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Once again, ZOS ignores player feedback on ill-advised changes. Are you surprised?

  • MLGProPlayer
    MLGProPlayer
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    No
    But I'm not disappointed.

    We were given three free race changes, plus some name changes as well. ZOS did not have to give us anything.

    Paradoxically, they actually did listen to community feedback here.

    Anyway, I come from Elite Dangerous, and... Well I'm not exactly a nobody in that community, let's just say that.

    You know what happened when Frontier listened to community feedback? It made said community toxic as all heck, and destroyed the game balance.

    I used to not see that, but now I do.

    Some people aren't going to like what I'm about to say.

    "The customer is not always right."

    I feel this is especially true in games development. Most common fans just think about how the game can be changed to benefit themselves.

    ZOS, as a GM for an extremely large community, has to balance changes for, if advertising is to be believed, millions of players.

    With that many players, of course some will be disappointed. Humanity is a very diverse species after all. No two people think exactly the same.

    I'm firmly in the camp of "let the developers develop", these days.

    Design by committee doesn't work. Trust me, I've seen it destroy a game I otherwise love.

    Most of the complaints this patch have been around lore.

    ESO is grounded in 20+ years of TES lore. We expect the game to stay true to that lore.

    When you repeatedly point out to the devs that something is blatantly lore-breaking (i.e. Altmer stamina regen, Bosmer with no stealth passive, etc.), you have a problem. That developer does not care about its own brand.
  • Azyle1
    Azyle1
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    But I'm not disappointed.

    We were given three free race changes, plus some name changes as well. ZOS did not have to give us anything.

    Paradoxically, they actually did listen to community feedback here.

    Anyway, I come from Elite Dangerous, and... Well I'm not exactly a nobody in that community, let's just say that.

    You know what happened when Frontier listened to community feedback? It made said community toxic as all heck, and destroyed the game balance.

    I used to not see that, but now I do.

    Some people aren't going to like what I'm about to say.

    "The customer is not always right."

    I feel this is especially true in games development. Most common fans just think about how the game can be changed to benefit themselves.

    ZOS, as a GM for an extremely large community, has to balance changes for, if advertising is to be believed, millions of players.

    With that many players, of course some will be disappointed. Humanity is a very diverse species after all. No two people think exactly the same.

    I'm firmly in the camp of "let the developers develop", these days.

    Design by committee doesn't work. Trust me, I've seen it destroy a game I otherwise love.

    Most of the complaints this patch have been around lore.

    ESO is grounded in 20+ years of TES lore. We expect the game to stay true to that lore.

    When you repeatedly point out to the devs that something is blatantly lore-breaking (i.e. Altmer stamina regen, Bosmer with no stealth passive, etc.), you have a problem. That developer does not care about its own brand.

    Maybe since ESO is before like Morrowind and stuff... they could say that the highelves had a weird "phase" early on about regenerating stamina.

    You know, kind of like teenagers and grunge music.
  • zaria
    zaria
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    joseayalac wrote: »
    I think that ZOS did listen to player feedback.

    That doesn't mean that they will do whatever YOU had in mind.

    Lol.
    This, note that this was that this one expected of Khajiit tanks after the change.
    cv84xniewni01.jpg
    Tanks, battleships are known to be pretty tanky.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    No
    But I'm not disappointed.

    We were given three free race changes, plus some name changes as well. ZOS did not have to give us anything.

    Paradoxically, they actually did listen to community feedback here.

    Anyway, I come from Elite Dangerous, and... Well I'm not exactly a nobody in that community, let's just say that.

    You know what happened when Frontier listened to community feedback? It made said community toxic as all heck, and destroyed the game balance.

    I used to not see that, but now I do.

    Some people aren't going to like what I'm about to say.

    "The customer is not always right."

    I feel this is especially true in games development. Most common fans just think about how the game can be changed to benefit themselves.

    ZOS, as a GM for an extremely large community, has to balance changes for, if advertising is to be believed, millions of players.

    With that many players, of course some will be disappointed. Humanity is a very diverse species after all. No two people think exactly the same.

    I'm firmly in the camp of "let the developers develop", these days.

    Design by committee doesn't work. Trust me, I've seen it destroy a game I otherwise love.

    Most of the complaints this patch have been around lore.

    ESO is grounded in 20+ years of TES lore. We expect the game to stay true to that lore.

