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Regarding the proposed changes to NB Class

  • xenowarrior92eb17_ESO
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  • Silver_Strider
    Silver_Strider
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    templesus wrote: »
    Kadoin wrote: »
    Uh oh, someone's ez mode is getting turned off!

    LMAO NB ez mode. NB is most skill-depen
    templesus wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    There is absolutely no shame in playing a class specifically designed for a certain role. I don't care to tank or heal and have therefore decided upon this class for the sake of continuing the way I have played Oblivion, Morrowind and Skyrim. Nightblade is a powerful class and rightfully so given their obvious flaws in other aspects of combat such as survivability and sustainability.

    Errr, wrong, cloak and siphoning as well as passives give Stamblade arguably the best Survivability and Sustain of all stam classes.

    As for spam dizzying? Joke? Stamblade has the best spammable in the game with Surprise Attack.

    Adapt.

    Ok, what about magblades, they are clearly underhanded in PVP, and in PVE this nerf won't matter in stack.. so most obvious way to nerf nightblades is nerf of surprise attack, and not of grim focus.
    This nerf is not about balance, it's about sales of necromancer.

    Yea unfortunately Magblade in PvP is getting hit with a significant nerf when in all actuality it needs buffs. Hopefully they’ll see buffs as well.
    BLAINE1245 wrote: »
    templesus wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    There is absolutely no shame in playing a class specifically designed for a certain role. I don't care to tank or heal and have therefore decided upon this class for the sake of continuing the way I have played Oblivion, Morrowind and Skyrim. Nightblade is a powerful class and rightfully so given their obvious flaws in other aspects of combat such as survivability and sustainability.

    Errr, wrong, cloak and siphoning as well as passives give Stamblade arguably the best Survivability and Sustain of all stam classes.

    As for spam dizzying? Joke? Stamblade has the best spammable in the game with Surprise Attack.

    Adapt.

    I disagree. Cloak has no use in PVE (again what I predominantly play) and siphoning certainly helps but is exactly equal to skills of other classes ie: Daedric summoner and Daedric protection which combined increase health and stamina recovery as well as maximum health. Spammables? Also equivalent. Jabs?

    Stamblade has siphoning and 15% stamina regen and health regen. Not sure what your point there is. And if it’s PvE, what classes have better survivability then Stamblade? Stamsorc is the only one I can think of with 100% uptime on major resolve/ward...other then that Stamblade gets it natively from their spammable whereas then other classes have to use a non dps ability to get it. Everyone has vigor. Other morph of cloak heals. I’m not sure at all where your point is.
    templesus wrote: »
    What does healing matter in PvE where you have a healer? I’m so lost right now. VMA is the only place that is relevant so the claim should then be changed go “Stamblades have some of the worst survivability in VMA”

    IDK, Why did you bring up healing in PvE in regards to Survivability if its irrelevant?
    Argonian forever
  • Canned_Apples
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    Cloak is actually a very effective way to drop aggro when your tank fails to grab it.

    NB is skill dependent? Snipe snipe ambush incap killer's blade. Stealth classes have always been nothing but cheese and the easiest classes to play.
    They are the only class that can get away with wearing nothing but divines in pvp because of stealth and teleport. It is so easy to disengage.

    OP: It seems that you weren't actually listening to what the Devs said about any of the changes and just felt the need to rage because they're making changes to oped setups.
    Snipe is not getting removed, its damage reduced, and Whirlwind is NOT losing its execute, it's getting moved to Whirling blades- why? Because an AE execute with a 9m radius is excessive. The Whirlwind changes are actually an indirect buff to NBs.
  • TequilaFire
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    Cloak is actually a very effective way to drop aggro when your tank fails to grab it.

    NB is skill dependent? Snipe snipe ambush incap killer's blade. Stealth classes have always been nothing but cheese and the easiest classes to play.
    They are the only class that can get away with wearing nothing but divines in pvp because of stealth and teleport. It is so easy to disengage.

    OP: It seems that you weren't actually listening to what the Devs said about any of the changes and just felt the need to rage because they're making changes to oped setups.
    Snipe is not getting removed, its damage reduced, and Whirlwind is NOT losing its execute, it's getting moved to Whirling blades- why? Because an AE execute with a 9m radius is excessive. The Whirlwind changes are actually an indirect buff to NBs.

    What about Sorc's execute with a 28m range?
    Same with Templar's execute.

    OK maybe they aren't AoE but sure are spamable, especially Sorc's.
    Edited by TequilaFire on March 31, 2019 1:02AM
  • MartiniDaniels
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    templesus wrote: »
    Kadoin wrote: »
    Uh oh, someone's ez mode is getting turned off!

    LMAO NB ez mode. NB is most skill-depen
    templesus wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    There is absolutely no shame in playing a class specifically designed for a certain role. I don't care to tank or heal and have therefore decided upon this class for the sake of continuing the way I have played Oblivion, Morrowind and Skyrim. Nightblade is a powerful class and rightfully so given their obvious flaws in other aspects of combat such as survivability and sustainability.

    Errr, wrong, cloak and siphoning as well as passives give Stamblade arguably the best Survivability and Sustain of all stam classes.

    As for spam dizzying? Joke? Stamblade has the best spammable in the game with Surprise Attack.

    Adapt.

