I like how they updated the Piercing Mark death recap note but not the Spear Shards one. Just to let the salt stay in the wound a little longer.If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
What ***ing GO has their Jesus Beam tick 3 times for less than 2k damage? My god.
If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
What ***ing GO has their Jesus Beam tick 3 times for less than 2k damage? My god.
When I run 7th legion, I joke that they are actually healing me. That was within the last bit of health to. If I am at full health, they quite literally are. It happens too often these days as the zergs used to wipe, now they just stack health and armor and rely on death by a thousand paper cuts to take you out. Really, this is what the bleeds should help with but they are more effective on the every day players rather than the turtles.
If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
What ***ing GO has their Jesus Beam tick 3 times for less than 2k damage? My god.
When I run 7th legion, I joke that they are actually healing me. That was within the last bit of health to. If I am at full health, they quite literally are. It happens too often these days as the zergs used to wipe, now they just stack health and armor and rely on death by a thousand paper cuts to take you out. Really, this is what the bleeds should help with but they are more effective on the every day players rather than the turtles.
Just this... And since in Cyrodiil like 60-70% of players runs stam builds nobody wants bleeds to be touched. That's just hypocrisy. Remember the cry rivers because of sload semblance? Wonder were are those people now when bleeds does the same but 3x better and with 100% uptime...
You are delusional if you think that all the people who wanted sloads nerfed aren't also sick and tired of bleeds.If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
What ***ing GO has their Jesus Beam tick 3 times for less than 2k damage? My god.
When I run 7th legion, I joke that they are actually healing me. That was within the last bit of health to. If I am at full health, they quite literally are. It happens too often these days as the zergs used to wipe, now they just stack health and armor and rely on death by a thousand paper cuts to take you out. Really, this is what the bleeds should help with but they are more effective on the every day players rather than the turtles.
Just this... And since in Cyrodiil like 60-70% of players runs stam builds nobody wants bleeds to be touched. That's just hypocrisy. Remember the cry rivers because of sload semblance? Wonder were are those people now when bleeds does the same but 3x better and with 100% uptime...
Agree. Curse Eater is a great option for non templars...
You are delusional if you think that all the people who wanted sloads nerfed aren't also sick and tired of bleeds.If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
What ***ing GO has their Jesus Beam tick 3 times for less than 2k damage? My god.
When I run 7th legion, I joke that they are actually healing me. That was within the last bit of health to. If I am at full health, they quite literally are. It happens too often these days as the zergs used to wipe, now they just stack health and armor and rely on death by a thousand paper cuts to take you out. Really, this is what the bleeds should help with but they are more effective on the every day players rather than the turtles.
Just this... And since in Cyrodiil like 60-70% of players runs stam builds nobody wants bleeds to be touched. That's just hypocrisy. Remember the cry rivers because of sload semblance? Wonder were are those people now when bleeds does the same but 3x better and with 100% uptime...
I´m surprised you don´t post the 4,5k zaps from matriarch from pet sorcs. That´s where the true cheese of this patch lies.
Agree. Curse Eater is a great option for non templars...
LOL Curse eater is a great option? I can put on you for free 3 effects (elemental drain e.g.) each second, I don't even have to place 3 effects, 1 is enough to proc curse eater and waste 2 remaining, then I place bleeds on you and there you go - completly uesles set for 7s, and then I can repeat it.You are delusional if you think that all the people who wanted sloads nerfed aren't also sick and tired of bleeds.If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
What ***ing GO has their Jesus Beam tick 3 times for less than 2k damage? My god.
When I run 7th legion, I joke that they are actually healing me. That was within the last bit of health to. If I am at full health, they quite literally are. It happens too often these days as the zergs used to wipe, now they just stack health and armor and rely on death by a thousand paper cuts to take you out. Really, this is what the bleeds should help with but they are more effective on the every day players rather than the turtles.
Just this... And since in Cyrodiil like 60-70% of players runs stam builds nobody wants bleeds to be touched. That's just hypocrisy. Remember the cry rivers because of sload semblance? Wonder were are those people now when bleeds does the same but 3x better and with 100% uptime...
Ok, if thats the case then take my appologies but if I remember well there was dozens of threads and thousands of messages on this forum to nerf sload, while all I can see now are 2 maybe 3 threads where opinions are divided, sorry but I say what I see.
@MalagenR
I run 2.1k, w/resource buff 2.4k mag recovery. But, it sounds like you’re telling me I’m forced to run curse eater or purge to deal with bleed damage. Idk if you’ve had a bleed tick on you x8 but that’s like 9k dmg from an instant tick. Remember that damage scales up the longer it’s there for.
Sorry but I don’t view this type of “over performing” (be it duration or scale) as my fault.
Note: I run 3.5k crit resist, troll king, & lingering health pots. No shields & in general my self heals suck.
@MalagenR
I run 2.1k, w/resource buff 2.4k mag recovery. But, it sounds like you’re telling me I’m forced to run curse eater or purge to deal with bleed damage. Idk if you’ve had a bleed tick on you x8 but that’s like 9k dmg from an instant tick. Remember that damage scales up the longer it’s there for.