    When you repeatedly point out to the devs that something is blatantly lore-breaking (i.e. Altmer stamina regen, Bosmer with no stealth passive, etc.), you have a problem. That developer does not care about its own brand.

    Shalidor.
    Edited by CMDR_Un1k0rn on February 25, 2019 8:39PM
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Finedaible
    Finedaible
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    No
    I've lost any respect for the company after this Wrathstone PTS and release update. Not so much because they didn't listen to player feedback, but because they deliberately sabotaged the most progress that had been made in the 1st week of the PTS. The majority of players were relatively happy with the changes in that first week, and ZoS could have simply tweaked numbers from that point on, and everything would have been okay. However, they eventually started making very random reworks to passives each week with no real reasoning behind them. Sure, they added a few "Dev notes" to 'explain' these changes, but none of them really made any sense, and just left us all scratching our heads. It's like they typed a random reason assuming that we should all automatically take it as adequate merit for the changes.

    A forum is a place where an exchange of ideas on a subject occur. Ever since I've played this game though, I've only ever seen ZoS present their own ideas and ignore feedback. This 'forum' is more like a town crier announcing unwanted changes at this point. Remember the fallout with Heavy attacks Online: Morrowind update? I don't know why they even bother posting to this forum anymore if they are just going to force it down our necks anyway.
  • mayasunrising
    mayasunrising
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    ZOS actually put in quite a few changes the community requested -including (hopefully) fixes to the long suffered stuck in combat bug - so I choose (unavailable) option 3; some people will complain no matter what ZOS does so ¯\_(ツ)_/¯
    "And the day came when the risk to remain tight in a bud was more painful than the risk it took to blossom." Anaïs Nin

    “There’s a difference between wanting to be looked at and wanting to be seen." Amanda Palmer

    “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.” Jane McGonigal

    “They'll tell you you're too loud, that you need to wait your turn and ask the right people for permission. Do it anyway." Alexandria Ocasio-Cortez
  • Zathras
    Zathras
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    Are you surprised that, as usual, ZOS ignored the community?

    I think your poll is limited, so I will give my answer:

    ZOS didn't ignore the community.

    They did, however, not feed into a very small, very loud, vocal subset that tried to dominate the forums. For that in itself, I am thankful.

    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • Razorback174
    Razorback174
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    No
    Zathras wrote: »

    ZOS didn't ignore the community.

    They did, however, not feed into a very small, very loud, vocal subset that tried to dominate the forums. For that in itself, I am thankful.

    Right, because all the Bosmer folk were just screaming to be meta...
  • BlueRaven
    BlueRaven
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    No
    The
    Zathras wrote: »

    ZOS didn't ignore the community.

    They did, however, not feed into a very small, very loud, vocal subset that tried to dominate the forums. For that in itself, I am thankful.

    Right, because all the Bosmer folk were just screaming to be meta...

    Didn’t you hear? Improved stealth was so op they would have had to rebalance all of the trials! /Sarcasm
  • KommandantViy
    Finedaible wrote: »
    I've lost any respect for the company after this Wrathstone PTS and release update. Not so much because they didn't listen to player feedback, but because they deliberately sabotaged the most progress that had been made in the 1st week of the PTS. The majority of players were relatively happy with the changes in that first week, and ZoS could have simply tweaked numbers from that point on, and everything would have been okay. However, they eventually started making very random reworks to passives each week with no real reasoning behind them. Sure, they added a few "Dev notes" to 'explain' these changes, but none of them really made any sense, and just left us all scratching our heads. It's like they typed a random reason assuming that we should all automatically take it as adequate merit for the changes.

    A forum is a place where an exchange of ideas on a subject occur. Ever since I've played this game though, I've only ever seen ZoS present their own ideas and ignore feedback. This 'forum' is more like a town crier announcing unwanted changes at this point. Remember the fallout with Heavy attacks Online: Morrowind update? I don't know why they even bother posting to this forum anymore if they are just going to force it down our necks anyway.

    Really? "None" of them made any sense? Now I can't get some of the complaints, like Bosmer losing something that was not only a big part of their balance but also of their flavor, but for the most part I'm happy with these changes. For one thing, now my Dunmer stamina characters won't be arbitrarily gimped because for some reason ZOS used to think they were a magicka only race, despite in lore almost always being described as masters of both sword and spell.