    Ok, what about magblades, they are clearly underhanded in PVP, and in PVE this nerf won't matter in stack.. so most obvious way to nerf nightblades is nerf of surprise attack, and not of grim focus.
    This nerf is not about balance, it's about sales of necromancer.

    Yea unfortunately Magblade in PvP is getting hit with a significant nerf when in all actuality it needs buffs. Hopefully they’ll see buffs as well.
    BLAINE1245 wrote: »
    templesus wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    There is absolutely no shame in playing a class specifically designed for a certain role. I don't care to tank or heal and have therefore decided upon this class for the sake of continuing the way I have played Oblivion, Morrowind and Skyrim. Nightblade is a powerful class and rightfully so given their obvious flaws in other aspects of combat such as survivability and sustainability.

    Errr, wrong, cloak and siphoning as well as passives give Stamblade arguably the best Survivability and Sustain of all stam classes.

    As for spam dizzying? Joke? Stamblade has the best spammable in the game with Surprise Attack.

    Adapt.

    I disagree. Cloak has no use in PVE (again what I predominantly play) and siphoning certainly helps but is exactly equal to skills of other classes ie: Daedric summoner and Daedric protection which combined increase health and stamina recovery as well as maximum health. Spammables? Also equivalent. Jabs?

    Stamblade has siphoning and 15% stamina regen and health regen. Not sure what your point there is. And if it’s PvE, what classes have better survivability then Stamblade? Stamsorc is the only one I can think of with 100% uptime on major resolve/ward...other then that Stamblade gets it natively from their spammable whereas then other classes have to use a non dps ability to get it. Everyone has vigor. Other morph of cloak heals. I’m not sure at all where your point is.
    templesus wrote: »
    What does healing matter in PvE where you have a healer? I’m so lost right now. VMA is the only place that is relevant so the claim should then be changed go “Stamblades have some of the worst survivability in VMA”

    IDK, Why did you bring up healing in PvE in regards to Survivability if its irrelevant?

    It's irrelevant in score runs by top guilds probably. In all other cases survivability for dps is important. Stamdps without vigor are usually dying lack ducks in any non-standard situation.
  • Kidgangster101
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    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    This is an outright lie. On release, the game was horribly broken that Vampire MagicDK was God Tier for practially everything in the entire game, being nearly unkillable with infinite resources and hitting Armor Cap in Light Armor with nothing but Spiked Armor. NB was complete trash tier for years and didn't even become truly good until Morrowind nerfed everyone's sustain and allowed them to shine with Siphoning Strikes but that was a long time after launch.

    Lol idk what game you playing back then but NB was amazing in pvp always.

    1) cloak use to purge 5 debuffs when used.........

    2) when the game first launched NB was the go to stam class as it had moves that actually supported stam play where every other class had to rely on weapon trees

    3) clouding swarm use to count as a "stealth move" so it would 100% crit as a vampire

    4) fear has always been broken and it use to fear entire zergs by themselfs and it still had a very long delay to break out

    5) in pvp NB was always the most bursty class in the game magic and Stam side you had to build and still have to build to stop them from killing you in 2 hits. (Magblade got gutted)

    6) cloak has always created bugs and exploits in the game that no other class had access to. (Expert Hunter 1 shot bug, snipe desync)

    Maybe the nbs you played with or played as back then was bad but the nbs I played with would tear things apart at launch (myself included when I use to play NB a lot back then)
  • Girl_Number8
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    templesus wrote: »
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    Adapt.

    Is code for Stamden jk

    I love all the classes and I find it really sad when people attack other classes just out of petty revenge over nerfs. I mean we can play all of them, so the nerfs affect everyone. Zos made up their minds and like racial passives there are going to be some changes for the better or the worst. If it upsets you so much, then take a break but at least wait till the pts is done and even after changes go live to make your decisions. Hopefully there will be more buff threads that don't derail. :)
    Edited by Girl_Number8 on March 31, 2019 1:17AM
  • TequilaFire
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    templesus wrote: »
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    Adapt.

    Is code for Stamden
    So true, soon to be stam necromancer, the only reason ZOS is open to NB nerfs now.
    Edited by TequilaFire on March 31, 2019 1:08AM
  • BLAINE1245
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    OP: It seems that you weren't actually listening to what the Devs said about any of the changes and just felt the need to rage because they're making changes to oped setups.
    Snipe is not getting removed, its damage reduced, and Whirlwind is NOT losing its execute, it's getting moved to Whirling blades- why? Because an AE execute with a 9m radius is excessive. The Whirlwind changes are actually an indirect buff to NBs.

    Entirely bull. I specifically stated after another user commented that snipe is not being removed. I wrongfully assumed anyone invested enough to frequent the forums also follow the streams and press-friendly events. As both you and I mentioned, the damage IS significantly reduced. They also propose changing the major defile to minor defile. I assume you're referring to PVP when you agree that a 9m distance is too generous for an execute (regarding whirlwind), let's not mention the distance the alternative executes allow ie poison injection and impale (25m range). There is no current evidence to indicate this would in any way constitute a "buff".
    Edited by BLAINE1245 on March 31, 2019 1:11AM
  • Tommy_The_Gun
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    templesus wrote: »
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    Adapt.

    You know what ? I can adapt. I actually can always adapt to changes. Every nerf / balance change that we had - I was able to adapt to it. You see, the thing is... I am sick of it. How many times have I had to adapt ? 30 ? 60 ? 100+ ? I lost count.
  • LordTareq
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    templesus wrote: »
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    Adapt.

