What new combinations? There's nothing to combine.I'm tired of skill lines, dude...The Psijic skill line was so boring to level and so were the other ones...
New class, new characters, new combinations.
That's what I like and that's what I want.
What role is your Necromancer going to fill that other classes can't right now? I guarantee your stamina Necromancer will run dw/bow and your magicka Necromancer destro/destro, and one of the few meta gear sets. Adding a new weapon for example would allow fo more new combinations than a new class ever could.
And my necromancer won't exist because I don't have any more char slots so all those 3 skill lines are useless to me, even if I wanted to abandon my other chars and level a new one.
Main reason I'm not super stoked is maxing out horse, undaunted, PvP and collecting 300 skyshards again for the 16th time.
thatlaurachick wrote: »Skill line please! We alreayd have one class that's gimped in PvE. Necro skill line would be fine. If there's a necromancer class and it ends up being more PvE viable than Warden... well... I think you have my stapler.
LiquidPony wrote: »thatlaurachick wrote: »Skill line please! We alreayd have one class that's gimped in PvE. Necro skill line would be fine. If there's a necromancer class and it ends up being more PvE viable than Warden... well... I think you have my stapler.
Which class is "gimped" in PvE?
ESO_Nightingale wrote: »LiquidPony wrote: »thatlaurachick wrote: »Skill line please! We alreayd have one class that's gimped in PvE. Necro skill line would be fine. If there's a necromancer class and it ends up being more PvE viable than Warden... well... I think you have my stapler.
Which class is "gimped" in PvE?
Magwarden
True but class skills are still locked to a class and in theory making that class feel special.joaaocaampos wrote: »Personally I want a class more than a skill line.
Skill line will end up the same as other guild ones, you choose one skill which is good for your build and the rest is ignored.
There are slots for 5 skills and 1 ultimate per weapon. You don't use all of the Class skills.
I hope when Spellcrafting comes out, we will not have any more Classes.
Guild skills are "this is best for mag/stam builds, slot it" and ignore the rest. Almost everyone runs it.
LukosCreyden wrote: »Nope. I want a CLASS. Not 5-6 skills and a few passives. I'm tired of Sorcs, Templars, NBs, DKs. I did NOT enjoy Warden at all.
Let me have nice things.
Khajiit Fudodgehopper_ESO wrote: »LukosCreyden wrote: »Nope. I want a CLASS. Not 5-6 skills and a few passives. I'm tired of Sorcs, Templars, NBs, DKs. I did NOT enjoy Warden at all.
Let me have nice things.
Why do new skill lines have to only be 5-6? Why not have Alteration with a broad array of selectable skills? Why not Destruction? Restoration? I would be stoked to see the traditional skill lines plus a few more weapon lines/techniques like Khajiit Fu, Spears, etc.

Emmagoldman wrote: »I prefer mag, which most class abilities are, but im ready for them to add polearms for the stam players.
Ragnarock41 wrote: »Sure OP, cause a templar using the undead and spreading disease makes so much sense.
joaaocaampos wrote: »This topic was created before the announcement. Now we know: Necromancer is a Class.
ZOS, I hope it's the last Class! There is no need for another.
Bard? Guild Skill Line (Bards College)
Battlemage? Weapon Skill Line.
Monk? Weapon Skill Line (Unarmed)
Etc.
joaaocaampos wrote: »I'm tired of skill lines, dude...The Psijic skill line was so boring to level and so were the other ones...
New class, new characters, new combinations.
That's what I like and that's what I want.
Leveling up a new character from lvl 3 to 50 is so fun, right? All because of 3 skill lines.