https://www.youtube.com/watch?v=u1iXKjHY5u0&feature=youtu.be&t=504Dunmer also have 2K stam and the same amount of weapon damage. Redguards have 2K stam and superior sustain. PVE diversity is alive and well for stam DPS.
Orc will continue to be very good in PVP, but it also got a couple of nerfs, and Khajiit and Nord both got big buffs for PVP. The sky isn’t falling.
https://youtu.be/zExyMieUb3s?t=11100 Ragnaroek93 wrote: »What race will you play next patch? Breton or Orc?
CurvedSwords123 wrote: »The Redguard snare reduction buff is going to be a nothing, unless u stack it with warden snare reduction. It's annoying to see everyone get the 2k Stam as well.
All in all I think the last patch did orcs wrong and this patch is good, but max Stam was a Redguard thing. This is weird.
jcasini222ub17_ESO wrote: »One of the unique feeling of being an orc was health regen. That's basically gone now.
That 2k Stam will also help alot in active healing. (Vigor/rally). Please keep that in my too when lambasting orcs.
jcasini222ub17_ESO wrote: »One of the unique feeling of being an orc was health regen. That's basically gone now.
That 2k Stam will also help alot in active healing. (Vigor/rally). Please keep that in my too when lambasting orcs.
High Elf gets 2k magicka and 256 spell power... Dark elf gets nearly that for stam and magicka and Cats got some crazy numbers now and Argonian still pvp king.
CurvedSwords123 wrote: »The Redguard snare reduction buff is going to be a nothing, unless u stack it with warden snare reduction. It's annoying to see everyone get the 2k Stam as well.
All in all I think the last patch did orcs wrong and this patch is good, but max Stam was a Redguard thing. This is weird.
I agree, that totally killed the unique feeling about playing redguard.
I mean adrenaline rush is good, but u can really get that sustain without feeling the trade with orc, and actually still gain more dmg.
The_Yellow_King wrote: »CurvedSwords123 wrote: »The Redguard snare reduction buff is going to be a nothing, unless u stack it with warden snare reduction. It's annoying to see everyone get the 2k Stam as well.
All in all I think the last patch did orcs wrong and this patch is good, but max Stam was a Redguard thing. This is weird.
I agree, that totally killed the unique feeling about playing redguard.
I mean adrenaline rush is good, but u can really get that sustain without feeling the trade with orc, and actually still gain more dmg.
The "unique feeling" being redguard was just being far and away the most dominant stam pve race, anything else you were just missing out. I have a launch day orc stamDK. Best in slot everything so I put the time in not caring that it wasn't meta. I am really anxious to see what DPS bump I get fr actually doing bow damage with my Maelstrom bow. Its almost like people forget already orc was completely hamstrung for years in pve and redguard was the top dog basically forever. Sorry I just don't feel bad for people especially since redguard is still probably top dog when you factor in sustain. Dark elf has zero sustain, I have one of those too. The gap is just closing on redguard, but if anyone race changes a stam dps from redguard to something else they are completely overreacting and IMO wasting a token.
Meanwhile argonian tanks are getting crushed, and the newest notes they buffed healing even more, basically saying every argonian in the game will be a healer. I will be 100% using a token on my argonian warden tank to roll it imperial or nord.
The_Yellow_King wrote: »CurvedSwords123 wrote: »The Redguard snare reduction buff is going to be a nothing, unless u stack it with warden snare reduction. It's annoying to see everyone get the 2k Stam as well.
All in all I think the last patch did orcs wrong and this patch is good, but max Stam was a Redguard thing. This is weird.
I agree, that totally killed the unique feeling about playing redguard.
I mean adrenaline rush is good, but u can really get that sustain without feeling the trade with orc, and actually still gain more dmg.
The "unique feeling" being redguard was just being far and away the most dominant stam pve race, anything else you were just missing out. I have a launch day orc stamDK. Best in slot everything so I put the time in not caring that it wasn't meta. I am really anxious to see what DPS bump I get fr actually doing bow damage with my Maelstrom bow. Its almost like people forget already orc was completely hamstrung for years in pve and redguard was the top dog basically forever. Sorry I just don't feel bad for people especially since redguard is still probably top dog when you factor in sustain. Dark elf has zero sustain, I have one of those too. The gap is just closing on redguard, but if anyone race changes a stam dps from redguard to something else they are completely overreacting and IMO wasting a token.
