
FrancisCrawford wrote: »DoonerSeraph wrote: »Somber97866 wrote: »Don't you lose a lot of dps the closet you get?
Long shots does not increase your damage in any meaningful way, the damage increase is lower than minor berserk, because of how it is calculated ☹️
How so? Naively, I'd think they would be subject to the same haircut -- in or reasonably close to the 30-35% range for most builds that I've calcuated out -- that other +damage% numbers are. What's different in the way Long Shots is accounted for?
Sure, use a bow, but that had nothing to do with bow/bow builds. My point is the entire design of bows from the ground up looks like it’s designed for pvp.
Sure you can stay max range on a bow, just don’t expect any buffs or heals, it’s at odds with all the healing mechanics of the game. You can either stand in a spot where you’ll get healing and buffs (between the healer and the boss) or stay in a spot to take advantage of using a bow, the dps a bow/bow can hit are irrelevant.
Thinking bow/bow is about staying in 28m range to get 12% (additive with CP) boost to only bow skills is so so 2016... Only newbs are running around behind healer because they dont understand the passive damage boost is negligible and also outperformed by minor berserk in every situation (in case you cant get it yourself).
DoonerSeraph wrote: »FrancisCrawford wrote: »DoonerSeraph wrote: »Somber97866 wrote: »Don't you lose a lot of dps the closet you get?
Long shots does not increase your damage in any meaningful way, the damage increase is lower than minor berserk, because of how it is calculated ☹️
How so? Naively, I'd think they would be subject to the same haircut -- in or reasonably close to the 30-35% range for most builds that I've calcuated out -- that other +damage% numbers are. What's different in the way Long Shots is accounted for?
Quoting @SodanTok below.Sure, use a bow, but that had nothing to do with bow/bow builds. My point is the entire design of bows from the ground up looks like it’s designed for pvp.
Sure you can stay max range on a bow, just don’t expect any buffs or heals, it’s at odds with all the healing mechanics of the game. You can either stand in a spot where you’ll get healing and buffs (between the healer and the boss) or stay in a spot to take advantage of using a bow, the dps a bow/bow can hit are irrelevant.
Thinking bow/bow is about staying in 28m range to get 12% (additive with CP) boost to only bow skills is so so 2016... Only newbs are running around behind healer because they dont understand the passive damage boost is negligible and also outperformed by minor berserk in every situation (in case you cant get it yourself).
It is additive with CP.
Also a very useful diagram on his comment quoted here: https://forums.elderscrollsonline.com/en/discussion/comment/5790198#Comment_5790198
FrancisCrawford wrote: »DoonerSeraph wrote: »FrancisCrawford wrote: »DoonerSeraph wrote: »Somber97866 wrote: »Don't you lose a lot of dps the closet you get?
Long shots does not increase your damage in any meaningful way, the damage increase is lower than minor berserk, because of how it is calculated ☹️
How so? Naively, I'd think they would be subject to the same haircut -- in or reasonably close to the 30-35% range for most builds that I've calcuated out -- that other +damage% numbers are. What's different in the way Long Shots is accounted for?
Quoting @SodanTok below.Sure, use a bow, but that had nothing to do with bow/bow builds. My point is the entire design of bows from the ground up looks like it’s designed for pvp.
Sure you can stay max range on a bow, just don’t expect any buffs or heals, it’s at odds with all the healing mechanics of the game. You can either stand in a spot where you’ll get healing and buffs (between the healer and the boss) or stay in a spot to take advantage of using a bow, the dps a bow/bow can hit are irrelevant.
Thinking bow/bow is about staying in 28m range to get 12% (additive with CP) boost to only bow skills is so so 2016... Only newbs are running around behind healer because they dont understand the passive damage boost is negligible and also outperformed by minor berserk in every situation (in case you cant get it yourself).
It is additive with CP.
Also a very useful diagram on his comment quoted here: https://forums.elderscrollsonline.com/en/discussion/comment/5790198#Comment_5790198
Thanks!
Looks like it matches or exceeds Minor Berserk from 17 or more meters out, although the excess is capped at 2% except under unrealistically perfect circumstances. But hey, if there's free Minor Berserk closer in, and you're not on a class that gets it anyway, that's obviously the better way to go. Besides, my bow/bow focus is currently DK, and Flames of Oblivion only has a 15 meter range.
FrancisCrawford wrote: »DoonerSeraph wrote: »FrancisCrawford wrote: »DoonerSeraph wrote: »Somber97866 wrote: »Don't you lose a lot of dps the closet you get?
Long shots does not increase your damage in any meaningful way, the damage increase is lower than minor berserk, because of how it is calculated ☹️
How so? Naively, I'd think they would be subject to the same haircut -- in or reasonably close to the 30-35% range for most builds that I've calcuated out -- that other +damage% numbers are. What's different in the way Long Shots is accounted for?
