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[PVP] Do stamplars have a position in a ball group/raid?

NoFlash
NoFlash
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most groups prefer stamdens or stam sorcs for their utility ult, as well as their DB. stamplars have repentance, a group heal/sustain mechanic, as well as nova. besides the mobility issues that stamplars have, what other reasons are there that they are left out of group raids?
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  • Adenoma
    Adenoma
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    No. They don’t really. Good in small groups, but I think a lot of that role can be performed equally well, if not better utility-wise, by a magplar
    Adenoma-Badenoma-Sadenoma
  • CyrusArya
    CyrusArya
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    The niche in which Stamplar shines is small scale without a healer thanks to the sheer raw damage output and purify synergy. In an organized raid however that value tapers off, because a healer will provide purify and there’s nothing a Stamplar brings to the table that a Stamden with Shalks and spin to win can’t do better, and Stam Sorc brings more value as well with negate. The class can still be an effective dps, just not ideal if it’s optimization you’re going for.
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  • Joy_Division
    Joy_Division
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    Last time we carried a stamplar was like 2016.
  • psychotic13
    psychotic13
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    I like to have one in small group, if you got someone in group with harmony trait jewels theyll deal big damage off your nova synergy. Even if youre not using nova and harmony, the temp ult can keep the group up in o *** moments.

    Sometimes i find it easier when the group man marks a target to have the stamplar PotL them to so everyone knows which target where man marking. (Enemy Healer for example) also gives the minor resistance debuffs.

    Extra cleanses are useful for group.

    Also if theres no other templar in group youre giving minor sorcery buff to.

    Really comes down to how organized the group is, wardens are prefered because the burst from bugs followed by spin2win can nuke.
    Edited by psychotic13 on April 7, 2019 3:03PM
  • Skander
    Skander
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  • frostz417
    frostz417
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    In organized ball groups stamplars aren’t needed.
    Stamden is the only Stam used in ball groups due to the fact they have the highest AOE damage output of all stam. (Sub and permafrost with animal companion passives)
    You get purifies from purge builds so stamplars ritual isn’t needed. Potl isn’t AOE so it isn’t needed.
    So to answer your question stamplars aren’t used in ball groups. To further elaborate on that
    Most ball groups do a composition of
    stamdens (DB, permafrost, spin to win)
    Magblade bombers
    Purges/ negate/ roots (purge sorc)
    Purge/ fear blade
    Healers (Templar)
    DK’s for shifting standard(defile) and roots
  • psychotic13
    psychotic13
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    frostz417 wrote: »
    In organized ball groups stamplars aren’t needed.
    Stamden is the only Stam used in ball groups due to the fact they have the highest AOE damage output of all stam. (Sub and permafrost with animal companion passives)
    You get purifies from purge builds so stamplars ritual isn’t needed. Potl isn’t AOE so it isn’t needed.
    So to answer your question stamplars aren’t used in ball groups. To further elaborate on that
    Most ball groups do a composition of
    stamdens (DB, permafrost, spin to win)
    Magblade bombers
    Purges/ negate/ roots (purge sorc)
    Purge/ fear blade
    Healers (Templar)
    DK’s for shifting standard(defile) and roots

    Agree, it comes down to how organized the group is, if you can already rely on purges ect from the other group members then theyre not bringing anything unique.

    Depends how big the group is to though, the bigger the group the less valuable stamplar is in comparison to others.

    Though i disagree with the DK for standard and roots, magwarden can do that alot better, corrupting pollen is a spammable aoe defile so you dont need to rely on having ult for the defile, leaving it open for another permafrost. I also prefer the ice skill line root over talons (using thurvokin on a warden running pollen is filth, constant aoe minor and major defile with CP in befoul)
  • Elong
    Elong
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    There isn't a point to any other class other than a Warden for ball groups.
  • Thraben
    Thraben
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    EvoAZN wrote: »
    most groups prefer stamdens or stam sorcs for their utility ult, as well as their DB. stamplars have repentance, a group heal/sustain mechanic, as well as nova. besides the mobility issues that stamplars have, what other reasons are there that they are left out of group raids?

