For me elder scrolls games were about huge immersion and I liked to play a role in such a strange world.
Now eso for me is far less like the other es games (of course it's a mmo..)
But still I feel maths are way too important in this game.
Balance is way to pvp-orientated and eso takes the choices of taste and makes them become choices of "if you wanna do this, you have to have this and that skill and that stat"
I mean we always have to keep ourselves "informed" or do the maths on ourselves before a new build can be done if it's supposed to be a good one. Why can't it be about taste and have a good outcome as well? Why so many variables? It's not "hard" to find out about the right cps and the best skills.. But still one can totally mess up if he isn't informed about the maths and that is something I don't feel good with
I mean, look at the current changes to racial passives and how the crowd reacts.. It's about maths
A game should be about fun and not be like something you need to do more for if you want to be fit or "viable"
So what do you guys think?
Edit: I really like this game for years now and I don't wanna whine. I'm just kinda worried or you could maybe say the maths are like sorrows to me sometimes
Nothing stops you from doing what you want to do...especially in PvP. The question after that will be how well you can use what you decided to do and whether or not you like it's shortcomings.
Personally, I don't care what anyone does in PvE as long as they don't leech and try. It's not the end of the world for me when I tank or heal if a boss wipes me from DPS check and it has to be beaten in another way. Also not the end of the world if a run takes longer.
I'm never arrogant and think there's nothing to learn or see in a dungeon I've done multiple times, or push the blame for a wipe on anyone else. Every time I play the game I'm always observing closely and learning something new, especially in combat situations.
For me that's more fun than a fast run...and that knowledge becomes very useful outside of dungeons as well.
Hippie4927 wrote: »Math in games makes my brain hurt! I don't play games to do math (that's too much like work!)......I play for entertainment/fun. When I see someone post all the numbers for a certain build or skills rotation, I want to read it and understand it, but then my brain starts to bleed and I have to run away!
Kiralyn2000 wrote: »edit: and you know? There's people like this in singleplayer TES games. I remember folks complaining about how broken certain combinations of Skyrim skills were (especially when you force-ground them to max ASAP) and how they totally removed all challenge - but when people said "Well, how about not doing the Big Broken Combo That Annoys You?", they'd scream about how dare anyone suggest they "self-nerf" and not play a game at Maximum Possible Power!)
1. There is more math in endgame PvE than PvP.
2. I play mostly PvP, thus I build around my play style not around maths.
DTStormfox wrote: »End of discussion.
DTStormfox wrote: »End of discussion.
It's that end of discussion because your comment didn't quite get the point I guess..
Sorry but how is that supposed to help with what we're talking about?
The forum really taints haha
DTStormfox wrote: »End of discussion.
It's that end of discussion because your comment didn't quite get the point I guess..
Sorry but how is that supposed to help with what we're talking about?
The forum really taints haha
I think what he’s getting at is that the game can not be balanced around looks the coolest or feels the most fun. The game is balanced around what is effective, which is going to need the maths to back it up.