Most DD are expected to have somewhere between 16-18k health, most common these days is 17k with 1k bonus from Ebon Armour.I know all this
Its just as u said
Almost any boss got those engages
And weak DDs just get 1 hitted
Thats well...yea vet mod should deserve its name
Still i feel fooled, when im the only one, who doesnt get the heavy attacks xD
Well tanks are not supposed to pwn
But i would like to have a mass agro at least xD
Tanking in FFXIV: Oh hey cool I'm doing almost as much damage as that dps over there WHILE holding aggro and mitigating damage and positioning the boss correctly!
Tanking in ESO: Oh hey cool I can hold block and never be able to kill anything on my own!
Well tanks are not supposed to pwn
But i would like to have a mass agro at least xD
lassitershawn wrote: »Tanking in FFXIV: Oh hey cool I'm doing almost as much damage as that dps over there WHILE holding aggro and mitigating damage and positioning the boss correctly!
Tanking in ESO: Oh hey cool I can hold block and never be able to kill anything on my own!
If this was the case in ESO a lot of content (all content) would become extremely easy because you could just run 4 or 12 tanks doing almost as much DPS as a full DPS group but being 10x tankier.
lassitershawn wrote: »Tanking in FFXIV: Oh hey cool I'm doing almost as much damage as that dps over there WHILE holding aggro and mitigating damage and positioning the boss correctly!
Tanking in ESO: Oh hey cool I can hold block and never be able to kill anything on my own!
If this was the case in ESO a lot of content (all content) would become extremely easy because you could just run 4 or 12 tanks doing almost as much DPS as a full DPS group but being 10x tankier.
I mean since ESO doesn't really have many mechanics... not compared to that game. but what's the alternative? Making tanking boring and lame that's what.
Tanking in FFXIV: Oh hey cool I'm doing almost as much damage as that dps over there WHILE holding aggro and mitigating damage and positioning the boss correctly!
Tanking in ESO: Oh hey cool I can hold block and never be able to kill anything on my own!
Tanking in FFXIV: Oh hey cool I'm doing almost as much damage as that dps over there WHILE holding aggro and mitigating damage and positioning the boss correctly!
Tanking in ESO: Oh hey cool I can hold block and never be able to kill anything on my own!
Why would anyone be dps in that game then
Silver_Strider wrote: »Tanking in FFXIV: Oh hey cool I'm doing almost as much damage as that dps over there WHILE holding aggro and mitigating damage and positioning the boss correctly!
Tanking in ESO: Oh hey cool I can hold block and never be able to kill anything on my own!
Why would anyone be dps in that game then
This only applies to Warrior Tanks and is still weaker than even the weakest DPS by about 500 points, which is a fairly substantial amount in FFXIV considering that some DPS checks are really cut close enough that it would be impossible for a Warrior team to actually win. This is also excluding that most DPS have utility that boost group DPS, such as Dragoon giving extra piercing damage for Bard and Machinists. FFXIV class dynamic is much more polished ESO as DPS in that game feed off each other. Monk is the highest DPS in the game but no one wants a Monk in their party because the class is largely a selfish class, offering the least amount of group utility with Brotherhood (5% extra damage for everyone) and Mantra (30% increased healing received for everyone). DPS slots are usually reserved for Dragoon, whom as stated boost Bard and Machinists, as well as give 10% extra Crit damage, Ninja that increases the damage a target takes by 10%, Bard, that also increases Crit damage + Restores resources and Machinists that also increase target damage taken + Restore Resources.
Silver_Strider wrote: »Tanking in FFXIV: Oh hey cool I'm doing almost as much damage as that dps over there WHILE holding aggro and mitigating damage and positioning the boss correctly!
Tanking in ESO: Oh hey cool I can hold block and never be able to kill anything on my own!
Why would anyone be dps in that game then
This only applies to Warrior Tanks and is still weaker than even the weakest DPS by about 500 points, which is a fairly substantial amount in FFXIV considering that some DPS checks are really cut close enough that it would be impossible for a Warrior team to actually win. This is also excluding that most DPS have utility that boost group DPS, such as Dragoon giving extra piercing damage for Bard and Machinists. FFXIV class dynamic is much more polished ESO as DPS in that game feed off each other. Monk is the highest DPS in the game but no one wants a Monk in their party because the class is largely a selfish class, offering the least amount of group utility with Brotherhood (5% extra damage for everyone) and Mantra (30% increased healing received for everyone). DPS slots are usually reserved for Dragoon, whom as stated boost Bard and Machinists, as well as give 10% extra Crit damage, Ninja that increases the damage a target takes by 10%, Bard, that also increases Crit damage + Restores resources and Machinists that also increase target damage taken + Restore Resources.
So it's a fairly substantial difference but it's almost as much. Got it.
lassitershawn wrote: »Tanking in FFXIV: Oh hey cool I'm doing almost as much damage as that dps over there WHILE holding aggro and mitigating damage and positioning the boss correctly!
Tanking in ESO: Oh hey cool I can hold block and never be able to kill anything on my own!
If this was the case in ESO a lot of content (all content) would become extremely easy because you could just run 4 or 12 tanks doing almost as much DPS as a full DPS group but being 10x tankier.
I mean since ESO doesn't really have many mechanics... not compared to that game. but what's the alternative? Making tanking boring and lame that's what.