Quoting @SodanTok below.Sure, use a bow, but that had nothing to do with bow/bow builds. My point is the entire design of bows from the ground up looks like it’s designed for pvp.
Sure you can stay max range on a bow, just don’t expect any buffs or heals, it’s at odds with all the healing mechanics of the game. You can either stand in a spot where you’ll get healing and buffs (between the healer and the boss) or stay in a spot to take advantage of using a bow, the dps a bow/bow can hit are irrelevant.
Thinking bow/bow is about staying in 28m range to get 12% (additive with CP) boost to only bow skills is so so 2016... Only newbs are running around behind healer because they dont understand the passive damage boost is negligible and also outperformed by minor berserk in every situation (in case you cant get it yourself).
It is additive with CP.
Also a very useful diagram on his comment quoted here: https://forums.elderscrollsonline.com/en/discussion/comment/5790198#Comment_5790198
Thanks!
Looks like it matches or exceeds Minor Berserk from 17 or more meters out, although the excess is capped at 2% except under unrealistically perfect circumstances. But hey, if there's free Minor Berserk closer in, and you're not on a class that gets it anyway, that's obviously the better way to go. Besides, my bow/bow focus is currently DK, and Flames of Oblivion only has a 15 meter range.
Technically it never exceeds minor berserk because it never buffs anything more than bow skills ^^
FrancisCrawford wrote: »DoonerSeraph wrote: »FrancisCrawford wrote: »DoonerSeraph wrote: »Somber97866 wrote: »Don't you lose a lot of dps the closet you get?
Long shots does not increase your damage in any meaningful way, the damage increase is lower than minor berserk, because of how it is calculated ☹️
How so? Naively, I'd think they would be subject to the same haircut -- in or reasonably close to the 30-35% range for most builds that I've calcuated out -- that other +damage% numbers are. What's different in the way Long Shots is accounted for?
Quoting @SodanTok below.Sure, use a bow, but that had nothing to do with bow/bow builds. My point is the entire design of bows from the ground up looks like it’s designed for pvp.
Sure you can stay max range on a bow, just don’t expect any buffs or heals, it’s at odds with all the healing mechanics of the game. You can either stand in a spot where you’ll get healing and buffs (between the healer and the boss) or stay in a spot to take advantage of using a bow, the dps a bow/bow can hit are irrelevant.
Thinking bow/bow is about staying in 28m range to get 12% (additive with CP) boost to only bow skills is so so 2016... Only newbs are running around behind healer because they dont understand the passive damage boost is negligible and also outperformed by minor berserk in every situation (in case you cant get it yourself).
It is additive with CP.
Also a very useful diagram on his comment quoted here: https://forums.elderscrollsonline.com/en/discussion/comment/5790198#Comment_5790198
Thanks!
Looks like it matches or exceeds Minor Berserk from 17 or more meters out, although the excess is capped at 2% except under unrealistically perfect circumstances. But hey, if there's free Minor Berserk closer in, and you're not on a class that gets it anyway, that's obviously the better way to go. Besides, my bow/bow focus is currently DK, and Flames of Oblivion only has a 15 meter range.
Technically it never exceeds minor berserk because it never buffs anything more than bow skills ^^
Judas Helviaryn wrote: »I feel that the rotation on my Bow/Bow Warden is way too complicated when I compare it to my magSorc.
There are just too many things that need constant refreshing. Doesn't feel very intuitive and I keep messing up so bad that my DPS is lower when I try to do it "right" than when I just spam poison injection and subassault with light attacks (and Relequen).
All the things I need to refresh on magSorc are power surge, wall of elements, liquid lightning, shields and c-frags on demand.
On my Stamden I got Lotus, Caltrops, Injection, Subassault, Endless hail, Relequen, trap and netch.
4vs8
I wouldn't think about a rotation like individual skills. Map out the timers on paper, in your head, or on screen recording while you figure out the parse, and commit it to muscle memory. You're doing the parse for the same amount of time on either, assuming they're equally powerful.
Treat it like a rotation. The same way RTS players make opening, midgame, and endgame build orders for the competitive scene.
PVE is a lot more proactive, just like PVP is reactive. Less variables, and they're all known. Plan!
Wolf_Watching wrote: »Would this work on something other than warden with no less than a 5k dps loss on a near perfect rotation.
It can be pushed forward to radicolous numbers especially when used with shadow silk synergy which bow/bow setups have the easiest acces to. Here's achievement of someone who is testing lately with that setup.
Wolf_Watching wrote: »It can be pushed forward to radicolous numbers especially when used with shadow silk synergy which bow/bow setups have the easiest acces to. Here's achievement of someone who is testing lately with that setup.
Don’t Mages have the same access to this and also is this the meta for any build to run... I’m confused.
