I dislike them for 4 reasons.
#1. First of all they are quite hard so it takes organised play, requiring you to be in a guild most likely and invest time and effort to learn them in order to complete them. I don't want to commit that much time and energy.
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
So people who want to try and do vDLC stuff should just not do it because they might 'make the rest of the group suffer'? This is part of the mentality that makes people not even bother with trying harder content. Just because someone can't fly through more challenging dungeons doesn't mean they should be excluded from content they want to try. You can read and watch all the guides on any given content you want, that doesn't mean jack squat when it comes to doing the content itself. The only way you get good at these things is by experiencing them and actually adapting your play style to take on whatever particular thing you're doing.
This is what I don't get. People are constantly being told to 'get good', to 'learn to play', being told they're just making excuses for not trying harder content and that they're crybabies or carebears. But then there are people like this who turn around and blanket term everyone who's not familiar with harder content as people wanting carries, as selfish players who can't contribute to a group. Low CP players get kicked from groups before they can even prove whether or not they have the ability to complete any given dungeons.
So someone tell me how people are supposed to grow and get better as players like they keep getting told to do, if no one actually takes the time to explain things to them or give them the chance to GET the experience everyone keeps telling them they need to get?
The elitists don't care. They will run these dungeons as soon as they come out, learn the mechanics, finish it on vet, and then belittle anyone who isn't as dedicated as them. That's why they do what they do - to feel superior.So someone tell me how people are supposed to grow and get better as players like they keep getting told to do, if no one actually takes the time to explain things to them or give them the chance to GET the experience everyone keeps telling them they need to get?
@LordTareq
Won't you be able to do them on normal pretty easily? You don't have to do them on vet to get the drops or the story. Only the monster sets and the bragging right achievements are locked behind vet.
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
This, vet dlc is an level above standard vet the same way vet is above normal.StormChaser3000 wrote: »Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
This. I have done only a couple vet dlc so far but I always briefly read about mechanics and then do 1-2 runs in normal mode before stepping into vet versions.
Otherwise that would be a complete disrespect towards the group.
This 100% ^^^Next time you see l2p or git gud, don't take it as an insult.
Thing is, it is almost always meant as a dismissive insult.
I read your entire post, and I agree (mostly) with what you are saying, aside from the above.
See, there are more constructive ways to convey to someone that they should improve. The best way is to show them, to take the time and do some mentoring. While that is more applicable for guilds, it does rarely happen in pugs by the more patient and extraordinary players. The next best way is to tell them, in voice chat or text, a way they can make the encounter better, or improve themselves in some way.
Do you know what "Git gud" and "L2P" do to someone who is new, or learning, or wanting to improve? It shuts them down. It is a deterrent, and they become less inclined to do that content again, let alone putting themselves out there to be social. Check out the ESO Reddit, and you'll come across multitudes of stories of people who were genuinely emotionally affected by this happening to them.
Yes, work towards your goals. Yes, accept that you will be defeated. But, making a lengthy post that buffers the message that "Git Gud" and "L2P" aren't negative messages? That they are positive, and incentives to improve yourself? Sorry man. I honestly do hear what you are saying, that you feel you are communicating helpful information, but you aren't.
Being on the receiving end of one of those comments isn't enlightening. It doesn't spur on a drive towards greatness. It makes you want to log out of the game and take a break.
The elitists don't care. They will run these dungeons as soon as they come out, learn the mechanics, finish it on vet, and then belittle anyone who isn't as dedicated as them. That's why they do what they do - to feel superior.So someone tell me how people are supposed to grow and get better as players like they keep getting told to do, if no one actually takes the time to explain things to them or give them the chance to GET the experience everyone keeps telling them they need to get?
The elitists don't care. They will run these dungeons as soon as they come out, learn the mechanics, finish it on vet, and then belittle anyone who isn't as dedicated as them. That's why they do what they do - to feel superior.
AbysmalGhul wrote: »What I find more common is clueless or misinformed people in Vet Dlc dungeons being the most toxic or the biggest A-holes around. An example would be the group or tank being blamed for their mistakes such as standing in the red, not following or knowing the mechanics. You can spot a person who doesn't mechanics and when you politely tell them which mechanics to watch out for, they will freak out and talk trash/mock you or throw out the fact that they have higher CP than you.....etc etc etc.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
So people who want to try and do vDLC stuff should just not do it because they might 'make the rest of the group suffer'?
[Snip]
So someone tell me how people are supposed to grow and get better as players like they keep getting told to do, if no one actually takes the time to explain things to them or give them the chance to GET the experience everyone keeps telling them they need to get?