    To be fair, there is no longer a particular reason the field StamSorcs, as well.

    1. Repentance: Things don´t die the way you want it to make the skill useful. Most of the time things die all at once, and then no further healing is required.

    2. Nova: Novabombing requires ANOTHER player to wear harmonious. Since the Stamplar him/herself is already occupying one utility spot (Bone shield, Speed buff), it´s not clear WHO should do it.

    3. Mobility: Individual mobility does not really matter except for a healer. That´s not the reason Stamplars are left out. That being said, Stamplar mobility is better than group Magicka class mobility.


    Though it´s rather easy to tell you why Stemplars aren´t welcome in most ballgroups (because most ballgroups are copycats who have seen a Youtube video of another ballgroup without understanding WHY things have been done so), I can tell you why I actually like having a Stemplar with me in medium scale group PvP.

    1.) Healing Ulti: Most ball groups underperform at the moment because they can´t ensure the safety of their healers due to the rapid nerf. If they would change to one DK healer instead, this problem would be solved, but it would create another problem: the lack of the Templar healing Ulti. Here a Stamplar could be useful.

    2.) Stemplars are awesome in a fight against other guild groups. Given enough individual quality of the Stemplar player, s/he can harrass enemy healers and stragglers into submission. No other class can fill that role so well, as Stamblades are typically too squishy for keep fights, DKs are DoT- based und thus useless (purge), and StamSorcs don´t have the sheer burst dps needed; StamWardens are typically required to stay with the group, as are MagBlades.

    3.) Rezbot: No healer should rez fallen comrades. It´s a shared duty of Stamplars, and in dangerous situations, Magblades. I´m not sure whether this will change with the Necromancer; I feel their AoE rez is more a tool for large scale groups. Good medium scale groups don´t die that often.

    4.) 1vs1 specialist: Most groups don´t afford one, but I actually like the idea of having a player who I can send alone onto the walls or into towers. A Stamplar´s skill setup and equipment in groups is much closer to his/her solo skill setup compared to everyone else, and thusly s/he should be able to easily kill or drive off 80% of enemy players in 1vs1 situations due to the classes inherent burst.

    5.) Ranged damage buffer: PotL greatly increases your group´s damage in ranged combat situations. Of course, most ballgroups are exclusively melee based, and can´t appreciate such a buff.
    Edited by Thraben on April 8, 2019 11:54AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • LoreToo
    LoreToo
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    Stamplars are useless for ballgroups because they dont have:
    a) good aoe damage (only cone-based skills)-mnbs and swardens have aoe ults(and more: wardens have snare in frost ult)
    b)good amount of selfbufs - again, wardens and nightblades have: ult regen; major spd/wpd; crits; healing; resistances; berserk and more and more.

    Things change in small scales, where stemplars can make some single target burst + some healing for his group
  • frostz417
    frostz417
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    frostz417 wrote: »
    In organized ball groups stamplars aren’t needed.
    Stamden is the only Stam used in ball groups due to the fact they have the highest AOE damage output of all stam. (Sub and permafrost with animal companion passives)
    You get purifies from purge builds so stamplars ritual isn’t needed. Potl isn’t AOE so it isn’t needed.
    So to answer your question stamplars aren’t used in ball groups. To further elaborate on that
    Most ball groups do a composition of
    stamdens (DB, permafrost, spin to win)
    Magblade bombers
    Purges/ negate/ roots (purge sorc)
    Purge/ fear blade
    Healers (Templar)
    DK’s for shifting standard(defile) and roots

    Agree, it comes down to how organized the group is, if you can already rely on purges ect from the other group members then theyre not bringing anything unique.

    Depends how big the group is to though, the bigger the group the less valuable stamplar is in comparison to others.

