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Purge

Karmanorway
Karmanorway
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I want every class except templar to have purge tied in to their sustain or resistance skill :)
Yes or No?
Edited by Karmanorway on March 20, 2019 10:08PM
  • idk
    idk
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    Clearly no and I will provide much more reasoning for my thoughts than you did.

    It makes no sense to have a skill work one way for some classes and another way for one class. Design wise there is no logic to that thought.

    There is also no reason for change, which of course you gave none. The skill works fine as it is. If you want lower cost there is a morph for that.

    It really is that simple and considering this thread is getting so little interest during the beginning of prime time in NA it does not seem to be drawing much interest.
    Edited by idk on March 20, 2019 11:16PM
  • VaranisArano
    VaranisArano
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    Why?
  • InvictusApollo
    InvictusApollo
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    Templars purge is its hallmark. Just like cloak is for NB and usefull ward for sorcerer.
  • Iskiab
    Iskiab
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    Why? About the Templar purge, their ability is a self purge really. Doesn’t work on anyone else unless they use the synergy, totally overrated.
    Looking for any guildies I used to play with:
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  • ccmedaddy
    ccmedaddy
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    Better idea: delete the forums.
  • kargen27
    kargen27
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    Every class has a purge skill. You just need to do a bit of PVP to get it.
    and then the parrot said, "must be the water mines green too."
  • Karmanorway
    Karmanorway
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    kargen27 wrote: »
    Every class has a purge skill. You just need to do a bit of PVP to get it.

    Indeed but its too expensive
  • Karmanorway
    Karmanorway
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    1 Vs X was possible before bleed and perma snare meta started, thats why i think we all should have purge xD
  • Edziu
    Edziu
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    1 Vs X was possible before bleed and perma snare meta started, thats why i think we all should have purge xD

    then every class should also have access to something like cloak, reflect, teleport like sorc and what else we can add to to this?
  • Karmanorway
    Karmanorway
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    idk wrote: »
    Clearly no and I will provide much more reasoning for my thoughts than you did.

    It makes no sense to have a skill work one way for some classes and another way for one class. Design wise there is no logic to that thought.

    There is also no reason for change, which of course you gave none. The skill works fine as it is. If you want lower cost there is a morph for that.

    It really is that simple and considering this thread is getting so little interest during the beginning of prime time in NA it does not seem to be drawing much interest.

    Ok, my reason is stacking of bleeds, and being perma snared while being outnumbered, making your day permanently 70% slower, last 30% is death screen
  • Karmanorway
    Karmanorway
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    Edziu wrote: »
    1 Vs X was possible before bleed and perma snare meta started, thats why i think we all should have purge xD

    then every class should also have access to something like cloak, reflect, teleport like sorc and what else we can add to to this?

    Bad comparison. If we cant all have purge maybe rework bleeds a little bit? Why is it fair that only templar should be able to purge away 18k bleeds while no other class can?

    Edit: Magden too
    Edited by Karmanorway on March 21, 2019 12:01AM
  • Karmanorway
    Karmanorway
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    Why?

    Because of crazy bleeds/Dot stacking, and being permantly 70% slower of snares while being bully chased by zergs
  • Edziu
    Edziu
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    idk wrote: »
    Clearly no and I will provide much more reasoning for my thoughts than you did.

    It makes no sense to have a skill work one way for some classes and another way for one class. Design wise there is no logic to that thought.

    There is also no reason for change, which of course you gave none. The skill works fine as it is. If you want lower cost there is a morph for that.

    It really is that simple and considering this thread is getting so little interest during the beginning of prime time in NA it does not seem to be drawing much interest.

    Ok, my reason is stacking of bleeds, and being perma snared while being outnumbered, making your day permanently 70% slower, last 30% is death screen

    snare is itself problem and purge is doing nothing to this as is not givind immune even for 1 sec so you dont need to worry about fast reaply snare even if you will spam purge few times in row

    bleed are also another thing to which purge have not big deal as someone can very cheap spam bleed abilities on templar whiel templar have so expensive purge which wont be good thing to spam for longer time to purge everytime you get 1-3 dots and even with this...if you are going to have just 3 different dots remember you will have also many other debuffs so ou would need to use purge atleast 2 times in row to get rid of dots and still haveing some debuffs while being vunerable to get all dots reapplied again in easy as as are mostly over 2x cheaper in cast at all
  • Edziu
    Edziu
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    Edziu wrote: »
    1 Vs X was possible before bleed and perma snare meta started, thats why i think we all should have purge xD

    then every class should also have access to something like cloak, reflect, teleport like sorc and what else we can add to to this?

    Bad comparison. If we cant all have purge maybe rework bleeds a little bit? Why is it fair that only templar should be able to purge away 18k bleeds while no other class can?

    Edit: Magden too

    why shuld only warden to be immune to all projectiles vis his shield? (not talking about zerg when nothing is matter who what have)
    why should only nb be able to reset fight via going into cloak and running away?
    why should only sorc be viable to hide behind his pets in combat so its not that easy to focus sorc instead his pets
    why only dk should be viable to stand very strong on his ground and smash very hard everyone in his melee range?
  • FleetwoodSmack
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    ccmedaddy wrote: »
    Better idea: delete the forums.

