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Please reconsider upcoming Altmer nerfs/changes

MLGProPlayer
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Apparently ZOS intends to remove Altmer sustain next PTS patch and replace it with something else.They also plan to buff Khajiit. They don't plan to touch Breton.

I'm sitting here, completely perplexed. What is ZOS doing?

Magicka balance was one of the good things so far. The meta seemed to be looking like Khajiit >/= Breton > Altmer, although everyone was very close. So what does ZOS do? They nerf Altmer and buff Khajiit.

They shouldn't be changing ANYTHING with these races as they were as close to being balanced as you can be.

@Gilliamtherogue Please don't be irrational about this and look at actual TEST DATA.
Edited by MLGProPlayer on February 4, 2019 7:02AM
  • bardx86
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    It doesn't make sense. The current live version of altmer has some damage and sustain. The current PTS has the balance right with damage and sustain. Removing the sustain isn't the right direction.
  • LiquidPony
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    Agreed. Same applies to Orc IMO.

    I liked the DPS race changes.

    Stam and magicka were pretty similar.

    Breton for pure sustain. Altmer for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    Redguard or Bosmer for pure sustain. Orc for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    So now they're going to remove the sustain from the two middle-ground races.

    Doesn't really make sense.

    One step forward, two steps back ZOS.
  • bardx86
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    LiquidPony wrote: »
    Agreed. Same applies to Orc IMO.

    I liked the DPS race changes.

    Stam and magicka were pretty similar.

    Breton for pure sustain. Altmer for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    Redguard or Bosmer for pure sustain. Orc for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    So now they're going to remove the sustain from the two middle-ground races.

    Doesn't really make sense.

    One step forward, two steps back ZOS.

    Sad thing is they pretty much had it nailed.
  • MLGProPlayer
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    bardx86 wrote: »
    LiquidPony wrote: »
    Agreed. Same applies to Orc IMO.

    I liked the DPS race changes.

    Stam and magicka were pretty similar.

    Breton for pure sustain. Altmer for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    Redguard or Bosmer for pure sustain. Orc for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    So now they're going to remove the sustain from the two middle-ground races.

    Doesn't really make sense.

    One step forward, two steps back ZOS.

    Sad thing is they pretty much had it nailed.

    Like what are they doing? Balance was almost perfect in the first round. A few Dunmer buffs and they would have had it. But no, they go and make sweeping changes now...
  • IzzyStardust
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    Apparently ZOS intends to remove Altmer sustain next PTS patch and replace it with something else.They also plan to buff Khajiit. They don't plan to touch Breton.

    I'm sitting here, completely perplexed. What is ZOS doing?

    Magicka balance was one of the good things so far. The meta seemed to be looking like Khajiit >/= Breton > Altmer, although everyone was very close. So what does ZOS do? They nerf Altmer and buff Khajiit.

    If they give Altmer more damage instead of sustain, they become the meta race since orbs will negate the loss of sustain in a group setting. They shouldn't be changing ANYTHING with these races as they were as close to being balanced as you can be.

    @Gilliamtherogue Please don't be dumb about this and look at actual TEST DATA.

    OMG if they nerf my High Elf Templar after all these years of Templar and sustain nerfs (I am the orb giver!) that might be the end of it for me.

    I am _not_ changing my beautiful High Elf to a damned cat. I didn't change her to a pursegonian, either.

    Unless they change the sustain to a GIGANTIC MANA POOL - yeah that's it.
  • IzzyStardust
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    bardx86 wrote: »
    LiquidPony wrote: »
    Agreed. Same applies to Orc IMO.

    I liked the DPS race changes.

    Stam and magicka were pretty similar.

    Breton for pure sustain. Altmer for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    Redguard or Bosmer for pure sustain. Orc for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    So now they're going to remove the sustain from the two middle-ground races.

    Doesn't really make sense.

    One step forward, two steps back ZOS.

    Sad thing is they pretty much had it nailed.

    Like what are they doing? Balance was almost perfect in the first round. A few Dunmer buffs and they would have had it. But no, they go and make sweeping changes now...

    Agree.
  • bardx86
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    bardx86 wrote: »
    LiquidPony wrote: »
    Agreed. Same applies to Orc IMO.

    I liked the DPS race changes.