FrancisCrawford wrote: »FrancisCrawford wrote: »DoonerSeraph wrote: »FrancisCrawford wrote: »DoonerSeraph wrote: »Somber97866 wrote: »Don't you lose a lot of dps the closet you get?
Long shots does not increase your damage in any meaningful way, the damage increase is lower than minor berserk, because of how it is calculated ☹️
How so? Naively, I'd think they would be subject to the same haircut -- in or reasonably close to the 30-35% range for most builds that I've calcuated out -- that other +damage% numbers are. What's different in the way Long Shots is accounted for?
Quoting @SodanTok below.Sure, use a bow, but that had nothing to do with bow/bow builds. My point is the entire design of bows from the ground up looks like it’s designed for pvp.
Sure you can stay max range on a bow, just don’t expect any buffs or heals, it’s at odds with all the healing mechanics of the game. You can either stand in a spot where you’ll get healing and buffs (between the healer and the boss) or stay in a spot to take advantage of using a bow, the dps a bow/bow can hit are irrelevant.
Thinking bow/bow is about staying in 28m range to get 12% (additive with CP) boost to only bow skills is so so 2016... Only newbs are running around behind healer because they dont understand the passive damage boost is negligible and also outperformed by minor berserk in every situation (in case you cant get it yourself).
It is additive with CP.
Also a very useful diagram on his comment quoted here: https://forums.elderscrollsonline.com/en/discussion/comment/5790198#Comment_5790198
Thanks!
Looks like it matches or exceeds Minor Berserk from 17 or more meters out, although the excess is capped at 2% except under unrealistically perfect circumstances. But hey, if there's free Minor Berserk closer in, and you're not on a class that gets it anyway, that's obviously the better way to go. Besides, my bow/bow focus is currently DK, and Flames of Oblivion only has a 15 meter range.
Technically it never exceeds minor berserk because it never buffs anything more than bow skills ^^
Really? It says it buffs "bow abilities", which normally would include basic attacks along with skills.
Of course, that would still exclude Caltrops, Lightweight Beast Trap (if used), and monster set procs (if any).
FrancisCrawford wrote: »FrancisCrawford wrote: »DoonerSeraph wrote: »FrancisCrawford wrote: »DoonerSeraph wrote: »Somber97866 wrote: »Don't you lose a lot of dps the closet you get?
Long shots does not increase your damage in any meaningful way, the damage increase is lower than minor berserk, because of how it is calculated ☹️
How so? Naively, I'd think they would be subject to the same haircut -- in or reasonably close to the 30-35% range for most builds that I've calcuated out -- that other +damage% numbers are. What's different in the way Long Shots is accounted for?
Quoting @SodanTok below.Sure, use a bow, but that had nothing to do with bow/bow builds. My point is the entire design of bows from the ground up looks like it’s designed for pvp.
Sure you can stay max range on a bow, just don’t expect any buffs or heals, it’s at odds with all the healing mechanics of the game. You can either stand in a spot where you’ll get healing and buffs (between the healer and the boss) or stay in a spot to take advantage of using a bow, the dps a bow/bow can hit are irrelevant.
Thinking bow/bow is about staying in 28m range to get 12% (additive with CP) boost to only bow skills is so so 2016... Only newbs are running around behind healer because they dont understand the passive damage boost is negligible and also outperformed by minor berserk in every situation (in case you cant get it yourself).
It is additive with CP.
Also a very useful diagram on his comment quoted here: https://forums.elderscrollsonline.com/en/discussion/comment/5790198#Comment_5790198
Thanks!
Looks like it matches or exceeds Minor Berserk from 17 or more meters out, although the excess is capped at 2% except under unrealistically perfect circumstances. But hey, if there's free Minor Berserk closer in, and you're not on a class that gets it anyway, that's obviously the better way to go. Besides, my bow/bow focus is currently DK, and Flames of Oblivion only has a 15 meter range.
Technically it never exceeds minor berserk because it never buffs anything more than bow skills ^^
Really? It says it buffs "bow abilities", which normally would include basic attacks along with skills.
Of course, that would still exclude Caltrops, Lightweight Beast Trap (if used), and monster set procs (if any).
@FrancisCrawford I mean, bow light attacks are still bow skills, at least by ZoS standards, but % of bow abilities rarely even reaches 50% of DPS (and that is usually already with 4-6% from long shots), therefore 8% to all abilities will simply be always superior to 12% to bow abilities, hency why only warden and nightblades can even think of scenario of going far away (still need to take care of healing and getting major courage buff)
For example long long time ago (so dont take it as currently relevant piece of info) playing stamsorc and standing within hurricane range was doing same or even more dps than standing far away to fully benefit from long shots.
Viable substitution for relequen is hundings or automaton.Facefister wrote: »"Viable" build followed by an obligatory parse with relequen.