arguably the most powerful PVP ult for group play. A well placed negate can be the difference maker in terms of wiping a whole raid. Unless told by your group leader otherwise, every sorc should run negate in group play.

    The other skills that obviously merit spots for any support sorc are Encase (AOE soft CC) and Streak (AOE hard CC). As both are magic skills, it suggests that the best support spec for a sorc these days is magic. For gear, you goal is magic recovery and perhaps ulti gain/cost reduction. Other skills to consider, lighting flood, blockade (ice blockade is really strong), efficient purge, dark conversion (for your resources), Mages Wrath (can actually be a decent spam skill in Group v Group, if you have nothing else to cast), Mines, and resto skills (springs, ward, etc.).

    What is the difference between hard CC and soft CC?

    I am using resto and S/S. I should likely use ice destro but I really really like absorb magic.

    Also, I am never in a group

    Hard CC is something that completely disables your opponent, i.e. stun, knock down, fear etc

    A soft CC is something that only impedes your opponent; i.e. roots, snare, etc

    @thedude33

    He pretty much covered it.

    I would add that Hard CC requires you to Break Free, and has a hard cooldown as to when you can be hard CC'ed again. If you are Hard CC'ed, you must break free before you can do anything else. If you are out of stam and get hard CC'ed, a good player is going to kill you.

    A Soft CC (Like immobilize), can be cleansed or you generally need to roll dodge if you dont have purge from somewhere. Mist form will also get you out of a soft CC. When you are Soft CC'ed (say imobilized), you can still cast skills, swap bars, etc., you just cant move until you remove it in someway. I am actually unclear what the cooldown on this is, but if it exists, it aint very long. I want to say there was some mention in the proposed changes next patch to increase that.

    As a sorc, you can get hard CCs from rune cage, Destructive reach, streak, the attro ultimate, Negate, and dawnbreaker of smiting. You can get soft CCs from Encase, Daedric Mines, and an Ice Staff using blockade.

    I probably missed a few there, but basically, both can be used to drain your opponent of stam. If you get hit with both a hard and soft CC, you need to generally break free and then dodge roll, so it can be a potent combo.
  • thedude33
    thedude33
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    I've run a couple of different builds, both are really fun to play. Both use Bloodspawn. One is Champion of the Hist, Werewolf Hide (Jewelry and Weapons). The other is Akaviri Dragonguard and Shalk's. A lot of people eschew armor sets that give Minor Heroism because you can easily get it from Heroic Slash, but I find I generate a lot more ultimate from the sets, plus it frees up an extra bar slot.

    Skills I use are Boundless Storm (longer uptime on Major Resolve/Ward than Hurricane), Clanfear (both bars, for the strong self-heal), Daedric Minefield (lay down at choke points, or in open field and do the ancient Sorc dance), Restraining Prison, Pierce Armor, Rune Cage, Hardened Ward. Shock Blockade and Lightning Flood used to be great to try for Implosion procs, but no more; Frost Blockade is always a great choice for support classes, and alternating blocking resources helps manage your pools.

    I was running it on an Orc, but since the Murkmire racial changes, I've swapped the build to my Breton. The cost reduction helps, but you might want to still run Mag Regen glyphs, especially for no-CP. Spread your attribute points around, and get your health up, because you'll be in the thick of things.

    I can put down a negate and get a new one back in about 25 seconds. For the back-bar ultimate, the Atronach is surprisingly effective because of the stun and the synergy opportunity for Major Berserk.

    Oh, and with this build, you can reliably tank vet dungeons, keeping 100% uptime on the Atronach, which gives a lot of opportunities for your allies to synergize. This will get you to Undaunted 9 quickly for the good passives.

    Tri-stat food, Immovable/Health/Magicka potions.

    If you're Argonian, try Potion Speed glyphs instead of Recovery.

    Some nice info. I will take a closer look at your suggestions when have more time.....and that is one of my favorite words ...Eschew
    1v1 Win/Loss Record in PvP.
    1 Wins - 392 Losses (guy was AFK)

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