    You know what ? I can adapt. I actually can always adapt to changes. Every nerf / balance change that we had - I was able to adapt to it. You see, the thing is... I am sick of it. How many times have I had to adapt ? 30 ? 60 ? 100+ ? I lost count.

    It's an MMO, its the nature of the beast to change regularly. Every expansion, every major update, things change.
  • BLAINE1245
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    LordTareq wrote: »
    templesus wrote: »
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    Adapt.

    You know what ? I can adapt. I actually can always adapt to changes. Every nerf / balance change that we had - I was able to adapt to it. You see, the thing is... I am sick of it. How many times have I had to adapt ? 30 ? 60 ? 100+ ? I lost count.

    It's an MMO, its the nature of the beast to change regularly. Every expansion, every major update, things change.

    Call it anything. Equate it to whatever. If you were to play Super Mario stage after stage and suddenly your moves deal less damage, it is certainly noticeable and after multiple subsequent occurrences you would probably agree that the game is not worth playing.
  • TequilaFire
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    LordTareq wrote: »
    templesus wrote: »
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    Adapt.

    You know what ? I can adapt. I actually can always adapt to changes. Every nerf / balance change that we had - I was able to adapt to it. You see, the thing is... I am sick of it. How many times have I had to adapt ? 30 ? 60 ? 100+ ? I lost count.

    It's an MMO, its the nature of the beast to change regularly. Every expansion, every major update, things change.

    Might be why MMOs seem to be a dying genre. Maybe MMOs should adapt.
  • Silver_Strider
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    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    This is an outright lie. On release, the game was horribly broken that Vampire MagicDK was God Tier for practially everything in the entire game, being nearly unkillable with infinite resources and hitting Armor Cap in Light Armor with nothing but Spiked Armor. NB was complete trash tier for years and didn't even become truly good until Morrowind nerfed everyone's sustain and allowed them to shine with Siphoning Strikes but that was a long time after launch.

    Lol idk what game you playing back then but NB was amazing in pvp always.

    1) cloak use to purge 5 debuffs when used.........

    2) when the game first launched NB was the go to stam class as it had moves that actually supported stam play where every other class had to rely on weapon trees

    3) clouding swarm use to count as a "stealth move" so it would 100% crit as a vampire

    4) fear has always been broken and it use to fear entire zergs by themselfs and it still had a very long delay to break out

    5) in pvp NB was always the most bursty class in the game magic and Stam side you had to build and still have to build to stop them from killing you in 2 hits. (Magblade got gutted)

    6) cloak has always created bugs and exploits in the game that no other class had access to. (Expert Hunter 1 shot bug, snipe desync)

    Maybe the nbs you played with or played as back then was bad but the nbs I played with would tear things apart at launch (myself included when I use to play NB a lot back then)

    No, NB were just a nuisance back then. Even with Cloak purging 5 debuffs, the skills was broken most of the time and couldn't be relied on. Stamina was dead on arrival at launch since it did crap damage, had no survivability since there was no stamina based heal at the time and while Hybrid build were possible to get some success, MagicDK Vampire did far better damage in general because Vampire was busted AF at launch; You HAD to be one in order to be relevant at all and while NB had better success than Sorc or Templar in that department, DK was just stronger because it had the strongest skills in the game at the time and could vastly outlast a Vampire NB. The only way a NB could win vs a DK was by abusing Shade and that was really it. No argument on fear as I agree, it was busted back then but Magblade burst was 100% negated by DK wings, full stop. Meteor, Funnel Health, Cripple, the entirety of it all was completely worthless against a DK and Grim Focus wasn't a thing because they had that crappy Haste skill that didn't even work. Expert Hunter was a bug on its own. You didn't have to be a NB to abuse it much like you don't need to be a NB to abuse Snipe.

    Keep lying to yourself but don't try and pretend NB was some godly broken class at launch. It was broken, sure, as in half its abilities didn't work but that didn't mean the class was good either.
    Edited by Silver_Strider on March 31, 2019 3:53AM
    Argonian forever
  • Karmanorway
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    Adapt= Play only dizzy swing spam 2H.

    Lol idk about u, but in cyro, my dizzies stop halfway in a fight for 5 secs before it hits my enemy that "was" right in front of me xD not something worth trying to adapt to imo
  • TequilaFire
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    Adapt= Play only dizzy swing spam 2H.

    Lol idk about u, but in cyro, my dizzies stop halfway in a fight for 5 secs before it hits my enemy that "was" right in front of me xD not something worth trying to adapt to imo

    I don't disagree, but what is left if they keep nerfing dual wield?
    One hand and shield perma blocking is just boring.
    Nerf enchants, tornado, bleeds on dual wield what's next?
    I will adapt with Whirlwind as I use it only for a pure execute only not a spamable.
    A couple of meters won't make that much difference but I liked the sound and effects of ST better, whirlwind is kind of blah.
    Edited by TequilaFire on March 31, 2019 2:30AM
  • templesus
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    templesus wrote: »
    Kadoin wrote: »
    Uh oh, someone's ez mode is getting turned off!

