Maintenance for the week of February 23:
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Textures 'popping' in
I think this started with 1.0.1 patch. For the last couple of days I've noticed that the textures of a NPC will be extremely low resolution and then 'pop' into a high resolution version when approching them. The effect is very similar to that in Rage (though in Rage it was pretty much the entire scene). Has anyone else noticed this?