Meanwhile argonian tanks are getting crushed, and the newest notes they buffed healing even more, basically saying every argonian in the game will be a healer. I will be 100% using a token on my argonian warden tank to roll it imperial or nord.
CurvedSwords123 wrote: »The_Yellow_King wrote: »CurvedSwords123 wrote: »The Redguard snare reduction buff is going to be a nothing, unless u stack it with warden snare reduction. It's annoying to see everyone get the 2k Stam as well.
All in all I think the last patch did orcs wrong and this patch is good, but max Stam was a Redguard thing. This is weird.
I agree, that totally killed the unique feeling about playing redguard.
I mean adrenaline rush is good, but u can really get that sustain without feeling the trade with orc, and actually still gain more dmg.
The "unique feeling" being redguard was just being far and away the most dominant stam pve race, anything else you were just missing out. I have a launch day orc stamDK. Best in slot everything so I put the time in not caring that it wasn't meta. I am really anxious to see what DPS bump I get fr actually doing bow damage with my Maelstrom bow. Its almost like people forget already orc was completely hamstrung for years in pve and redguard was the top dog basically forever. Sorry I just don't feel bad for people especially since redguard is still probably top dog when you factor in sustain. Dark elf has zero sustain, I have one of those too. The gap is just closing on redguard, but if anyone race changes a stam dps from redguard to something else they are completely overreacting and IMO wasting a token.
Meanwhile argonian tanks are getting crushed, and the newest notes they buffed healing even more, basically saying every argonian in the game will be a healer. I will be 100% using a token on my argonian warden tank to roll it imperial or nord.
You're just speaking towards your bias now. You are a Pver who has reserntment towards Redguards. Orc has always been an apex Stam PvP race. What I care about is PvP. The max Stam made Redguards attractive in that regard. Now the other races are catching up PvE wise and Redguards remain static. If you want to work the equality angle, give Redguards some goodies that will bring us in line with Orcs in PvP. That snare reduction is a joke that no one is going to feel. The WEP reduction passive is way too limiting, classes with skills won't event want to touch Redguard. Notice I'm not screaming for nerfs for ur preferred race, or speaking on residual jealousy from PvE performance; how about you pay us the same courtesy?

BaylorCorvette wrote: »The new Orc changes are great and make sense. They are brawlers and heavy hitters so having good max stam and the new added weapon damage makes sense. Redguards have far superior sustain. Their tool tips won't be WAY lower than Orc. I tested Orc on PTS Week One and with 500 stamina and the 258 weapon damage my tool tips went down from what they are on live. I lost 1.2k stamina from live to week 1 pts. In week 3 PTS both Orc and Redguard have the same max stamina so that is a wash. Orc gets 258 weapon damage at the cost of having no stamina sustain. Redguard gets huge sustain passives, so really the two races give a couple VERY solid options. Aside from that, Dark Elf is very close to Orc in the overall damage category.
Since it can be somewhat hard to see the racial passives all together from week 1 and week 3 changes, I made this table which summarizes things nicely.
*EDIT*
Just realized in my above table Wood Elf is NOT correct. The penetration isn't there nor is the updated speed after roll dodge. Will fix that now.
Ragnaroek93 wrote: »What race will you play next patch? Breton or Orc?
Any1 not using ORC will be in disadvantage.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Orc and Dunmer got 258 weapon damage because they didn't have 2000 stamina.
BaylorCorvette wrote: »Orc and Dunmer got 258 weapon damage because they didn't have 2000 stamina.
The 500 max stamina for Orc on week 1 of PTS was laughable and definitely needed to be buffed up. Maybe 2k is slightly too much but 1.2-1.5k should be where it's at bare minimum. ZoS also got rid of the stamina return/sustain from Orc in the first week of PTS, so giving more max Stam is a nice trade off. I'll gladly take 1k-1.5k max stamina if they give back the stamina return/sustain.