    Though i disagree with the DK for standard and roots, magwarden can do that alot better, corrupting pollen is a spammable aoe defile so you dont need to rely on having ult for the defile, leaving it open for another permafrost. I also prefer the ice skill line root over talons (using thurvokin on a warden running pollen is filth, constant aoe minor and major defile with CP in befoul)

    You use DK’s instead of magdens due to synergies. Bombers run all harmony and synergies the standard and root synergies. That is why DK’s are superior to magwardens.
  • CompM4s
    CompM4s
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    Smallscale- yes
    Optimized Ball groups- no
  • WillhelmBlack
    WillhelmBlack
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    Not since Repentance was changed to only restoring health and stamina to yourself. Which was years ago.
    PC EU
  • SKYICE01
    SKYICE01
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    Stamplar Useless for ball groups??

    100% Not true
    IN small groups such as the one I run in we fight HUGE BALL GROUPS (wont say names) that run with 24 man 8 healers and we run with 8-12.

    And then you get a thing called Nova that can hit people for up to 60k if you have harmony this skill alone can change a losing fight to a complete wipe.

    PS-2 of the strongest ball groups runs stamplar ;)
  • IxSTALKERxI
    IxSTALKERxI
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    Depends on the leader / theorycrafter of the group. They don't have a spot in a 'meta' raid. That doesn't mean they can't be used in a ball group. It is possible to have a really strong templar raid if you min max it and specifically build around templar class.

    It's possible to theorycraft a ballgroup using any of the classes, but you need to stick to a specific theme to make it work. I've made a lot of niche groups that have been really fun mag dk groups, templar groups, was probs the first warden group to... If you understand how to make a strong group there are a lot of things you can do. I got burnt out chasing the meta for the first couple of years of this game and now when I play just make strong fun groups that are different and aren't the same old thing over and over.
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  • SKYICE01
    SKYICE01
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    Thraben wrote: »
    EvoAZN wrote: »
    most groups prefer stamdens or stam sorcs for their utility ult, as well as their DB. stamplars have repentance, a group heal/sustain mechanic, as well as nova. besides the mobility issues that stamplars have, what other reasons are there that they are left out of group raids?

    To be fair, there is no longer a particular reason the field StamSorcs, as well.

    1. Repentance: Things don´t die the way you want it to make the skill useful. Most of the time things die all at once, and then no further healing is required.

    2. Nova: Novabombing requires ANOTHER player to wear harmonious. Since the Stamplar him/herself is already occupying one utility spot (Bone shield, Speed buff), it´s not clear WHO should do it.

    3. Mobility: Individual mobility does not really matter except for a healer. That´s not the reason Stamplars are left out. That being said, Stamplar mobility is better than group Magicka class mobility.


    Though it´s rather easy to tell you why Stemplars aren´t welcome in most ballgroups (because most ballgroups are copycats who have seen a Youtube video of another ballgroup without understanding WHY things have been done so), I can tell you why I actually like having a Stemplar with me in medium scale group PvP.

    1.) Healing Ulti: Most ball groups underperform at the moment because they can´t ensure the safety of their healers due to the rapid nerf. If they would change to one DK healer instead, this problem would be solved, but it would create another problem: the lack of the Templar healing Ulti. Here a Stamplar could be useful.

    2.) Stemplars are awesome in a fight against other guild groups. Given enough individual quality of the Stemplar player, s/he can harrass enemy healers and stragglers into submission. No other class can fill that role so well, as Stamblades are typically too squishy for keep fights, DKs are DoT- based und thus useless (purge), and StamSorcs don´t have the sheer burst dps needed; StamWardens are typically required to stay with the group, as are MagBlades.

    3.) Rezbot: No healer should rez fallen comrades. It´s a shared duty of Stamplars, and in dangerous situations, Magblades. I´m not sure whether this will change with the Necromancer; I feel their AoE rez is more a tool for large scale groups. Good medium scale groups don´t die that often.