    Also, while the bonus fire damage thing might have been a nice bit of dunmer specific flavor, I don't think it felt nice feeling forced to pretty much only play magicka DK to get the most out of that, and I am glad that their DPS bonuses apply to every damage type now, rather than just one that was only used in any significant amount by a single class that wasn't even technically dunmeri (it's akaviri) in design. Not to mention that in no previous Elder Scrolls games have Dunmer gotten bonus fire damage, merely they are highly resistant to fire due to living next to so many volcanoes and being accustomed to the heat and knowing how to cope with it etc, and they did not lose that in this patch.
    Edited by KommandantViy on February 25, 2019 10:34PM
  • MaxJrFTW
    MaxJrFTW
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    What exactly are you talking about?
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • kargen27
    kargen27
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    Yes
    casparian wrote: »
    Pretty happy they took expert feedback over forum feedback.

    Many class reps disagreed with the changes, including Alcast, who is one of the top, if not top, DPS in the game

    And that is why his opinions shouldn't be given much weight. He isn't a typical player. Decisions need to be based on the typical players experience in the game.
    and then the parrot said, "must be the water mines green too."
  • merpins
    merpins
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    Not everyone has this opinion, and Zos isn't going to change something to appease the loudest few voices that are shouting for what they want and/or don't want. MMOs are about trial and error to get a good balance. Changes happen all the time. You'll like them sometimes and other times you won't, and sometimes the changes you hate, others will love.
  • BlueViolet
    BlueViolet
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    No
    I'm just really disappointed that the horrendous changes to poor Bosmer went live. Particularly after seeing a post by staff / dev about keeping changes within the rich, widespread lore of Tamriel ( or something to that effect ) only to go and strip Bosmer of something that is a part of their culture.

    Hypocrisy at its finest :disappointed:

    EU / NA / PC
  • HatchetHaro
    HatchetHaro
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    No
    kargen27 wrote: »
    casparian wrote: »
    Pretty happy they took expert feedback over forum feedback.

    Many class reps disagreed with the changes, including Alcast, who is one of the top, if not top, DPS in the game

    And that is why his opinions shouldn't be given much weight. He isn't a typical player. Decisions need to be based on the typical players experience in the game.
    Typical player experience in the game involves questing, questing, light attacking through normal dungeons, questing, trading, questing.

    Sure ask them for advice on how to balance races.
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 7x GH, 7x TTT, 5x GS, 6x DB, 1x PB, 4x SBS, 1x MM, 1x US, 2x CB, 1x Unchained
  • Morgul667
    Morgul667
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    They did a much better job this patch at listening and balancing

    Im overall happy with the change and think the people should look at the bigger picture than just complain because zos didnt do exactly what they want
  • kargen27
    kargen27
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    Yes
    kargen27 wrote: »
    casparian wrote: »
    Pretty happy they took expert feedback over forum feedback.

    Many class reps disagreed with the changes, including Alcast, who is one of the top, if not top, DPS in the game

    And that is why his opinions shouldn't be given much weight. He isn't a typical player. Decisions need to be based on the typical players experience in the game.
    Typical player experience in the game involves questing, questing, light attacking through normal dungeons, questing, trading, questing.

    Sure ask them for advice on how to balance races.

    Yeah that is part of it and yeah their opinions should matter as much as any other opinion. Typical player also includes those who enjoy the vet content but have no desire to make it on the leader boards so don't feel the need to squeeze every last point out of their character.
    These changes should be great for the theory crafters. They get to come up with the new best builds. The one percent chasing the leader board can then put those builds to use and the rest of us can do what we enjoy.
    and then the parrot said, "must be the water mines green too."
  • Aznarb
    Aznarb
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    I don't have any issue with the change.
    Community is not "you" it's everyone.
    It's impossible to make all happy when something change.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • max_only
    max_only
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    Yes
    But I'm not disappointed.

    We were given three free race changes, plus some name changes as well. ZOS did not have to give us anything.

    Paradoxically, they actually did listen to community feedback here.

    Anyway, I come from Elite Dangerous, and... Well I'm not exactly a nobody in that community, let's just say that.

    You know what happened when Frontier listened to community feedback? It made said community toxic as all heck, and destroyed the game balance.

    I used to not see that, but now I do.

    Some people aren't going to like what I'm about to say.

    "The customer is not always right."

    I feel this is especially true in games development. Most common fans just think about how the game can be changed to benefit themselves.

    ZOS, as a GM for an extremely large community, has to balance changes for, if advertising is to be believed, millions of players.

