Purdomination33 wrote: »Let me know if I am correct in my interpretation of the two regarding the 5 piece bonus.
Mother's Sorrow adds 1643 Spell Crit. Treasure Hunter adds Major Prophecy adding 2191 Spell Crit. The difference is that w/Mother's Sorrow you can use a skill like Magelight to add Major Prophecy on top of the 5 piece 1643 Cit. But with Treasure Hunter this is not possible. Treasure Hunter makes up for this with a 100 spell damage adder to 5 piece.
Am I correct?
TBH, Treasure Hunter is a great set and it is easy farmable... the 2nd run in Volenfel and I got Inferno Staff. On the other hand, I tried with a guildie member to farm Mother's Sorrow and we made some rotations with world bosses and delves in Deshaan for couple of hours... with almost no success (just one necklace dropped). I ran solo for 2 days in a row doing quests and delves and so on... including public dungeon in Deshaan and I didn't get a single piece from the set, doesn't matter what piece. I felt so unlucky... and then I started to look for alternatives.
Also keep in mind that I am a casual player and don't like to test rotations on dummy skeletons just to achieve a certain number for DPS, then in real life scenarios I need a shield or healing skill and I have to get rid of one of the skills used to obtain that high damage. It's not fair to do like this. I put in slot-bar those skills that I like and need. Inner Light is just a passive...and should be placed on both rotations to keep that buff active... not so attractive.
So, in conclusion... Treasure Hunter is a great set, it gets the job done, it leaves 1 or 2 (more logical) empty slots where you can put something else.
T3hasiangod wrote: »In general, ability slots are less valuable than gear. In other words, the trade-off for replacing one ability with one set is going to be a net negative/DPS loss.
TH is great ... Most here that dis on it are people who chase every second and every minute ounce of DPS from their builds ...
It's a perfectly viable option for 90 % or the players that would use it ...
However that being said it's much harder to obtain than the one you mentioned and many others that are far superior, so it's not a question of if it's a viable set , it's more a question of why would you waste your time farming it
El_Borracho wrote: »TH is great ... Most here that dis on it are people who chase every second and every minute ounce of DPS from their builds ...
It's a perfectly viable option for 90 % or the players that would use it ...
However that being said it's much harder to obtain than the one you mentioned and many others that are far superior, so it's not a question of if it's a viable set , it's more a question of why would you waste your time farming it
Agree to disagree. This is essentially the same argument for/against a set like Toothrow. There, the 5th piece give Major Savagery, something you can get through your class' skills, i.e. Flames of Oblivion with DK. As the anti-Toothrow/TH argument goes, why waste a 5th piece armor slot on something you will likely get through a often-necessary skill? For me, I'd rather have a bonus that ups my weapon damage or critical, lowers my skill cost, or gives me something I can't get from a skill.
Aside from overland content, which you can do in any set, you probably can run most group content with TH. But that doesn't mean you should. I would never shame someone for wearing it, probably just shrug and move on. Maybe people like handicapping their builds.
I can run the same stuff with Hundlings + Spriggans. I can do more with Leviathan, Briarheart, and VO. I can do even more damage and run more stuff with Relequen + AY. So, that's what I predominantly run in group content. If that makes me someone who chases "every ounce" of DPS from my character, so be it. The way I see it, is if I can bring everything I can to the group, I should.
ESO_Nightingale wrote: »I agree with what you're saying but it doesn't mean these sets are useless as many suggest ... They're just not optimum and not worth the time to farm ...
But if by per chance you have a full set and nothing else better it will still get you through most content if a you're after is a completion
El_Borracho wrote: »TH is great ... Most here that dis on it are people who chase every second and every minute ounce of DPS from their builds ...
It's a perfectly viable option for 90 % or the players that would use it ...
However that being said it's much harder to obtain than the one you mentioned and many others that are far superior, so it's not a question of if it's a viable set , it's more a question of why would you waste your time farming it
Agree to disagree. This is essentially the same argument for/against a set like Toothrow. There, the 5th piece give Major Savagery, something you can get through your class' skills, i.e. Flames of Oblivion with DK. As the anti-Toothrow/TH argument goes, why waste a 5th piece armor slot on something you will likely get through a often-necessary skill? For me, I'd rather have a bonus that ups my weapon damage or critical, lowers my skill cost, or gives me something I can't get from a skill.
Aside from overland content, which you can do in any set, you probably can run most group content with TH. But that doesn't mean you should. I would never shame someone for wearing it, probably just shrug and move on. Maybe people like handicapping their builds.
