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Please don't clip my Wings!

  • cpuScientist
    cpuScientist
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    @Savos_Saren if he is the same Dunmer DK that I think he is, is actually really good at magDK. And with how horrible magDK used to be at one point I can more than understand why he is hesitant to even entertain the ideas of any kind of changes that are not straight no questions asked buffs.

    MagDK is in a good spot right now but are heavily reliant on wings against those builds and without it they won't have purge like magPlars to relieve some of the pressure. However I really do believe that 50% MIT against those ranged attacks + other skills that were not reflectable added there such as pulse and birds stacked on top of other mitigations will be very powerful and while not the full stop counter it is today 1v1 will not be as detrimental as he believes.

    But the fact remains that wings as they currently stand are a problem skill. Cloak is as well and while there are a plethora of ways around it none are really potent, I do think that dot suppression needs to go from cloak and the mag return on ice slab be deleted. Streak IMHO with it's stacking costs and weird lag is an example of a strong mobility-defensive-reposition whatever you classify it as skill that while strong has drawbacks and is not just completely negating anything.

    But yeah time will tell...
  • Savos_Saren
    Savos_Saren
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    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Maulkin
    Maulkin
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    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    Psijic Ult is just for slotting not for using, you living meme.

    And magblades are happier because at least they won't be CCing and killing themselves with their own skills, not because DK will somehow be easy to kill with 50% extra damage mitigation to all their attacks.
    EU | PC | AD
  • Savos_Saren
    Savos_Saren
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    Maulkin wrote: »
    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    Psijic Ult is just for slotting not for using, you living meme.

    And magblades are happier because at least they won't be CCing and killing themselves with their own skills, not because DK will somehow be easy to kill with 50% extra damage mitigation to all their attacks.

    Great! We’ll slot a psijiic ultimate that we’ll never actually be able to fully use.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • satanio
    satanio
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    Maulkin wrote: »
    Psijic Ult is just for slotting not for using, you living meme.
    I expect that you know how mitigation work and when its practically useless to even think about another 8% of a reduction.

    Theres like 3 dks(including me) in the topic that repeat the same, and 4 NBs that repeat the same. Nobody seems to change his/her own opinion.
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • cpuScientist
    cpuScientist
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    satanio wrote: »
    Maulkin wrote: »
    Psijic Ult is just for slotting not for using, you living meme.
    I expect that you know how mitigation work and when its practically useless to even think about another 8% of a reduction.

    Theres like 3 dks(including me) in the topic that repeat the same, and 4 NBs that repeat the same. Nobody seems to change his/her own opinion.

    I ain't no Nightblade if you looking to count me in that. I have one I have played one I also have a do and have played that. I mostly play my magSorc and stamSorc and then magPlar and stamDK. But I ain't no "Nightblade" :angry:
  • Minalan
    Minalan
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    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    I suspect that many more will run PS, it's an amazing set and it procs constantly off of just about anything.

    Ranged sorcs have nothing to celebrate, really it's a nerf to them since their frags will hit for 1-2K tops. Ranged nightblades will at least be able to heal and use their class mobility now, even if they'll never be able to do enough damage to kill you.
  • pieratsos
    pieratsos
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    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The 75% dmg reduction is just with wings and ur armor genius. I listed the rest of them as an icing on the cake. If you add block too in the mix then you will be taking close to no dmg from ranged attacks. Like seriously you should learn base game mechanics before you post cause at this point ur posts are a comedy. And If you actually need that much reduction then you are going to need a lot more than helpful tips. And you should actually look for helpful tips from players cause judging by everything you wrote thus far in any thread concerning balance no matter the class, you consistently showed that you lack basic knowledge in the game.
  • pieratsos
    pieratsos
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    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    The psijic ult gives minor protection while slotted. Thats what he meant. Seriously stop posting. You are making things worse for urself. You are not in a position to talk about anything concerning balance. Let alone actually talking about builds. You are just out of ur league here.

  • Xvorg
    Xvorg
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    pieratsos wrote: »
    Xvorg wrote: »
    pieratsos wrote: »
    Xvorg wrote: »

    Regarding reach, the only thing that prevents mindless spamming of flame, shock and frost reach are wings. After wings are nerfed the complaints will be against that skill that will not have any counter play. So we will move from a skill with "few" counterplay, to several skills with just 2 counters (spell wall and Posture in the S/B line)

    So block, dodge and 50% dmg reduction are not considered counters now?