    With that many players, of course some will be disappointed. Humanity is a very diverse species after all. No two people think exactly the same.

    I'm firmly in the camp of "let the developers develop", these days.

    Design by committee doesn't work. Trust me, I've seen it destroy a game I otherwise love.

    We were just designed by committee though. If these were indie developers using their own IP then I fully agree, however they are not. You can’t change Vulcans to no longer be smart 5 years into a Star Trek game. That is a direct analogy.
    But I'm not disappointed.

    We were given three free race changes, plus some name changes as well. ZOS did not have to give us anything.

    Paradoxically, they actually did listen to community feedback here.

    Anyway, I come from Elite Dangerous, and... Well I'm not exactly a nobody in that community, let's just say that.

    You know what happened when Frontier listened to community feedback? It made said community toxic as all heck, and destroyed the game balance.

    I used to not see that, but now I do.

    Some people aren't going to like what I'm about to say.

    "The customer is not always right."

    I feel this is especially true in games development. Most common fans just think about how the game can be changed to benefit themselves.

    ZOS, as a GM for an extremely large community, has to balance changes for, if advertising is to be believed, millions of players.

    With that many players, of course some will be disappointed. Humanity is a very diverse species after all. No two people think exactly the same.

    I'm firmly in the camp of "let the developers develop", these days.

    Design by committee doesn't work. Trust me, I've seen it destroy a game I otherwise love.

    Most of the complaints this patch have been around lore.

    ESO is grounded in 20+ years of TES lore. We expect the game to stay true to that lore.

    When you repeatedly point out to the devs that something is blatantly lore-breaking (i.e. Altmer stamina regen, Bosmer with no stealth passive, etc.), you have a problem. That developer does not care about its own brand.

    Shalidor.

    That’s a non-sequitor. Shalidor is an example of what? He’s a magical Nord. He’s not a magical Khajiit, he’s not a paranoid Wood Elf. What is the point of saying Shalidor? The problems being pointed out have nothing to do with Nords.


    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • max_only
    max_only
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    Yes
    Finedaible wrote: »
    I've lost any respect for the company after this Wrathstone PTS and release update. Not so much because they didn't listen to player feedback, but because they deliberately sabotaged the most progress that had been made in the 1st week of the PTS. The majority of players were relatively happy with the changes in that first week, and ZoS could have simply tweaked numbers from that point on, and everything would have been okay. However, they eventually started making very random reworks to passives each week with no real reasoning behind them. Sure, they added a few "Dev notes" to 'explain' these changes, but none of them really made any sense, and just left us all scratching our heads. It's like they typed a random reason assuming that we should all automatically take it as adequate merit for the changes.

    A forum is a place where an exchange of ideas on a subject occur. Ever since I've played this game though, I've only ever seen ZoS present their own ideas and ignore feedback. This 'forum' is more like a town crier announcing unwanted changes at this point. Remember the fallout with Heavy attacks Online: Morrowind update? I don't know why they even bother posting to this forum anymore if they are just going to force it down our necks anyway.

    Really? "None" of them made any sense? Now I can't get some of the complaints, like Bosmer losing something that was not only a big part of their balance but also of their flavor, but for the most part I'm happy with these changes. For one thing, now my Dunmer stamina characters won't be arbitrarily gimped because for some reason ZOS used to think they were a magicka only race, despite in lore almost always being described as masters of both sword and spell.

    Also, while the bonus fire damage thing might have been a nice bit of dunmer specific flavor, I don't think it felt nice feeling forced to pretty much only play magicka DK to get the most out of that, and I am glad that their DPS bonuses apply to every damage type now, rather than just one that was only used in any significant amount by a single class that wasn't even technically dunmeri (it's akaviri) in design. Not to mention that in no previous Elder Scrolls games have Dunmer gotten bonus fire damage, merely they are highly resistant to fire due to living next to so many volcanoes and being accustomed to the heat and knowing how to cope with it etc, and they did not lose that in this patch.

    Thank you for this well thought out response. I agree that for the most part these changes are good or just “same old same old”. It exhausting to explain over and over that there is one discrepancy that is easily fixed and hurts no one. People who are gloating over “Zos didn’t listen to you nana nana” are searching for an opportunity to be cruel for no other reason than to feel superior. If one takes the time, like you have done, one can come to a reasonable conclusion. I didn’t want your post to go ignored because it wasn’t filled with flaming bait like the rest of these responders.
    Edited by max_only on February 26, 2019 12:38AM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Emmagoldman
    Emmagoldman
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    I like the changes so far. We will see how things unfold
  • Ratzkifal
    Ratzkifal
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    No
    My problem with the ace change is how they felt like not all the race have been re-worked by the same team.

