I loved the idea of it, every class, every weapon, regardless of spec, got a spamable.
awesome
however, the actual imbue only lasting 2 seconds and triggering only on a light is annoying.
the light attack is very clunky, is it will not trigger on heavy attacks or "medium" attacks, so if you click or hold down attack for even a nano sec to long (or if the game thinks you did) it will not fire. this makes the skill REALLY inconsistent as sometimes your imbue simply wont be there and you think you did everything right.
next is the 2 seconds, by the time the animation finishes your already a second into its time, it really needs to be increased to 3-4 seconds to allow for ease of execution as well as the times where you might accidently activate another skill ahead of it (HOW DARE YOU!) I have often gone to do something like imbue , light attack , rapid regen, and the rapid will fire off before the light and the imbue will have ended. insert any skill you might have hit between imbue and the light and you get the point.
the skill is a great idea, and a great addition, I noticed in fact that most of the psijic skill line seems devoted to introducing catch all skills into the game to help fill possible gaps, and that fine, but imbue is by far the clunkiest spamable in the game. the skill makes you feel like your lagging by design, with it constantly not going off because. . .reasons! and your left to figure out what you did wrong (or if it actually was lag, it could be)
so please, make it fire on light and heavies (and everything inbetween) and increase the time up to 3-4 seconds for ease of use and to account for the randomness of live action combat games.
ESO player since beta.
game got too disappointing.