I don't think necromancers will have permanent pets.
I know what you mean though. They are so annoying. My main is a pet sorc and they even annoy me. I always dismiss them in populated areas.
Hippie4927 wrote: »
Morgha_Kul wrote: »I should say, the other thing I've suggested in the past is to give us an ALTERNATIVE summon. In Morrowind (ESIII), Morgha Kul was a summoner. He would summon all manner of creatures, from scamps and clannfear to atronachs of all sorts. So, here again is my suggestion for the summon skills and morphs.
Scamp
>Clannfear
>Hunger (Magicka drain, transfers to caster)
Winged Twilight
>Frost Atronach (Slow/Root effects, explodes on defeat)
>Flame Atronach (DOT/AOE effects, explodes on defeat)
Storm Atronach
>Daedroth (Fire Breath, poisonous cloud)
>Dremora (Spell casting, heavy tanking, badass sword)
Now, their particular abilities would need to be figured out, but I think this is a framework that might let people use the creatures they like best... AND would stop the wings flapping in faces.
I have something planned for them, at least in relation to writs