Sorry but I don’t view this type of “over performing” (be it duration or scale) as my fault.
Note: I run 3.5k crit resist, troll king, & lingering health pots. No shields & in general my self heals suck.
Troll King is already your hard counter to bleeds........you can't have a set like Troll King overperforming on the healing side and not offset it with damage in a similar fashion.
so yes, I'd say if you're running lingering health, troll king, and 3.5k crit resist (can't really explain why you aren't running shields, shields are your best defense if you're wearing LA).
So, based on what I'm stating above, if you are wearing HA instead of LA to run a non-shield build, bleeds are a direct counter to heavy armor builds, most people running bleeds also run Dawnbreaker (Shuffle will give you 25% damage resist to this) so it's not a hard counter to high weapon damage medium armor builds that also run troll king + vigor (with crazy high weapon damage) and LA armor users should be running shields to mitigate burst and running as much self healing as possible to counter (if they so choose) bleeds directly.
Personally I don't think bleeds are the issue. I think the issue is Heavy Armor mitigation & Damage sets + stamina self healing being based off of weapon damage (which can get stupid high due to HA sets), and stamina sustain.
FYI - if you don't want to run Curse Eater as a Mag LA you can do other stuff, run a heavy snare build so you get breathing room during pressure phases to out heal the bleed damage, run health recov builds, etc. etc.
I think 95% of the nerf threads on the forums are completely unwarranted and that counters exist to all of these things it's just that people would rather continue to roll their face across their keyboard instead of thinking critically about how they are loading themselves out. Anyone who runs a bleed build is definitely sacrificing in other areas.
If you're talking about you running from 4 players who are zerglings and they are all running bleeds and youre mad you can't kill them all, I don't feel sorry for you.
@MalagenR
I run 2.1k, w/resource buff 2.4k mag recovery. But, it sounds like you’re telling me I’m forced to run curse eater or purge to deal with bleed damage. Idk if you’ve had a bleed tick on you x8 but that’s like 9k dmg from an instant tick. Remember that damage scales up the longer it’s there for.
Sorry but I don’t view this type of “over performing” (be it duration or scale) as my fault.
Note: I run 3.5k crit resist, troll king, & lingering health pots. No shields & in general my self heals suck.
Troll King is already your hard counter to bleeds........you can't have a set like Troll King overperforming on the healing side and not offset it with damage in a similar fashion.
so yes, I'd say if you're running lingering health, troll king, and 3.5k crit resist (can't really explain why you aren't running shields, shields are your best defense if you're wearing LA).
So, based on what I'm stating above, if you are wearing HA instead of LA to run a non-shield build, bleeds are a direct counter to heavy armor builds, most people running bleeds also run Dawnbreaker (Shuffle will give you 25% damage resist to this) so it's not a hard counter to high weapon damage medium armor builds that also run troll king + vigor (with crazy high weapon damage) and LA armor users should be running shields to mitigate burst and running as much self healing as possible to counter (if they so choose) bleeds directly.
Personally I don't think bleeds are the issue. I think the issue is Heavy Armor mitigation & Damage sets + stamina self healing being based off of weapon damage (which can get stupid high due to HA sets), and stamina sustain.
FYI - if you don't want to run Curse Eater as a Mag LA you can do other stuff, run a heavy snare build so you get breathing room during pressure phases to out heal the bleed damage, run health recov builds, etc. etc.
I think 95% of the nerf threads on the forums are completely unwarranted and that counters exist to all of these things it's just that people would rather continue to roll their face across their keyboard instead of thinking critically about how they are loading themselves out. Anyone who runs a bleed build is definitely sacrificing in other areas.
If you're talking about you running from 4 players who are zerglings and they are all running bleeds and youre mad you can't kill them all, I don't feel sorry for you.
95% of nerf threads on the forums are biased, that's true, but also so is that number (95%), same as amount of people defending broken things. The only difference is amount of people using those broken things, if it's used by majority, the majority will defend it. A good friend of mine, one of the best PvPers I know, from my guild created a build where bleed tick can hit for 12k (with crit) on a werewolf, meaning something like 4-5k irresistible DOT damage in PvP. Really balanced... If so can magicka get oblivion DOTs and sets that will buff it?
@MalagenR
I run 2.1k, w/resource buff 2.4k mag recovery. But, it sounds like you’re telling me I’m forced to run curse eater or purge to deal with bleed damage. Idk if you’ve had a bleed tick on you x8 but that’s like 9k dmg from an instant tick. Remember that damage scales up the longer it’s there for.
Sorry but I don’t view this type of “over performing” (be it duration or scale) as my fault.
Note: I run 3.5k crit resist, troll king, & lingering health pots. No shields & in general my self heals suck.
Troll King is already your hard counter to bleeds........you can't have a set like Troll King overperforming on the healing side and not offset it with damage in a similar fashion.
so yes, I'd say if you're running lingering health, troll king, and 3.5k crit resist (can't really explain why you aren't running shields, shields are your best defense if you're wearing LA).