    4.) 1vs1 specialist: Most groups don´t afford one, but I actually like the idea of having a player who I can send alone onto the walls or into towers. A Stamplar´s skill setup and equipment in groups is much closer to his/her solo skill setup compared to everyone else, and thusly s/he should be able to easily kill or drive off 80% of enemy players in 1vs1 situations due to the classes inherent burst.

    5.) Ranged damage buffer: PotL greatly increases your group´s damage in ranged combat situations. Of course, most ballgroups are exclusively melee based, and can´t appreciate such a buff.

    I didnt know DDK is a ball group??
  • Diundriel
    Diundriel
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    SKYICE01 wrote: »
    Thraben wrote: »
    EvoAZN wrote: »
    most groups prefer stamdens or stam sorcs for their utility ult, as well as their DB. stamplars have repentance, a group heal/sustain mechanic, as well as nova. besides the mobility issues that stamplars have, what other reasons are there that they are left out of group raids?

    To be fair, there is no longer a particular reason the field StamSorcs, as well.

    1. Repentance: Things don´t die the way you want it to make the skill useful. Most of the time things die all at once, and then no further healing is required.

    2. Nova: Novabombing requires ANOTHER player to wear harmonious. Since the Stamplar him/herself is already occupying one utility spot (Bone shield, Speed buff), it´s not clear WHO should do it.

    3. Mobility: Individual mobility does not really matter except for a healer. That´s not the reason Stamplars are left out. That being said, Stamplar mobility is better than group Magicka class mobility.


    Though it´s rather easy to tell you why Stemplars aren´t welcome in most ballgroups (because most ballgroups are copycats who have seen a Youtube video of another ballgroup without understanding WHY things have been done so), I can tell you why I actually like having a Stemplar with me in medium scale group PvP.

    1.) Healing Ulti: Most ball groups underperform at the moment because they can´t ensure the safety of their healers due to the rapid nerf. If they would change to one DK healer instead, this problem would be solved, but it would create another problem: the lack of the Templar healing Ulti. Here a Stamplar could be useful.

    2.) Stemplars are awesome in a fight against other guild groups. Given enough individual quality of the Stemplar player, s/he can harrass enemy healers and stragglers into submission. No other class can fill that role so well, as Stamblades are typically too squishy for keep fights, DKs are DoT- based und thus useless (purge), and StamSorcs don´t have the sheer burst dps needed; StamWardens are typically required to stay with the group, as are MagBlades.

    3.) Rezbot: No healer should rez fallen comrades. It´s a shared duty of Stamplars, and in dangerous situations, Magblades. I´m not sure whether this will change with the Necromancer; I feel their AoE rez is more a tool for large scale groups. Good medium scale groups don´t die that often.

    4.) 1vs1 specialist: Most groups don´t afford one, but I actually like the idea of having a player who I can send alone onto the walls or into towers. A Stamplar´s skill setup and equipment in groups is much closer to his/her solo skill setup compared to everyone else, and thusly s/he should be able to easily kill or drive off 80% of enemy players in 1vs1 situations due to the classes inherent burst.

    5.) Ranged damage buffer: PotL greatly increases your group´s damage in ranged combat situations. Of course, most ballgroups are exclusively melee based, and can´t appreciate such a buff.

    I didnt know DDK is a ball group??

    no one did.
    but if you don’t want to rely on having a healer to drop his ulti offensively and then maybe miss a heal ulti, you should try a stamplar support with high ulti gen to have a lot of free novas thaat wipe most guilds^^
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  • Thraben
    Thraben
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    SKYICE01 wrote: »
    Thraben wrote: »
    EvoAZN wrote: »
    most groups prefer stamdens or stam sorcs for their utility ult, as well as their DB. stamplars have repentance, a group heal/sustain mechanic, as well as nova. besides the mobility issues that stamplars have, what other reasons are there that they are left out of group raids?

    To be fair, there is no longer a particular reason the field StamSorcs, as well.

    1. Repentance: Things don´t die the way you want it to make the skill useful. Most of the time things die all at once, and then no further healing is required.

