I wouldn’t recommend heavy armour as a magplar. You get everything you need as a magicka class from wearing 5x light armour, it’s rammed full of goodies with the most important being penetration and recovery. Even the snare reduction is noticible, and I bet half the complaints about snares are from those wearing 5x heavy armour.
What you want to do is:
1. Wear 2x light sets with one of them being a set like Buffer of the Swift (defensive set) with a heavy monster helmet and medium shoulders.
2. 1 light set and 1 heavy set but only wear heavy armour on your chest and medium on your helmet (using a monster set), you’ll need to complete your heavy armour set using weapons and jewellery
3. 1 light set and a crafted set. Craft heavy chest and use a medium helmet or legs (doesn’t matter)
Either way, always get the 5x light bonus. If you don’t feel tanky enough start transmuting jewellery to protective. Myself I only use 1 protective as a templar because I’m a Breton.
Basicly if you’re one of the people who complain about getting bursted by a stamblade it’s because you aren’t tanky enough. I don’t think a stamblade has been able to gank me in months. Plus, stay away from proc’d defensive sets imo, the best ones are passive always up mitigation.
Big thing with magplar healers is sword and board, that way if you’re under a lot of pressure you can block cast breath of life if your resto ult isn’t up, the free shield from the psijiic line helps too.
I’m terms of math, I don’t think you can math out pvp. How abilities function is more important than tooltips.
I wouldn’t recommend heavy armour as a magplar. You get everything you need as a magicka class from wearing 5x light armour, it’s rammed full of goodies with the most important being penetration and recovery. Even the snare reduction is noticible, and I bet half the complaints about snares are from those wearing 5x heavy armour.
What you want to do is:
1. Wear 2x light sets with one of them being a set like Buffer of the Swift (defensive set) with a heavy monster helmet and medium shoulders.
2. 1 light set and 1 heavy set but only wear heavy armour on your chest and medium on your helmet (using a monster set), you’ll need to complete your heavy armour set using weapons and jewellery
3. 1 light set and a crafted set. Craft heavy chest and use a medium helmet or legs (doesn’t matter)
Either way, always get the 5x light bonus. If you don’t feel tanky enough start transmuting jewellery to protective. Myself I only use 1 protective as a templar because I’m a Breton.
Basicly if you’re one of the people who complain about getting bursted by a stamblade it’s because you aren’t tanky enough. I don’t think a stamblade has been able to gank me in months. Plus, stay away from proc’d defensive sets imo, the best ones are passive always up mitigation.
Big thing with magplar healers is sword and board, that way if you’re under a lot of pressure you can block cast breath of life if your resto ult isn’t up, the free shield from the psijiic line helps too.
I’m terms of math, I don’t think you can math out pvp. How abilities function is more important than tooltips.
I've wondered about buffer of the swift myself, currently using cyrodiils light but it doesn't offer much when on the defensive
EtTuBrutus wrote: »Run protective jewellery, tristat all armor, defensive monster set if you feel your anticipation of damage is poor and youll eat damage rather than blocking/mist form.
My plar is in bright throats/ axiom. Stopped playing ranged as wings is everywhere. Back to melee. All templar skills. Sweeps, puncturing sweeps, eclipse or charge, bane, oppression / extended, htd, focus, mist for solo race against time for small group, barrage
Generally im in skoria, although i do use bloodspawn a lot too. Bloodspawn is such a good set of youre running empowering sweep ultimate in no cp. If you're lucky enough: empowering sweep is 6 seconds which you generate 18 ultimate during, BS procs for another 14, you get a kill for 20 ult gen, you cast bane for 3. That's 55 ultimate of your 75 needed. Or 2 seconds and another bs proc(it has a 6 second cooldown), another kill, or 6 seconds and a bane cast. With out luck, it's more like 18, 14 for 1 proc, 12 seconds and 2 bane casts. In short, it's at least 30% uptime of major protection as long as you get 1 BS proc and can cast bane.