Cave_Canem wrote: »
Also important to remember that 'ping' is not latency which is the thing you actually observe.
Androconium wrote: »
Androconium wrote: »
Miss_MakeItRain wrote: »I'll just leave this here.. lolhttps://www.youtube.com/watch?v=nPCN92ZhwxY
chrismav1986 wrote: »Also Sign the petition if you're in the oceanic region
https://www.change.org/p/zenimax-studios-oceanic-servers-for-elder-scrolls-online
This [the lag factor] is precisely why I gave up on PvP completely but with that said, there is more to be said for quality of game experience for people overall and if there are not enough players with subscriptions in the region I cant really see ZO doing anything about it.
Miss_MakeItRain wrote: »I'll just leave this here.. lolhttps://www.youtube.com/watch?v=nPCN92ZhwxY
Also this would kind of demonstrate how/why the game is sometimes unplayable
chrismav1986 wrote: »Also Sign the petition if you're in the oceanic region
https://www.change.org/p/zenimax-studios-oceanic-servers-for-elder-scrolls-online
Androconium wrote: »Cave_Canem wrote: »I read the rest of your post but I'm Interested in how your ping is so low?Cave_Canem wrote: »
I'm in Melbourne and have a ping under 200ms
I have NBN Fibre to the Premises, a great gaming rig and quality networking hardware and I work in IT and have my gear set up to . You can have the best gaming PC in the world and pay for the fastest internet, but if your modem/router is 2nd rate, you're still going to have issues; I consider my Draytek an investment in both my leisure time and my sanity!
So did you have a separate post highlighting how you've configured your networking hardware; and also what these local issue might be? I appear to have missed it and I'm sure that many, many people might be interested in sharing the benefit of your research and skill. Thanks in advance.to avoid any local hardware/software issues
I'm still struggling with how my NBN satellite can firstly qualify as broadband; and secondly why it takes two full seconds travelling at light speed to get from where I am, to anywhere else in the world, with presumably less infrastructure in the pathway. I'd really appreciate your professional opinion on that also. thanks again.
I'm from New Zealand, and have never seen a ping lower than 280. Most of the time it sets between 300 to 328. Yesterday It stayed in the 400's.
What I would give to be under 100. The game-play must feel amazing.
I fully understand the performance issues that Oceanic players have, but the problem as always is that people who want to make a fair point muddy the waters by making a frankly pathetic poll that cannot remotely achieve anything.
The Facebook statement - https://www.facebook.com/370789406653075/posts/816267168771961/ - isn't primarily about performance, it's about the non-viability of launching a local server for those players given the limited number of players concerned and the resulting inferior game experience they would enjoy in terms of e.g. group and PvP activity etc. Counter that by all means, but do so by contesting the number of players, not by making immature and biased comments about the ping.
The problem is highlighted by the comment of one of the Oceanic players on Facebook who says that when he plays on the NA server in his timezone the server is dead, but when he plays at weird hours i.e. prime NA time it's so full he crashes. That's an indication that the number of players in his timezone isn't remotely viable for a separate megaserver, which is the only point ZOS are making.
I'm 100% in support of Oceanic players, but far from advancing their case this poll sets it back by trivialising the issue in immature terms. Press them on the routing issues, and if there are grounds on which to contest the player numbers then press them on that too.
Which is all well and good, but the problem is, nobody was really asking for an OCE megaserver. What people are asking for is a solution to the insane amount of latency the Akamai network adds to an already poor connection.
That can be remedied by talking to Akamai, figuring out where most of the OCE traffic is going through Akamai's network, and coming to a solution that routes traffic directly to the US so the traffic is scrubbed by the US Akamai network.
Proof? A VPN which has a US-based exit node does this very thing. I use Mudfish to help with my ping (no, Mudfish or a VPN is not the answer, I should not have to pay for a third-party VPN to have the game be playable), and it literally halves my ping. With a good node configuration in Mudfish, my ping goes from 400-600 to 250-350. There's no reason why Akamai couldn't do this themselves.
The reason why the Facebook post is receiving a lot of hate from the OCE playerbase is because it's answering a question that wasn't even asked. We all know an OCE megaserver is out of the question. Instead, we're simply asking for a solution to the impact Akamai has on our latency, with numerous threads spread across the forums, and the main thread being 9 pages long, with detailed evidence proving that Akamai is making the latency so much worse. Know what we got? Silence. Not just silence, but this Facebook post about something we never even asked about.
If I'm being honest, I consider that Facebook post a slap in the face, because it shows that they're not taking this problem seriously. Performance is so bad for an entire region that it has actually driven players away from the game, myself included.