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Where were the upcoming class changes officially released at?

  • Vajrak
    Vajrak
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    Changing Jab animation time by how much? Jabs/Sweeps being a rather consistent way to proc burning light, if the two fall in line, it can get out of hand very quickly...
  • Lord_Sando
    Lord_Sando
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    Surely there are other areas of the game that require some man-power rather than sporadically selecting a class and changing random skills or passives for what appears to be no particular reason.

    Should be concentrating on the actual game and how it performs.

    P.s - Leave my DK alone, Scales is my bread and butter in vMA Lol.

    What are class skills?

    -Stam Sorc
  • Strider__Roshin
    Strider__Roshin
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    Koronach wrote: »
    We'll be posting some information before the next PTS cycle begins to let everyone know what to expect in terms of our goals for balance in the next update, similar to what we did for the racial passive changes last update.
    Oh god....

    No need to take this out of context.

    Nah I think people have a legitimate reason to worry.

    Agreed. They seem to be content with Orcs greatly outshining every other stam race, and they made Nords useless as DPS.
  • therift
    therift
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    Vajrak wrote: »
    Changing Jab animation time by how much? Jabs/Sweeps being a rather consistent way to proc burning light, if the two fall in line, it can get out of hand very quickly...

    Maybe drop it down to one second. When strafing or with lots going on, jab strikes become inconsistent. It seems the jabby-jabby pokes all over the screen, perhaps due to the processor having to continually update the coordinates of the hit box.

    Fitting the channel time into one second might help. *shrugs*
  • technohic
    technohic
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    Lord_Sando wrote: »
    Surely there are other areas of the game that require some man-power rather than sporadically selecting a class and changing random skills or passives for what appears to be no particular reason.

    Should be concentrating on the actual game and how it performs.

    P.s - Leave my DK alone, Scales is my bread and butter in vMA Lol.

    What are class skills?

    -Stam Sorc

    Hurricane and...erm..ugh...yeah hurricane
  • Emma_Overload
    Emma_Overload
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    Omg, why they need to ruin that sweet and unique Skoria sound. Who told ZOS that pointless changes to things, which people are used to, is a good idea???

    What sweet and unique sound? I've never heard it, EVER. This change is long overdue. The days of DKs and Temps getting cheap, free kills by exploiting Skoria's lack of audio-visual cues are over.
    #CAREBEARMASTERRACE
  • Hotdog_23
    Hotdog_23
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    Please give wings major expedition instead of chains so DK's can use it outside of combat or help with repositioning in combat. Kind of makes little sense for it to be tied to a gap closer.
  • WillhelmBlack
    WillhelmBlack
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    Omg, why they need to ruin that sweet and unique Skoria sound. Who told ZOS that pointless changes to things, which people are used to, is a good idea???
    The days of DKs and Temps getting cheap, free kills by exploiting Skoria's lack of audio-visual cues are over.

    xDDDD
    PC EU
  • haelene
    haelene
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    Here's the video discussing the Balance Changes, starting at 1hr 6 min. h ttps://www.twitch.tv/videos/402688127

    The gist (all subject to change):
    • Snares significantly reduced

    <3
  • Alucardo
    Alucardo
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    Omg, why they need to ruin that sweet and unique Skoria sound. Who told ZOS that pointless changes to things, which people are used to, is a good idea???

    What sweet and unique sound? I've never heard it, EVER. This change is long overdue. The days of DKs and Temps getting cheap, free kills by exploiting Skoria's lack of audio-visual cues are over.

    It definitely has one. You hear something that sounds like a series of fireballs or something, and then a second later the skoria proc falls down
  • Darkonflare15
    Darkonflare15
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    Koronach wrote: »
    Eiron77 wrote: »
    Koronach wrote: »
    We'll be posting some information before the next PTS cycle begins to let everyone know what to expect in terms of our goals for balance in the next update, similar to what we did for the racial passive changes last update.
    Oh god....

    No need to take this out of context.

    Nah I think people have a legitimate reason to worry.

    I agree. These last couple of years each PTS player feedback is ignored more and more. It used to be a lot better in the beginning of this game's life. But now ZOS just bulldogs through changes with little regard for feedback. As if the playerbase's opinions don't matter.

    After the racial changes, all I feel about Gina's statement is dread. Class balancing since One Tamriel has been only disappointing. My last straw was the racial changes.