    LMAO NB ez mode. NB is most skill-depen
    templesus wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    There is absolutely no shame in playing a class specifically designed for a certain role. I don't care to tank or heal and have therefore decided upon this class for the sake of continuing the way I have played Oblivion, Morrowind and Skyrim. Nightblade is a powerful class and rightfully so given their obvious flaws in other aspects of combat such as survivability and sustainability.

    Errr, wrong, cloak and siphoning as well as passives give Stamblade arguably the best Survivability and Sustain of all stam classes.

    As for spam dizzying? Joke? Stamblade has the best spammable in the game with Surprise Attack.

    Adapt.

    Ok, what about magblades, they are clearly underhanded in PVP, and in PVE this nerf won't matter in stack.. so most obvious way to nerf nightblades is nerf of surprise attack, and not of grim focus.
    This nerf is not about balance, it's about sales of necromancer.

    Yea unfortunately Magblade in PvP is getting hit with a significant nerf when in all actuality it needs buffs. Hopefully they’ll see buffs as well.
    BLAINE1245 wrote: »
    templesus wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    There is absolutely no shame in playing a class specifically designed for a certain role. I don't care to tank or heal and have therefore decided upon this class for the sake of continuing the way I have played Oblivion, Morrowind and Skyrim. Nightblade is a powerful class and rightfully so given their obvious flaws in other aspects of combat such as survivability and sustainability.

    Errr, wrong, cloak and siphoning as well as passives give Stamblade arguably the best Survivability and Sustain of all stam classes.

    As for spam dizzying? Joke? Stamblade has the best spammable in the game with Surprise Attack.

    Adapt.

    I disagree. Cloak has no use in PVE (again what I predominantly play) and siphoning certainly helps but is exactly equal to skills of other classes ie: Daedric summoner and Daedric protection which combined increase health and stamina recovery as well as maximum health. Spammables? Also equivalent. Jabs?

    Stamblade has siphoning and 15% stamina regen and health regen. Not sure what your point there is. And if it’s PvE, what classes have better survivability then Stamblade? Stamsorc is the only one I can think of with 100% uptime on major resolve/ward...other then that Stamblade gets it natively from their spammable whereas then other classes have to use a non dps ability to get it. Everyone has vigor. Other morph of cloak heals. I’m not sure at all where your point is.
    templesus wrote: »
    What does healing matter in PvE where you have a healer? I’m so lost right now. VMA is the only place that is relevant so the claim should then be changed go “Stamblades have some of the worst survivability in VMA”

    IDK, Why did you bring up healing in PvE in regards to Survivability if its irrelevant?

    I thought we were talking about PvP up until OP stated he was talking solely about PvE.
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Read the title and thought this was going to be regarding a magblade. Saw it was a stamblade and immediately stopped caring
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    This is an outright lie. On release, the game was horribly broken that Vampire MagicDK was God Tier for practially everything in the entire game, being nearly unkillable with infinite resources and hitting Armor Cap in Light Armor with nothing but Spiked Armor. NB was complete trash tier for years and didn't even become truly good until Morrowind nerfed everyone's sustain and allowed them to shine with Siphoning Strikes but that was a long time after launch.

    Lol idk what game you playing back then but NB was amazing in pvp always.

    1) cloak use to purge 5 debuffs when used.........

    2) when the game first launched NB was the go to stam class as it had moves that actually supported stam play where every other class had to rely on weapon trees

    3) clouding swarm use to count as a "stealth move" so it would 100% crit as a vampire

    4) fear has always been broken and it use to fear entire zergs by themselfs and it still had a very long delay to break out

    5) in pvp NB was always the most bursty class in the game magic and Stam side you had to build and still have to build to stop them from killing you in 2 hits. (Magblade got gutted)

    6) cloak has always created bugs and exploits in the game that no other class had access to. (Expert Hunter 1 shot bug, snipe desync)

    Maybe the nbs you played with or played as back then was bad but the nbs I played with would tear things apart at launch (myself included when I use to play NB a lot back then)

    No, NB were just a nuisance back then. Even with Cloak purging 5 debuffs, the skills was broken most of the time and couldn't be relied on. Stamina was dead on arrival at launch since it did crap damage, had no survivability since there was no stamina based heal at the time and while Hybrid build were possible to get some success, MagicDK Vampire did far better damage in general because Vampire was busted AF at launch; You HAD to be one in order to be relevant at all and while NB had better success than Sorc or Templar in that department, DK was just stronger because it had the strongest skills in the game at the time and could vastly outlast a Vampire NB. The only way a NB could win vs a DK was by abusing Shade and that was really it. No argument on fear as I agree, it was busted back then but Magblade burst was 100% negated by DK wings, full stop. Meteor, Funnel Health, Cripple, the entirety of it all was completely worthless against a DK and Grim Focus wasn't a thing because they had that crappy Haste skill that didn't even work. Expert Hunter was a bug on its own. You didn't have to be a NB to abuse it much like you don't need to be a NB to abuse Snipe.

    Keep lying to yourself but don't try and pretend NB was some godly broken class at launch. It was broken, sure, as in half its abilities didn't work but that didn't mean the class was good either.