    Stam and magicka were pretty similar.

    Breton for pure sustain. Altmer for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    Redguard or Bosmer for pure sustain. Orc for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    So now they're going to remove the sustain from the two middle-ground races.

    Doesn't really make sense.

    One step forward, two steps back ZOS.

    Sad thing is they pretty much had it nailed.

    Like what are they doing? Balance was almost perfect in the first round. A few Dunmer buffs and they would have had it. But no, they go and make sweeping changes now...

    Ya i don't get it. Just leave altmer as it is on PTS.
  • Savos_Saren
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    bardx86 wrote: »
    bardx86 wrote: »
    LiquidPony wrote: »
    Agreed. Same applies to Orc IMO.

    I liked the DPS race changes.

    Stam and magicka were pretty similar.

    Breton for pure sustain. Altmer for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    Redguard or Bosmer for pure sustain. Orc for a compromise between sustain and damage. Khajiit or Dunmer for pure damage.

    So now they're going to remove the sustain from the two middle-ground races.

    Doesn't really make sense.

    One step forward, two steps back ZOS.

    Sad thing is they pretty much had it nailed.

    Like what are they doing? Balance was almost perfect in the first round. A few Dunmer buffs and they would have had it. But no, they go and make sweeping changes now...

    Ya i don't get it. Just leave altmer as it is on PTS.

    Yup. I agree. Altmers were fine (although the 5% damage reduction while casting is lore-breaking) but I can live with that. The buff to Dunmers is welcome. I do think that the Argonians needed a small increase to healing received, though.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • xMovingTarget
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    Just need to wait until we get the patch notes tomorrow. Its a bit premature to already interpret too much into Altmers passives. They did not give any specific details. It might be still good.

    Orc though. Thats a shame. I planned to go orc on my NB. Well. Looks like it goes back to the original Khajiit. As I created it 5 years ago. And then changed it to altmer because I wanted to go magblade. But I hate it :D

    So yea. Whining now is a bit early. If it is really bad after tomorrows notes, then we can whine. ;)
    They wont change anything in tomorrows patch. So just check it out, test it. Be happy or go cry. We have to see.
  • Dracane
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    Everything was perfect. Some races needed some lifting here and there, the rest was fine. Altmer was a good example for this. I just don't get why they would nerf them now, despite them not even being the top dps race. Taking their sustain will likely put them even behind Dunmer, depending on how many further stats they get.

    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • MLGProPlayer
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    Dracane wrote: »
    Everything was perfect. Some races needed some lifting here and there, the rest was fine. Altmer was a good example for this. I just don't get why they would nerf them now, despite them not even being the top dps race. Taking their sustain will likely put them even behind Dunmer, depending on how many further stats they get.

    We just got ZOS'd. They trick us into thinking they're balancing the game, then they pull the rug out from under us.
  • Dracane
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    Dracane wrote: »
    Everything was perfect. Some races needed some lifting here and there, the rest was fine. Altmer was a good example for this. I just don't get why they would nerf them now, despite them not even being the top dps race. Taking their sustain will likely put them even behind Dunmer, depending on how many further stats they get.

    We just got ZOS'd. They trick us into thinking they're balancing the game, then they pull the rug out from under us.

    That sounds so overdramatic, I like it. :)
    Well, I will hold back my enrage phase until I see what we get instead. There is a very small chance, that it's something useful.
    I am not optimistic though.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • StarOfElyon
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    This hurt me a lot. I thought this was going to give me the sustain that I needed with my magplar so that I can address my stamina pool with all the CCs going around but now I can't count on that I guess. I guess I have to give in to the META (meaning heavy armor, destro staff ,vampire build) Maybe that's what ZOS wants.
    Edited by StarOfElyon on February 4, 2019 4:51AM
  • Silver_Strider
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    I don't even play Altmer and can see this is just a terrible change.
    ZOS wants both Dunmer and Altmer to be Damage races and Breton to be the sustain race. The problem is that the Sustain race is currently doing more damage than both Damage races. (more so Dunmer than Altmer but still) Buffing up Dunmer makes sense but at the same time, the differences in Altmer and Breton are very, VERY minute to a point that they're almost perfectly balanced. Nerfing Altmer's sustain for more damage puts a strain on that balance since now we just return the same issue we had before, with Altmer and Dunmer being the best Magic races for damage and Breton just sort of being there on the sidelines for healing and that's just not fair for anyone involved.
    Argonian forever
  • Drdeath20
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    I don't even play Altmer and can see this is just a terrible change.
    ZOS wants both Dunmer and Altmer to be Damage races and Breton to be the sustain race. The problem is that the Sustain race is currently doing more damage than both Damage races. (more so Dunmer than Altmer but still) Buffing up Dunmer makes sense but at the same time, the differences in Altmer and Breton are very, VERY minute to a point that they're almost perfectly balanced. Nerfing Altmer's sustain for more damage puts a strain on that balance since now we just return the same issue we had before, with Altmer and Dunmer being the best Magic races for damage and Breton just sort of being there on the sidelines for healing and that's just not fair for anyone involved.

