As you wonderful people at zos attempt to create the perfect game (as the weird sience guys did in the movie of the same name) you are starting to create more of a Chet instead. If you don't know who Chet is then hear he is in all his splendor for your viewing pleasure!
https://www.youtube.com/watch?v=YIYJpbAK6MY[url="http://"][/url]
I really feel bad for the original designers of some of these sets/abilities when they watch as a perfectly good design gets nerfed to uselessness on every level because of misinformation.
So I have been trying my hardest to figure out how/why certain sets and abilities are being nerfed when equally powerful sets/abilities have been aloud to exist since beta with zero or superficial nerfs to them.
At first I just chalked it up to the decision maker(s) being very biased to one specific class/play-style so they would just nerf everything that was a remote threat to them. It may sound a bit conspiratorial but hey, the facts speak for themselves and after 4 years of the same crap happening it becomes excruciatingly obvious.
For the record this is the last time I'll try to help you out ZoS if you allow your "moderators" to delete this benign attempt then so be it. Any words that may offend you are not intended as insults, they are purely factual and concise vocabulary
I wouldn't even care but I really like the game and a lot of the people who work there so here goes yet another shot at trying to help yall.
I will avoid using any specific examples in this address because I would like people to focus on the root causes of this continuing problem:
So mulling this over I finally came to the logical fruition of the evidence and here are my conclusions.
1) From my personal experience many reasonable voices on this forum in particular have been drowned out by selective and biased "moderating" which is funny because in their attempt to control or "moderate" us. They themselves have become (or are just revealed as) extreme. Forums tend to moderate themselves as people ignore or give sound logical arguments for or against they don't need biased moderation based on vague presumptions.
2) They are getting their analytics from unreliable or incompetence sources often both. When you don't pay people for their work, you are not entitled to their full disclosure.
Before you should decide to nerf something you should probably, oh I don't know, actually do Analytics on said thing. If you insist on relying heavily on inexperienced and highly biased player bases then may I suggest you at least do some analytics on THEM.
For example:
Do they have 100 hours logged on PTS or Live using said set/ability they wish to see nerfed?
Have they spent those 100+ hours of using the set/ability in various scenarios? i.e. Trials (12 AND 4 man vet) BG's and AvA? Or is it extremely lopsided?
Have they used the set/ability on multiple classes and races?
If all these criteria have been met then you should probably say as long as 1000 people who have met this criteria agree that the set/ability is too powerful, only THEN should you consider a nerf and at that time you should probably ASK by how much. Simply cutting everything in half is lazy and counterproductive.
Just being on the receiving end of it and/or just reading the description and saying (yeah we think its OP cut it ALL in half!) does not count for anything, it's worse than useless.