    Bro at launch of the game vigor and rally we're both in the game. On top of that there was no healing Nerf in pvp so vigor would heal Sooooooo much. You can pretend all you want but I played in a pvp only guild on console and we constantly had a NB emp in our guild that used sns and 2h. He used basic NB moves had rally and vigor, cloak purging 5 debuffs, fear stopping entire zergs in their tracks. Vampire was busted on all ends clouding swarms from nbs and devouring from others before they were both nerfed. So lie to yourself And everyone else but us older players remember good old cyrodil days :wink:
  • Dracan_Fontom
    Dracan_Fontom
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    This is an outright lie. On release, the game was horribly broken that Vampire MagicDK was God Tier for practially everything in the entire game, being nearly unkillable with infinite resources and hitting Armor Cap in Light Armor with nothing but Spiked Armor. NB was complete trash tier for years and didn't even become truly good until Morrowind nerfed everyone's sustain and allowed them to shine with Siphoning Strikes but that was a long time after launch.

    Lol idk what game you playing back then but NB was amazing in pvp always.

    1) cloak use to purge 5 debuffs when used.........

    2) when the game first launched NB was the go to stam class as it had moves that actually supported stam play where every other class had to rely on weapon trees

    3) clouding swarm use to count as a "stealth move" so it would 100% crit as a vampire

    4) fear has always been broken and it use to fear entire zergs by themselfs and it still had a very long delay to break out

    5) in pvp NB was always the most bursty class in the game magic and Stam side you had to build and still have to build to stop them from killing you in 2 hits. (Magblade got gutted)

    6) cloak has always created bugs and exploits in the game that no other class had access to. (Expert Hunter 1 shot bug, snipe desync)

    Maybe the nbs you played with or played as back then was bad but the nbs I played with would tear things apart at launch (myself included when I use to play NB a lot back then)

    No, NB were just a nuisance back then. Even with Cloak purging 5 debuffs, the skills was broken most of the time and couldn't be relied on. Stamina was dead on arrival at launch since it did crap damage, had no survivability since there was no stamina based heal at the time and while Hybrid build were possible to get some success, MagicDK Vampire did far better damage in general because Vampire was busted AF at launch; You HAD to be one in order to be relevant at all and while NB had better success than Sorc or Templar in that department, DK was just stronger because it had the strongest skills in the game at the time and could vastly outlast a Vampire NB. The only way a NB could win vs a DK was by abusing Shade and that was really it. No argument on fear as I agree, it was busted back then but Magblade burst was 100% negated by DK wings, full stop. Meteor, Funnel Health, Cripple, the entirety of it all was completely worthless against a DK and Grim Focus wasn't a thing because they had that crappy Haste skill that didn't even work. Expert Hunter was a bug on its own. You didn't have to be a NB to abuse it much like you don't need to be a NB to abuse Snipe.

    Keep lying to yourself but don't try and pretend NB was some godly broken class at launch. It was broken, sure, as in half its abilities didn't work but that didn't mean the class was good either.

    Bro at launch of the game vigor and rally we're both in the game. On top of that there was no healing Nerf in pvp so vigor would heal Sooooooo much. You can pretend all you want but I played in a pvp only guild on console and we constantly had a NB emp in our guild that used sns and 2h. He used basic NB moves had rally and vigor, cloak purging 5 debuffs, fear stopping entire zergs in their tracks. Vampire was busted on all ends clouding swarms from nbs and devouring from others before they were both nerfed. So lie to yourself And everyone else but us older players remember good old cyrodil days :wink:

    So in other words... you know nothing about the actual launch of the game on PC and should shut up. Got it.
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    This is an outright lie. On release, the game was horribly broken that Vampire MagicDK was God Tier for practially everything in the entire game, being nearly unkillable with infinite resources and hitting Armor Cap in Light Armor with nothing but Spiked Armor. NB was complete trash tier for years and didn't even become truly good until Morrowind nerfed everyone's sustain and allowed them to shine with Siphoning Strikes but that was a long time after launch.

    Lol idk what game you playing back then but NB was amazing in pvp always.

    1) cloak use to purge 5 debuffs when used.........

    2) when the game first launched NB was the go to stam class as it had moves that actually supported stam play where every other class had to rely on weapon trees

    3) clouding swarm use to count as a "stealth move" so it would 100% crit as a vampire

    4) fear has always been broken and it use to fear entire zergs by themselfs and it still had a very long delay to break out

    5) in pvp NB was always the most bursty class in the game magic and Stam side you had to build and still have to build to stop them from killing you in 2 hits. (Magblade got gutted)

    6) cloak has always created bugs and exploits in the game that no other class had access to. (Expert Hunter 1 shot bug, snipe desync)

    Maybe the nbs you played with or played as back then was bad but the nbs I played with would tear things apart at launch (myself included when I use to play NB a lot back then)

    No, NB were just a nuisance back then. Even with Cloak purging 5 debuffs, the skills was broken most of the time and couldn't be relied on. Stamina was dead on arrival at launch since it did crap damage, had no survivability since there was no stamina based heal at the time and while Hybrid build were possible to get some success, MagicDK Vampire did far better damage in general because Vampire was busted AF at launch; You HAD to be one in order to be relevant at all and while NB had better success than Sorc or Templar in that department, DK was just stronger because it had the strongest skills in the game at the time and could vastly outlast a Vampire NB. The only way a NB could win vs a DK was by abusing Shade and that was really it. No argument on fear as I agree, it was busted back then but Magblade burst was 100% negated by DK wings, full stop. Meteor, Funnel Health, Cripple, the entirety of it all was completely worthless against a DK and Grim Focus wasn't a thing because they had that crappy Haste skill that didn't even work. Expert Hunter was a bug on its own. You didn't have to be a NB to abuse it much like you don't need to be a NB to abuse Snipe.