    Just playing devils advocate here but if you compare their racials altmer does have more damage flat out in their passives.

    Both 2k max mag
    Altmer gets 258 spd while breton gets 7% cost reduction
    Breton gets resistances and 100 recovery while altmer will get something else.
  • MLGProPlayer
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    Drdeath20 wrote: »
    I don't even play Altmer and can see this is just a terrible change.
    ZOS wants both Dunmer and Altmer to be Damage races and Breton to be the sustain race. The problem is that the Sustain race is currently doing more damage than both Damage races. (more so Dunmer than Altmer but still) Buffing up Dunmer makes sense but at the same time, the differences in Altmer and Breton are very, VERY minute to a point that they're almost perfectly balanced. Nerfing Altmer's sustain for more damage puts a strain on that balance since now we just return the same issue we had before, with Altmer and Dunmer being the best Magic races for damage and Breton just sort of being there on the sidelines for healing and that's just not fair for anyone involved.

    Just playing devils advocate here but if you compare their racials altmer does have more damage flat out in their passives.

    Both 2k max mag
    Altmer gets 258 spd while breton gets 7% cost reduction
    Breton gets resistances and 100 recovery while altmer will get something else.

    But that's the problem. You can't look at the passives in a vacuum.

    Because of their built in sustain, Breton can use Berserker enchant. This means that Breton get 452 spell damage while Altmer only get 258. This is why they already do more damage on the current PTS build and will only do more after Altmer get nerfed.
    Edited by MLGProPlayer on February 4, 2019 7:29AM
  • clocksstoppe
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.
  • MLGProPlayer
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).
    Edited by MLGProPlayer on February 4, 2019 7:01AM
  • clocksstoppe
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.
  • MLGProPlayer
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    And even if your assertions about base damage were true (which they aren't), you can't make a class completely unviable for endgame PvE just to satisfy PvE balance.
    Edited by MLGProPlayer on February 4, 2019 7:07AM
  • clocksstoppe
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    No it doesn't because altmer can also use berserker glyph.
  • MLGProPlayer
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    No it doesn't because altmer can also use berserker glyph.

    No, they can't, because they lack the sustain.
    Edited by MLGProPlayer on February 4, 2019 7:09AM
  • clocksstoppe
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    No it doesn't because altmer can also use berserker glyph.

    No, they can't, because they lack the sustain.

    So this is the mental capacity of a PVE raider.
  • MLGProPlayer
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    No it doesn't because altmer can also use berserker glyph.

    No, they can't, because they lack the sustain.

    So this is the mental capacity of a PVE raider.

    You lost an argument, so you resort to personal attacks. Nice.
  • clocksstoppe
    clocksstoppe
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    No it doesn't because altmer can also use berserker glyph.

    No, they can't, because they lack the sustain.

    So this is the mental capacity of a PVE raider.

    You lost an argument, so you resort to personal attacks. Nice.

    I didn't lose it. If the fight lasts for 30 seconds and then i retreat and use a skill that regenerates my stats then i don't need breton sustain and I get the benefit of the most damaging race. I don't need your sustain. Now go cry in a corner about your monkey rotations getting ruined because ZOS doesn't want every race to be the same. Maybe one day you will l2p as well
    Edited by clocksstoppe on February 4, 2019 7:13AM
  • MLGProPlayer
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    No it doesn't because altmer can also use berserker glyph.

    No, they can't, because they lack the sustain.

    So this is the mental capacity of a PVE raider.

