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So, Spell Recharge was made for PvP noobs?

KhajiitFelix
KhajiitFelix
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I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

And no, I don't have any Altmers.
  • Tasear
    Tasear
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    Nah it was an uncreative way to balance altmer DPS. That doesn't follow lore.
  • sneakymitchell
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    Tasear wrote: »
    Nah it was an uncreative way to balance altmer DPS. That doesn't follow lore.

    It just helps if players want to be stam or hybrid. But hey let the Meta still continue the game will get boring if players can’t make interesting builds cause it ain’t viable.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Lord_Eomer
    Lord_Eomer
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    Do not forget that it also reduce 5% incoming damage on Cast Time Abilities!

    Good for Templar, wardens and any other Cast/Channel Time ability.

    I wonder if this also effects Lighting Heavy Attack?
    Edited by Lord_Eomer on February 21, 2019 8:47AM
  • Tasear
    Tasear
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    Tasear wrote: »
    Nah it was an uncreative way to balance altmer DPS. That doesn't follow lore.

    It just helps if players want to be stam or hybrid. But hey let the Meta still continue the game will get boring if players can’t make interesting builds cause it ain’t viable.

    Yeah actually this passive helps my toon but it just doesn't make sense for altmer to have it.
  • Tasear
    Tasear
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    Do not forget that it also reduce 5% incoming damage on Cast Time Abilities!

    Good for Templar, wardens and any other Cast/Channel Time ability.

    I wonder if this also effects Lighting Heavy Attack?

    Been told works on heavy
  • Seraphayel
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    Tasear wrote: »
    Tasear wrote: »
    Nah it was an uncreative way to balance altmer DPS. That doesn't follow lore.

    It just helps if players want to be stam or hybrid. But hey let the Meta still continue the game will get boring if players can’t make interesting builds cause it ain’t viable.

    Yeah actually this passive helps my toon but it just doesn't make sense for altmer to have it.

    Show me one source in the lore that states Altmer might not have anything Stamina related. Granted, there might be no source that favours a Stamina passive either but in the end it's neither pro nor contra Altmer lore and in that regard totally fine. Higher fire damage for Dunmer was also nowhere in the lore and still players loved it.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Nerftheforums
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    I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

    And no, I don't have any Altmers.

    "I know nothing about pvp, but a friend of mine told me a thing so now I know enough to open a thread and QQ about a racial change from a perspective I knew nothing about 2 minutes ago (please mind that I am a huge expert now)."

    Imagine being a 500 cp pve tank and pretending to know something about pvp mag characters. OMEGALUL
  • Tasear
    Tasear
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    Seraphayel wrote: »
    Tasear wrote: »
    Tasear wrote: »
    Nah it was an uncreative way to balance altmer DPS. That doesn't follow lore.

    It just helps if players want to be stam or hybrid. But hey let the Meta still continue the game will get boring if players can’t make interesting builds cause it ain’t viable.

    Yeah actually this passive helps my toon but it just doesn't make sense for altmer to have it.

    Show me one source in the lore that states Altmer might not have anything Stamina related. Granted, there might be no source that favours a Stamina passive either but in the end it's neither pro nor contra Altmer lore and in that regard totally fine. Higher fire damage for Dunmer was also nowhere in the lore and still players loved it.

    Show me one source that it does, not counting this.
    Edited by Tasear on February 23, 2019 2:27AM
  • Nerftheforums
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    Tasear wrote: »
    Seraphayel wrote: »
    Tasear wrote: »
    Tasear wrote: »
    Nah it was an uncreative way to balance altmer DPS. That doesn't follow lore.

    It just helps if players want to be stam or hybrid. But hey let the Meta still continue the game will get boring if players can’t make interesting builds cause it ain’t viable.

    Yeah actually this passive helps my toon but it just doesn't make sense for altmer to have it.

    Show me one source in the lore that states Altmer might not have anything Stamina related. Granted, there might be no source that favours a Stamina passive either but in the end it's neither pro nor contra Altmer lore and in that regard totally fine. Higher fire damage for Dunmer was also nowhere in the lore and still players loved it.

    Show me one source that it does not counting this.

    Maybe you are right. Altmers should get a straight 10% extra elemental and magic damage received, instead of that useless stam sustain. You know, for lore purposes!
  • technohic
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    To the OP; experienced players do know how to manage stam on a mag character....by running tri-glyphs and/or tri-stat food, or sets that give some stam. You manage it by making sure you have enough to break free , block big hits, even roll dodge hopefully sparingly. Different classes also have different needs. Templars as an example, do not have streak or cloak, and their reset is to block cast HTD. NBs even if magicka can find themselves sneaking and that requires stam. Some people do not have class sources of speed and will use acceleration and sprint in short bursts.

