TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »I like it. It'll teach people to avoid standing there like a statue and is a perfect anti-zerg tactic!
lol yup.
::plays in battle simulator with actual keeps but complains that warfare engines kill him in 6 ticks::
stop standing taking 6 ticks of damage. If PVE trial nerds can do it, so can you lol.
You pratically have no pvp experience to say this.
Some classes cannot bolt or be invisible.
Lol @ telling Minno he has no PvP xp.
Don't stand in a fire, or you'll die. Don't catch high velocity flying objects with your face, or you'll die.
This is just a silly argument with this game. There is magic being thrown around all over the place. If vivec can hold a meteor in place, we should be able to have a ballista bolt do whatever amount of damage the devs decide.
It's a fantasy game with elements of realism, what is silly that wasn't obvious enough.
But the scale of the realism is dependant on the developers. Its whatever they decide. That one aspect if how siege affects players doesnt have to be the one grounded in realism.
They should make a siege that shoots rabbits at people and explodes with Uncle Sheo's cheese and butterflies.
I wouldn't put it past Sheo.
TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »I like it. It'll teach people to avoid standing there like a statue and is a perfect anti-zerg tactic!
lol yup.
::plays in battle simulator with actual keeps but complains that warfare engines kill him in 6 ticks::
stop standing taking 6 ticks of damage. If PVE trial nerds can do it, so can you lol.
You pratically have no pvp experience to say this.
Some classes cannot bolt or be invisible.
Lol @ telling Minno he has no PvP xp.
Don't stand in a fire, or you'll die. Don't catch high velocity flying objects with your face, or you'll die.
This is just a silly argument with this game. There is magic being thrown around all over the place. If vivec can hold a meteor in place, we should be able to have a ballista bolt do whatever amount of damage the devs decide.
It's a fantasy game with elements of realism, what is silly that wasn't obvious enough.
But the scale of the realism is dependant on the developers. Its whatever they decide. That one aspect if how siege affects players doesnt have to be the one grounded in realism.
They should make a siege that shoots rabbits at people and explodes with Uncle Sheo's cheese and butterflies.
I wouldn't put it past Sheo.
WABBAJACK CANNON!!!
TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »TheBonesXXX wrote: »I like it. It'll teach people to avoid standing there like a statue and is a perfect anti-zerg tactic!
lol yup.
::plays in battle simulator with actual keeps but complains that warfare engines kill him in 6 ticks::
stop standing taking 6 ticks of damage. If PVE trial nerds can do it, so can you lol.
You pratically have no pvp experience to say this.
Some classes cannot bolt or be invisible.
Lol @ telling Minno he has no PvP xp.
Don't stand in a fire, or you'll die. Don't catch high velocity flying objects with your face, or you'll die.
This is just a silly argument with this game. There is magic being thrown around all over the place. If vivec can hold a meteor in place, we should be able to have a ballista bolt do whatever amount of damage the devs decide.
It's a fantasy game with elements of realism, what is silly that wasn't obvious enough.
But the scale of the realism is dependant on the developers. Its whatever they decide. That one aspect if how siege affects players doesnt have to be the one grounded in realism.
They should make a siege that shoots rabbits at people and explodes with Uncle Sheo's cheese and butterflies.
I wouldn't put it past Sheo.
WABBAJACK CANNON!!!
Isn't that one of the new weapons they are adding to cyrodiil this year?
TheBonesXXX wrote: »After much deliberation, keep it and remove the ground indicators.
Girl_Number8 wrote: »TheBonesXXX wrote: »After much deliberation, keep it and remove the ground indicators.
How would you know you're not even playing it yet? You're on Xbox
TheBonesXXX wrote: »I like it. It'll teach people to avoid standing there like a statue and is a perfect anti-zerg tactic!
lol yup.
::plays in battle simulator with actual keeps but complains that warfare engines kill him in 6 ticks::
stop standing taking 6 ticks of damage. If PVE trial nerds can do it, so can you lol.
You pratically have no pvp experience to say this.
Some classes cannot bolt or be invisible.
Lol @ telling Minno he has no PvP xp.
Don't stand in a fire, or you'll die. Don't catch high velocity flying objects with your face, or you'll die.
TheBonesXXX wrote: »I like it. It'll teach people to avoid standing there like a statue and is a perfect anti-zerg tactic!
lol yup.
::plays in battle simulator with actual keeps but complains that warfare engines kill him in 6 ticks::
stop standing taking 6 ticks of damage. If PVE trial nerds can do it, so can you lol.
You pratically have no pvp experience to say this.
Some classes cannot bolt or be invisible.
Lol @ telling Minno he has no PvP xp.
Don't stand in a fire, or you'll die. Don't catch high velocity flying objects with your face, or you'll die.
Stop defending broken and bugged mechanics. .
Sieges are already powerful enough and doesn't need anymore buffs.