Rotherhans wrote: »Oh it´s from enchanting alright.
Add fire damage and you get a nice red glow while electricity makes it fizzle etc.
Thanks for your explanation. My issue seems to be that I apply the glyph and nothing happens. I don't see the enchant in the armor stats pop-up when I put mouse over the item. And I assume if the glyph wouldn't work the option to apply it wouldn't even be available.If the glyph applied correctly, you should be able to mouse over and see it on the armor stats. An enchanted piece of gear will also have a blue bar, showing how much charge that enchantment has remaining. Now, one thing to watch out for would be that glyphs aren't always as strong as what the glyph itself says when you use it. You may have a glyph that says it adds 18 Magicka, but when applied it only adds 10 to your armor piece.
When you are in the process of applying your glyph, after you right click and select enchant, and then select the glyph you want, but before you apply it, there will be two of your armor you can mouse over at the bottom of that box. One shows armor pre-enchantment, the other shows it post enchantment. So you can see how strong a particular glyph will actually be on the piece you're attempting to enchant.
Weapons can get a bit of a glow, a very tiny bit. I'm not sure if this comes from enchanting or adding traits, however.
Publius_Scipio wrote: »Thanks for your explanation. My issue seems to be that I apply the glyph and nothing happens. I don't see the enchant in the armor stats pop-up when I put mouse over the item. And I assume if the glyph wouldn't work the option to apply it wouldn't even be available.If the glyph applied correctly, you should be able to mouse over and see it on the armor stats. An enchanted piece of gear will also have a blue bar, showing how much charge that enchantment has remaining. Now, one thing to watch out for would be that glyphs aren't always as strong as what the glyph itself says when you use it. You may have a glyph that says it adds 18 Magicka, but when applied it only adds 10 to your armor piece.
When you are in the process of applying your glyph, after you right click and select enchant, and then select the glyph you want, but before you apply it, there will be two of your armor you can mouse over at the bottom of that box. One shows armor pre-enchantment, the other shows it post enchantment. So you can see how strong a particular glyph will actually be on the piece you're attempting to enchant.
Weapons can get a bit of a glow, a very tiny bit. I'm not sure if this comes from enchanting or adding traits, however.
So I'm left scratching my head on this. One bit of info I can give is that the armor my character is wearing is "bound"
Could it be your trying to use the wrong type of glyph on the item(armor,weap,jewelry) and it's failing, but not giving an error message as to why?
Publius_Scipio wrote: »Thanks for your explanation. My issue seems to be that I apply the glyph and nothing happens. I don't see the enchant in the armor stats pop-up when I put mouse over the item. And I assume if the glyph wouldn't work the option to apply it wouldn't even be available.
So I'm left scratching my head on this. One bit of info I can give is that the armor my character is wearing is "bound". It seems that I am wasting glyphs and nothing happening to armor piece.
If the glyph applied correctly, you should be able to mouse over and see it on the armor stats. An enchanted piece of gear will also have a blue bar, showing how much charge that enchantment has remaining. Now, one thing to watch out for would be that glyphs aren't always as strong as what the glyph itself says when you use it. You may have a glyph that says it adds 18 Magicka, but when applied it only adds 10 to your armor piece.
When you are in the process of applying your glyph, after you right click and select enchant, and then select the glyph you want, but before you apply it, there will be two of your armor you can mouse over at the bottom of that box. One shows armor pre-enchantment, the other shows it post enchantment. So you can see how strong a particular glyph will actually be on the piece you're attempting to enchant.
Weapons can get a bit of a glow, a very tiny bit. I'm not sure if this comes from enchanting or adding traits, however.
Fallschirmjager wrote: »I am not sure why this is happening. Can someone explain further. I can enchant a weapon with no down grade to stats just fine; i.e. a 54 dam shield on a weapon glyph will be a 54 dam shield on an ax. but a 34 hp glyph on a helm will be 12 hp to the helm. I tried using crafted lvl 20 white gear with a white glyph for 10 to 20 lvl. tried a green item with a green glyph with in lvl and a blue item with blue glyph with in lvl. All the glyphs reduced the stats to the armor. No matter what the combination was there was always a reduction to the points on armor but not shields or weapons. Is this a bug? Whats the point of making a blue glyph with 54 magic points on it if you only get 14 on the item.
But this doesn't quite explain what happened to me today. I made a green glyph, for items 5 to 15, that was to add 14 max stamina. I applied it to green medium bracers, level 14, and saw 5 max stamina added. That is 36% of what was promised. I was very disappointed.
Publius_Scipio wrote: »Thanks for all your help, I figured out foolish me what was wrong. I was trying to put an enchantment on armor that already had an enchantment. I crafted a sword and was able to enchant it. However, I am surprised the system let me apply a glyph on armor that was already enchanted, effectively making me lose gold and a glyph.
On another note, the enchantments in the first zone seem to be all rather weak, I'm assuming in later zones there will be some serious enchantment levels?