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Flesh Colossus ultimate compromise?

Noxavian
Noxavian
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Hey all, I was curious as to what people thought about this idea: What if the Flesh Colossus ult had a morph that, well, kept it a Flesh Colossus but I don't know, hit harder or something? And then a morph that turned it into a skeletal dragon and maybe gave it a bigger range, but less damage in return or something? If anyone thinks of any better ideas for how they could differ feel free to share, I'm quite curious.

Imo this would be the best because not only does it offer diversity, but it benefits both crowds in the "Flesh Colossus vs Skeletal Dragon" argument.

What do you all think?
  • Edaphon
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    We don't need no stinkin' dragons!

    #TeamColossus #RealUndeadHaveCurves

    :p
  • dazee
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    I'm cool with the collossus.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • MashmalloMan
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    There isn't really an argument, they chose to make it a flesh colossus instead of a dragon for reasons unknown to the general public and the morphs are already different enough.

    We should respect their decision and roll with it, we don't have control over their decision making process and this happens all time when it comes to development and design. The fact that we found out about their concept for the ultimate before it was ready is cool enough, but it was ultimately left on the cutting room floor.

    Most of the time, you start with a concept bigger and better than you could ever accomplish, but you make compromises until you come up with something your happy with.

    It was changed most likely due to design and function, ZOS felt they learned something from warden's release. It shouldn't be completely themed around the chapter release like Morrowind. A flesh colossus not only makes more thematic sense for a necro, but would also be easier on spacial presence when using the skill. A dragon would need to be made big enough that it didn't feel like a baby dragon and I don't see how they could pull that off in the first place. It would of been underwhelming at best or annoyingly distracting.
    Edited by MashmalloMan on March 31, 2019 7:08PM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • david_m_18b16_ESO
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    We should respect their decision and roll with it, we don't have control over their decision making process and this happens all time when it comes to development and design. The fact that we found out about their concept for the ultimate before it was ready is cool enough, but it was ultimately left on the cutting room floor.

    I strongly disagree. That's pretty much why their is NDA so they don't release info that might change so much that we end disapointed.

    I never understand poeple claiming that gamers shouldn't complain about the developper decision. We can surely complaint and even sometimes get thigns changed. We aren't making the decision, but we can surely influence it.

    Just take blizzard for a second. Their next X pac will be mostly made of what players wanted and everything they complained will be removed. They lost too much money already.
  • Girl_Number8
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    Edaphon wrote: »
    We don't need no stinkin' dragons!

    #TeamColossus #RealUndeadHaveCurves

    :p

    Awesome!! this made me smile thnx :)
  • StormeReigns
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    Im sad that colossus doesn't fully crawl out

    We should respect their decision and roll with it, we don't have control over their decision making process and this happens all time when it comes to development and design. The fact that we found out about their concept for the ultimate before it was ready is cool enough, but it was ultimately left on the cutting room floor.

    I strongly disagree. That's pretty much why their is NDA so they don't release info that might change so much that we end disapointed.

    I never understand poeple claiming that gamers shouldn't complain about the developper decision. We can surely complaint and even sometimes get thigns changed. We aren't making the decision, but we can surely influence it.

    Just take blizzard for a second. Their next X pac will be mostly made of what players wanted and everything they complained will be removed. They lost too much money already.
    It already happened. It was called cataclysm, if they do another expansion based on the majority of what the their forums say...

    It's that old saying, careful for what you ask for, you just might get it. And those who do not learn from history are doomed to repeat it.

    I had a feeling skeleton dragon ult was gonna change, though it is necro feeling, i think it didnt fit their idea of necro as a class.
  • MashmalloMan
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    We should respect their decision and roll with it, we don't have control over their decision making process and this happens all time when it comes to development and design. The fact that we found out about their concept for the ultimate before it was ready is cool enough, but it was ultimately left on the cutting room floor.

    I strongly disagree. That's pretty much why their is NDA so they don't release info that might change so much that we end disapointed.

    I never understand people claiming that gamers shouldn't complain about the developper decision. We can surely complaint and even sometimes get thigns changed. We aren't making the decision, but we can surely influence it.

    Just take blizzard for a second. Their next X pac will be mostly made of what players wanted and everything they complained will be removed. They lost too much money already.

    I agree that we should add constructive criticism, that's obviously the point of lifting the NDA. However we're talking about the design, look and animation of an ultimate. If they started off with concept art depicting a dragon, but went with the colossus instead, we can assume they had good reason to do so.

    We can only speculate why, it just seems silly to act like we have control over how the skill should look. Numbers and balance are a different story. You can bet they tried to do a dragon already, but invested time, resources and money in to creating a colossus instead and they're most likely not going back on that decision.

    It's just funny to me that some people are telling ZOS they won't purchase the next chapter just because the ultimate isn't a dragon, when that was based on concept art to begin with, which is completely subject to change and happens ALL the time, we just don't know or see it.

    If those people didn't know they thought about going with a dragon in the first place, you think they would of been upset that it's a colossus? I doubt it.

    It can be a double edged sword to release information in the concept phase of a game like this because people get too attached to the grand ideas an artist can come up with. In a realistic sense, a lot of things are lost when it actually comes to implementing those ideas in to the game.

    Best example of this is book to movie/tv adaptations. The throne in game of thrones is suppose to be menacing, HUGE, and have 1000s of swords but on the TV show, it's really just a big black chair with spikes.

    QuSpUHg.jpg

    Imo... this is what happened to their concept with the Dragon ult, but who knows really unless they comment about it.

