Fluke.Slywalker wrote: »Surely there are other areas of the game that require some man-power rather than sporadically selecting a class and changing random skills or passives for what appears to be no particular reason.
Should be concentrating on the actual game and how it performs.
P.s - Leave my DK alone, Scales is my bread and butter in vMA Lol.
ZOS_GinaBruno wrote: »Tommy_The_Gun wrote: »Oh god....ZOS_GinaBruno wrote: »We'll be posting some information before the next PTS cycle begins to let everyone know what to expect in terms of our goals for balance in the next update, similar to what we did for the racial passive changes last update.
No need to take this out of context.
Nah I think people have a legitimate reason to worry.
Changing Jab animation time by how much? Jabs/Sweeps being a rather consistent way to proc burning light, if the two fall in line, it can get out of hand very quickly...
Lord_Sando wrote: »Fluke.Slywalker wrote: »Surely there are other areas of the game that require some man-power rather than sporadically selecting a class and changing random skills or passives for what appears to be no particular reason.
Should be concentrating on the actual game and how it performs.
P.s - Leave my DK alone, Scales is my bread and butter in vMA Lol.
What are class skills?
-Stam Sorc
MartiniDaniels wrote: »Omg, why they need to ruin that sweet and unique Skoria sound. Who told ZOS that pointless changes to things, which people are used to, is a good idea???
Emma_Overload wrote: »The days of DKs and Temps getting cheap, free kills by exploiting Skoria's lack of audio-visual cues are over.MartiniDaniels wrote: »Omg, why they need to ruin that sweet and unique Skoria sound. Who told ZOS that pointless changes to things, which people are used to, is a good idea???
VaranisArano wrote: »Here's the video discussing the Balance Changes, starting at 1hr 6 min. h ttps://www.twitch.tv/videos/402688127
The gist (all subject to change):
- Snares significantly reduced
Emma_Overload wrote: »MartiniDaniels wrote: »Omg, why they need to ruin that sweet and unique Skoria sound. Who told ZOS that pointless changes to things, which people are used to, is a good idea???
What sweet and unique sound? I've never heard it, EVER. This change is long overdue. The days of DKs and Temps getting cheap, free kills by exploiting Skoria's lack of audio-visual cues are over.
ZOS_GinaBruno wrote: »Tommy_The_Gun wrote: »Oh god....ZOS_GinaBruno wrote: »We'll be posting some information before the next PTS cycle begins to let everyone know what to expect in terms of our goals for balance in the next update, similar to what we did for the racial passive changes last update.
No need to take this out of context.
Nah I think people have a legitimate reason to worry.
I agree. These last couple of years each PTS player feedback is ignored more and more. It used to be a lot better in the beginning of this game's life. But now ZOS just bulldogs through changes with little regard for feedback. As if the playerbase's opinions don't matter.
After the racial changes, all I feel about Gina's statement is dread. Class balancing since One Tamriel has been only disappointing. My last straw was the racial changes.
I know right? Instead of tweaking my race they nerfed every passive, buffed everyone else past them, gave us a crap set bonus in 2% healing done, and then removed a passive that is part of our lore in ESO. The last one really bothers me, they claim to have reviewed the lore and wanted to preserve the established lore. Ok well it doesn't get more established when the game itself via book or quest says you are resistant to both disease and poison. The very fact that they find breaking the very lore they claim to be preserving to be "Ok", is an epic fail in my book.
The very fact that they find breaking the very lore they claim to be preserving to be "Ok", is an epic fail in my book.
I've given up on hoping that ZOS will follow established lore. I no longer consider ESO to be "The Elder Scrolls Online" but rather "An MMO Which Has Elder Scrolls Flavor". When you look at it that way it makes things like ZOS removing Argonian resistances or Bosmer stealth less disappointing.
Sheezabeast wrote: »A lot of my friends think the wings change is a terrible idea and hope it doesn’t go live. I really hope it gets tested thoroughly on the pts. Mag DK did not need a nerf. Our skills are expensive...and we lost bonus flame damage for Dunmer...we didn’t need gimped. I’m unsure how I’m going to deal with it when it goes live as speculated. DK gonna have to purge a lot more
Darkonflare15 wrote: »ZOS_GinaBruno wrote: »Tommy_The_Gun wrote: »Oh god....ZOS_GinaBruno wrote: »We'll be posting some information before the next PTS cycle begins to let everyone know what to expect in terms of our goals for balance in the next update, similar to what we did for the racial passive changes last update.
No need to take this out of context.
Nah I think people have a legitimate reason to worry.
I agree. These last couple of years each PTS player feedback is ignored more and more. It used to be a lot better in the beginning of this game's life. But now ZOS just bulldogs through changes with little regard for feedback. As if the playerbase's opinions don't matter.
After the racial changes, all I feel about Gina's statement is dread. Class balancing since One Tamriel has been only disappointing. My last straw was the racial changes.
I know right? Instead of tweaking my race they nerfed every passive, buffed everyone else past them, gave us a crap set bonus in 2% healing done, and then removed a passive that is part of our lore in ESO. The last one really bothers me, they claim to have reviewed the lore and wanted to preserve the established lore. Ok well it doesn't get more established when the game itself via book or quest says you are resistant to both disease and poison. The very fact that they find breaking the very lore they claim to be preserving to be "Ok", is an epic fail in my book.
Lore is not above gameplay. If they were to actually pull everything from the lore they have to change the whole game. If we going to go with exact lore then all races should have negatives and they should have buffs in stuff that are not in game right now. Then players will complain more because now their race has weakness. Lore is not static. It is fluid. Lore breaking is an illusion. You cannot break something that can be easily put back in the future.