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Tanks - How many of you are race changing from an Argonian?

  • IronWooshu
    IronWooshu
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    BattleAxe wrote: »
    BattleAxe wrote: »
    my main has always been a nord so I won’t be race changing and yes argonians recieved a somewhat heavy handed nerf but will still perform as well as imperial and nord tanks it all in how you build ur character

    "How you build your Character"
    Tank role - Alkosh/Ebon/Torugs/Powerful Assault/Akaviri Dragonguard

    Not really much room for building a character, is there?

    Plague doctor/Green Pact/Shalk exoskeleton/ the list can go on you listed several sets all are decent and give group buffs but are not the only sets a tank can use. Plenty of room if you don’t narrow ur field of view there are hundreds of sets in game so thousands of possible combinations can be made for a tank. You focus on one part of what I stated and didn’t mention that I do agree to a point that argonians recieved a heavy handed nerf. What do you do tho any changes to argonian are eiether gonna be worse or over powered. But as is argonian May not be absolutely hands down BiS but are still competitive. Back to sets tho you are only limited by your own thoughts

    There really isn't an set that a Tank would wear that would give an Argonian an edge over Nord or Imperial. If I'm building a health Tank with Plague Doctor and Ebon, Imperial is better as it has more health. If I'm building for Ultimate Regen with Akaviri and Shalks, Nord is better. If I'm building for any form of damage, Imperial will do more just based on the fact they have more resources.

    There is virtually NOTHING an Argonian tank can effectively build for and not be totally overshadowed by Nord or Imperial unless it's Healbot Tanking and that's only really useful for Dungeons and PvP. It's depressing.

    People claim that any sort of buff for Argonian would make them OP, and totally ignore the fact that Imperial is actually lowkey OP right now, since its sustain is actually BETTER than an Argonians and has more resources for more damage overall.

    Quite curious how you came up with the conclusion that Imperial sustain is better than Argonian?
  • itsfatbass
    itsfatbass
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    I am dropping from PvE & PvP end game content instead. It is a clear message from ZOS I am reading here:
    "You are not welcome here"

    So if I am not welcome, then well... I not gonna push it. It is as simple as that.
    Still gonna do crafting dailies though. But definitely gonna play less. Till it gets better in maybe like 1 or 2 years in the future.

    I also strongly belive in "vote with your wallet" motto and I am gonna apply it.

    How did you get THAT message?? I'm literally rofling at the QQing. Quit crying...
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • Suddwrath
    Suddwrath
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    I am race changing to a nord
    A racial passive which offers group utility (additional Warhorn uptime) is rather tempting.
  • SirSchmoopy1535
    I am not race changing at all
    Just migrated from PS to XB, my main Tank was a Orc DK, which I would've kept as is, but since I'm starting over anyways my new Tanks are an Imperial DK and a Nord Warden, thinking about doing a 3rd, probably a Khajiit DK.
  • phantasmalD
    phantasmalD
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    IronWooshu wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    my main has always been a nord so I won’t be race changing and yes argonians recieved a somewhat heavy handed nerf but will still perform as well as imperial and nord tanks it all in how you build ur character

    "How you build your Character"
    Tank role - Alkosh/Ebon/Torugs/Powerful Assault/Akaviri Dragonguard

    Not really much room for building a character, is there?

    Plague doctor/Green Pact/Shalk exoskeleton/ the list can go on you listed several sets all are decent and give group buffs but are not the only sets a tank can use. Plenty of room if you don’t narrow ur field of view there are hundreds of sets in game so thousands of possible combinations can be made for a tank. You focus on one part of what I stated and didn’t mention that I do agree to a point that argonians recieved a heavy handed nerf. What do you do tho any changes to argonian are eiether gonna be worse or over powered. But as is argonian May not be absolutely hands down BiS but are still competitive. Back to sets tho you are only limited by your own thoughts

    There really isn't an set that a Tank would wear that would give an Argonian an edge over Nord or Imperial. If I'm building a health Tank with Plague Doctor and Ebon, Imperial is better as it has more health. If I'm building for Ultimate Regen with Akaviri and Shalks, Nord is better. If I'm building for any form of damage, Imperial will do more just based on the fact they have more resources.

    There is virtually NOTHING an Argonian tank can effectively build for and not be totally overshadowed by Nord or Imperial unless it's Healbot Tanking and that's only really useful for Dungeons and PvP. It's depressing.

    People claim that any sort of buff for Argonian would make them OP, and totally ignore the fact that Imperial is actually lowkey OP right now, since its sustain is actually BETTER than an Argonians and has more resources for more damage overall.