    Keep lying to yourself but don't try and pretend NB was some godly broken class at launch. It was broken, sure, as in half its abilities didn't work but that didn't mean the class was good either.

    Bro at launch of the game vigor and rally we're both in the game. On top of that there was no healing Nerf in pvp so vigor would heal Sooooooo much. You can pretend all you want but I played in a pvp only guild on console and we constantly had a NB emp in our guild that used sns and 2h. He used basic NB moves had rally and vigor, cloak purging 5 debuffs, fear stopping entire zergs in their tracks. Vampire was busted on all ends clouding swarms from nbs and devouring from others before they were both nerfed. So lie to yourself And everyone else but us older players remember good old cyrodil days :wink:

    So in other words... you know nothing about the actual launch of the game on PC and should shut up. Got it.

    Last I checked console players are in this thread too so you should stop acting like your godly because you play PC. Go back to using your add on that tell you when to use your moves 😉
  • Dracan_Fontom
    Dracan_Fontom
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    This is an outright lie. On release, the game was horribly broken that Vampire MagicDK was God Tier for practially everything in the entire game, being nearly unkillable with infinite resources and hitting Armor Cap in Light Armor with nothing but Spiked Armor. NB was complete trash tier for years and didn't even become truly good until Morrowind nerfed everyone's sustain and allowed them to shine with Siphoning Strikes but that was a long time after launch.

    Lol idk what game you playing back then but NB was amazing in pvp always.

    1) cloak use to purge 5 debuffs when used.........

    2) when the game first launched NB was the go to stam class as it had moves that actually supported stam play where every other class had to rely on weapon trees

    3) clouding swarm use to count as a "stealth move" so it would 100% crit as a vampire

    4) fear has always been broken and it use to fear entire zergs by themselfs and it still had a very long delay to break out

    5) in pvp NB was always the most bursty class in the game magic and Stam side you had to build and still have to build to stop them from killing you in 2 hits. (Magblade got gutted)

    6) cloak has always created bugs and exploits in the game that no other class had access to. (Expert Hunter 1 shot bug, snipe desync)

    Maybe the nbs you played with or played as back then was bad but the nbs I played with would tear things apart at launch (myself included when I use to play NB a lot back then)

    No, NB were just a nuisance back then. Even with Cloak purging 5 debuffs, the skills was broken most of the time and couldn't be relied on. Stamina was dead on arrival at launch since it did crap damage, had no survivability since there was no stamina based heal at the time and while Hybrid build were possible to get some success, MagicDK Vampire did far better damage in general because Vampire was busted AF at launch; You HAD to be one in order to be relevant at all and while NB had better success than Sorc or Templar in that department, DK was just stronger because it had the strongest skills in the game at the time and could vastly outlast a Vampire NB. The only way a NB could win vs a DK was by abusing Shade and that was really it. No argument on fear as I agree, it was busted back then but Magblade burst was 100% negated by DK wings, full stop. Meteor, Funnel Health, Cripple, the entirety of it all was completely worthless against a DK and Grim Focus wasn't a thing because they had that crappy Haste skill that didn't even work. Expert Hunter was a bug on its own. You didn't have to be a NB to abuse it much like you don't need to be a NB to abuse Snipe.

    Keep lying to yourself but don't try and pretend NB was some godly broken class at launch. It was broken, sure, as in half its abilities didn't work but that didn't mean the class was good either.

    Bro at launch of the game vigor and rally we're both in the game. On top of that there was no healing Nerf in pvp so vigor would heal Sooooooo much. You can pretend all you want but I played in a pvp only guild on console and we constantly had a NB emp in our guild that used sns and 2h. He used basic NB moves had rally and vigor, cloak purging 5 debuffs, fear stopping entire zergs in their tracks. Vampire was busted on all ends clouding swarms from nbs and devouring from others before they were both nerfed. So lie to yourself And everyone else but us older players remember good old cyrodil days :wink:

    So in other words... you know nothing about the actual launch of the game on PC and should shut up. Got it.

    Last I checked console players are in this thread too so you should stop acting like your godly because you play PC. Go back to using your add on that tell you when to use your moves 😉

    I play on console thank you very much. You should learn how to properly distinguish the launch of the game from launch on console.
    Edited by Dracan_Fontom on March 31, 2019 5:26AM
  • RavenSworn
    RavenSworn
    ✭✭✭✭✭
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    Then you clearly haven't been on the release of the game. On release, stamnbs were the worst and hardest class to level, not to mention that for a good first year eso was also known as Elder Sorcs Online. Mag builds trumps everything else. MagDKs with fire staff and their innate boost to fire damage and self survival were kings, both in pve and pvp.

    HOWEVER, I do agree with some of the other posts, Stam nb have to adapt with regards to the recent changes. All classes had to.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • hakan
    hakan
    ✭✭✭✭✭
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    afaik 10 percent more crit damage is better than chance for pvp btw.
  • D0PAMINE
    D0PAMINE
    ✭✭✭✭✭
    ✭✭
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    This is an outright lie. On release, the game was horribly broken that Vampire MagicDK was God Tier for practially everything in the entire game, being nearly unkillable with infinite resources and hitting Armor Cap in Light Armor with nothing but Spiked Armor. NB was complete trash tier for years and didn't even become truly good until Morrowind nerfed everyone's sustain and allowed them to shine with Siphoning Strikes but that was a long time after launch.

