Cundu_Ertur wrote: »Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
No, it's the lore.
I came here for the Elder Scrolls part, not the Online part. And in Elder Scrolls Bosmer are defined by three things: archery, stealth, pact. The third bit has never been fully implemented in any game, and with the most recent changes the other two have been stripped away. There are no Bosmer now. At all. Just Bosmer-shaped... I dunno what. Things. Imga, I think.
As for my gameplay, I would go through dungeons and delves stealthed just to get to the bosses and avoid the mooks. It wasn't that the mooks were hard, just a waste of time. I gave up a set to wear NME and got most of what I lost back, but I still notice the difference going through towns or overland.
ProbablePaul wrote: »If you guys are stuck with this reasoning, you might even be better off asking them to switch the passives between khajiit and bosmer, considering that felines have better night vision, therefore making them better at spotting things in the dark, or the shadows.
Why do I feel like the people voting keep the detection bonus don't play Bosmer?
ProbablePaul wrote: »Cundu_Ertur wrote: »Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
No, it's the lore.
I came here for the Elder Scrolls part, not the Online part. And in Elder Scrolls Bosmer are defined by three things: archery, stealth, pact. The third bit has never been fully implemented in any game, and with the most recent changes the other two have been stripped away. There are no Bosmer now. At all. Just Bosmer-shaped... I dunno what. Things. Imga, I think.
As for my gameplay, I would go through dungeons and delves stealthed just to get to the bosses and avoid the mooks. It wasn't that the mooks were hard, just a waste of time. I gave up a set to wear NME and got most of what I lost back, but I still notice the difference going through towns or overland.
I responded to your post a while back about how your appeal to the lore being the authority on the authenticity and value of these racial passive changes, and emphasized how it was contradictory because you are cherry picking the lore and using the information that serves your interests then discarding the rest; you're using logic when it suits you, and neglecting it when it doesn't.
You say there are no true bosmer... So, you would say that the bosmer prior to the change were true bosmers, even though they couldn't charm simple minded animals, which is as relevant to bosmer lore as is their stealth proficiency. Meaning that you only support one kind of 'true bosmer'. This point alone illustrates that your concern is with stealth passives, and not with bosmer lore. In which case, the relevant argument here is to encourage you to play as a khajiit where you can regain your lost passive. If I'm missing something, please tell me.
I doubt that anyone cares, but my point for continuously bringing this up is that it's annoying to see these posts, and the references to the lore in these topics, repeatedly... when it's not really the issue at hand. People for the old bosmer passive merely want the old passive, that's it - also, maybe they don't play khajiit because they don't want a tail.
If you guys are stuck with this reasoning, you might even be better off asking them to switch the passives between khajiit and bosmer, considering that felines have better night vision, therefore making them better at spotting things in the dark, or the shadows.
Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
You’ve seen the main thread do you really want us to type it out all over again?
It’s fine if all MMOs are a shallow wow clone to you and you skip past all the text, just know that The Elder Scrolls is an IP with dedicated fans, more so than any flash in the pan game built with no regard to world building. Hey, I like shallow MMOs too, played my time in Flyff and Sword2. This isn’t that.
If a Star Trek game took intellect away from Vulcans after 5 years (and 5 previous games worth of history), Trekkies would be rightfully upset. Even if you made your Vulcan to be a Pon Farr Gladiator and not a scientist, it doesn’t negate that the whole story/fantasy universe has had a defining trait for that race for 25 years.
Archery, stealth, Green Pact. That’s it for Bosmer. We aren’t the best archers in the game. We aren’t the best stealthers in the game. We don’t have any Green Pact representation in our racial passives. What does that leave?
As for gameplay, why does anyone choose a Breton to be a magicka dps? Possibly because they wish to SPECIALIZE in a certain aspect. Of all the specialized stam races, why did we choose Bosmer 5 years ago and not Khajiit, Redguard, Orc, Imperial, etc? Think really hard about it. To SPECIALIZE in a certain game play aspect. When it comes to specialized stealth, there were two options. Now there is one. Cosmetic and/or stealth are the only answers. And Bosmer aren’t known for winning beauty pageants (though they should, my Bosmer are gorgeous lol)
Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
People really liked exploring dangerous places with it.