    Quite curious how you came up with the conclusion that Imperial sustain is better than Argonian?

    Just their resource regen is 75% of the potion passive, 3x66.6 vs 3x88.8.
    But imperials also get a 3% cost reduction on "all abilities (all the things!)"

    It's kinda hard to quantify just how much the cost reduction exacty saves for you but we can get an estimate.
    Based on my tanking experience I'd say these are pretty much mandatory skills:

    Pierce Armor - used every 12 seconds for Major Breach and Fracture, 1700
    Heroic Slash - every 9 seconds for Minor Heroism, 2970
    Elemental Blockade - for enchant uptime, every 8 seconds, 3240

    As a DK you would prob also run
    Engulfing Flame - every 10 seconds for the fire damage boost, 2430
    Igneous Shield - every 6 seconds for the shield, 4050

    And you would also run a Major Ward&Resolve skill, less assume you are using Balance, costing 6630 HP, every 27 seconds
    Plus an emergency self heal, but we can ignore that.
    We can also ignore chains, talons and inner rage as they are very situational skills.

    That's [(1700/12)+(2970/9)+(3240/8)+(2430/10)+(4050/6)+(6630/27)]*0.03 = 61.2 resources saved per second.
    3x66.6 + 61.2 = 261
    3x88.8 = 266.4

    The difference in sustain is already pretty much non-existent, and that's just with the bare minimum of skills cast. What if you have to taunt two or three enemies simultaneously? That's an additional 4.25 stamina saved per enemy.

    But notice how ZoS said on "all abilities (all the things!)". The wording makes me believe that this means imperials are getting cost reduction on dodge rolling, blocking, bashing, sprinting, etc as well, which would mean that imperials massively overtake argonians by not spending resources. (Tho I haven't personally tested it on PTS myself, so this is only an educated guess)
  • Arciris
    Arciris
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    I am race changing to
    IronWooshu wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    my main has always been a nord so I won’t be race changing and yes argonians recieved a somewhat heavy handed nerf but will still perform as well as imperial and nord tanks it all in how you build ur character

    "How you build your Character"
    Tank role - Alkosh/Ebon/Torugs/Powerful Assault/Akaviri Dragonguard

    Not really much room for building a character, is there?

    Plague doctor/Green Pact/Shalk exoskeleton/ the list can go on you listed several sets all are decent and give group buffs but are not the only sets a tank can use. Plenty of room if you don’t narrow ur field of view there are hundreds of sets in game so thousands of possible combinations can be made for a tank. You focus on one part of what I stated and didn’t mention that I do agree to a point that argonians recieved a heavy handed nerf. What do you do tho any changes to argonian are eiether gonna be worse or over powered. But as is argonian May not be absolutely hands down BiS but are still competitive. Back to sets tho you are only limited by your own thoughts

    There really isn't an set that a Tank would wear that would give an Argonian an edge over Nord or Imperial. If I'm building a health Tank with Plague Doctor and Ebon, Imperial is better as it has more health. If I'm building for Ultimate Regen with Akaviri and Shalks, Nord is better. If I'm building for any form of damage, Imperial will do more just based on the fact they have more resources.

    There is virtually NOTHING an Argonian tank can effectively build for and not be totally overshadowed by Nord or Imperial unless it's Healbot Tanking and that's only really useful for Dungeons and PvP. It's depressing.

    People claim that any sort of buff for Argonian would make them OP, and totally ignore the fact that Imperial is actually lowkey OP right now, since its sustain is actually BETTER than an Argonians and has more resources for more damage overall.

    Quite curious how you came up with the conclusion that Imperial sustain is better than Argonian?

    Just their resource regen is 75% of the potion passive, 3x66.6 vs 3x88.8.
    But imperials also get a 3% cost reduction on "all abilities (all the things!)"

    It's kinda hard to quantify just how much the cost reduction exacty saves for you but we can get an estimate.
    Based on my tanking experience I'd say these are pretty much mandatory skills:

    Pierce Armor - used every 12 seconds for Major Breach and Fracture, 1700
    Heroic Slash - every 9 seconds for Minor Heroism, 2970
    Elemental Blockade - for enchant uptime, every 8 seconds, 3240

    As a DK you would prob also run
    Engulfing Flame - every 10 seconds for the fire damage boost, 2430
    Igneous Shield - every 6 seconds for the shield, 4050

    And you would also run a Major Ward&Resolve skill, less assume you are using Balance, costing 6630 HP, every 27 seconds
    Plus an emergency self heal, but we can ignore that.
    We can also ignore chains, talons and inner rage as they are very situational skills.