    2. Nova: Novabombing requires ANOTHER player to wear harmonious. Since the Stamplar him/herself is already occupying one utility spot (Bone shield, Speed buff), it´s not clear WHO should do it.

    3. Mobility: Individual mobility does not really matter except for a healer. That´s not the reason Stamplars are left out. That being said, Stamplar mobility is better than group Magicka class mobility.


    Though it´s rather easy to tell you why Stemplars aren´t welcome in most ballgroups (because most ballgroups are copycats who have seen a Youtube video of another ballgroup without understanding WHY things have been done so), I can tell you why I actually like having a Stemplar with me in medium scale group PvP.

    1.) Healing Ulti: Most ball groups underperform at the moment because they can´t ensure the safety of their healers due to the rapid nerf. If they would change to one DK healer instead, this problem would be solved, but it would create another problem: the lack of the Templar healing Ulti. Here a Stamplar could be useful.

    2.) Stemplars are awesome in a fight against other guild groups. Given enough individual quality of the Stemplar player, s/he can harrass enemy healers and stragglers into submission. No other class can fill that role so well, as Stamblades are typically too squishy for keep fights, DKs are DoT- based und thus useless (purge), and StamSorcs don´t have the sheer burst dps needed; StamWardens are typically required to stay with the group, as are MagBlades.

    3.) Rezbot: No healer should rez fallen comrades. It´s a shared duty of Stamplars, and in dangerous situations, Magblades. I´m not sure whether this will change with the Necromancer; I feel their AoE rez is more a tool for large scale groups. Good medium scale groups don´t die that often.

    4.) 1vs1 specialist: Most groups don´t afford one, but I actually like the idea of having a player who I can send alone onto the walls or into towers. A Stamplar´s skill setup and equipment in groups is much closer to his/her solo skill setup compared to everyone else, and thusly s/he should be able to easily kill or drive off 80% of enemy players in 1vs1 situations due to the classes inherent burst.

    5.) Ranged damage buffer: PotL greatly increases your group´s damage in ranged combat situations. Of course, most ballgroups are exclusively melee based, and can´t appreciate such a buff.

    I didnt know DDK is a ball group??

    We aren't. Thus I said: Why I like one stamplar in a medium scale PvP group.

    In a typical ballgroup, an 1vs1 specialist has no place, as the main and only tactic is AoE damage in choke points, where you basically only need Stamwardens, 1-2 Balorghblades, and one Stamnecro with VD.

    And it is rather unlikely that people will switch to DK healers just because their templars get killed every 90yards, thus opening a group spot for a stamplar.

    Edited by Thraben on April 10, 2019 11:10AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • frostz417
    frostz417
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    SKYICE01 wrote: »
    Stamplar Useless for ball groups??

    100% Not true
    IN small groups such as the one I run in we fight HUGE BALL GROUPS (wont say names) that run with 24 man 8 healers and we run with 8-12.

    And then you get a thing called Nova that can hit people for up to 60k if you have harmony this skill alone can change a losing fight to a complete wipe.

    PS-2 of the strongest ball groups runs stamplar ;)

    Healers run nova not stamplars. Also ball groups that exceed 12 people are no longer ball groups. But just zergs.
    True ball groups are 8-12 man
  • Qbiken
    Qbiken
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    SKYICE01 wrote: »
    Stamplar Useless for ball groups??

    100% Not true
    IN small groups such as the one I run in we fight HUGE BALL GROUPS (wont say names) that run with 24 man 8 healers and we run with 8-12.

    And then you get a thing called Nova that can hit people for up to 60k if you have harmony this skill alone can change a losing fight to a complete wipe.

    PS-2 of the strongest ball groups runs stamplar ;)

    60k nova on a player is pure *** tho
  • CompM4s
    CompM4s
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    Not that stamplars are useless for ball groups. Its that there are better alternatives for ball groups. (Not talking about smallscale)

    Stamdens and stamsorcs have much higher aoe burst and also have access to negate/permafrost

    Purify is much less usefull since optimized ball groups have purge spammers

    Healers run Nova
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