Helped them be good thieves
They were lore friendly
They prefer humaniod toon over khajitt
As most people, I chose my Bosmer for the Bis Cuteness passive plus their passives looked good for a stam nightblade. This is my first mmo and I realize Zos isn't the greatest developer of all time but I guess the difference between you and me is I don't take the game more seriously than the developers do.
Also, my original question was "How has this impacted your gameplay?" This remains unanswered.
Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
People really liked exploring dangerous places with it.
Helped them be good thieves
They were lore friendly
They prefer humaniod toon over khajitt
They want a game that has competitive elements to it to be balanced on roleplaying? OK, gotchya
Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
You’ve seen the main thread do you really want us to type it out all over again?
It’s fine if all MMOs are a shallow wow clone to you and you skip past all the text, just know that The Elder Scrolls is an IP with dedicated fans, more so than any flash in the pan game built with no regard to world building. Hey, I like shallow MMOs too, played my time in Flyff and Sword2. This isn’t that.
If a Star Trek game took intellect away from Vulcans after 5 years (and 5 previous games worth of history), Trekkies would be rightfully upset. Even if you made your Vulcan to be a Pon Farr Gladiator and not a scientist, it doesn’t negate that the whole story/fantasy universe has had a defining trait for that race for 25 years.
Archery, stealth, Green Pact. That’s it for Bosmer. We aren’t the best archers in the game. We aren’t the best stealthers in the game. We don’t have any Green Pact representation in our racial passives. What does that leave?
As for gameplay, why does anyone choose a Breton to be a magicka dps? Possibly because they wish to SPECIALIZE in a certain aspect. Of all the specialized stam races, why did we choose Bosmer 5 years ago and not Khajiit, Redguard, Orc, Imperial, etc? Think really hard about it. To SPECIALIZE in a certain game play aspect. When it comes to specialized stealth, there were two options. Now there is one. Cosmetic and/or stealth are the only answers. And Bosmer aren’t known for winning beauty pageants (though they should, my Bosmer are gorgeous lol)
As most people, I chose my Bosmer for the Bis Cuteness passive plus their passives looked good for a stam nightblade. This is my first mmo and I realize Zos isn't the greatest developer of all time but I guess the difference between you and me is I don't take the game more seriously than the developers do.
Also, my original question was "How has this impacted your gameplay?" This remains unanswered.
Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
You’ve seen the main thread do you really want us to type it out all over again?
It’s fine if all MMOs are a shallow wow clone to you and you skip past all the text, just know that The Elder Scrolls is an IP with dedicated fans, more so than any flash in the pan game built with no regard to world building. Hey, I like shallow MMOs too, played my time in Flyff and Sword2. This isn’t that.
If a Star Trek game took intellect away from Vulcans after 5 years (and 5 previous games worth of history), Trekkies would be rightfully upset. Even if you made your Vulcan to be a Pon Farr Gladiator and not a scientist, it doesn’t negate that the whole story/fantasy universe has had a defining trait for that race for 25 years.
Archery, stealth, Green Pact. That’s it for Bosmer. We aren’t the best archers in the game. We aren’t the best stealthers in the game. We don’t have any Green Pact representation in our racial passives. What does that leave?
As for gameplay, why does anyone choose a Breton to be a magicka dps? Possibly because they wish to SPECIALIZE in a certain aspect. Of all the specialized stam races, why did we choose Bosmer 5 years ago and not Khajiit, Redguard, Orc, Imperial, etc? Think really hard about it. To SPECIALIZE in a certain game play aspect. When it comes to specialized stealth, there were two options. Now there is one. Cosmetic and/or stealth are the only answers. And Bosmer aren’t known for winning beauty pageants (though they should, my Bosmer are gorgeous lol)
As most people, I chose my Bosmer for the Bis Cuteness passive plus their passives looked good for a stam nightblade. This is my first mmo and I realize Zos isn't the greatest developer of all time but I guess the difference between you and me is I don't take the game more seriously than the developers do.