    That's [(1700/12)+(2970/9)+(3240/8)+(2430/10)+(4050/6)+(6630/27)]*0.03 = 61.2 resources saved per second.
    3x66.6 + 61.2 = 261
    3x88.8 = 266.4

    The difference in sustain is already pretty much non-existent, and that's just with the bare minimum of skills cast. What if you have to taunt two or three enemies simultaneously? That's an additional 4.25 stamina saved per enemy.

    But notice how ZoS said on "all abilities (all the things!)". The wording makes me believe that this means imperials are getting cost reduction on dodge rolling, blocking, bashing, sprinting, etc as well, which would mean that imperials massively overtake argonians by not spending resources. (Tho I haven't personally tested it on PTS myself, so this is only an educated guess)

    Yes, the cost reduction applies to block, bash, roll dodge, sprint even sneaking ... it really means everything magika, stamina and heath and ultimates included.
    The more abilities you use, the more the Imperial sustain is better than Argonian (at least without pots cooldown reduce enchants)

    On top of that they have a twice larger resource pool (that also means sustain). 1k more health scales better with % health heals based than 6% healing done (although this is only an estimate, someone could do the math, factoring that +1k health benefits from CP multipliers, 6% healing done doesn't))

    Since ultimate cost reduced also adds utility, there is absolutely no reason whatsoever to pick an Argonian instead of an Imperial if your goal is to have the most sustain on a tank... well, except for the tail, tail is OP :D
  • Canned_Apples
    Canned_Apples
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    Only ever played Imperials+Bretons since I started playing and no patch will ever change that.

    Sex Appeal > BiS

    Although a part of me wants to play a Khajiit or Argonian...

  • rabidmyers
    rabidmyers
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    I am not race changing at all
    why would i change from an argonian when we already the master race? LOL!

    makes no sense...
    Edited by rabidmyers on February 24, 2019 2:27AM
    at a place nobody knows
  • AgaTheGreat
    AgaTheGreat
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    I am not race changing at all
    Why would I change my faithful lizard to a different race? There's a massive Nord hype but I'm sorry resistance, and 5 ultimate every 10 seconds is not everything.

    Well, I guess tanking Direfrost Keep is now going to be easier
    Edited by AgaTheGreat on February 24, 2019 2:47AM
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • dodgehopper_ESO
    dodgehopper_ESO
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    I am not race changing at all
    I stick with a race once its made. Changing your race strikes me as bizarre and a bad system in general.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • AbysmalGhul
    AbysmalGhul
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    I've never used a Argonian tank before. I use a Bosmer B)
  • BattleAxe
    BattleAxe
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    Let’s break it down what each of the 3 mainstream tank races brings to the table.

    Nord: ultimate gen when taking damage plus natural resistance( armor type will be less of a factor)
    Imperial: 3% all costs reduction high health and self resource sustain ( easier to manage resources)
    Argonian: easy resource management with pots like immovable with health and main resource used tripots or any potion really 6% healing done and some max magicka (an argonian tank in end game trials will be self reliant enough to not need a healer babysitter for most content)

    Conclusion each of these 3 races brings some decent tools to the table.

    Could argonians use some kind of buff perhaps but must be very careful wut and how they buff becuz you risk making argonian too strong.
  • Draxys
    Draxys
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    I am race changing to
    BattleAxe wrote: »
    Let’s break it down what each of the 3 mainstream tank races brings to the table.

    Nord: ultimate gen when taking damage plus natural resistance( armor type will be less of a factor)
    Imperial: 3% all costs reduction high health and self resource sustain ( easier to manage resources)
    Argonian: easy resource management with pots like immovable with health and main resource used tripots or any potion really 6% healing done and some max magicka (an argonian tank in end game trials will be self reliant enough to not need a healer babysitter for most content)

    Conclusion each of these 3 races brings some decent tools to the table.

    Could argonians use some kind of buff perhaps but must be very careful wut and how they buff becuz you risk making argonian too strong.

    I really don’t think argonian brings resource management to the table, even on live. What they bring is a way to recover in an emergency- which can be extremely valuable. I just don’t think that’s the same as sustain.
    2013

    rip decibel
  • BattleAxe
    BattleAxe
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    Draxys wrote: »
    BattleAxe wrote: »
    Let’s break it down what each of the 3 mainstream tank races brings to the table.

