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Let Players Choose Starting Story/Tutorial - Elsweyr Edition

  • DarkSlayer352
    Let players choose their starting story/tutorial - Make changes for this to happen.
    We've been asking since morrowind, i dont think a miracle will happen now...
  • Zypheran
    Zypheran
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    I find the current approach very disjointed as a story. If I make a DC character, why do they start in Summerset. Starting in Chapter zones makes the traditional starter islands feel redundant. Also, the original main story line is still the best and most significant so it should be done first.
    To me, starting in wailing prison helps you understand your character better, even understanding skyshards, soulgems and wayshrines.
    I have always felt that the flow is just wrong when you start in a chapter.
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  • Beardimus
    Beardimus
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Most conclusive poll yet @Turelus !! Grats

    I'm a huge fan of changing this. I mean i port out right away but new folks don't know how and just have this weird sequence. One minute you are in Summerset then the next you are fighting for your alliance say whaaaaat
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  • FilteredRiddle
    FilteredRiddle
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    If it’s your first character ever, you should be forced to start in The Wailing Prison. Period. Anything else is confusing and non-sensical. For subsequent characters, players should be able to choose from what is available to them.
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  • Marisana
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Yes, please! To be able to choose which tutorial to play is something that has indeed been asked for for as long as I am playing the game, and I'd love to see it happen.

    While Morrowind stood very well on its own, I felt kinda sad for all the new Summerset players because they missed so much of the story and how it tied in to various people and locations because they had never played that content. Giving old and new players the option to choose where to start their adventures in a massive game like this would be a most welcome addition! :)
  • Minyassa
    Minyassa
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    YES. I'm really annoyed that my newest toons did not get to start in Coldharbour. It kind of ruins the feel of the story for me to just be on a ship that wrecks or to somehow mysteriously find myself in someone's mindscape without any explanation of why *I* was there, specifically. Way to kill the drama.
  • feyii
    feyii
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    People who already know the story from the beginning should be able to choose their tutorial. People who don't - well let them choose but tell them the order of story progession, so if they decide to start with the latest content, they do so at their own risk.

    With Morrowind and Summerset I have met enough new players who thought, their specific starting region was the only one and who were absolutely oblivious to the fact that there was a whole more world to explore. And some of them afterwards realising that they started in the middle of the story instead of the beginning (and not liking this fact).
  • Kaizer
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    This, this so much! Apologies for replying in an older thread but I just finished a 47 minute dive on googling how to potentially loophole myself to begin fresh in the Wailing Prison.

    I've own the game since the start, own all the DLC to date as well. I was right now in the mood to start a new character and enjoy the game in a chronological fashion play through (not the remodeled start of the story based on latest purchase) but I can't start in the Wailing Prison.

    Zone hopping after starting a different character prologue quest based on latest DLC to find the Hooded Figure feels convoluted and disjointed. You don't even start in rags and that traditional prisoner theme feels lost. It is not as pronounced in the newer tutorials.

    Please add an option to do so after character creation.
  • SpringEternal
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Fistfighting with Naryu as a tutorial was hilarious. Given the option, I'd never start a new character any other way.
  • VDoom1
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Seraphayel wrote: »
    Players should NEVER start with the tutorial in the latest area. It's such a bad decision from ZOS. If you start with Morrowind/Summerset/Elsweyr tutorial you have NO idea about the game, what's going on, the main storyline with Molag Bal, the faction war... you basically know nothing about 99% of the game you're playing.

    Agreed and this pretty much says why. Very good point. It's like jumping to the end of a book, or to the latest book in a book series. Not a good idea.

    Especially since if you play Morrowind and then Clockwork you can comment on the events of Morrowind. Like to Sotha Sil at the end of Clockwork you can mention Clavicus Vile. In Summerset you can ( I think, don't recall) comment on Nocturnals actions or presence in Clockwork.