    How much can a mDK block and dodge reach? Spam reach until stam is gone. mDKs have teeny tine stam pools and they can't build towards block or dogge cost reduction, because that turns most skills into wet noodles, and then the complaint will be "Uh, Dks are unkillable"

    Nerfing wings is not a solution, it is just bad design. Make strife go through wings and improve CW and they will have much less problems against wings. In the case of sorcs, just give them they god dammned spammable and make it go through wings (both versions, stam and magicka), but don't touch wings. They are a necessary evil to make the reach spammer think it twice before spamming that skill.

    The rework to wings will only force DKs to spamm wings anyway to get the snare Root/immunity. In fact, no DK uses wings for the reflect, otherwise the other morph (DFS) would be the option for default (20% extra dmg on the reflect)

    Even if i were to accept these dumb excuses that DKs cant use dodge or block because "reasons" u are still wrong because 50% dmg reduction by itself is a counter genius. Do you even comprehend what 50% dmg reduction means? Stacked with ur armor dmg reduction alone, you will be taking dmg from projectiles as if you were in mistform. If that much reduction isnt a counter to an ability that needs a specific weapon to even do viable dmg then what is?

    Also if wings is the only counter to projectiles then by definition no class has a counter to projectiles cause wings is a class ability. Oh wait i forgot, the other classes can dodge and block, only DKs cant because "reasons".

    Also if you need specific counters to spammable abilities then where is my counter that reflects flame lash back in ur face? I mean, according to your logic flame lash doesnt have a counter so i want one. Then id like one for surprise attack. Id say jabs too but the counter to jabs is built in the ability itself :trollface:

    Also if no one is using wings for reflect because its so useless and ZOS reworks the reflect portion of the skill to something else then why the hell are u complaining about nerfs? If that were the case then reworking the useless portion of the ability means that the ability is getting buffed, not nerfed. lol. At least think before you post.

    Look i dont like wings changing to 50% dmg reduction either because imo that doesnt fix the issues with the ability being obnoxious in 1v1 while scaling horribly with numbers. But just because i dont like the change im not gonna sit here and say all sorts of dumb things. You literally contradicted ur own arguments multiple times in one post. Again, think before you post because the only thing you get with posts like that is quickly discrediting anything you say.

    Ok, too much wrong information, let's start:

    1- We are talking abot magDk, right? Stam DK cannot keep wings up because it cannot build towards magicka regen, so the mechanics that spec uses to avoid dmg is block and dodge. MagDK cannot use block and dodge as reliable as stam DK because that spec builds towards magicka regen, So if your solution for mDK is to block or dodge, then you know nothing about the class. ZoS designed DKs to be the "Stay your ground" class, now they want to strip the class from that identity without giving ANYTHING in turn.

    2- 50% dmg reduction will allow you to receive less dmg, but dmg is no problem for DK at all (the tank class, you know). What DKs lack, a lot are offensive skills and mobility. Wings cover boths, offensive and mobility, so a dmg reduction skill will be more of the same. And it is not even a 50% dmg reduction in all skills as I have explained, it only covers just one small part of the dmg skills in the game: projectiles. If you count the amount of skills that are countered by wings, right know yu will be impressed, it only counters 15 skills in all the game. Those 15 skills should be the same that are covered by new wings (plus 1 or 2 of the necro). What's more of a problem is the fact that wings help DK to no get resnared after the snare inmmunity has gone, proven you haven't received 4 projectiles. With the change, you will likely spam wings each 2 secs to reapply the snare protection. Do it sounds ok on a class that struggles with mobility? It is much, much better to go back to mist form in that case, just because 75% on ALL dmg skills + major exp + snare immunity beats 50% on 15 skills + snare immunity

    3- The counter to lash it has always been range, block and dodge. The difference is that lash hits for much much less that grim focus or frags and implies much more risk. Now frags and will are uncounterable and still hit much harder than lash (not to mention that both are used for classes that lean towards spell crit dmg. I still have to see a DK buiold with over 50% crit chance in PvP.