Also, my original question was "How has this impacted your gameplay?" This remains unanswered.
ProbablePaul wrote: »Cundu_Ertur wrote: »Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
No, it's the lore.
I came here for the Elder Scrolls part, not the Online part. And in Elder Scrolls Bosmer are defined by three things: archery, stealth, pact. The third bit has never been fully implemented in any game, and with the most recent changes the other two have been stripped away. There are no Bosmer now. At all. Just Bosmer-shaped... I dunno what. Things. Imga, I think.
As for my gameplay, I would go through dungeons and delves stealthed just to get to the bosses and avoid the mooks. It wasn't that the mooks were hard, just a waste of time. I gave up a set to wear NME and got most of what I lost back, but I still notice the difference going through towns or overland.
I responded to your post a while back about how your appeal to the lore being the authority on the authenticity and value of these racial passive changes, and emphasized how it was contradictory because you are cherry picking the lore and using the information that serves your interests then discarding the rest; you're using logic when it suits you, and neglecting it when it doesn't.
You say there are no true bosmer... So, you would say that the bosmer prior to the change were true bosmers, even though they couldn't charm simple minded animals, which is as relevant to bosmer lore as is their stealth proficiency. Meaning that you only support one kind of 'true bosmer'. This point alone illustrates that your concern is with stealth passives, and not with bosmer lore. In which case, the relevant argument here is to encourage you to play as a khajiit where you can regain your lost passive. If I'm missing something, please tell me.
I doubt that anyone cares, but my point for continuously bringing this up is that it's annoying to see these posts, and the references to the lore in these topics, repeatedly... when it's not really the issue at hand. People for the old bosmer passive merely want the old passive, that's it - also, maybe they don't play khajiit because they don't want a tail.
If you guys are stuck with this reasoning, you might even be better off asking them to switch the passives between khajiit and bosmer, considering that felines have better night vision, therefore making them better at spotting things in the dark, or the shadows.
Bladerunner1 wrote: »Wood elf players, by now everyone has had a plenty of time to experience the gameplay with the Wrathstone changes. Would you rather
Curtdogg47 wrote: »I would rather have the stealth bonus back. But I after a little messing around with different food, adjusting CP and trying some different combos of traits and set pieces I feel like my woodelf is hitting harder than before in PVP.
Could someone enlighten me as to why this change has infuriated so many people? I'm doubtful this many people are so up in arms about the lore.
I'm really interested in how this has specifically impacted your gameplay. If someone could address that I'd be interested in reading the response.
People really liked exploring dangerous places with it.
Helped them be good thieves
They were lore friendly
They prefer humaniod toon over khajitt
They want a game that has competitive elements to it to be balanced on roleplaying? OK, gotchya
I have still not heard a single compelling argument that removing the stealth radius bonus from only Bosmer balanced anything, nor that returning said bonus would unbalance anything in the competitive elements of the game. In fact, a lot of arguments I see are that "stealth is useless" "stealth is for RP" "Stealth isn't competitive gameplay"
So...why was it necessary to remove it for "balance"?
I have still not heard a single compelling argument that removing the stealth radius bonus from only Bosmer balanced anything, nor that returning said bonus would unbalance anything in the competitive elements of the game. In fact, a lot of arguments I see are that "stealth is useless" "stealth is for RP" "Stealth isn't competitive gameplay"
So...why was it necessary to remove it for "balance"?
Stealth removal wasn't balance, it was because they felt Bosmer and Kjajiit sharing a passive felt too "samey" despite nobody complaining about it. So they took stealth from the stealth race (Bosmer) and gave them the acrobatic passive that the acrobatic race (Khajiit) should have had (from a logic perspective, from a fun perspective no one should have saddled with the terribleness of Hunter's Eye).
The balance portion was removing the 10% damage buff from stealth attacks from Khajiit (and would have been Bosmer had they kept stealth).
Their other rationale was that stealth wasn't useful in every situation because many monsters couldn't be stealthed by. So naturally the solution was to give Bosmer a trait was useful never instead of just sometimes.