    So what your friend told you doesn't sound very thought out.
  • HuawaSepp
    HuawaSepp
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    Tasear wrote: »
    Seraphayel wrote: »
    Tasear wrote: »
    Tasear wrote: »
    Nah it was an uncreative way to balance altmer DPS. That doesn't follow lore.

    It just helps if players want to be stam or hybrid. But hey let the Meta still continue the game will get boring if players can’t make interesting builds cause it ain’t viable.

    Yeah actually this passive helps my toon but it just doesn't make sense for altmer to have it.

    Show me one source in the lore that states Altmer might not have anything Stamina related. Granted, there might be no source that favours a Stamina passive either but in the end it's neither pro nor contra Altmer lore and in that regard totally fine. Higher fire damage for Dunmer was also nowhere in the lore and still players loved it.

    Show me one source that it does not counting this.

    Maybe you are right. Altmers should get a straight 10% extra elemental and magic damage received, instead of that useless stam sustain. You know, for lore purposes!

    3000 magicka
    387 SD
    15% more dmg from all magicka abilities

    Something like this yeah.
    PTS-EU
  • seventyfive
    seventyfive
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    I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

    And no, I don't have any Altmers.

    Your argument is quite dumb unfortunately.

    Yes of course experienced players know how to manage their stamina in PvP. But they also need to have stamina in order to be able to manage it, right? With Spell Recharge added as a source of extra stamina on top of the base level (which all experienced pvp-players will agree is not sufficient for a lot (not all) of the pvp-mag-builds out there), they are able to swap out/remove their other sources of extra stamina, perhaps to allow for extra magicka instead.

    There's not a huge practical difference (although a small one I can agree) between making Spell Recharge restore stamina and making it restore magicka, as players will adjust their builds to get their desired amount of each anyways. (As best as possible, not saying it's perfectly doable in all scenarios). Of course I'm only talking about certain PvP builds where Altmer is meant to shine the most. For those builds, Spell Recharge will be equally useful for both new and experienced players.

    Edited by seventyfive on February 21, 2019 12:39PM
  • Axmouth
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    I still don't get how people think this stamina return will make any difference. You tend to use stamina in bursts to block/roll/break free. This amount will make zero difference then. Also every 6 seconds is the ideal case, you may not use your class ability right after the cooldown. You might use it right before it's up again and not have a class ability to use without being in disadvantage till 10 seconds from proccing it. It's not reliably every cooldown, or reliable in general for pvp. What if you start off with a class ability and full stamina and it's on cd when your stam is low and you're dying.

    Between those bursts there's a good chance you have little combat, so little ability use. So little/no stamina return to get your pool back up faster then.

    So as many have said, Dunmer stamina bonus is way better than this for pvp.. Anything is better than this in fact. A regen glyph will do more and more reliably. A restore that you are quite likely to not get when you need it. I don't find it good for anything personally. May as well leave it blank to not fool myself I got some bonus there.
  • voldran
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    I don't think this rebalancing is useful. In the case of Altmer you have to change your build to compensate the loss of recovery. I mean if you have a specific build with certain requirements. If we are talking about PVP then in theory I do not think a Khajit sorc could win against an Altmer sorc. Even if you have 3k recovery that does not mean you are not gonna run out of it. You need to manage it by not overcasting skills and stamina can help you to break free or even roll dodge. I think if some skills cost less that could help to make fights last longer and more exciting. Giving something vs zergs also could help PVP. Not all of us like to be in a huge group and spamming heal or light attack. Everything snares you these days.
    Sotha PC EU
    Dravron Stormwing - MagSorc || Voldros Nightwing - MagBlade || Zorvo Morningstar - MagPlar || Dracos Nightwing - Mag/Stam DK
  • validifyedneb18_ESO
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    I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

    And no, I don't have any Altmers.

    "Managing" stamina and having *** loads of stamina regen are two different things. Especially in the current CC meta. With all the stamina stealing going on with poisons too, regen is way more important than a high stam pool.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • hakan
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    I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

    And no, I don't have any Altmers.

    Yeah. You can PvP now! :)
  • Onefrkncrzypope
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    You are telling it will be helpful in PvP. Omfg nerf altmers!!!! Doritos Doritos rrrrreee333eeeeeeeeeee!!!
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Minno
    Minno
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    technohic wrote: »
    To the OP; experienced players do know how to manage stam on a mag character....by running tri-glyphs and/or tri-stat food, or sets that give some stam. You manage it by making sure you have enough to break free , block big hits, even roll dodge hopefully sparingly. Different classes also have different needs. Templars as an example, do not have streak or cloak, and their reset is to block cast HTD. NBs even if magicka can find themselves sneaking and that requires stam. Some people do not have class sources of speed and will use acceleration and sprint in short bursts.

    So what your friend told you doesn't sound very thought out.

    It could be his friend mentioned exactly what you said, but OP only heard the bolded and just conveniently forgot the rest while pushing a narrative to get high elf to be tops DPS with decent sustain (like live).