    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • Dark_Lord_Kuro
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    Dont you dare touch my fleshy!

  • Iccotak
    Iccotak
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    I think the Flesh Colossus is more lore friendly as opposed to everyone popping out undead dragons
  • Ahzek
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    My first guess would be that a dragon breath attack would be conal. As such it would be a lot harder to hit than a circle, so they decided to change it.
    Jo'Khaljor
  • Noxavian
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    Dont you dare touch my fleshy!

    I dont understand your comment. Would adding an OPTION to have a dragon morph really touch your precious flesh colossus that badly? Even though in my idea I literally said there would be an OPTION for the Fleshy boi too....lol.
  • Noxavian
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    Iccotak wrote: »
    I think the Flesh Colossus is more lore friendly as opposed to everyone popping out undead dragons

    But everyone wouldnt be popping out dragons, there would be 2 morphs players could choose to go. So no, not /everyone/ would choose the dragon one I would assume.
  • Vandril
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    Just take blizzard for a second. Their next X pac will be mostly made of what players wanted and everything they complained will be removed. They lost too much money already.

    I genuinely laughed.

    Did you know that's what BFA was touted to be?

    I don't buy it, just like I won't buy that next expansion until people get a chance to try it and review it.
  • Michaelkeir
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    From the moment the concept art dropped I was not a fan of the dragon. In a few old post of mine I was advocating for their to be a flesh colossal of some kind or bone colossal of some kind....or both. Most Necromancers in eso call on these 2 abilities. A dragon seems to chapter specific and I'm sure the devs learned their lesson from wardens and Morrowind.

    Lore wise there is only 1 Necromancer who summoned a dragon (Fanglair) and he studied and prepared for that no telling how long. Our necromancers are new (according to ZoS) and can't even summon permanent zombies or skeletons like other npc Necromancers. If they can't do that then logic dictates they can't summon a dragon either.
  • Dark_Lord_Kuro
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    Noxavian wrote: »
    Dont you dare touch my fleshy!

    I dont understand your comment. Would adding an OPTION to have a dragon morph really touch your precious flesh colossus that badly? Even though in my idea I literally said there would be an OPTION for the Fleshy boi too....lol.

    Oops my mistake
  • Noxavian
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    From the moment the concept art dropped I was not a fan of the dragon. In a few old post of mine I was advocating for their to be a flesh colossal of some kind or bone colossal of some kind....or both. Most Necromancers in eso call on these 2 abilities. A dragon seems to chapter specific and I'm sure the devs learned their lesson from wardens and Morrowind.

    Lore wise there is only 1 Necromancer who summoned a dragon (Fanglair) and he studied and prepared for that no telling how long. Our necromancers are new (according to ZoS) and can't even summon permanent zombies or skeletons like other npc Necromancers. If they can't do that then logic dictates they can't summon a dragon either.

    So our necromancers aren't powerful enough to do that, /but/ we're powerful enough to turn into a Bone Goliath? Something only done in a very hard-to-do ritual and we literally dont even SEE it done by any of the npcs in the game?

    How come what you're saying seems to only apply to the bone dragon and not that? Granted the bone goliath isnt chapter specific, but truly I don't think they intended for necromancer's bone dragon to be a specific reference to the dragon chapter. I personally feel like it was a throw-back to Fanglair if anything, but the fact it was being added in the season of dragons was just a happy coincidence that made it fit even more.
  • Mettaricana
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    Watch them take the scrapped dragon skeleton and slap it on a dovakin/thuum master class in 2 years as their next big skyrim fangirling attempt to make everyone play again
  • Mr_Walker
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    Needs a nerf.
  • Michaelkeir
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    Noxavian wrote: »
    From the moment the concept art dropped I was not a fan of the dragon. In a few old post of mine I was advocating for their to be a flesh colossal of some kind or bone colossal of some kind....or both. Most Necromancers in eso call on these 2 abilities. A dragon seems to chapter specific and I'm sure the devs learned their lesson from wardens and Morrowind.

    Lore wise there is only 1 Necromancer who summoned a dragon (Fanglair) and he studied and prepared for that no telling how long. Our necromancers are new (according to ZoS) and can't even summon permanent zombies or skeletons like other npc Necromancers. If they can't do that then logic dictates they can't summon a dragon either.

    So our necromancers aren't powerful enough to do that, /but/ we're powerful enough to turn into a Bone Goliath? Something only done in a very hard-to-do ritual and we literally dont even SEE it done by any of the npcs in the game?

    How come what you're saying seems to only apply to the bone dragon and not that? Granted the bone goliath isnt chapter specific, but truly I don't think they intended for necromancer's bone dragon to be a specific reference to the dragon chapter. I personally feel like it was a throw-back to Fanglair if anything, but the fact it was being added in the season of dragons was just a happy coincidence that made it fit even more.

    I get your point. Honestly I'm not a fan of transforming into a bone goliath either. Would have much prefered to summon one as a pet or an alternative ultimate morph for the flesh atronach...magic morph Bone Atronach with flame damage and stamina morph flesh atronach with poison damage.

    With that train of thought they could tie achievements to ultimates. Say you completed Fanglair hardmode/no death/speed run achievements. You then could swap out your flesh atronach for the bone dragon. Or complete March of sacrifices achievement run and get an alternative werewolf skin. Doubt they would do that but It would give more incentives to run and complete vet dungeons.
  • Rex-Umbra
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    Flesh is gross give me something skeletal
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
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