    Not to mention that they also get teleported to the end of the game (latest expansion) only to have to like "travel back" to the main quest first. (For it to make any sense chronologically the main quest should be first.)
    Edited by VDoom1 on April 4, 2019 5:53AM
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  • Michae
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    I'd love to have the option, especially since I haven't seen the Morrowind tutorial. I started playing long ago with base tutorial (2016) and only made any alts after Summerset.
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  • MrGraves
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    I would kinda like it if they made the 'starting' quest for each chapter start when you enter the chapter. And the base game MQ is what you get defaulted to then every char does the starting tutorial quest for every chapter when they do the quest to go to it. Maybe with the option to skip it after you've done it but that way when you go in with an old character you can do the new starting/tutorial quest.

    Though I wouldnt mind choosing which one to do upon character creation either I would like to get to do them on existing characters.
  • Tasear
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Doesn't matter to me but it confuses a lot of people. Was just helping my brother connect with his friend on console. They were so confused how to play together when one had Morrowind and other summerset. Then same issue happened tonight for some new players on eso community discord https://discord.gg/PVaRhb6

    It confuses new players
  • Kulvar
    Kulvar
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    I have another solution and here are my thoughts.
    Players should always start with the original tutorial in ColdHarbour. (And I mean the original one)
    Every other tutorial should be reworked as the introductory quest of the expansion.
    Coward Argonian scholar of the Ebonheart Pact
  • dazee
    dazee
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Nairinhe wrote: »
    Seraphayel wrote: »
    Players should NEVER start with the tutorial in the latest area. It's such a bad decision from ZOS. If you start with Morrowind/Summerset/Elsweyr tutorial you have NO idea about the game, what's going on, the main storyline with Molag Bal, the faction war... you basically know nothing about 99% of the game you're playing.

    ^ This. Make everyone start in Coldharbour like proper Vestige. No confusion. No worrying about that skill point.No "wtf, why I can res if I still have my soul"

    You get your soul back after defeating Molag Bal yet you can still res. not a good argument given that fact.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Obir
    Obir
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    In story wise the most logical chice would be that u always start in the base game starting point, at your Alliance island.
    I can support the idea of free choice.


    Anyways starting far beyond the main story as right now is not make any sens at all.
  • Katinas
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    I have another solution and here are my thoughts.
    Let all tutorials be entered by all characters to earn the extra skill point.
  • Gythral
    Gythral
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    I have another solution and here are my thoughts.
    Let players choose which tutorial & where they start
    & make the other 2 available as quests.

    After all that is needed is a small amount of tweaks, the rest already exists, so this is 2 or 3 (original chars) almost 'free' quests to add to the content.
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  • Ryknos
    Ryknos
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Yeah I remember coming into Morrowind with a new toon and was wondering where Mennimarco went.
  • Turelus
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    FYI I asked Rich and Rob about this directly at a press event.

    They stated they're aware of the request and looking into it, however confirmed it won't be an option in Elsweyr.
    @Turelus - EU PC Megaserver
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  • Kombinator
    Kombinator
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    I have another solution and here are my thoughts.
    First character on account would start with the base game tutorial. NO MATTER WHAT.

    Any alt could chose what content to skip. They would get a nice big categorisable list of all the quests other characters have done, and could simply tick/untick the stuff they want to skip. Of course tick/untick all button would exist.

    They would receive the skillpoints, and xp of the skipped content in an instant, but not gear, nor gold. However upon creating a new character you could take items from your bank before game start.
    Edited by Kombinator on April 4, 2019 12:12PM
  • Anthony_Arndt
    Anthony_Arndt
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    I would love to be able to go back and replay any tutorial that a character hasn't previously done...

    When the game started giving me the prompts to skip the tutorial, I thought it was talking about the abducted and waking up in and then escaping from Coldharbour part. So I always did.

    Just now, with the start of Elsweyr, I find out that there was essentially a unique "level" that is only playable at character creation and only available for the currently most recent expansion. So I've played the original one, but then never played the Morrowind, Summerset, or Elsweyr ones.

    And now I'm curious.