    I know right? Instead of tweaking my race they nerfed every passive, buffed everyone else past them, gave us a crap set bonus in 2% healing done, and then removed a passive that is part of our lore in ESO. The last one really bothers me, they claim to have reviewed the lore and wanted to preserve the established lore. Ok well it doesn't get more established when the game itself via book or quest says you are resistant to both disease and poison. The very fact that they find breaking the very lore they claim to be preserving to be "Ok", is an epic fail in my book.

    Lore is not above gameplay. If they were to actually pull everything from the lore they have to change the whole game. If we going to go with exact lore then all races should have negatives and they should have buffs in stuff that are not in game right now. Then players will complain more because now their race has weakness. Lore is not static. It is fluid. Lore breaking is an illusion. You cannot break something that can be easily put back in the future.
  • J6B
    J6B
    SaltySudd wrote: »
    Koronach wrote: »
    The very fact that they find breaking the very lore they claim to be preserving to be "Ok", is an epic fail in my book.

    I've given up on hoping that ZOS will follow established lore. I no longer consider ESO to be "The Elder Scrolls Online" but rather "An MMO Which Has Elder Scrolls Flavor". When you look at it that way it makes things like ZOS removing Argonian resistances or Bosmer stealth less disappointing.

    agreed & that's like how the flavor that has gotten stale.... usually happens to a MMORPG over a long period of time. only difference is who got to experience the fizz.
  • WickidMexican
    WickidMexican
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    When i click on link it says unavailable. Anyone know how else to find the video?
  • Vapirko
    Vapirko
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    A lot of my friends think the wings change is a terrible idea and hope it doesn’t go live. I really hope it gets tested thoroughly on the pts. Mag DK did not need a nerf. Our skills are expensive...and we lost bonus flame damage for Dunmer...we didn’t need gimped. I’m unsure how I’m going to deal with it when it goes live as speculated. DK gonna have to purge a lot more :(

    I agree mag DKs don’t need nerfs but the Dunmer spell damage passive more than makes up for the flame damage loss.
  • Koronach
    Koronach
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    Koronach wrote: »
    Eiron77 wrote: »
    Koronach wrote: »
    We'll be posting some information before the next PTS cycle begins to let everyone know what to expect in terms of our goals for balance in the next update, similar to what we did for the racial passive changes last update.
    Oh god....

    No need to take this out of context.

    Nah I think people have a legitimate reason to worry.

    I agree. These last couple of years each PTS player feedback is ignored more and more. It used to be a lot better in the beginning of this game's life. But now ZOS just bulldogs through changes with little regard for feedback. As if the playerbase's opinions don't matter.

    After the racial changes, all I feel about Gina's statement is dread. Class balancing since One Tamriel has been only disappointing. My last straw was the racial changes.

    I know right? Instead of tweaking my race they nerfed every passive, buffed everyone else past them, gave us a crap set bonus in 2% healing done, and then removed a passive that is part of our lore in ESO. The last one really bothers me, they claim to have reviewed the lore and wanted to preserve the established lore. Ok well it doesn't get more established when the game itself via book or quest says you are resistant to both disease and poison. The very fact that they find breaking the very lore they claim to be preserving to be "Ok", is an epic fail in my book.

    Lore is not above gameplay. If they were to actually pull everything from the lore they have to change the whole game. If we going to go with exact lore then all races should have negatives and they should have buffs in stuff that are not in game right now. Then players will complain more because now their race has weakness. Lore is not static. It is fluid. Lore breaking is an illusion. You cannot break something that can be easily put back in the future.

    There's a difference between the other games and ESO. Look my argument is that it is said within ESO itself not lore from the past games. If you need proof then look at the link in my sig. If the game says you should have something, I fail to see how this is arguable. They said they care about the lore and want to preserve the established lore that they set for the game, then do it.
  • Victor_Blade
    Victor_Blade
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    From nerfs someone save us. From zos keep magblades safe. Forsake the broken skill line, if you want us to die all day.
  • russelmmendoza
    russelmmendoza
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    Yey, another change, nerf in disguise.

    I cant wait for this to land on live.

    Oh please do add the change/nerf to the cp system you have been discussing for a while now.

    Change class skill and cp system.
    Nerf/nerf = loss/loss.

    Huzzah!!!
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    can we have Blade of Woe work on players? It would make walking cyrodill so much more rewarding and interesting :trollface:
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