    4- As I said above, the skill covers 2 of the problems of DK, dmg and mobility. Without dmg, it is much better choice to go for mist form. And that, again, will force DKs to go Vamp, so it is a step back to pre-morrowind when wings were remotely used.

    5- Before supporting a change that's clearly a nerf, you should think what the change implies. No DK will ever slot wings again. So think again when supporting this change. It is more likely we will go back to 1.6, when DKs were rarerly seen in Cyro.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Savos_Saren
    Savos_Saren
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    pieratsos wrote: »
    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    The psijic ult gives minor protection while slotted. Thats what he meant. Seriously stop posting. You are making things worse for urself. You are not in a position to talk about anything concerning balance. Let alone actually talking about builds. You are just out of ur league here.

    Love it when people who main other classes and have nerfs in their favor tell me that I’m out of my league. Keep posting! I love seeing all of your “urself” and Millennial triggered rage-texting.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • cpuScientist
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    Xvorg wrote: »
    pieratsos wrote: »
    Xvorg wrote: »
    pieratsos wrote: »
    Xvorg wrote: »

    Regarding reach, the only thing that prevents mindless spamming of flame, shock and frost reach are wings. After wings are nerfed the complaints will be against that skill that will not have any counter play. So we will move from a skill with "few" counterplay, to several skills with just 2 counters (spell wall and Posture in the S/B line)

    So block, dodge and 50% dmg reduction are not considered counters now?

    How much can a mDK block and dodge reach? Spam reach until stam is gone. mDKs have teeny tine stam pools and they can't build towards block or dogge cost reduction, because that turns most skills into wet noodles, and then the complaint will be "Uh, Dks are unkillable"

    Nerfing wings is not a solution, it is just bad design. Make strife go through wings and improve CW and they will have much less problems against wings. In the case of sorcs, just give them they god dammned spammable and make it go through wings (both versions, stam and magicka), but don't touch wings. They are a necessary evil to make the reach spammer think it twice before spamming that skill.

    The rework to wings will only force DKs to spamm wings anyway to get the snare Root/immunity. In fact, no DK uses wings for the reflect, otherwise the other morph (DFS) would be the option for default (20% extra dmg on the reflect)

    Even if i were to accept these dumb excuses that DKs cant use dodge or block because "reasons" u are still wrong because 50% dmg reduction by itself is a counter genius. Do you even comprehend what 50% dmg reduction means? Stacked with ur armor dmg reduction alone, you will be taking dmg from projectiles as if you were in mistform. If that much reduction isnt a counter to an ability that needs a specific weapon to even do viable dmg then what is?

    Also if wings is the only counter to projectiles then by definition no class has a counter to projectiles cause wings is a class ability. Oh wait i forgot, the other classes can dodge and block, only DKs cant because "reasons".

    Also if you need specific counters to spammable abilities then where is my counter that reflects flame lash back in ur face? I mean, according to your logic flame lash doesnt have a counter so i want one. Then id like one for surprise attack. Id say jabs too but the counter to jabs is built in the ability itself :trollface:

    Also if no one is using wings for reflect because its so useless and ZOS reworks the reflect portion of the skill to something else then why the hell are u complaining about nerfs? If that were the case then reworking the useless portion of the ability means that the ability is getting buffed, not nerfed. lol. At least think before you post.

    Look i dont like wings changing to 50% dmg reduction either because imo that doesnt fix the issues with the ability being obnoxious in 1v1 while scaling horribly with numbers. But just because i dont like the change im not gonna sit here and say all sorts of dumb things. You literally contradicted ur own arguments multiple times in one post. Again, think before you post because the only thing you get with posts like that is quickly discrediting anything you say.

    Ok, too much wrong information, let's start:

    1- We are talking abot magDk, right? Stam DK cannot keep wings up because it cannot build towards magicka regen, so the mechanics that spec uses to avoid dmg is block and dodge. MagDK cannot use block and dodge as reliable as stam DK because that spec builds towards magicka regen, So if your solution for mDK is to block or dodge, then you know nothing about the class. ZoS designed DKs to be the "Stay your ground" class, now they want to strip the class from that identity without giving ANYTHING in turn.

