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Summary: U21 Wrathstone racial changes - always up to date (4.3.4)
It's quite annoying to go through all of the Wrathstone PTS updates to somehow patch together all the changes made to the racials. That's why I thought it might be a good idea to have a comprehensive threads with all the racial changes updated to the latest version. I will keep this updated.
Updated to the 4.3.4 version of the PTS (no further racial changes were made in this versionAltmer (last update: 4.3.2)
- Increases Experience gain in Destruction Staff Skill Line by 15%, extra 1% Generic Experience gain
- Spell Recharge: Restore 645 Magicka or Stamina, based on whichever is higher, after activating a Class Ability. This effect can occur once every 6 seconds. Reduces damage taken by 5% while you are using an ability with a cast or channel time.The return for this passive will now restore your lowest maximum resource, rather than your highest.
- Syrabane’s Boon: Increases your Max Magicka by 2000.
- Elemental Talent: Increases your Spell Damage by 258.
Argonian (last update: 4.3.2)
- Increases experience gain in Resto Staff Skill Line by 15%, extra 50% Swimming Speed
- Resourceful: Increases your Max Magicka by 1000. Increased the Health, Magicka, and Stamina restore from drinking a potion to 4000 from 3620.
- Argonian Resistance: Increases your Max Health by 1000 and your Disease Resistance by 2310. You are immune to the Diseased status effect.
- Life Mender: Increased the Healing Done bonus to 6% from 4%.
Bosmer (last update: 4.3.3)
- Increases experience gain in Bow Skill Line by 15%, decreases fall damage taken by 10%
- Y’ffre’s Endurance: Increases your Stamina Recovery by 258.
- Resist Affliction: Increases your Max Stamina by 2000 and your Poison Resistance by 2310. You are immune to the Poisoned status effect.
- Hunter’s Eye: Increases your Stealth detection radius by 3m. After you use Roll Dodge you gain 10% Movement Speed for 6 seconds and a bonus to Physical and Spell Penetration of 1500 for the duration.
Breton (last update: 4.3.2)
- Increases Experience gain in Light Armor Skill Line by 15%, extra 1% Alliance Point gain
- Gift of Magnus: Increases your Max Magicka by 2000.
- Spell Attunement: Gain 2310 Spell Resistance and 100 Magicka Recovery. The Spell Resistance granted by this effect will now be doubled if you are afflicted with Burning, Chilled, or Concussed.
- Magicka Mastery: Reduces the Magicka cost of your abilities by 7%.
Dunmer (last update: 4.3.2)
- Increases Experience gain in Dual Wield Skill Line by 15%, reduces damage taken from Lava by 50%
- Dynamic: Increased the Max Magicka and Stamina granted to 1875 from 1250.
- Resist Flame: Increases your Flame Resistance by 2310. You are immune to the Burning status effect. Removed the Max Health bonus from this passive.
- Ruination: Increases your Weapon and Spell Damage by 258.
Imperial (last update: 4.3.3)
- Increases Experience gain in One Hand and Shield Skill Line by 15%, extra 1% Gold gain
- Tough: Increases your Max Health by 2000.
- Imperial Mettle: Increases your Max Stamina by 2000.
- Red Diamond: Reworked this passive so when you deal Direct Damage now, you restore 333 Health, Magicka, and Stamina. This effect has a 5 second cooldown. Reworked the 5% Block and Bash cost reduction to 3% cost reduction of all abilities (all the things!).
Khajiit (last update 4.3.3)
- Increases Experience gain in Medium Armor Skill Line by 15%, 5% bonus change to successfully pickpocket
- Robustness: Increases your Health Recovery by 100. Increased the Magicka and Stamina Recovery bonuses to 85 from 75.
- Lunar Blessings: Increased the Max Health, Magicka, and Stamina bonuses to 825 from 750.
- Feline Ambush: Reworked the 8% Spell and Weapon Critical Strike Chance to 10% Critical Damage and Critical Healing. Decreased the reduction of your Stealth radius to 3m from 5m.
Nord (last update: 4.3.0)
- Increases Experience gain in Two Handed Skill Line by 15%, 15 extra minutes on drink buffs
- Stalwart: Increases your Max Stamina by 1500. When you take damage, gain 5 Ultimate. This effect can occur once every 10 seconds.
- Resist Frost: Increases your Max Health by 1000 and your Cold Resistance by 2310. You are immune to the Chilled status effect.
- Rugged: Increases your Physical and Spell Resistance by 3960.
Orc (last update: 4.3.2)
- Increases Experience gain in Heavy Armor Skill Line by 15%, extra 10% Inspiration gain
- Brawny: This passive now grants 2000 Max Stamina instead of 500 Health and 500 Stamina.
- Unflinching: This passive now grants 1000 Max Health and heals you for up to 600 when you deal damage with a weapon, with a 4 second cooldown. Previously, it granted 4% Healing Taken, and 380 Stamina and Health when dealing damage with a weapon.
- Swift Warrior: Increases your Weapon Damage by 258. Reduces the cost of your Sprint ability by 12% and increases your Movement Speed while Sprinting by 10%.
Redguard (last update: 4.3.2)
- Increases One Hand and Shield Skill Line by 15%, 15 extra minutes on food buffs
- Martial Training: Reduces the cost of your Weapon abilities by 8%. Added a bonus that reduces the effectiveness of Snares applied to you by up to 15%.
- Conditioning: Increases your Max Stamina by 2000.
- Adrenaline Rush: When you deal damage with a melee attack you restore 792 Stamina. This effect can occur once every 5 seconds. → When you deal Direct Damage, you restore 950 Stamina. This effect can occur once every 5 seconds.
Edited by Seraphayel on February 18, 2019 8:08PM
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Aldmeri Dominion
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