    Nord: ultimate gen when taking damage plus natural resistance( armor type will be less of a factor)
    Imperial: 3% all costs reduction high health and self resource sustain ( easier to manage resources)
    Argonian: easy resource management with pots like immovable with health and main resource used tripots or any potion really 6% healing done and some max magicka (an argonian tank in end game trials will be self reliant enough to not need a healer babysitter for most content)

    Conclusion each of these 3 races brings some decent tools to the table.

    Could argonians use some kind of buff perhaps but must be very careful wut and how they buff becuz you risk making argonian too strong.

    I really don’t think argonian brings resource management to the table, even on live. What they bring is a way to recover in an emergency- which can be extremely valuable. I just don’t think that’s the same as sustain.

    Restoring all 3 pools by using a potion isn’t sustain? Sure as I also stated an imperial has self resource sustain argonians need potions but the point is each race brings a different tool to the table. You wanna wear just about any set and not think about armor type as much you will go nord. If you struggle with managing ur resources or you need more resource management you will go imperial. An argonian you will not need to rely on a healer to keep you alive and in a near wipe situation when healer goes down your bonus healing may be the difference between a wipe or finishing
  • BattleAxe
    BattleAxe
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    I by no means am saying argonians couldn’t use some tlc but you must be very cautious in what is done
  • firedrgn
    firedrgn
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    I am race changing to
    Keeping my Argonian..on dk changing my warden to a nord . If i dont like i will change to Argonian.

  • Silver_Strider
    Silver_Strider
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    I am not race changing at all
    BattleAxe wrote: »
    Draxys wrote: »
    BattleAxe wrote: »
    Let’s break it down what each of the 3 mainstream tank races brings to the table.

    Nord: ultimate gen when taking damage plus natural resistance( armor type will be less of a factor)
    Imperial: 3% all costs reduction high health and self resource sustain ( easier to manage resources)
    Argonian: easy resource management with pots like immovable with health and main resource used tripots or any potion really 6% healing done and some max magicka (an argonian tank in end game trials will be self reliant enough to not need a healer babysitter for most content)

    Conclusion each of these 3 races brings some decent tools to the table.

    Could argonians use some kind of buff perhaps but must be very careful wut and how they buff becuz you risk making argonian too strong.

    I really don’t think argonian brings resource management to the table, even on live. What they bring is a way to recover in an emergency- which can be extremely valuable. I just don’t think that’s the same as sustain.

    Restoring all 3 pools by using a potion isn’t sustain? Sure as I also stated an imperial has self resource sustain argonians need potions but the point is each race brings a different tool to the table. You wanna wear just about any set and not think about armor type as much you will go nord. If you struggle with managing ur resources or you need more resource management you will go imperial. An argonian you will not need to rely on a healer to keep you alive and in a near wipe situation when healer goes down your bonus healing may be the difference between a wipe or finishing

    Maybe in a dungeon but in a Trial there is absolutely no chance in hell this is happening; There is too much residual damage and mechanics in most trials to even try and salvage a wipe, especially if there's an enrage time, which pretty much every trial has. No amount of self sustain will save you if a healer goes down against the Assembly General during execute, can't pop a potion to stave off the 1 shot from Rakkhat's Wraith of the Void (I believe that's what the move is called if runners fail to kill all the shadows in the backroom, haven't been in MoL in awhile). It's just not happening. If a Healer is dying to easy mechanics, dying too often or if they're not being rezzed within the 45 seconds it takes for a pot to get off CD, there's much more issues with the group than a single potion will provide for.
    Argonian forever
  • MartiniDaniels
    MartiniDaniels
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    I am race changing to a nord
    I will go for a nord simply because his new passives compensate and complement my personal medium armor builds which are always struggling to hit resistance cap.
  • BattleAxe
    BattleAxe
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    BattleAxe wrote: »
    Draxys wrote: »
    BattleAxe wrote: »
    Let’s break it down what each of the 3 mainstream tank races brings to the table.

    Nord: ultimate gen when taking damage plus natural resistance( armor type will be less of a factor)
    Imperial: 3% all costs reduction high health and self resource sustain ( easier to manage resources)
    Argonian: easy resource management with pots like immovable with health and main resource used tripots or any potion really 6% healing done and some max magicka (an argonian tank in end game trials will be self reliant enough to not need a healer babysitter for most content)

    Conclusion each of these 3 races brings some decent tools to the table.

    Could argonians use some kind of buff perhaps but must be very careful wut and how they buff becuz you risk making argonian too strong.