    You lost an argument, so you resort to personal attacks. Nice.

    I didn't lose it. If the fight lasts for 30 seconds and then i retreat and use a skill that regenerates my stats then i don't need breton sustain and I get the benefit of the most damaging race. I don't need your sustain. Now go cry in a corner about your monkey rotations getting ruined because ZOS doesn't want every race to be the same. Maybe one day you will l2p as well

    And how does nerfing Altmer sustain help reduce their burst damage? Your argument is full of holes and shows how little you understand the game.
  • clocksstoppe
    clocksstoppe
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    No it doesn't because altmer can also use berserker glyph.

    No, they can't, because they lack the sustain.

    So this is the mental capacity of a PVE raider.

    You lost an argument, so you resort to personal attacks. Nice.

    I didn't lose it. If the fight lasts for 30 seconds and then i retreat and use a skill that regenerates my stats then i don't need breton sustain and I get the benefit of the most damaging race. I don't need your sustain. Now go cry in a corner about your monkey rotations getting ruined because ZOS doesn't want every race to be the same. Maybe one day you will l2p as well

    And how does nerfing Altmer sustain help reduce their burst damage? Your argument is full of holes and shows how little you understand the game.

    Because logically, it can only get replaced with either more damage or defenses, both of which still benefit a short lived fighter with the rest of the racial kit.
  • MLGProPlayer
    MLGProPlayer
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    Let's not kid ourselves, altmer is and even with PTS 4.3.0, was still literally choking other races out of any magicka viability because it had everything while the others didn't. Yes, sucks to be you because i assume every single magicka character you ever made is altmer, but you should have seen it coming when 90% of the PVE population is altmer.

    Did you check any of the actual testing done? Of course not.

    https://forums.elderscrollsonline.com/en/discussion/455092/raid-buffed-dps-comparison-of-each-race-by-class-tests-graphs-interpretation-and-final-score/p1

    https://youtube.com/watch?v=c-HGXW_B7EE&t=1s

    Breton had better sustain and DPS. Khajiit had better DPS on 2/4 classes (templar and NB, the top 2 classes).

    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    Breton has higher base damage with berserker glyph.

    No it doesn't because altmer can also use berserker glyph.

    No, they can't, because they lack the sustain.

    So this is the mental capacity of a PVE raider.

    You lost an argument, so you resort to personal attacks. Nice.

    I didn't lose it. If the fight lasts for 30 seconds and then i retreat and use a skill that regenerates my stats then i don't need breton sustain and I get the benefit of the most damaging race. I don't need your sustain. Now go cry in a corner about your monkey rotations getting ruined because ZOS doesn't want every race to be the same. Maybe one day you will l2p as well

    And how does nerfing Altmer sustain help reduce their burst damage? Your argument is full of holes and shows how little you understand the game.

    Because logically, it can only get replaced with either more damage or defenses, both of which still benefit a short lived fighter with the rest of the racial kit.

    So you're arguing that they will get more damage or defence, which will make them even stronger gankers? Yet you celebrate the loss of sustain.
    Edited by MLGProPlayer on February 4, 2019 7:18AM
  • Kaliki
    Kaliki
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    I don't care about your "tests". There are playstyles where having the insane base damage that altmer has will be worth more than any other races due to being able to control the fight length (PVP). This game is not just your PVE monkey rotations, there are use cases for high magicka damage burst in short durations, at which altmer will be the best.

    So, 258 sd is so game-breakingly insane for you that altmer will be a cancer in pvp?

    I would have said that as it is, each race caters for certain playstyles in pvp... but continuing your line of thought, the only way to balance racials is to eliminate them.
    Edit: or, of course, reintroduce soft caps to make it impossible to make glass-cannon gank builds.
    Edited by Kaliki on February 4, 2019 7:28AM
    - Templars: Slower by Design® -
  • Olupajmibanan
    Olupajmibanan
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    They plan to take away Altmer's and Orc's sustain with reasoning "no race should have both dmg and sustain".
    WHY IS KHAJIT UNTOUCHED THEN? Take away Khajit recovery passive as well. Khajit offers the best dps (in trial group) even now. And on top of that, it has some sustain. The very same case like Altmer or Orc.
    Edited by Olupajmibanan on February 4, 2019 7:26AM
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