    2- 50% dmg reduction will allow you to receive less dmg, but dmg is no problem for DK at all (the tank class, you know). What DKs lack, a lot are offensive skills and mobility. Wings cover boths, offensive and mobility, so a dmg reduction skill will be more of the same. And it is not even a 50% dmg reduction in all skills as I have explained, it only covers just one small part of the dmg skills in the game: projectiles. If you count the amount of skills that are countered by wings, right know yu will be impressed, it only counters 15 skills in all the game. Those 15 skills should be the same that are covered by new wings (plus 1 or 2 of the necro). What's more of a problem is the fact that wings help DK to no get resnared after the snare inmmunity has gone, proven you haven't received 4 projectiles. With the change, you will likely spam wings each 2 secs to reapply the snare protection. Do it sounds ok on a class that struggles with mobility? It is much, much better to go back to mist form in that case, just because 75% on ALL dmg skills + major exp + snare immunity beats 50% on 15 skills + snare immunity

    3- The counter to lash it has always been range, block and dodge. The difference is that lash hits for much much less that grim focus or frags and implies much more risk. Now frags and will are uncounterable and still hit much harder than lash (not to mention that both are used for classes that lean towards spell crit dmg. I still have to see a DK buiold with over 50% crit chance in PvP.

    4- As I said above, the skill covers 2 of the problems of DK, dmg and mobility. Without dmg, it is much better choice to go for mist form. And that, again, will force DKs to go Vamp, so it is a step back to pre-morrowind when wings were remotely used.

    5- Before supporting a change that's clearly a nerf, you should think what the change implies. No DK will ever slot wings again. So think again when supporting this change. It is more likely we will go back to 1.6, when DKs were rarerly seen in Cyro.

    I didn't know the patch was live... Where did you read they were giving nothing in return. Link those sweet natch potes!!! In assuming you've read it since you know they haven't given anything in return...
  • JumpmanLane
    JumpmanLane
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    Maulkin wrote: »
    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    Psijic Ult is just for slotting not for using, you living meme.

    And magblades are happier because at least they won't be CCing and killing themselves with their own skills, not because DK will somehow be easy to kill with 50% extra damage mitigation to all their attacks.

    Great! We’ll slot a psijiic ultimate that we’ll never actually be able to fully use.

    I slot it on the back bar and mop fools! That being said, the rumored nerf to wings is stupid. 4 projectiles, 6 seconds is not op in a 1vX or an XvX and only seemingly op in a 1v1.

    Vs multiple players 4 projectiles is not enough. In a 1v1 it’s more a question of timing, waiting for wings to be down. So...L2P issue? I unno. Duel more.
    Edited by JumpmanLane on April 11, 2019 10:30PM
  • cutearchitect
    cutearchitect
    Soul Shriven
    Cortimi wrote: »
    Also, how's about a Stam morph for whip, since you are already changing stuff. Would help reduce Dizzying Swing abuse.

    stam whip is a damn good idea
  • Gorrest
    Gorrest
    ✭✭✭
    Great! We’ll slot a psijiic ultimate that we’ll never actually be able to fully use.

    Not fully able to use, useable in a buggy state. Battle Roar works with Psjiic Ult if you stop moving and then cast. Will get tele back the 4 seconds(More like 3 since you have to wait to come to a stop), get your resources back, and get battle roar. However, if you move when you cast Psjiic Ult you wont Battle Roar.
    -PvP Characters-

    AD Mag DK, Mc Flabben
    AD Mag Templar, Gorrest
    AD Mag Sorc, Edrene Kingsley
    AD MagWarden, Mc Woflen
    EP Stam Sorc, Elder Procs Online
    DC Stam DK, One Shot Online
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    Gorrest wrote: »
    Great! We’ll slot a psijiic ultimate that we’ll never actually be able to fully use.

    Not fully able to use, useable in a buggy state. Battle Roar works with Psjiic Ult if you stop moving and then cast. Will get tele back the 4 seconds(More like 3 since you have to wait to come to a stop), get your resources back, and get battle roar. However, if you move when you cast Psjiic Ult you wont Battle Roar.

    While that's somewhat helpful @Gorrest - I'd imagine that it would be a "bug" that ZOS does not intend. And will probably be fixed in the future. I wouldn't recommend relying on it as a source of Battle Roar regen.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Chelo
    Chelo
    ✭✭✭✭✭
    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    I'm happy because finally I can attack you, even 50% dmg is better than nothing at all...
  • Chelo
    Chelo
    ✭✭✭✭✭
    Maulkin wrote: »
    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    Psijic Ult is just for slotting not for using, you living meme.

