Well, they removed a bunch of textures from underwater in Xanmeer - not sure why - and removed some of the walkmesh in Bouldertree (so now you fall through things where just last night you could stand) so there are two typical Zeni "fixes" for you.
NordSwordnBoard wrote: »A ladder to the crow's nest on the Grotto ship - no way to get up there without scaffolding that ruins the look.
It just needs to work like the ladders to towers in other houses.
Well, they removed a bunch of textures from underwater in Xanmeer - not sure why - and removed some of the walkmesh in Bouldertree (so now you fall through things where just last night you could stand) so there are two typical Zeni "fixes" for you.
In the Xanmeer, it is more a case of some of the textures not loading when viewed from certain vantage points.
lamatadita wrote: »Well, they removed a bunch of textures from underwater in Xanmeer - not sure why - and removed some of the walkmesh in Bouldertree (so now you fall through things where just last night you could stand) so there are two typical Zeni "fixes" for you.
In the Xanmeer, it is more a case of some of the textures not loading when viewed from certain vantage points.
I don't know whether to laugh or cry, considering that that house already had a lot terrible texture glitches for a great many players. I was really hoping they might have fixed that issue, but it looks like they just created more!
Edit: The initial texture issue with the stairs is finally fixed for me, but I wonder if fixing it for some broke something else for others?