    I really don’t think argonian brings resource management to the table, even on live. What they bring is a way to recover in an emergency- which can be extremely valuable. I just don’t think that’s the same as sustain.

    Restoring all 3 pools by using a potion isn’t sustain? Sure as I also stated an imperial has self resource sustain argonians need potions but the point is each race brings a different tool to the table. You wanna wear just about any set and not think about armor type as much you will go nord. If you struggle with managing ur resources or you need more resource management you will go imperial. An argonian you will not need to rely on a healer to keep you alive and in a near wipe situation when healer goes down your bonus healing may be the difference between a wipe or finishing

    Maybe in a dungeon but in a Trial there is absolutely no chance in hell this is happening; There is too much residual damage and mechanics in most trials to even try and salvage a wipe, especially if there's an enrage time, which pretty much every trial has. No amount of self sustain will save you if a healer goes down against the Assembly General during execute, can't pop a potion to stave off the 1 shot from Rakkhat's Wraith of the Void (I believe that's what the move is called if runners fail to kill all the shadows in the backroom, haven't been in MoL in awhile). It's just not happening. If a Healer is dying to easy mechanics, dying too often or if they're not being rezzed within the 45 seconds it takes for a pot to get off CD, there's much more issues with the group than a single potion will provide for.

    A 1 shot even with a healer alive is a 1 shot doesn’t matter if ur an argonian nord or imperial tank in that case and when I stated about not needing a healer I specifically meant certain trials usually one healer goes with tank specifically to heal tank an argonian tank will not necessarily need that healer meaning more focus from healers on the squishies I mean dps lol. Sorry I needed to use some tank humor. A tank that can off heal especially if it’s the off tank is another nice bonus an argonian tank brings to the table. I’m not trying to say the argonian couldn’t use some tlc but it’s not as bad as it may seem
  • SydneyGrey
    SydneyGrey
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    Not race changing, because my only tank is not an Argonian.

    I've discovered I don't really like tanking, anyway, so I outfitted him for DPS.
  • ZeroXFF
    ZeroXFF
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    I am race changing to a nord
    BattleAxe wrote: »
    Draxys wrote: »
    BattleAxe wrote: »
    Let’s break it down what each of the 3 mainstream tank races brings to the table.

    Nord: ultimate gen when taking damage plus natural resistance( armor type will be less of a factor)
    Imperial: 3% all costs reduction high health and self resource sustain ( easier to manage resources)
    Argonian: easy resource management with pots like immovable with health and main resource used tripots or any potion really 6% healing done and some max magicka (an argonian tank in end game trials will be self reliant enough to not need a healer babysitter for most content)

    Conclusion each of these 3 races brings some decent tools to the table.

    Could argonians use some kind of buff perhaps but must be very careful wut and how they buff becuz you risk making argonian too strong.

    I really don’t think argonian brings resource management to the table, even on live. What they bring is a way to recover in an emergency- which can be extremely valuable. I just don’t think that’s the same as sustain.

    Restoring all 3 pools by using a potion isn’t sustain? Sure as I also stated an imperial has self resource sustain argonians need potions but the point is each race brings a different tool to the table. You wanna wear just about any set and not think about armor type as much you will go nord. If you struggle with managing ur resources or you need more resource management you will go imperial. An argonian you will not need to rely on a healer to keep you alive and in a near wipe situation when healer goes down your bonus healing may be the difference between a wipe or finishing

    Maybe in a dungeon but in a Trial there is absolutely no chance in hell this is happening; There is too much residual damage and mechanics in most trials to even try and salvage a wipe, especially if there's an enrage time, which pretty much every trial has. No amount of self sustain will save you if a healer goes down against the Assembly General during execute, can't pop a potion to stave off the 1 shot from Rakkhat's Wraith of the Void (I believe that's what the move is called if runners fail to kill all the shadows in the backroom, haven't been in MoL in awhile). It's just not happening. If a Healer is dying to easy mechanics, dying too often or if they're not being rezzed within the 45 seconds it takes for a pot to get off CD, there's much more issues with the group than a single potion will provide for.

    vSO hm, recovered from 1 tank left alive to full group, not even once.

    But yeah, in most fights it's pretty tough. However Argonian or not wouldn't have made a difference there. Other races have other things that could just as much give an edge as the Argonian pots passive.
  • Dracan_Fontom
    Dracan_Fontom
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    I am not race changing at all
    ZeroXFF wrote: »
    BattleAxe wrote: »
    Draxys wrote: »
    BattleAxe wrote: »
    Let’s break it down what each of the 3 mainstream tank races brings to the table.