    And magblades are happier because at least they won't be CCing and killing themselves with their own skills, not because DK will somehow be easy to kill with 50% extra damage mitigation to all their attacks.

    Great! We’ll slot a psijiic ultimate that we’ll never actually be able to fully use.

    I slot it on the back bar and mop fools! That being said, the rumored nerf to wings is stupid. 4 projectiles, 6 seconds is not op in a 1vX or an XvX and only seemingly op in a 1v1.

    Vs multiple players 4 projectiles is not enough. In a 1v1 it’s more a question of timing, waiting for wings to be down. So...L2P issue? I unno. Duel more.

    1v1 a MagDK, wings will never be down... Even for stamina DKs is easy to maintain 100% wings up time if they time it with roll dodge and block.

    Keep roll dodging and wing spamming, and the DK is pretty much unkillable for a range character in 1v1 scenarios...
  • Ozazz
    Ozazz
    ✭✭✭✭
    Thank God, about time you nurf wings!
  • Ozazz
    Ozazz
    ✭✭✭✭
    Haven't even read the nurf, but this is something that I've begged for years, there is no reason in hell one class shoould be able to hard counter another by simply spamming one ability or having it on the ability bar. Dk tears :(
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    pieratsos wrote: »
    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    The Psijiic ultimate that doesn’t help us with Battle Roar? Which is also a major source of our sustain...

    And how many DKs use Pirate Skeleton?

    If the change is so ridiculously OP- why are there so many ranged Sorcs and NBs celebrating? Sounds like they just got an easier kill rate against DKs.

    The psijic ult gives minor protection while slotted. Thats what he meant. Seriously stop posting. You are making things worse for urself. You are not in a position to talk about anything concerning balance. Let alone actually talking about builds. You are just out of ur league here.

    Love it when people who main other classes and have nerfs in their favor tell me that I’m out of my league. Keep posting! I love seeing all of your “urself” and Millennial triggered rage-texting.

    You are out of ur league because in every single post u are showing lack of knowledge of game mechanics which becomes blatantly obvious whenever you attempt to talk about builds and when people point that out, you either don't answer or you resort to crap like "rage-texting". So next time you want to talk about other people not maining DK at least prove that actually a thing or two urself.

    What was it u were doing last time when other classes got nerfed. Ah yeah you were one of those genius experts telling everyone to stop whining and to think outside of the box while presenting your awesome netch sorc build with only one lightning ability. Well take one from ur own playbook. Stop whining and do something.
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Xvorg wrote: »
    pieratsos wrote: »
    Xvorg wrote: »
    pieratsos wrote: »
    Xvorg wrote: »

    Regarding reach, the only thing that prevents mindless spamming of flame, shock and frost reach are wings. After wings are nerfed the complaints will be against that skill that will not have any counter play. So we will move from a skill with "few" counterplay, to several skills with just 2 counters (spell wall and Posture in the S/B line)

    So block, dodge and 50% dmg reduction are not considered counters now?

    How much can a mDK block and dodge reach? Spam reach until stam is gone. mDKs have teeny tine stam pools and they can't build towards block or dogge cost reduction, because that turns most skills into wet noodles, and then the complaint will be "Uh, Dks are unkillable"

    Nerfing wings is not a solution, it is just bad design. Make strife go through wings and improve CW and they will have much less problems against wings. In the case of sorcs, just give them they god dammned spammable and make it go through wings (both versions, stam and magicka), but don't touch wings. They are a necessary evil to make the reach spammer think it twice before spamming that skill.

    The rework to wings will only force DKs to spamm wings anyway to get the snare Root/immunity. In fact, no DK uses wings for the reflect, otherwise the other morph (DFS) would be the option for default (20% extra dmg on the reflect)

    Even if i were to accept these dumb excuses that DKs cant use dodge or block because "reasons" u are still wrong because 50% dmg reduction by itself is a counter genius. Do you even comprehend what 50% dmg reduction means? Stacked with ur armor dmg reduction alone, you will be taking dmg from projectiles as if you were in mistform. If that much reduction isnt a counter to an ability that needs a specific weapon to even do viable dmg then what is?