    I feel like you are on to something. Bosmer and Altmer changes feel fundamentally different from the way Breton, Imperial and Nord were handled.
    This Bosmer was tortured to death. There is nothing left to be done.
  • JPcrazysquirrel3
    JPcrazysquirrel3
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    No
    Worst PTS cycle in the game's history.

    To heck with all my characters and their races, apparently.

    And quite frankly, to heck with ZOS, my ESO Plus subscription, and this game.
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
    "It's just not a home until you decorate the torture chamber, am I right?"
    "If you want to lose 10lbs of ugly fat, I'd be happy to chop your head off!"
    "Degenerates!" --- Todd Howard
    "If it's not broke, don't fix it,....unless you're ZO$ and are just doing it for the money!" --- Me
    Mayrael wrote: »
    Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.

    ¯\_(ツ)_/¯

    Bio:
    I am in a Kevduit video
    PS4 (main platform)
    --- JP_Dovahkriid

    PC (just for PTS since Dragon Bones)
    --- JP_Dovahkriid

    Playing since console release in 2015

    17 characters; mainly play PvE tanks and healer, as well as PvP stamDK, magplar, and stamblade; I also have a handful of DPS toons to have variety. All AD, with one, now PvE, DC toon.

    I was on the forums before, but something happened with my account info and I had to create a new account.
  • russelmmendoza
    russelmmendoza
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    No
    The community was asking for a racial passive changes.
    They get a racial passive nerf.
    +2000 stam/mag vs +20% stam/mag.
    I pretty sure a lot if not all of us roll with 30k + stam/mag.
    Edited by russelmmendoza on February 26, 2019 1:50AM
  • LiquidPony
    LiquidPony
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    Yes
    The community was asking for a racial passive changes.
    They get a racial passive nerf.
    +2000 stam/mag vs +20% stam/mag.
    I pretty sure a lot if not all of us roll with 30k + stam/mag.

    This would be true if max stamina and max magicka were the only stats in the game.

    Of course you also got +258 weapon or spell damage or +258 stam regen or 7% magicka cost reduction or 8% weapon skill reduction or numerous other things.

    Almost every race got buffed in Wrathstone. Many of them significantly. The problem here is that a lot of people just don't understand the first thing about how the game works.
  • klowdy1
    klowdy1
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    frostz417 wrote: »
    Skwor wrote: »
    ZOS did not ignore the community. It does seem though that you ignored what ZOS has actually done in listening to our feedback to make your poll.

    Just becuase you do not like the changes does not mean ZOS didn't listen to others.

    If zos actually listened then,
    they would’ve addressed the snare and root meta.
    Performance in cyro wouldnt be an absolute Embarrassment
    And Altmer wouldn’t have such a useless stam regen passive

    Just because those things haven't changed yet, doesn't mean they dont have plans. Also, it's easier to make changes, than to try to figure out where a problem lies within millions of lines of code, then figure out how to fix it.
  • kmcaj
    kmcaj
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    not really when there's money to be made
  • Xsorus
    Xsorus
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    You’re not the community.
  • rabidmyers
    rabidmyers
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    No
    ^
    at a place nobody knows
  • aaisoaho
    aaisoaho
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    Disagreeing with the feedback does not equal to ignoring it. It seems they did a last minute change to altmer passive, so it now restores lowest resource on a class-skill cast.

    I do not think it is against the lore. Since the lore in TES universe is filled with negative space, we do not have an absolute interpretation. Right now, it can be interpreted as lore friendly. For example: Tobacano the Magnificent casts a spell and starts feeling an adrenaline rush in his veins gaining more stamina. He feels his magicka levels becoming low and casts again and now more magicka pumps trough his body.

    The bosmer stealth change, well I feel like it does not benefit the PVE side at all. Maybe they'll do some stealthing enemies in the next dungeon dlc, who knows, but as it is now, only PVP benefits. Still it is not quite against the lore, as the dev notes explained. Bosmers are now able to locate their stealthy prey better. (and FYI, I too would like to get our stealth passive back)
This discussion has been closed.