    Lol idk what game you playing back then but NB was amazing in pvp always.

    1) cloak use to purge 5 debuffs when used.........

    2) when the game first launched NB was the go to stam class as it had moves that actually supported stam play where every other class had to rely on weapon trees

    3) clouding swarm use to count as a "stealth move" so it would 100% crit as a vampire

    4) fear has always been broken and it use to fear entire zergs by themselfs and it still had a very long delay to break out

    5) in pvp NB was always the most bursty class in the game magic and Stam side you had to build and still have to build to stop them from killing you in 2 hits. (Magblade got gutted)

    6) cloak has always created bugs and exploits in the game that no other class had access to. (Expert Hunter 1 shot bug, snipe desync)

    Maybe the nbs you played with or played as back then was bad but the nbs I played with would tear things apart at launch (myself included when I use to play NB a lot back then)

    No, NB were just a nuisance back then. Even with Cloak purging 5 debuffs, the skills was broken most of the time and couldn't be relied on. Stamina was dead on arrival at launch since it did crap damage, had no survivability since there was no stamina based heal at the time and while Hybrid build were possible to get some success, MagicDK Vampire did far better damage in general because Vampire was busted AF at launch; You HAD to be one in order to be relevant at all and while NB had better success than Sorc or Templar in that department, DK was just stronger because it had the strongest skills in the game at the time and could vastly outlast a Vampire NB. The only way a NB could win vs a DK was by abusing Shade and that was really it. No argument on fear as I agree, it was busted back then but Magblade burst was 100% negated by DK wings, full stop. Meteor, Funnel Health, Cripple, the entirety of it all was completely worthless against a DK and Grim Focus wasn't a thing because they had that crappy Haste skill that didn't even work. Expert Hunter was a bug on its own. You didn't have to be a NB to abuse it much like you don't need to be a NB to abuse Snipe.

    Keep lying to yourself but don't try and pretend NB was some godly broken class at launch. It was broken, sure, as in half its abilities didn't work but that didn't mean the class was good either.

    Bro at launch of the game vigor and rally we're both in the game. On top of that there was no healing Nerf in pvp so vigor would heal Sooooooo much. You can pretend all you want but I played in a pvp only guild on console and we constantly had a NB emp in our guild that used sns and 2h. He used basic NB moves had rally and vigor, cloak purging 5 debuffs, fear stopping entire zergs in their tracks. Vampire was busted on all ends clouding swarms from nbs and devouring from others before they were both nerfed. So lie to yourself And everyone else but us older players remember good old cyrodil days :wink:

    Vigor was added in update 6 on PC and you had to be rank 10. Also keep in mind that all classes were different back then.
  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    templesus wrote: »
    Kadoin wrote: »
    Uh oh, someone's ez mode is getting turned off!

    LMAO NB ez mode. NB is most skill-depen
    templesus wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    There is absolutely no shame in playing a class specifically designed for a certain role. I don't care to tank or heal and have therefore decided upon this class for the sake of continuing the way I have played Oblivion, Morrowind and Skyrim. Nightblade is a powerful class and rightfully so given their obvious flaws in other aspects of combat such as survivability and sustainability.

    Errr, wrong, cloak and siphoning as well as passives give Stamblade arguably the best Survivability and Sustain of all stam classes.

    As for spam dizzying? Joke? Stamblade has the best spammable in the game with Surprise Attack.

    Adapt.

    Ok, what about magblades, they are clearly underhanded in PVP, and in PVE this nerf won't matter in stack.. so most obvious way to nerf nightblades is nerf of surprise attack, and not of grim focus.
    This nerf is not about balance, it's about sales of necromancer.

    Yea unfortunately Magblade in PvP is getting hit with a significant nerf when in all actuality it needs buffs. Hopefully they’ll see buffs as well.
    BLAINE1245 wrote: »
    templesus wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    BLAINE1245 wrote: »
    MaxJrFTW wrote: »
    A pungent smell permeates this thread, i believe this is the smell...of zerg.

    Well howdy there feller, i just want to let you know that we don't take kindly to your types 'round here!

    Zerg has no bearing on anything aforementioned. I don't play Cyrodiil except to earn my 50 transmute crystals. My play is almost entirely PVE (trials, dungeons etc.) with battlegrounds being a smaller portion.

    Then you should know that nightblades have been top dps since the game was released, and they're trying to finally balance the class to make it even with the rest. Have some shame, and don't complain about a balance change when you've been top dps by a considerable margin since the release of the game.

    There is absolutely no shame in playing a class specifically designed for a certain role. I don't care to tank or heal and have therefore decided upon this class for the sake of continuing the way I have played Oblivion, Morrowind and Skyrim. Nightblade is a powerful class and rightfully so given their obvious flaws in other aspects of combat such as survivability and sustainability.

    Errr, wrong, cloak and siphoning as well as passives give Stamblade arguably the best Survivability and Sustain of all stam classes.

    As for spam dizzying? Joke? Stamblade has the best spammable in the game with Surprise Attack.

    Adapt.

    I disagree. Cloak has no use in PVE (again what I predominantly play) and siphoning certainly helps but is exactly equal to skills of other classes ie: Daedric summoner and Daedric protection which combined increase health and stamina recovery as well as maximum health. Spammables? Also equivalent. Jabs?