    Also if wings is the only counter to projectiles then by definition no class has a counter to projectiles cause wings is a class ability. Oh wait i forgot, the other classes can dodge and block, only DKs cant because "reasons".

    Also if you need specific counters to spammable abilities then where is my counter that reflects flame lash back in ur face? I mean, according to your logic flame lash doesnt have a counter so i want one. Then id like one for surprise attack. Id say jabs too but the counter to jabs is built in the ability itself :trollface:

    Also if no one is using wings for reflect because its so useless and ZOS reworks the reflect portion of the skill to something else then why the hell are u complaining about nerfs? If that were the case then reworking the useless portion of the ability means that the ability is getting buffed, not nerfed. lol. At least think before you post.

    Look i dont like wings changing to 50% dmg reduction either because imo that doesnt fix the issues with the ability being obnoxious in 1v1 while scaling horribly with numbers. But just because i dont like the change im not gonna sit here and say all sorts of dumb things. You literally contradicted ur own arguments multiple times in one post. Again, think before you post because the only thing you get with posts like that is quickly discrediting anything you say.

    Ok, too much wrong information, let's start:

    1- We are talking abot magDk, right? Stam DK cannot keep wings up because it cannot build towards magicka regen, so the mechanics that spec uses to avoid dmg is block and dodge. MagDK cannot use block and dodge as reliable as stam DK because that spec builds towards magicka regen, So if your solution for mDK is to block or dodge, then you know nothing about the class. ZoS designed DKs to be the "Stay your ground" class, now they want to strip the class from that identity without giving ANYTHING in turn.

    2- 50% dmg reduction will allow you to receive less dmg, but dmg is no problem for DK at all (the tank class, you know). What DKs lack, a lot are offensive skills and mobility. Wings cover boths, offensive and mobility, so a dmg reduction skill will be more of the same. And it is not even a 50% dmg reduction in all skills as I have explained, it only covers just one small part of the dmg skills in the game: projectiles. If you count the amount of skills that are countered by wings, right know yu will be impressed, it only counters 15 skills in all the game. Those 15 skills should be the same that are covered by new wings (plus 1 or 2 of the necro). What's more of a problem is the fact that wings help DK to no get resnared after the snare inmmunity has gone, proven you haven't received 4 projectiles. With the change, you will likely spam wings each 2 secs to reapply the snare protection. Do it sounds ok on a class that struggles with mobility? It is much, much better to go back to mist form in that case, just because 75% on ALL dmg skills + major exp + snare immunity beats 50% on 15 skills + snare immunity

    3- The counter to lash it has always been range, block and dodge. The difference is that lash hits for much much less that grim focus or frags and implies much more risk. Now frags and will are uncounterable and still hit much harder than lash (not to mention that both are used for classes that lean towards spell crit dmg. I still have to see a DK buiold with over 50% crit chance in PvP.

    4- As I said above, the skill covers 2 of the problems of DK, dmg and mobility. Without dmg, it is much better choice to go for mist form. And that, again, will force DKs to go Vamp, so it is a step back to pre-morrowind when wings were remotely used.

    5- Before supporting a change that's clearly a nerf, you should think what the change implies. No DK will ever slot wings again. So think again when supporting this change. It is more likely we will go back to 1.6, when DKs were rarerly seen in Cyro.

    Dude, you are all over the place. First you say you dont have counters against projectiles and you cant use block and dodge, now suddenly taking dmg is no problem for DK. Also, wings is solving the dmg issues for DKs? You are seriously telling me that DKs are relying on wings for doing dmg. Well even if that were true then damn right it should be nerfed. Are you seriously trying to convince me that an ability which gives mobility, negates ranged builds and deals reliable dmg is balanced? Again, thats ur definition of the skill, not mine.

    Supporting the change? Do you genuinely dont read anything people tell you and you just post random stuff? I literally said i dont support the change.

    Look buddy, how about you actually start reading what people tell you, pick an argument stick to it and try to actually support it. Right now you are all over the place posting random stuff that make zero sense. I genuinely have no idea what you even want at this point.
  • Bergzorn
    Bergzorn
    ✭✭✭✭✭
    I have no strong feelings about the change to Wings. But a lot of the DK comments in here are hilarious.

