TelvanniWizard wrote: »As has already been said, it´s a matter of investment in a character. I have play many hours with my main, and won´t probably ever roll another char (I have also a crafter and a mule). I´d like to play my main with some other classes or skills, but I´m not willing to start new characters jut to try them.
KhajiitFelix wrote: »asuitandtyb14_ESO wrote: »I wish they would get rid of classes all together. TES games have always had better flavour as a classless game. Even this game essentially has all the pieces in place to do. Just add all class skill lines to the common skills. I would even go one step further, and reorganize them by traditional TES categories, keeping and using their skill line and morph design. I'd just have seperate skill lines for all the older magic schools, skill lines for all the individual weapons, and then skill lines organized by a theme taken from the classes.
Skyrim is the only TES without classes.
KhajiitFelix wrote: »asuitandtyb14_ESO wrote: »I wish they would get rid of classes all together. TES games have always had better flavour as a classless game. Even this game essentially has all the pieces in place to do. Just add all class skill lines to the common skills. I would even go one step further, and reorganize them by traditional TES categories, keeping and using their skill line and morph design. I'd just have seperate skill lines for all the older magic schools, skill lines for all the individual weapons, and then skill lines organized by a theme taken from the classes.
Skyrim is the only TES without classes.
And the best one...coincidence?
KhajiitFelix wrote: »KhajiitFelix wrote: »asuitandtyb14_ESO wrote: »I wish they would get rid of classes all together. TES games have always had better flavour as a classless game. Even this game essentially has all the pieces in place to do. Just add all class skill lines to the common skills. I would even go one step further, and reorganize them by traditional TES categories, keeping and using their skill line and morph design. I'd just have seperate skill lines for all the older magic schools, skill lines for all the individual weapons, and then skill lines organized by a theme taken from the classes.
Skyrim is the only TES without classes.
And the best one...coincidence?
Lmao try posting "Skyrim is the best tes game" on tes subreddit. Morrowind fans will eat you alive.
KhajiitFelix wrote: »KhajiitFelix wrote: »asuitandtyb14_ESO wrote: »I wish they would get rid of classes all together. TES games have always had better flavour as a classless game. Even this game essentially has all the pieces in place to do. Just add all class skill lines to the common skills. I would even go one step further, and reorganize them by traditional TES categories, keeping and using their skill line and morph design. I'd just have seperate skill lines for all the older magic schools, skill lines for all the individual weapons, and then skill lines organized by a theme taken from the classes.
Skyrim is the only TES without classes.
And the best one...coincidence?
Lmao try posting "Skyrim is the best tes game" on tes subreddit. Morrowind fans will eat you alive.
I played morrowind when it came out...and I played Skyrim when it came out...objectively Skyrim is better...though Morrowind is certainly good. Poor Oblivion was just mediocre compared to either one though.
KhajiitFelix wrote: »KhajiitFelix wrote: »KhajiitFelix wrote: »asuitandtyb14_ESO wrote: »I wish they would get rid of classes all together. TES games have always had better flavour as a classless game. Even this game essentially has all the pieces in place to do. Just add all class skill lines to the common skills. I would even go one step further, and reorganize them by traditional TES categories, keeping and using their skill line and morph design. I'd just have seperate skill lines for all the older magic schools, skill lines for all the individual weapons, and then skill lines organized by a theme taken from the classes.
Skyrim is the only TES without classes.
And the best one...coincidence?
Lmao try posting "Skyrim is the best tes game" on tes subreddit. Morrowind fans will eat you alive.
I played morrowind when it came out...and I played Skyrim when it came out...objectively Skyrim is better...though Morrowind is certainly good. Poor Oblivion was just mediocre compared to either one though.
You CAN'T say that X game is better than Y game just like that. People have OPINIONS. If someone says "fallout 76 is better than Skyrim" will I insult that person like 60% of internet will? Probably not because it's his opinion. For example I like Oblivion more than Skyrim, and what are you going to say? That I should kill myself? I really hope you are not one of these people...
KhajiitFelix wrote: »KhajiitFelix wrote: »KhajiitFelix wrote: »asuitandtyb14_ESO wrote: »I wish they would get rid of classes all together. TES games have always had better flavour as a classless game. Even this game essentially has all the pieces in place to do. Just add all class skill lines to the common skills. I would even go one step further, and reorganize them by traditional TES categories, keeping and using their skill line and morph design. I'd just have seperate skill lines for all the older magic schools, skill lines for all the individual weapons, and then skill lines organized by a theme taken from the classes.
Skyrim is the only TES without classes.
And the best one...coincidence?
Lmao try posting "Skyrim is the best tes game" on tes subreddit. Morrowind fans will eat you alive.
I played morrowind when it came out...and I played Skyrim when it came out...objectively Skyrim is better...though Morrowind is certainly good. Poor Oblivion was just mediocre compared to either one though.
You CAN'T say that X game is better than Y game just like that. People have OPINIONS. If someone says "fallout 76 is better than Skyrim" will I insult that person like 60% of internet will? Probably not because it's his opinion. For example I like Oblivion more than Skyrim, and what are you going to say? That I should kill myself? I really hope you are not one of these people...
Yep, this is why I edited the word to subjectively.
P.S. I really didnt mind Fallout 76...but I knew what it was going to be long before it was released, whereas most people thought it was a true fallout game.
Skyrim is the only TES without classes.
Skyrim is the only TES without classes.
Incorrect.
In fact at launch Skyrim had the most restrictive character development with its perk system and there not being enough points to learn them all. Much hated. Changed in a later patch.
Both Morrowind and Oblivion had no classes. Characters could freely learn all skills and abiliites.
Morrowind had something it called "classes" but they didn't even come close to meeting the definition of that which we'd all understand.
Morrowind classes just changed your starting skill levels and the rate at which specific skill lines advanced. But every player could learn and max every skill and learn and cast every spell.
https://en.uesp.net/wiki/Morrowind:Classes
