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It's Red Diamond, not Red Triangle

Solariken
Solariken
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Long ago I made a thread lobbying for changes to Red Diamond to give Imperials some fun factor, and now that we're getting an update I thought it could be time to revisit that idea.

The Imperial diamond emblem has four sides, ergo Red Diamond should interact with the four resource types in ESO. Don't go generic! Go big and go fun! Make these mechanics stronger than other types of resource restore with some conditionality but also predictability.

Here's the idea:

Red Diamond

Reduces the cost of blocking by 5%. After successfully blocking an attack, restore 500 health. 5 second cooldown.

Critical strikes with weapon attacks restore 500 stamina. 5 second cooldown.

When you receive critical healing, restore 500 magicka. 5 second cooldown.

When you fall below 50% health, gain 1 ultimate. 5 second cooldown.
  • Aliyavana
    Aliyavana
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    .
    Edited by Aliyavana on February 5, 2019 7:18AM
  • DaveMoeDee
    DaveMoeDee
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    Simple is better.
  • kind_hero
    kind_hero
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    How about conditioning to apply for stamina or magicka, and keep the rest? This way imperials could be more versatile, like the devs said they want it to be. Just a thought.
    Edited by kind_hero on February 5, 2019 8:38AM
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Solariken
    Solariken
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    DaveMoeDee wrote: »
    Simple is better.

    To a point. Imperial is currently too simple. And lame. Several other races have super cool passives, no reason why Imperial needs to get the shaft.
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