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Enchants for stam dps

WickidMexican
WickidMexican
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Whats going to be the set up? Absorb stam back back bar for khajit, orc, dunmer and berserker for sustain races?
  • SaintSubwayy
    SaintSubwayy
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    atm you can run berserker bow bar
    and DW doesnt really matter, but poisons are a viable DMG source on DW now.

    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • Olupajmibanan
    Olupajmibanan
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    atm you can run berserker bow bar
    and DW doesnt really matter, but poisons are a viable DMG source on DW now.

    Do poisons stack? I heard from someone that if multiple players use the same alchemical poisons, these will keep overriding.
  • John_Falstaff
    John_Falstaff
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    @Olupajmibanan , no, I've tested it, and the poisons don't stack, so they're virtually useless in group content unless you want to negotiate in advance who runs the double dot poison (and I think others will be weaker than enchantments). As soon as another player applies it to the target, existing ticking poison gets cancelled.
    Edited by John_Falstaff on February 15, 2019 9:12AM
  • SaintSubwayy
    SaintSubwayy
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    @Olupajmibanan , no, I've tested it, and the poisons don't stack, so they're virtually useless in group content unless you want to negotiate in advance who runs the double dot poison (and I think others will be weaker than enchantments). As soon as another player applies it to the target, existing ticking poison gets cancelled.

    jeah thats a bug that needs correction IMO.

    only one person running poisons coul dbe talked out quite easy, and woul dprob also be only a topic in organised raids...randoms will always slot enchants, and not deal with a topic like poisons for random runs.
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • John_Falstaff
    John_Falstaff
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    @SaintSubwayy , yup, it would be great if it was fixed. But - oh well, it's ZOS, and the bug was lingering since forever (and another bug with poisons, one that makes max stats bug out when food/drink buff is applied when a poison is slotted on active bar). It's anyone's guess when they'll finally fix it. Well, in organized raid, one person with poison can be negotiated, but a tiny boost for just one DD out of eight may just not worth the hassle, though who knows.
  • goldenarcher1
    goldenarcher1
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    @Olupajmibanan , no, I've tested it, and the poisons don't stack, so they're virtually useless in group content unless you want to negotiate in advance who runs the double dot poison (and I think others will be weaker than enchantments). As soon as another player applies it to the target, existing ticking poison gets cancelled.


    ThuDLlw.gif
  • WickidMexican
    WickidMexican
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    I see well im on console so i cant test but was wondering what the deal was. Havent seen or read anything on it for a while. Maybe ill go poison, absorb stam and berserker back bar then
  • Letho2469
    Letho2469
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    It is not a bug because poison stacking would be "broken in pvp"(tm)...
    Edited by Letho2469 on February 15, 2019 7:25PM
    Trial Progression:
    vAA: Hardmode
    vHRC: Hardmode
    vSO: Hardmode
    vMoL: Hardmode + dro-m'Athra-Destroyer
    vHoF: Hardmode + Tick Tock Tormentor
    vAS: Hardmode + Immortal Redeemer
    vCR: Hardmode + Gryphon Heart
    vSS: Hardmode
  • LiquidPony
    LiquidPony
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    Seems like three options are really in the mix at the moment ...

    Mostly I would say stick to the Infused Berserker backbar and make up the sustain elsewhere (likely Artaeum food).

    Then it's one of:

    1. Nirn + Poison or Absorb Stam mainhand, Infused + Poison or Absorb Stam offhand (Infused Absorb Stam on DW is still about +75 stamina per second which does make a significant difference in sustain; Infused Poison will do more damage).
    2. Nirn + Poison mainhand, Precise + Absorb Stam offhand
    3. Nirn + Poison mainhand, Sharpened + Absorb Stam offhand (in this case use Kra'gh + an extra ~20-25 points in Piercing and swap The Lover to The Shadow; seems to be stronger than the old Lover meta setup for some builds).

    Can also use Disease glyph instead of Absorb Stam.

    Seems there are a lot of different ways to run things this coming patch depending on your race, class, and gear sets.
  • Letho2469
    Letho2469
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    Or you just reroll to magicka lol...




    ... sorry, couldn't resist.
    Edited by Letho2469 on February 18, 2019 11:33AM
    Trial Progression:
    vAA: Hardmode
    vHRC: Hardmode
    vSO: Hardmode
    vMoL: Hardmode + dro-m'Athra-Destroyer
    vHoF: Hardmode + Tick Tock Tormentor
    vAS: Hardmode + Immortal Redeemer
    vCR: Hardmode + Gryphon Heart
    vSS: Hardmode
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