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
@Nerouyn I said "vet dlc is harsh". Not "vet". Most vet in the game is a joke you can run with 4 dd's. The whole post was about vet DLC dungeons.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
See, some of us come from a time where you played a game to figure it out yourself. Pre-internet dark ages. Reading a guide takes away some of the fun. In the old days looking things up was called cheating. If you need to read a guide to finish a game something is wrong with the game design.
@Nerouyn I said "vet dlc is harsh". Not "vet". Most vet in the game is a joke you can run with 4 dd's. The whole post was about vet DLC dungeons.
No that's not what you said.4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
My point was that IT IS NOT KNOWN.
Maybe you know it. Maybe other ZO dungeon bunnies know it.
People doing DLC dungeons during one of the free trials have probably only ever done the non DLC dungeons and those are epic cakewalks.
That's what they know.
There is NO indication in the group finder indicating that the DLC dungeons are harder and that's the only way players most players would come to know that, short of stepping inside and having their arse handed to them.
witchdoctor wrote: »Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
See, some of us come from a time where you played a game to figure it out yourself. Pre-internet dark ages. Reading a guide takes away some of the fun. In the old days looking things up was called cheating. If you need to read a guide to finish a game something is wrong with the game design.
Like they say, times change.
The elitists don't care. They will run these dungeons as soon as they come out, learn the mechanics, finish it on vet, and then belittle anyone who isn't as dedicated as them. That's why they do what they do - to feel superior.
I am sorry that my post has made you feel like I am an elitist belittling you. And so did all the following "elitist" comments of people that worked hard to do the dlc dungeons and encouraged other people to do so as well in their own guilds.AbysmalGhul wrote: »What I find more common is clueless or misinformed people in Vet Dlc dungeons being the most toxic or the biggest A-holes around. An example would be the group or tank being blamed for their mistakes such as standing in the red, not following or knowing the mechanics. You can spot a person who doesn't mechanics and when you politely tell them which mechanics to watch out for, they will freak out and talk trash/mock you or throw out the fact that they have higher CP than you.....etc etc etc.
That... Is so true... I had two dd's that left the group when I was tanking because they couldn't do mechanics and blamed everyone else (again, scalecaller peak) they wouldn't even stand inside of the antidote on the antidote boss and kept saying "we know mechanics". Even after the dungeon when I told them again "guys u gotta learn mechanics" they kept saying that they do know them (after I requeued I got them again, this time they died less, maybe the healer managed to heal the mess they made). And a tank that couldnt survive taunting gragoil boss, and raged at the healer for it. If those are "elites", I gotta tell all of you something. Those people are worse than pugs in the aspect that they don't learn. Ever. And they are also the people that create the "toxic elitists" feeling you have
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
I'm a firm believer that you SHOULDN'T even attempt to queue for ANY vDLC dungeons unless you have read a breif overview of the mechanics. Why should the rest of the group suffer because you're a selfish prick (not you OP, the people within the context of this discussion)?
So people who want to try and do vDLC stuff should just not do it because they might 'make the rest of the group suffer'? This is part of the mentality that makes people not even bother with trying harder content. Just because someone can't fly through more challenging dungeons doesn't mean they should be excluded from content they want to try. You can read and watch all the guides on any given content you want, that doesn't mean jack squat when it comes to doing the content itself. The only way you get good at these things is by experiencing them and actually adapting your play style to take on whatever particular thing you're doing.
This is what I don't get. People are constantly being told to 'get good', to 'learn to play', being told they're just making excuses for not trying harder content and that they're crybabies or carebears. But then there are people like this who turn around and blanket term everyone who's not familiar with harder content as people wanting carries, as selfish players who can't contribute to a group. Low CP players get kicked from groups before they can even prove whether or not they have the ability to complete any given dungeons.
So someone tell me how people are supposed to grow and get better as players like they keep getting told to do, if no one actually takes the time to explain things to them or give them the chance to GET the experience everyone keeps telling them they need to get?
Wifeaggro13 wrote: »Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
participation trophies are to blame it taught a whole genration it does not matter if you win or lose just show up and stand there and you will be rewarded
Lightspeedflashb14_ESO wrote: »Wifeaggro13 wrote: »Ok. So I read a lot of complaints about dlc dungeons being too hard by some players. And git gud comments from others. I wanted to express my opinion on it.
1. The git good comment. A lot of those that are using l2p and git good comments are people that have gone through many wipes in vet dlc dungeons. Many. The git gud comment usually don't come from "you don't know how to play" but from the understanding, that those dungeons need hard work and determination to complete. That you need to go in there and learn mechanics and die. Die. Die. Die.