So, based on what I'm stating above, if you are wearing HA instead of LA to run a non-shield build, bleeds are a direct counter to heavy armor builds, most people running bleeds also run Dawnbreaker (Shuffle will give you 25% damage resist to this) so it's not a hard counter to high weapon damage medium armor builds that also run troll king + vigor (with crazy high weapon damage) and LA armor users should be running shields to mitigate burst and running as much self healing as possible to counter (if they so choose) bleeds directly.
Personally I don't think bleeds are the issue. I think the issue is Heavy Armor mitigation & Damage sets + stamina self healing being based off of weapon damage (which can get stupid high due to HA sets), and stamina sustain.
FYI - if you don't want to run Curse Eater as a Mag LA you can do other stuff, run a heavy snare build so you get breathing room during pressure phases to out heal the bleed damage, run health recov builds, etc. etc.
I think 95% of the nerf threads on the forums are completely unwarranted and that counters exist to all of these things it's just that people would rather continue to roll their face across their keyboard instead of thinking critically about how they are loading themselves out. Anyone who runs a bleed build is definitely sacrificing in other areas.
If you're talking about you running from 4 players who are zerglings and they are all running bleeds and youre mad you can't kill them all, I don't feel sorry for you.
95% of nerf threads on the forums are biased, that's true, but also so is that number (95%), same as amount of people defending broken things. The only difference is amount of people using those broken things, if it's used by majority, the majority will defend it. A good friend of mine, one of the best PvPers I know, from my guild created a build where bleed tick can hit for 12k (with crit) on a werewolf, meaning something like 4-5k irresistible DOT damage in PvP. Really balanced... If so can magicka get oblivion DOTs and sets that will buff it?
@MalagenR
I run 2.1k, w/resource buff 2.4k mag recovery. But, it sounds like you’re telling me I’m forced to run curse eater or purge to deal with bleed damage. Idk if you’ve had a bleed tick on you x8 but that’s like 9k dmg from an instant tick. Remember that damage scales up the longer it’s there for.
Sorry but I don’t view this type of “over performing” (be it duration or scale) as my fault.
Note: I run 3.5k crit resist, troll king, & lingering health pots. No shields & in general my self heals suck.
Troll King is already your hard counter to bleeds........you can't have a set like Troll King overperforming on the healing side and not offset it with damage in a similar fashion.
so yes, I'd say if you're running lingering health, troll king, and 3.5k crit resist (can't really explain why you aren't running shields, shields are your best defense if you're wearing LA).
So, based on what I'm stating above, if you are wearing HA instead of LA to run a non-shield build, bleeds are a direct counter to heavy armor builds, most people running bleeds also run Dawnbreaker (Shuffle will give you 25% damage resist to this) so it's not a hard counter to high weapon damage medium armor builds that also run troll king + vigor (with crazy high weapon damage) and LA armor users should be running shields to mitigate burst and running as much self healing as possible to counter (if they so choose) bleeds directly.
Personally I don't think bleeds are the issue. I think the issue is Heavy Armor mitigation & Damage sets + stamina self healing being based off of weapon damage (which can get stupid high due to HA sets), and stamina sustain.
FYI - if you don't want to run Curse Eater as a Mag LA you can do other stuff, run a heavy snare build so you get breathing room during pressure phases to out heal the bleed damage, run health recov builds, etc. etc.
I think 95% of the nerf threads on the forums are completely unwarranted and that counters exist to all of these things it's just that people would rather continue to roll their face across their keyboard instead of thinking critically about how they are loading themselves out. Anyone who runs a bleed build is definitely sacrificing in other areas.
If you're talking about you running from 4 players who are zerglings and they are all running bleeds and youre mad you can't kill them all, I don't feel sorry for you.
95% of nerf threads on the forums are biased, that's true, but also so is that number (95%), same as amount of people defending broken things. The only difference is amount of people using those broken things, if it's used by majority, the majority will defend it. A good friend of mine, one of the best PvPers I know, from my guild created a build where bleed tick can hit for 12k (with crit) on a werewolf, meaning something like 4-5k irresistible DOT damage in PvP. Really balanced... If so can magicka get oblivion DOTs and sets that will buff it?
Lots of people are starting to run torugs + prismatic to deal with WW. But yes, if anything in this game is broken right now its WW, and I only say that because all you have to do is light attack.
If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
If its not that, its quantity over quality. Tail end of the zerg running in with me in medium armor
Im totally going to start using spear shards now. I am sure it will strike fear into all and help in outnumbered situations.
2k incap, 2k killers blade?
this guy got killed by a bunch of cp 200's looooool
I´m surprised you don´t post the 4,5k zaps from matriarch from pet sorcs. That´s where the true cheese of this patch lies.
Pets took up 2 bar slots and put up 2k dps. Name one other skill a PVP'er slots that takes up 2 positions on your skill bar and only accounts for 2k dps total.
If the pets are going to take up 2 slots, 3.5-4k dps