Will anything ever be done to fix this?
travel to a wayshrine - there's a winged twilight flapping in your face
visit a crafting station to complete a writ - there's a winged twilight flapping in your face
visit a banker in town - there's a bunch of winged twilights flapping in your face
go to turn in your writs - there's a winged twilight flapping in your face
BONUS:
try to interact with a banker/writ turnig/crafting station and theres a stupid bear blocking you
Why can't we have transparency on annoying pets like other games? Especially when they insist on adding so many. Necromancer is going to make this even much worse.
[Edit to remove inapprorpaite content in title]
Both Sorc and Warden need the ability to "unsummon" their pets without removing the skill from them bar and than adding it back again.
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Ask, and it will be given to you; seek, and you will find:This problem would be solved if we could quick-key dismissing our pets. But noooooooo I have to open my character sheet, scroll down to the buffs list, then left click to dismiss. Too much and I'm a lazy-***! I bet more people would use it if there was a key bind for dismissing pets.
But you do not need an addon to do that, just do it from your Character screen. Maybe the real issue is that people do not know how to dismiss pets manually.AcadianPaladin wrote: »I dismiss my matriarch in towns (thank Mara for the Pet Dismiss add on).
redspecter23 wrote: »When they implement guard aggro and bounties for certain necromancy skills, I really hope they also implement it for summoned daedric pets. It's essentially the same sort of thing. You'll see a drastic decrease of flappy monstrosities in towns at that point.
The problem with this is that sorcerers can't really easily desummon there pets, so why would ZoS punish them for not implementing a proper system for it?
I was doing crafting writs in Alinor yesterday and there were pets in the way. I wasn't in a very good mood and said in proximity chat "get rid of your damn pets!!!"
Then, I realized they were my own pets. I only use a pet sorc to run VMA and do writs, so rarely ever have them out. I felt like an ass.
This is the reason I switch my pets off when out of combat zones. IDK if people know how to do it so there is how: press "c" to open your "Character" tab, scroll down and right click on the strips representing your pets to switch them off.
LiquidPony wrote: »
Onefrkncrzypope wrote: »Make them invisible to others except the atro which has the synergy. Just like every other skill. Might reduce lag as well
I don't think necromancers will have permanent pets.
I know what you mean though. They are so annoying. My main is a pet sorc and they even annoy me. I always dismiss them in populated areas.