    But I have no character slots and my characters are all level 20+ with (close to) max riding skills so I don't want to delete anyone. And I'm saving my crowns for the Alfiq banker and merchant.
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    Good. Welcome back.
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  • Nestor
    Nestor
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    For one thing, a players very first character should not start in the new content. Of course I would not force that on anyone.

    I think players should have a central tutorial, or maybe an extended tutorial, a quick tutorial along with the skip feature
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  • Tyralbin
    Tyralbin
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Another thing that is really lacking is there is no guidance about other areas or zones.

    Have had new players running around thinking Summerset was the game.

    There should be pointers to other stuff especially the Cadwells/alliance quests.


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  • Cundu_Ertur
    Cundu_Ertur
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    When starting the game for the very, very first time it should ask where you want to start, with the default option to be the original tutorial. Then afterwards whenever you choose to make a new character, it should ask where you want to start with the list selected from the purchased chapters/dlc's. Then you should get the little movie for that selected DLC (which could be skipped) and then get into the creation screen that is appropriate.
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  • max_only
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Tyralbin wrote: »
    Another thing that is really lacking is there is no guidance about other areas or zones.

    Have had new players running around thinking Summerset was the game.

    There should be pointers to other stuff especially the Cadwells/alliance quests.


    Exactly this, last night I was in Elsweyr zone chat explaining that there was more game and how to get it.
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  • Ildun
    Ildun
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    I have another solution and here are my thoughts.
    Add all tutorial in game, and change them into introduction story of new area instead of beginning of all thing

    1) At the very beginning, you were killed and sent to Coldharbour
    2) You want to go to Morrowind but capture by slaver during travel
    3) You want to go to Summerset Island but fall into mind trap during travel
    4) You want to go to Elsweyr but attack by dragon during travel
  • Katahdin
    Katahdin
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    The Elseweyr quest line mentions the planemeld as being in the past so it makes no sense to do Elseweyr before you do the main story
    Beta tester November 2013
  • Anthony_Arndt
    Anthony_Arndt
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    Let players choose their starting story/tutorial - Make changes for this to happen.
    Ildun wrote: »
    Add all tutorial in game, and change them into introduction story of new area instead of beginning of all thing

    1) At the very beginning, you were killed and sent to Coldharbour
    2) You want to go to Morrowind but capture by slaver during travel
    3) You want to go to Summerset Island but fall into mind trap during travel
    4) You want to go to Elsweyr but attack by dragon during travel

    I was just talking about this in another thread and did a quick forum search... and my own post from last year came up but I didn't realize it was my own.

    I hadn't seen your post back then but this is probably the best idea I've seen so far. Right now, every expansion has had Prologue quests that you do before release. These Intros could be between the Prologue and the Main quest for each new zone.

    So... talking about my Necro, necro'ed a thread (that is still relevant).
    ”Fusozay Var Var”: ”Enjoy Life”
    Life is short. If you have not made love recently, please, put down this book, and take care of that with all haste. Find a wanton lass or a frisky lad, or several, in whatever combination your wise loins direct, and do not under any circumstances play hard to get. Our struggle against the colossal forces of oppression can wait.
    Good. Welcome back.
    We Khajiit live and fight together, and our struggles will not end very soon, likely not in our lifetimes. In the time we have, we do not want our closest comrades to be dour, dull, colorless, sober, and virginal. If we did, we would have joined the Thalmor.
    Do not begrudge us our lewd jokes, our bawdy, drunken nights, our moonsugar. They are the pleasures often denied to us, and so we take our good humor very seriously.
    Outfit slots are disgustingly expensive.
  • pod88kk
    pod88kk
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    I have another solution and here are my thoughts.
    Everyone should start in the Wailing Prison, I teaches the mechanics of the game much better than any other starter quest and is the closest thing this game has to a proper tutorial.

    Of course a tutorial explaining mechanics in depth would be far better. I recently met a cp600 who thought the more gear pieces you had of a set, the more powerful the bonuses would be -_-
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