With Pelinal's Aptitude set: (5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.)Hi All,
I am a bit confused about this post.
The OP shared a build in December, where the main stat was Stamina.
Now it seems that things have changed and this build is out of date, Magicka is the way to go as primary stat/type of damage.
Am I correct?
I apologise if my question is stupid, I am basically a casual player still trying to figure which class I like 🤗
Tommy_The_Gun wrote: »With Pelinal's Aptitude set: (5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.)Hi All,
I am a bit confused about this post.
The OP shared a build in December, where the main stat was Stamina.
Now it seems that things have changed and this build is out of date, Magicka is the way to go as primary stat/type of damage.
Am I correct?
I apologise if my question is stupid, I am basically a casual player still trying to figure which class I like 🤗
It is easier to build for a high weapon dmg rather than spell dmg as medium armour has Agility passive that Increases your Weapon Damage by 15%. Also it was a go-to way for WW builds as WW has Savage Strength passive that Increases Weapon Damage by 18% (now it is not that relevant any more as WW healing skill scales of your max health).
btw. Would it be possible to use Pelinal's Aptitude on a Khajit next update ? They have 8% weapon & spell crit bonus.
I swapped ravager for 7th legion and moved it to my NB where I am really wanting to use all those magicka abilities but do not like the magicka heals. Lets me get vigor and I always wanted FM on a magblade anyway as all the mobility the class has is wasted if your are rooted and snared.
Running something like mark with breech and fracture, (or if I opted to go with ele drain, theres just so many damned NBs these days) Im wondering if medium wouldnt be better. Thing is, I am getting some crit damage to go with the NB crit bonuses and decent sustain.
Curious to hear how it goes for you. I've been running 7th on my hybrid nb (light pelinals) in bgs and I've found it to be decent, but I ultimately end up just feeling like stamblade is unequivocally better... which about sums how I feel on melee magblade in general haha.
SkysOutThizeOut wrote: »(...)Read the post on why mag damage hybrid dk works and why it doesn't make sense to do the stam version.
Savos_Saren wrote: »@SkysOutThizeOut
I'm not sure if you've tested your build on PTS yet- but I'd imagine that basing your damage off of weapon damage (like you did before) but missing out on 7% flame damage would make this build much weaker. Is this the case or no?
Hi All,
I am a bit confused about this post.
The OP shared a build in December, where the main stat was Stamina.
Now it seems that things have changed and this build is out of date, Magicka is the way to go as primary stat/type of damage.
Am I correct?
I apologise if my question is stupid, I am basically a casual player still trying to figure which class I like 🤗
SkysOutThizeOut wrote: »@psychotic13 referring to pelinial’s use relevant to min maxing. You take too big of a hit on stat density in my opinion if you use it other classes. Could it still be good, yeah, but you could play something better. Pelinials on other classes just minimizes burst damage in my opinion. I prefer burst. I know a sorc who plays hybrid in terms of utility without pelinials. And it’s a good build.
psychotic13 wrote: »Youre slightly overlooking other classes, sorc for exampe, 2% wd increase for each sorcerer skill, i have 3 on my damage bar plus dawnbreaker which gives another 3%. Im only 1% lower without brutality. Also templar gets 6% from passive or 9 with dawnbreaker also, weapon damage is easier to stack so it would be easier to go weapon damage over spell damage on that class.
Also sorc would get burst because curse and fury are delayed damage.
This is the video i had of my hybrid from a few patches ago, working on a better set up and going to try hybrid again.
https://xboxdvr.com/gamer/benn-g-x/video/63801977
psychotic13 wrote: »Youre slightly overlooking other classes, sorc for exampe, 2% wd increase for each sorcerer skill, i have 3 on my damage bar plus dawnbreaker which gives another 3%. Im only 1% lower without brutality. Also templar gets 6% from passive or 9 with dawnbreaker also, weapon damage is easier to stack so it would be easier to go weapon damage over spell damage on that class.
Also sorc would get burst because curse and fury are delayed damage.
This is the video i had of my hybrid from a few patches ago, working on a better set up and going to try hybrid again.
https://xboxdvr.com/gamer/benn-g-x/video/63801977
regarding sorcs, that 2% WD is also 2% spell damage; minor brutality is just WD, so by going a mag-based hybrid that stacks WD, you achieve more spell damage (thru pelinals) than you really could otherwise on mag dk, because you leverage that 10%. It's not *just* that dks get 10% weap dmg, it's the fact it is a buff that mag dk doesn't otherwise have access to.
but it is true you can be effective with hybrid builds on other classes, I just think that it seems to work right now best on dk. It's cool you have a sorc variant that has functioned well. I wanted to try a s&b/2h sorc setup on one so good to see it can work, but I wanted a mag based spammable so I had more of a chance of proccing frags...