2. First time I tanked vSCP, I got killed. Again. And again. And again. It was the dungeon that thought me that I need to learn to tank, asap. It was hard and challenging, and to be honest? I am happy it was not a pug group. Second time it was a pug group, still passed it.
3. After doing it many times. Mostly pugging it. Most of the runs end up with us finishing the dungeon. I had runs with people that didn't know mechanics and couldn't understand English well. 3 of those who were there first time. Dd's with barely 30k DPS combined. Last boss runs when I ended up the only person alive few times during the fight that we passed. (I usually tank it when I pug because hardest role imo). I never kicked a person. Nor did I quit. All mechanics were passable for new players to the dungeon. We managed to pass it. I believe in that statement for most vet dlc content, excluding vFH, but I think it is because I didn't do it enough times. Exclude vWGT too, since you really need either god level coordination or 20k DPS on each dd to be able to do it(with a good tank) or 35k if the tank is lacking.
4. For dungeons you do first time, you should learn them with guildies in voice. Even if they don't know them yet, because yes, it is a known fact that pugging vet dlc is a harsh thing, and needs at least one if not two members that know what they are doing to pass them well.
5. So other than dying. And dying. And dying. There is no other way to pass vet dlc. You, the people that are complaining, are totally right. DLC vet dungeons are totally challenging. and even if it feels like rng hates you and that you got wiped because of stupid random one shot mechanic, some people don't die from them that often or at all. It means you can get used to them too.
6. Please. If you pug those things. And you don't know mechanics. Say so in chat. If they plan on kicking those who don't know anyway, you will be kicked later on anyway. Better save wipes and frustration from people that are willing to stay and explain them. I called a guy an idiot because he lied about knowing mechanics. And then explained them. Finished the dungeon.
7. Some people don't have maelstrom weapons because they didn't manage to complete it. Those that are determined enough have them. Same with vet dlc dungeons. True, they are not easy. True they can be frustrating on your first run. But I almost managed to do no death in vSCP while the tank was there first time as tank and we were 3 dd's. Randomly. No plans on it what's so ever. Still was a speed run. (Death was one of the easier mechanics, the tank forgot to run to shield after Ice dudes). And one of the members were a dd which is afraid of this content like beast from fire. He thinks he plays bad and had barely 22k DPS when I started running vSCP with him (after making him punch a dummy for a while he is very happy with his growing damage on stamsorc without maelstrom bow, altmer, 32k and growing). And now he happily joins if I need some more hands. Honestly? If he can? Everyone can. Because he is one of those who complain it is to hard. He is one of those who are afraid of dying and don't want to pull the team back with "lack of skill". Also run it with NB tank 300 cp lady that has left our guild for some reason (still heartbroken, need more main tanks in my guild). I don't remember any wipes. Probably because was long ago, but 100% not more than 3 wipes. All of number 7, is connected back to numbers 1 2 and 3. It is possible. For those who try enough. Yes. It is end game content.
I mean. For all those who knows undertale. For some things. You gotta have DETERMINATION. So please. Next time you see l2p or git gud, don't take it as an insult. Either you have the determination and possibility to do it (old age and some extreme health problems are the only thing that comes to mind that can stop you from managing with determination). Or you don't try enough. And don't plan to.
PS: ye I got kicked from some vet dlc dungeons for saying "hey guys I don't know mechanics so please explain them before bosses", but some runs people explained and helped, and it was fun! Never again am I tanking vet dlc dungeons with 999 ping spikes though, vMoS. (And yes, still passed it, and I was the tank)
participation trophies are to blame it taught a whole genration it does not matter if you win or lose just show up and stand there and you will be rewarded
Do you forget what is the generation that gave out those participation trophys?
Reistr_the_Unbroken wrote: »Idk what you’re reading, but I can CLEARLY SEE "vet DLC"
it is a known fact that pugging vet dlc is a harsh thing
@Nerouyn I said "vet dlc is harsh". Not "vet". Most vet in the game is a joke you can run with 4 dd's. The whole post was about vet DLC dungeons.
Reistr_the_Unbroken wrote: »Idk what you’re reading, but I can CLEARLY SEE "vet DLC"
Yet you can't CLEARLY SEE that that's NOT what they said. Even with my having bolded it.it is a known fact that pugging vet dlc is a harsh thing
Then they claimed to have said something different.@Nerouyn I said "vet dlc is harsh". Not "vet". Most vet in the game is a joke you can run with 4 dd's. The whole post was about vet DLC dungeons.
Those statements are not the same and the first one is unequivocally false.
It might be known to those who frequently run dungeons but you would not expect the same of players jumping into them during a special event - ESO Plus free trial running concurrently with the Morrowind anniversary - during which the game experiences an influx of not regulars.