I can run the same stuff with Hundlings + Spriggans. I can do more with Leviathan, Briarheart, and VO. I can do even more damage and run more stuff with Relequen + AY. So, that's what I predominantly run in group content. If that makes me someone who chases "every ounce" of DPS from my character, so be it. The way I see it, is if I can bring everything I can to the group, I should.
I agree with what you're saying but it doesn't mean these sets are useless as many suggest ... They're just not optimum and not worth the time to farm ...
But if by per chance you have a full set and nothing else better it will still get you through most content if a you're after is a completion
El_Borracho wrote: »TH is great ... Most here that dis on it are people who chase every second and every minute ounce of DPS from their builds ...
It's a perfectly viable option for 90 % or the players that would use it ...
However that being said it's much harder to obtain than the one you mentioned and many others that are far superior, so it's not a question of if it's a viable set , it's more a question of why would you waste your time farming it
Agree to disagree. This is essentially the same argument for/against a set like Toothrow. There, the 5th piece give Major Savagery, something you can get through your class' skills, i.e. Flames of Oblivion with DK. As the anti-Toothrow/TH argument goes, why waste a 5th piece armor slot on something you will likely get through a often-necessary skill? For me, I'd rather have a bonus that ups my weapon damage or critical, lowers my skill cost, or gives me something I can't get from a skill.
Aside from overland content, which you can do in any set, you probably can run most group content with TH. But that doesn't mean you should. I would never shame someone for wearing it, probably just shrug and move on. Maybe people like handicapping their builds.
I can run the same stuff with Hundlings + Spriggans. I can do more with Leviathan, Briarheart, and VO. I can do even more damage and run more stuff with Relequen + AY. So, that's what I predominantly run in group content. If that makes me someone who chases "every ounce" of DPS from my character, so be it. The way I see it, is if I can bring everything I can to the group, I should.
I agree with what you're saying but it doesn't mean these sets are useless as many suggest ... They're just not optimum and not worth the time to farm ...
But if by per chance you have a full set and nothing else better it will still get you through most content if a you're after is a completion
ACamaroGuy wrote: »How will Treasure Hunter work with the light armor skill line Prodigy? Will you have too remove the 2 skill points to allow TH to work? I'm leaning towards TH because I am running a MagPlar and don't want to use up my slots. It's just a kick around overland/non vet trial toon. Is the 100 spell damage worth anything in a PvE setup damage wise? Or should I keep Underwhelming Surge with War Maiden and Grundwulf? Place those 2 skill points back in the Prodigy skill line?
ACamaroGuy wrote: »How will Treasure Hunter work with the light armor skill line Prodigy? Will you have too remove the 2 skill points to allow TH to work? I'm leaning towards TH because I am running a MagPlar and don't want to use up my slots. It's just a kick around overland/non vet trial toon. Is the 100 spell damage worth anything in a PvE setup damage wise? Or should I keep Underwhelming Surge with War Maiden and Grundwulf? Place those 2 skill points back in the Prodigy skill line?
There’s no conflict between the LA passives and treasure hunter. In a trial treasure hunter doesn’t have a use, I don’t think in overland either. It’s main use is pvp to get major prophesy so you don’t have to get it from a potion.
for vet dungeons, perfectly fine set if you don't want to run inner light. I only ever use trash pots in dungeons.
for vet trials, please don't. just use spell power pots. it's "strictly" worse than the alternatives.
ACamaroGuy wrote: »for vet dungeons, perfectly fine set if you don't want to run inner light. I only ever use trash pots in dungeons.
for vet trials, please don't. just use spell power pots. it's "strictly" worse than the alternatives.
This toon is a kick around guy. I won't run vet trials with him. My main tune has already beating all the trials and dungeons collected the skyshards, etc. I'm just using this tune as a means to rediscover Nirn, so I won't get bored with the game. I just want to make him as best as I can for overland use. I know end game veteran trial gear will not be optimal for that. Right now I am using Underwhelming Surge, Grundwulf and War Maiden. Kinda an off balance build. Was wanting a bit more out of Puncturing Sweep. Figured TH was the way to go because it offered the 100 spell damage.
ACamaroGuy wrote: »https://forums.elderscrollsonline.com/en/discussion/507546/what-am-i-not-understanding#latest
This is my link to what I have going on. I really need help understanding how spell damage works with spell critical and it's overall damage in PvE. I usually play solo and I'm just trying to make it easier on myself. This is my first Magicka based toon.