    Not going to happen, at least not after seeing both raid and solo parses being within a couple hundred dps between each other.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • DeadlyRecluse
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    Tasear wrote: »
    Nah it was an uncreative way to balance altmer DPS.

    While it might not be a good way to balance altmer DPS, it's hard to argue that it's uncreative.

    Restoring the resource the player has invested the least in is wildly creative. It's just also kinda bad.
    Thrice Empress, Forever Scrub
  • ATomiX96
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    I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

    And no, I don't have any Altmers.

    I dont pvp very often, but i know someone that knows someone that knows the uncle of his brother that pvps now and then and he manages his stamina just fine on altmer.

    Do us all a favor and stop spamming threads.
    Get some first hand experience and then you are allowed to give your opinion on a topic. k thx bye.
    I wish spreading misinformation / spamming non constructive threads would also be a bannable offence.
    Edited by ATomiX96 on February 21, 2019 3:24PM
  • Brrrofski
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    And if he was that much of an experienced PvP player he'd see how this passive allows him to invest less into Stam in his build and push other stats...
    Edited by Brrrofski on February 21, 2019 7:27PM
  • Kidgangster101
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    Tasear wrote: »
    Seraphayel wrote: »
    Tasear wrote: »
    Tasear wrote: »
    Nah it was an uncreative way to balance altmer DPS. That doesn't follow lore.

    It just helps if players want to be stam or hybrid. But hey let the Meta still continue the game will get boring if players can’t make interesting builds cause it ain’t viable.

    Yeah actually this passive helps my toon but it just doesn't make sense for altmer to have it.

    Show me one source in the lore that states Altmer might not have anything Stamina related. Granted, there might be no source that favours a Stamina passive either but in the end it's neither pro nor contra Altmer lore and in that regard totally fine. Higher fire damage for Dunmer was also nowhere in the lore and still players loved it.

    Show me one source that it does not counting this.

    Maybe you are right. Altmers should get a straight 10% extra elemental and magic damage received, instead of that useless stam sustain. You know, for lore purposes!

    Lol straight ignored you once you hit them with in the lore they take more magic damage that's when you know they know you are right but don't want to admit it lol👻👻👻👻👻👻👻👻👻👻👻👻👻👻👻
  • Ozby
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    isn't the stamina return from the passive very low to be any real benefit anyway?
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • KhajiitFelix
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    ATomiX96 wrote: »
    I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

    And no, I don't have any Altmers.

    I dont pvp very often, but i know someone that knows someone that knows the uncle of his brother that pvps now and then and he manages his stamina just fine on altmer.

    Do us all a favor and stop spamming threads.
    Get some first hand experience and then you are allowed to give your opinion on a topic. k thx bye.
    I wish spreading misinformation / spamming non constructive threads would also be a bannable offence.

    Just block?
  • Rake
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    yes
  • ATomiX96
    ATomiX96
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    ATomiX96 wrote: »
    I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

    And no, I don't have any Altmers.

    I dont pvp very often, but i know someone that knows someone that knows the uncle of his brother that pvps now and then and he manages his stamina just fine on altmer.

    Do us all a favor and stop spamming threads.
    Get some first hand experience and then you are allowed to give your opinion on a topic. k thx bye.
    I wish spreading misinformation / spamming non constructive threads would also be a bannable offence.

    Just block?

    already did, your posts still pop up smh :triumph:

    7DdT5H3.png
  • validifyedneb18_ESO
    validifyedneb18_ESO
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    ATomiX96 wrote: »
    ATomiX96 wrote: »
    I don't PvP very often, but one of my guildmates is an experienced PvP player, and he knows that any experienced PvPer know how to manage stamina on magicka build.

    And no, I don't have any Altmers.

    I dont pvp very often, but i know someone that knows someone that knows the uncle of his brother that pvps now and then and he manages his stamina just fine on altmer.

    Do us all a favor and stop spamming threads.
    Get some first hand experience and then you are allowed to give your opinion on a topic. k thx bye.
    I wish spreading misinformation / spamming non constructive threads would also be a bannable offence.

    Just block?

    already did, your posts still pop up smh :triumph:

    7DdT5H3.png

    Not the most constructive of posts tbh.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • DarkPicture
    DarkPicture
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    I like the name of this thread, i like that.
  • MLGProPlayer
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    It's a fairly useful PvP buff for any skill level, but that's it. It's almost 100% useless in PvE though. There are no situations where you need stamina regen in PvE as you are always conserving stamina. And in instances where you need to repeatedly dodge/block/break free, the regen won't help as it's just regeneration over time.

    And that's the problem. If you are playing an Altmer in PvE only, you only get 2 useful passives.
    Edited by MLGProPlayer on February 21, 2019 5:51PM
  • Dojohoda
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    Stamina for mag toons: Roll dodging; blocking; sprinting
    Useful for pve and pvp
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
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