    Nord: ultimate gen when taking damage plus natural resistance( armor type will be less of a factor)
    Imperial: 3% all costs reduction high health and self resource sustain ( easier to manage resources)
    Argonian: easy resource management with pots like immovable with health and main resource used tripots or any potion really 6% healing done and some max magicka (an argonian tank in end game trials will be self reliant enough to not need a healer babysitter for most content)

    Conclusion each of these 3 races brings some decent tools to the table.

    Could argonians use some kind of buff perhaps but must be very careful wut and how they buff becuz you risk making argonian too strong.

    I really don’t think argonian brings resource management to the table, even on live. What they bring is a way to recover in an emergency- which can be extremely valuable. I just don’t think that’s the same as sustain.

    Restoring all 3 pools by using a potion isn’t sustain? Sure as I also stated an imperial has self resource sustain argonians need potions but the point is each race brings a different tool to the table. You wanna wear just about any set and not think about armor type as much you will go nord. If you struggle with managing ur resources or you need more resource management you will go imperial. An argonian you will not need to rely on a healer to keep you alive and in a near wipe situation when healer goes down your bonus healing may be the difference between a wipe or finishing

    Maybe in a dungeon but in a Trial there is absolutely no chance in hell this is happening; There is too much residual damage and mechanics in most trials to even try and salvage a wipe, especially if there's an enrage time, which pretty much every trial has. No amount of self sustain will save you if a healer goes down against the Assembly General during execute, can't pop a potion to stave off the 1 shot from Rakkhat's Wraith of the Void (I believe that's what the move is called if runners fail to kill all the shadows in the backroom, haven't been in MoL in awhile). It's just not happening. If a Healer is dying to easy mechanics, dying too often or if they're not being rezzed within the 45 seconds it takes for a pot to get off CD, there's much more issues with the group than a single potion will provide for.

    vSO hm, recovered from 1 tank left alive to full group, not even once.

    But yeah, in most fights it's pretty tough. However Argonian or not wouldn't have made a difference there. Other races have other things that could just as much give an edge as the Argonian pots passive.

    Not to mention the classes themselves. I mean... dragonknight more or less has an invulnerability ultimate.
  • Icy_Waffles
    Icy_Waffles
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    I am currently an Argoinan dk (like many) the only one I would be interested in switching to is imperial but only if the sustain is noticeably better. Otherwise I’ll stay Argoinan. I like the sustain for my tank.
  • JerryAlder
    JerryAlder
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    I am race changing to a nord
    If someone here is saying that, for any endgame pve content, anything else than nord is an option you are kidding youself. You can tank with a broom and bucket in this game sure. Tanks do not need racials or gear or anything to reach any other goal than to support. To enable or produce dps. Enabling dps = debuffing the enemies to keep ur dds alive and do more damage. The only races that have anything to help this are nord and imperial. Nords ulti gain is stronger than the cost red on horn that imperials have. There's the math.
  • IronWooshu
    IronWooshu
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    I think Redguards are going to make great tanks, Redguard Stam Sorc tank to be exact, better cost reduction and sustain than an imperial when it comes to tanking. Plus Sorcs have a built in 15% ultimate cost reduction in their passives which gives cheap warhorns as well.
  • Draxys
    Draxys
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    I am race changing to
    IronWooshu wrote: »
    I think Redguards are going to make great tanks, Redguard Stam Sorc tank to be exact, better cost reduction and sustain than an imperial when it comes to tanking. Plus Sorcs have a built in 15% ultimate cost reduction in their passives which gives cheap warhorns as well.

    Redguards will be tied with argonian for 3rd place, and make a good option if you want to be able to dps on the same character.
    2013

    rip decibel
  • Tannus15
    Tannus15
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    I am not race changing at all
    My "nord since launch" tank will continue to do his thing and be just as awesome as always.
  • efster
    efster
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    You don't have a "I was never an Argonian to begin with" option. Bosmer 4 lyfe
    AD is the best looking faction. I don't make the rules, I just enforce them.
  • Itzmichi
    Itzmichi
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    Just started on NA couple of weeks ago on a Nordtank, i kinda like it, never was into the argonians (lore-or otherwise). Having a good time with my nordgirl, will be probably even better when the patch goes live.
    Here, have a chill pill 💊!
  • Bigevilpeter
    Bigevilpeter
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    I am not race changing at all
    Argonian warden tank still better than Nord warden tank. Nord mostly BiS for DK tank
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