Ilithyania wrote: »no, look at wow, zones are empty.
It would be very cool.
However...the world in ESO is made to be experienced from the ground. It simply wouldn't work with flying. ESO was designed like this. Flying would probably break ESO quite badly and it would need a massive rework.
Why run through an entire area crawling with enemies the quest wants me to pass when one can just fly over it.
you could only fly in WoW if you did a certain amount of objectives in the map, and it was always crazy time consuming and didn't apply to new maps... so regardless of the engine issue, I think it would be cool as long as there was some kind of objective to earn it... like getting all achievements for the map, including veteran dungeon achievements.
But it's never going to happen because of the engine, so I don't mind there being none.
Previously, you could fly in WoW by just paying for the licence.
They only got more and more draconian about it, in new areas, later on.
Now you have to jump through so many hoops that many people have just given up and left.
Most haven't left just because of flying, but it's a major factor.
Basic human psychology is that you don't add something and then take it away, again and expect most people to just put up with it.
Tying it to vet dungeons would be a exceptionally bad idea, by the way.
they're cool for 5 minutes, then making exploration obsolete and kill zones exploration and people being out in the wild.
you could only fly in WoW if you did a certain amount of objectives in the map, and it was always crazy time consuming and didn't apply to new maps... so regardless of the engine issue, I think it would be cool as long as there was some kind of objective to earn it... like getting all achievements for the map, including veteran dungeon achievements.
But it's never going to happen because of the engine, so I don't mind there being none.
Previously, you could fly in WoW by just paying for the licence.
They only got more and more draconian about it, in new areas, later on.
Now you have to jump through so many hoops that many people have just given up and left.
Most haven't left just because of flying, but it's a major factor.
Basic human psychology is that you don't add something and then take it away, again and expect most people to just put up with it.
Tying it to vet dungeons would be a exceptionally bad idea, by the way.
Only an example. I personally liked how they handled flying.but even if people didn't like flying for the main game, it would be cool to have it in a new dungeon or delve or something instead
you could only fly in WoW if you did a certain amount of objectives in the map, and it was always crazy time consuming and didn't apply to new maps... so regardless of the engine issue, I think it would be cool as long as there was some kind of objective to earn it... like getting all achievements for the map, including veteran dungeon achievements.
Well, the point is that so many people left the game during WoD that Blizzard were forced to stop publishing their sub numbers.
Sylvermynx wrote: »I loved flying in WoW. But then they took it away. Not interested in going there again.