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The new vet dungeon cosmetic changes

  • Thevampirenight
    Thevampirenight
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    personalties and skins should be tied to completing and killing all dunegeon bosses. Personalities especially if not skins because those are something a lot of folks would buy the dlcs for. The only way I will buy those dungeon dlcs outside of sub, is if they changed it so those could be achievable for managing to beat the content. If they want replayablity they add in some very good rewards. That get players to keep coming back to them and I'm talking like gold and other things. High in demand motifs, dungeon gear and other things they should not lock content behind a no death achievement that 99 percent cannot achieve. I know there is those that will feel there work would feel cheapened well. But there is always ways they can make up for it. Bragging rights means nothing. There is other things in life. Being happy with what you have is something that is good too.

    But it would be nice if everyone has a chance. Just a chance to rise up and get it. The way they do it does not bring about rising up to try and get it, most know they can't get no death achievement and spending 2.5 mil gold is a waste of gold. I recommend no one spend gold just for a run. That type of behavior is the reason why they should change it. It is a form of forcing players to pay extortion to players for the content they should be able to get for free because they bought it with subscription or real life money and in order to access it have to pay other players. Paying a kittens ton of gold and a very good chance of even failing after doing that. So you might not even get it even if you wasted a ton of gold to try and get it. So to me that is well kinda like the revenge erotic thing in real life. Then having to pay a lot of money just to get the revenge erotic removed and well there was this person that went to prison over doing something like that and this is no different. No one should be forced to pay so much gold to do what they should be able to get for free. BUt because of factors such as lag, mental conditions that make it harder to stay alive. Not being able to gear for the content because they might have to spend so much time farming for a certain set in harder content they might not be able to do. Or spend a lot of gold just for that gear. Also the way some might force players to play a certain race. Because of its passives, you might not have the right class and they reject you. So much other factors. Well I think a lot of folks might agree with me. I might be wrong on a lot of what I said or the reasons or requirments but given what I've read its basically what I just posted.

    Well I can't fault anyone, but its something I wished would change. A lot of its human nature too. Sometimes those who are fortunate to rise up are able to make things so others can't rise up like they do and you get the system of richer getting richer and poorer getting poorer. I think it has to do with this type of mentality but I could be very wrong. It saddens me.As I think a lot of people don't understand what others lives are like and don't even think to see it from their point of view or through their shoes. Even though lets say for example you don't agree with a person or don't like them and can't understand the point of say a murderer or theif or someone with an addiction. Sometimes you have to see things through their shoes and live experiences to understand. That you yourself might not be so different. Even if what that person is doing is heinous you might have done things that are just as bad. One should not judge for actions they themselves have done such as lieing and you are judging others for doing it. That is something I learned in 2016. I might still struggle to avoid judging others but I saw the problem of my own judgement's of others. Maybe this can help people out. Even if you don't know that person. Maybe try seeing it through their point of view and when making a opinion or even a judgement see it through the middle instead of just left or right. Even if its something that is against everything you believe it might be a path to understanding and its the pathway to many things, like forgiveness understanding, friendship.
    Edited by Thevampirenight on February 3, 2019 7:18AM
    PC NA
    Please add Fangs to Vampires.
  • RogueShark
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    But it would be nice if everyone has a chance. Just a chance to rise up and get it.

    Everyone does have a chance. As long as you have access to the dlc, you have a chance. The only thing in your way is putting in the time and effort. There is literally nothing stopping you from learning the dungeons and running them with others who also want the achieves until you guys have it down.
    PC NA
    Will heal DPS for memes.
  • Trancestor
    Trancestor
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    Well that does the opposite to me, wont bother with any HM or nodeath/speedrun if all that will give me is a title i wont use, i might not even bother with just Vet since everyone will have that skin now which doesnt even look good anyway (its been ages since they made a non s*** looking skin) and just stay in pvp land.
    Good job whiners that dont want to l2p you did it.
  • Thevampirenight
    Thevampirenight
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    RogueShark wrote: »
    But it would be nice if everyone has a chance. Just a chance to rise up and get it.

    Everyone does have a chance. As long as you have access to the dlc, you have a chance. The only thing in your way is putting in the time and effort. There is literally nothing stopping you from learning the dungeons and running them with others who also want the achieves until you guys have it down.

    I am not the best person to react and then be able to go. I do have a harder time paying attention to certain things. Like circles other things sometimes I can avoid them. If I am paying attention. Since I am not the most focused person and especially when tired or because of the adhd. Having focus and knowing what you are doing. With clear thinking is vital and focus is vital and team work and I'm not the best team person for such content. That is why I think even if I tried my best. I would still die a lot. Or a group member will die and the no death acheivement run is a waste. It would be better if it was a personal one but this is more or less connected to the entire group. I could be completely wrong and I could do it if i put my mind to it. I did learn something from the midyear event thing, That I could get the kills for the acheviement that allowed me to get the reward and title. So it might be like that. But there is a whole different thing with gaining pvp kills and then doing the vet dungeons with mechanics that are difficult or sometimes impossible for even the most skilled players so I might have to wait till they ease the content. I do understand what you are saying though. There is always a chance no matter how slim but the odds that is something one also has to consider and factor in and being prepared for it is another.
    Edited by Thevampirenight on February 3, 2019 7:30AM
    PC NA
    Please add Fangs to Vampires.
  • GraphicArtistYT
    GraphicArtistYT
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    As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.