    Stamblade has siphoning and 15% stamina regen and health regen. Not sure what your point there is. And if it’s PvE, what classes have better survivability then Stamblade? Stamsorc is the only one I can think of with 100% uptime on major resolve/ward...other then that Stamblade gets it natively from their spammable wheras thenother classes have to use a non dps ability to get it. Everyone has vigor. Other morph of cloak heals. I’m not sure at all where your point is.

    Every single magic class has better survivability than stambalde. Stamdens have better survivability. They get extra health passively, and every animal skill they use heals them as well as lotus with light or heavy attacks. Stamdk are built to be tanks, they are the definition of survivable. Stamplars are have their resource sustain built onto their resistance buff, not to mention minor protection with their jabs.

    Uhh SDK only has the spell resist passive. So no. Absolutely wrong. Warden observation is also incorrect. Before comparing classes you will need more experience with them.

    Can you give a single reason other than, "You're wrong" because I can name a few reasons as to why YOUR statement is wrong. For starters, StamDK get a buff to their survivability every time they drop an Ultimate since the Battle Roar Passive restores a good chunk of Health and Resources each time and the extra Spell Resistance still makes them more survivable by default. Stamden does get health back passively just for using their Animal Companion skills, which also triggers their Minor Toughness passive, meaning they naturally have more health than NB, while also having Major Mending, meaning their heals are also stronger than that of a NB.

    So, tell me, what exactly is "wrong" with @Dracan_Fontom statement?

    welp, PvE meta yes?

    Passive damage mitigation:

    sdk: 3.3k ish spell resit
    warden: none

    sblade: major ward/resolve plus for heavy armor(won't count it) for six seconds after cast

    lets average it out????


    warden = no resists

    dk 3.3 spell only

    snb = (depending on your rotation) either 100% uptime to as low as 0%... so either number one on everything or basically tied on spell and still win on physical or you haven't surprised attack recently so most likely dead....


    healing during meta rotation:

    sdk full bar heal every 84 secs but no heal other than that...(250/3 = 83.33333 sooo 84 seconds neeeeeeeeat numbers)

    warden: every time a pet dies a warden gets a heal(1260 every 24 secs during meta rotation)

    snb: siphoning strikes(meta skill) 1420 every light attack or heavy or full bar heal when killing something.

    lets tally

    sdk= avg heals per second: 136 health per sec but only in a burst once every 84 secs

    ward: 52.5 per sec

    snb: only a measly 1420 per sec if weaving correctly like I know you should boo




    special bonus round.... but but this skill makes them better : (((((((( aka non meta rotations)

    standard of but might debuff well yeah you got that but uptime is so low its twice during most regular vet trials( more like never because dk dps is in the gutter... Am I right bois hahahahahaha) still its a huge cost and its never for mitigation but its 15% or twelve idk dks suck

    but but you got armor skills and things on the ward/sdk. you can run blur heals and tanky stuff to but we be talking meta... so again tally them up!!!!

    nightblade everything
    ward/dks nothing.

    Yay

    Again know the classes you are comparing. ANNNNNNNDDDDDDD


    All numbers are pulled from fextralife because I'm to lazy to memorize all these worthless numbers to prove a point...

    Good day sir.
    Edited by Onefrkncrzypope on March 31, 2019 10:40AM
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Nerftheforums
    Nerftheforums
    ✭✭✭✭✭
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    You rely on snipe and s2w and are surprised they are getting nerfed? Mmmmmmmm
  • Undefwun
    Undefwun
    ✭✭✭✭✭
    Looking for the source of that Minor Berserk removal....
    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • John_Falstaff
    John_Falstaff
    ✭✭✭✭✭
    ✭✭
    @Onefrkncrzypope , I don't think it works like that. Healing over time means nothing when you need a burst heal here and now. I strongly dislike the way DK gets sustain, but Battle Roar is a great 'oh #%@!' button when low on health or resources.
  • BLAINE1245
    BLAINE1245
    ✭✭
    BLAINE1245 wrote: »
    I know these are "rumored" and are still in the works and debate prior to going live. I created a forum account due to Wrathstone going live after having played this game for well over a year. I play one and only one character. A Khajiit Stamina Nightblade. This combination has been hindered (nerfed) via countless updates. The most concerning prior to now being the Wrathstone update which entirely eliminated bonus damage from stealth (the major perk of being Khajiit when other races have much better recovery and resources) as well as converting our 8% critical chance to a 10% critical damage bonus. Critical damage yields zero gain without a high chance of critical hits. Now the nightblade also loses Snipe (I know there's regular complaints but it's certainly on par with Take Flight and Endless Fury). There's also the whirlwind skill which is proposed to lose it's execute as well as grim focus losing the 8% bonus to all damage. I've played this game and only this game with this single character for all of my 50+ plus days played. These proposed changes will truly ruin my experience and destroy the way I enjoy playing my character daily.

    You rely on snipe and s2w and are surprised they are getting nerfed? Mmmmmmmm

    Rely is mentioned nowhere in this post. Snipe I use for my one or two battleground matches per day to compete with the 28m range of both aforementioned skills. Whirlwind is great in dungeons to burn mobs and is the only AOE a stamnb has slotted on their dual wield bar.
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