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I know they look good on paper but I have a feeling that corpse requirement is going to hurt them in PVP. PVP is to mobile to take good advantage of corpses.
Necro abilities still work without corpses, having a body nearby just caused the spell to “power up”
A lot of the necro abilities also generate corpses.
When the next chapter drops they will implement a new class, bring in major changes to the current classes and adjust the snares. So basically the whole meta could change few months after release and that would affect how necro fit in the new meta.
@Gilliamtherogue but what I don't like is how ZOS implement a few things about necro in terms of further balancing changes. Because a few skills in some cases are massively overpowered and in other ones pretty useless, for example a instant perma rezz or the finisher crit passive and the point is to maximize the gap between op and useless for adjustments in the future.