    ^THIS.
    Tell me lies, tell me sweet little lies!
  • dazee
    dazee
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    I'll tell you what must be purged, SICKNESS must be purged.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • BahometZ
    BahometZ
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    "Insightful."
    Pact Magplar - Max CP (NA XB)
  • Alucardo
    Alucardo
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    DoTs would become mostly useless, along with mDKs. And I'd hate to see the cost of our resistance buffs if given purge. There's probably a billion other reasons why this is a bad idea.
  • idk
    idk
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    kargen27 wrote: »
    Every class has a purge skill. You just need to do a bit of PVP to get it.

    Indeed but its too expensive

    As I pointed out earlier, there is a morph that reduces the cost and it works great.

    It is also a very biased and poor philosophy to design generally available skills that are better for some classes and worse for others. It shows prejudice to your thinking and negates the entire premise and idea.
  • Grandma
    Grandma
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    idk wrote: »
    Clearly no and I will provide much more reasoning for my thoughts than you did.

    It makes no sense to have a skill work one way for some classes and another way for one class. Design wise there is no logic to that thought.

    There is also no reason for change, which of course you gave none. The skill works fine as it is. If you want lower cost there is a morph for that.

    It really is that simple and considering this thread is getting so little interest during the beginning of prime time in NA it does not seem to be drawing much interest.

    damn someone took a dump in your cereal today huh? if something doesn't interest you you don't need to waste your time making pointed comments at the person. this is an internet forum. move on.

    I for one would like to see alternate skills for the PvP ones. Make the PvP ones better in PvP instances and make the new PvE ones obtainable in PvE instead of making every tank/healer grind pve for weeks. idk about every class though.
    GH / 3/04/2021 / Elemental Catalyst Necromancer
  • lassitershawn
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    Templars purge is its hallmark. Just like cloak is for NB and usefull ward for sorcerer.

    I mean hardened ward is literally just a cheaper version of dampen now. Considering how infrequently you should need to cast a shield in PvE the difference is negligible and considering how much better NB sustain is it pretty much evens out. That said I agree with your sentiment about classes needing defining abilities and original post sounds like a bad idea in any event.
    William Thorne - EP Breton Sorcerer
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  • idk
    idk
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    Grandma wrote: »
    idk wrote: »
    Clearly no and I will provide much more reasoning for my thoughts than you did.

    It makes no sense to have a skill work one way for some classes and another way for one class. Design wise there is no logic to that thought.

    There is also no reason for change, which of course you gave none. The skill works fine as it is. If you want lower cost there is a morph for that.

    It really is that simple and considering this thread is getting so little interest during the beginning of prime time in NA it does not seem to be drawing much interest.

    damn someone took a dump in your cereal today huh? if something doesn't interest you you don't need to waste your time making pointed comments at the person. this is an internet forum. move on.

    I for one would like to see alternate skills for the PvP ones. Make the PvP ones better in PvP instances and make the new PvE ones obtainable in PvE instead of making every tank/healer grind pve for weeks. idk about every class though.

    @Grandma It seems your comments are more fitting for yourself since such a huge part of your reply is a weak and misguided personal jab. I am glad I did not stoop so low when I made my comment. If by saying I would provide much more reasoning for my thoughts was a personal attack then you seem to have much thinner skin than you dish out. After all, that is not a pointed comment, just a good observation.

    Considering OP did not say jack to support the reason they created this thread I said a lot more, and constructive to boot. At least my comments are more germane to the little bit OP had to say.

    As to what you contributed, outside of the personal attack you chose to make, It is clear Zos chose lock certain skills behind PvP that happen to be very useful in PvE. This seems to be by design as the most required skill for a tank and healer is the Warhorn ultimate.

    Also, Zos has clearly stated they want skills to work the same way in PvP and in PvE. In other words, I doubt they would make virtually duplicate skills but designed just for PvE as you seem to be suggesting.
    Edited by idk on March 21, 2019 7:08AM
  • SantieClaws
    SantieClaws
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    Sees thread title …

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  • Kadoin
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    1 Vs X was possible before bleed and perma snare meta started, thats why i think we all should have purge xD

    So that's why I see all stam characters still doing "1vX" and almost zero magplars doing it. Wow, reality must be twisted through my glasses or something. Hold on, let me wear them on the back of my head...

    Now I see what you mean.
  • notyuu
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    Only if every class also gets cloak, wings and bolt escape.
  • Skwor
    Skwor
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    notyuu wrote: »
    Only if every class also gets cloak, wings and bolt escape.

    This ^
  • TheShadowScout
    TheShadowScout
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    496.jpg
    ...yet another of those "Lets make all classes the same" ideas?

    No.
    Just no.

    Differences make the game fun!
    Having to choose either this or that makes the game fun!
    Having lots of different characters in the game which all made different choices and play in different ways is what makes the game fun!

    If you want a game where all is the same... go play some MMO shooter where you only get a very limited selection of premade characters to play!
    But please do not ask this MMORPG to be rebuilt as such... :p;)
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