Why would devs make taunt not a thing in Pvp and immobilize, stun and fear are ok? Personally I like the Tank roll But got disappointed when i learned that you cant taunt players.
Certain sets operate via taunts in Cyrodiil. Tremorscale (monster set) has a damage proc chance on taunts. And Vanguards Challenge (battlegrounds set) makes the taunted opponent do half damage to all enemies except for double damage to the taunter.
But you can’t just force players to attack you like npcs. Veteran players will generally ignore tanks that aren’t damaging them in order to kill the tank’s allies first and rebuild ultimate off the tank after.
Why would devs make taunt not a thing in Pvp and immobilize, stun and fear are ok? Personally I like the Tank roll But got disappointed when i learned that you cant taunt players.
I might be missing something here but how do you think Taunts would function in pvp?
Taunts are designed to force NPCs to attack the tank but you can't force an actual user to attack you since, presumably, the player is free to make choices?
instead of making you flee in fear you will just run to the person that taunted you