    Sure, a reflect is more exciting and fun. But after all the comments I read in the multiple threads, I'm still convinced the change will be a DK buff in open world PvP.

    And whoever thinks a skill that gives 50% damage reduction against projectiles with guaranteed uptime on a class that has very strong close-range capabilities is not worth slotting, I can't help you.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • UndeniablyAVG
    UndeniablyAVG
    ✭✭✭✭
    I keep seeing stuff on here about the wings nerf, but I've got no idea where the chatter started. Can someone link me the original information?
    PS4 EU - Daggerfall Covenant
    PSN - N_O_B_L_E-

    https://www.youtube.com/channel/UCqUlYStV91gCyNgVjSjapbw
  • Bergzorn
    Bergzorn
    ✭✭✭✭✭
    Nobeey126 wrote: »
    I keep seeing stuff on here about the wings nerf, but I've got no idea where the chatter started. Can someone link me the original information?

    The information is from some players who had early access to the Elsweyr version of the game.

    The PTS patch notes should be available during next week. Presumably, a lot of class skills are changed. I'm curious how everything (also the new Wings) will look in the big picture.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • satanio
    satanio
    ✭✭✭✭
    Bergzorn wrote: »
    And whoever thinks a skill that gives 50% damage reduction against projectiles with guaranteed uptime on a class that has very strong close-range capabilities is not worth slotting, I can't help you.
    Still, those projectiles are not only dmg, they often carry some side effects (dots, status effects and so on).
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • Bergzorn
    Bergzorn
    ✭✭✭✭✭
    satanio wrote: »
    Bergzorn wrote: »
    And whoever thinks a skill that gives 50% damage reduction against projectiles with guaranteed uptime on a class that has very strong close-range capabilities is not worth slotting, I can't help you.
    Still, those projectiles are not only dmg, they often carry some side effects (dots, status effects and so on).

    As a magsorc, I have to eat all these side effects through my ward and it surely is *** annoying.

    I get the complains about loss of fun and class idendity coming with the Wings change. But in terms of combat mechanics, I'd salivate on my keyboard in anticipation of 50% reduced projectile damage. At least if the skill also has some minor utility against melee builds, like the snare removal.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • OwnerOfSuccuby
    OwnerOfSuccuby
    ✭✭✭
    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    So treaky. But we do not believe. Wings save for example from oblivion damage and dots + debuffs. And it will not. Enemy can easely kill from range than. Netigation not help - skill for delete only than
    Edited by OwnerOfSuccuby on April 12, 2019 10:32AM
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Minalan wrote: »
    pieratsos wrote: »
    Exactly what I thought. You don't really give a *** about balance. You just want to pewpew with no repercussions from a safe distance. "I'm So GoOd! I KiLlEd HiM dEaD wHiLe He Couldn'T rEaCh Me!"


    Honestly, if they manage to "pewpew" you from a distance while you have up to 75% dmg mitigation before maim, block, protection etc then you should probably delete all your DKs and never play one again cause obviously you dont know even the basics of the class and no amount of buffs are going to help you do better.

    You'd probably have to go over the tutorials of the game again. This time dont skip them.

    Maim from our melee based talons? Oh! Block!!! That’s a good counter to a barrage of ranged attacks! We’ll block our attackers to death!

    Gee thanks for the helpful tips. You should be the DK class rep!

    The psijic ult gives minor protection. Pirate skeleton gives major protection. The two together make you effectively immune to ranged attacks with wings.

    You have options. I'm with you really, 50 percent damage reduction for six full seconds without a cap is ridiculously OP. I'd rather deal with your current crappy 4 shot reflect before that.

    I really shouldnt have to explain why it's better than the current wings. It is.

    So treaky. But we do not believe. Wings save for example from oblivion damage and dots + debuffs. And it will not. Enemy can easely kill from range than. Netigation not help - skill for delete only than

    By all means, go ahead and throw it of your bars then. It will definitely make it easier for every ranged spec. I mean 50% are nothing, right?
  • JackDaniell
    JackDaniell
    ✭✭✭✭✭
    This proposed wing change is bad for build diversity. It is only useful if your already bulky.

    My glass cannon dk would much rather reflect 4 snipes then eat 2.
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
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