    I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.

    My question is this I want the worm cult personality from dragon bones with the upcoming necromancer class finally being a thing I'm tempted to buy it but beyond having to get a team to beat it and on vet no less it's still tied to accomplishing a bunch of vet achievements same as shaman skin, same as werewolf sable skin etc.

    Can we the casual players expect a retroactive change to these cosmetic skins/personalities where just playing through it on veteran difficulty will be enough to get it?

    I hope to hear an official comment as I love to role play in eso I love all my character's to be just that "characters" to not just be a collection of stats and perks a calculation to some never ending quest for an edge in combat.
    I want them to have a story, to be a part of something for friends and strangers to look and say he put thought and effort into this I wonder if he plays up that look as a character really immerses himself.

    Every character I have is it's own person outfits, emotes personalities, skills playstyle I cater them all to how I play them be it a charming khajiit nightblade in thieves guild armor, or an altmer donned in Maormer gear wielding the storm elements they are known for a outcast from them finding his place amongst the normal races, or My dinner Vampire dk a master of sword and bow forged in the fires and ash dunes of morrowind granted the gift of immortality used not as a curse but as a way to ensure his work alongside his high elf werewolf templar friend of protecting tamriel from threats at home and abroad may be pursued diligently to bring the warring factions to some measure of peace (and more than a few coop vampire and werewolf playful banter to be had along the way)

    With the upcoming release of necromancy and previous undead themed mounts, pets, skins, and personalities there is alot of potential for my new future idea's to take root.

    So please make it easier for us roleplayers and adventurers to immerse ourselves in the bold and rich lore we love so much to become puckish rogues, dashing heroes, wicked villains, or any number of unique and created self made pocket stories that make up this online world.

    A humble request from a fan since original elder scrolls 3 Morrowind goty a game that changed my life and sparked a love of fantasy games that has endured and blossomed with every beautifully crafted world I've set boots claws and paws in since!

    Exactly they should nerf every vet dungeon requirements
  • RogueShark
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    That is why I think even if I tried my best. I would still die a lot. Or a group member will die and the no death acheivement run is a waste.

    How much time have you put into trying these achieves? How much time have you dedicated towards at least one? Putting a group together, a group who all want it, and went at it for more than just an hour? I just want clarification because the phrasing "I think even if I try" implies you haven't ever given it a serious go, but already decided you can't do it. I'm not sure if it's just the phrasing and lost in text.

    It's not fair to say these achieves are impossible if you never seriously tried them.


    That being said, I concede that there are probably some players out there with impairments who simply physically cannot complete some achievements. However... if you expect the game to cater to everyone being able to get everything, then nothing should have to be earned. It's selfish and arbitrary to expect the whole game to cater to your specific needs so that you can complete everything, because I guarantee you that while you might think completing vet alone is okay, there are people who cannot even do vet. Or if just stepping into the dlc dungeon is okay, there are people who will never have the dlc.
    ZoS should continue to release cosmetics outside of challenger achieves (like they did for the crystal frost skin) but they should not stop rewarding people who like the challenge and special rewards for the dungeon challenges.
    PC NA
    Will heal DPS for memes.
  • MirelaUmbrella
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    Can we the casual players expect a retroactive change to these cosmetic skins/personalities where just playing through it on veteran difficulty will be enough to get it?

    Not only that i strongly disagree with the retroactive change, but i disagree with the new dungeons approach also. It will give me no reason to try and earn the achievements, since there's no real reward ( i dont care about titles). Also, if we continue your logic, everything should just be handed out, cause people don't have the time, patience, skills, gold to earn anything. Let's make trial skins available for just doing them normal, since most people do them on normal mode. Let's give anyone who stepped once in Cyrodiil the 5 stars rank, who has the time to actually pvp to get them. Hell, let's just hand any maelstrom weapon of choice to all those clearing first stage, who has the will to actually work till finishing it? Let's just forget about any sense of progression, we should be handed in everything from the start, so we can all just wander around peacefully, counting the flowers and measuring the rocks (rp-ing, as you say).
  • LastAyleidKing
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    Can we the casual players expect a retroactive change to these cosmetic skins/personalities where just playing through it on veteran difficulty will be enough to get it?

    Not only that i strongly disagree with the retroactive change, but i disagree with the new dungeons approach also. It will give me no reason to try and earn the achievements, since there's no real reward ( i dont care about titles). Also, if we continue your logic, everything should just be handed out, cause people don't have the time, patience, skills, gold to earn anything. Let's make trial skins available for just doing them normal, since most people do them on normal mode. Let's give anyone who stepped once in Cyrodiil the 5 stars rank, who has the time to actually pvp to get them. Hell, let's just hand any maelstrom weapon of choice to all those clearing first stage, who has the will to actually work till finishing it? Let's just forget about any sense of progression, we should be handed in everything from the start, so we can all just wander around peacefully, counting the flowers and measuring the rocks (rp-ing, as you say).

    50 years from now do you think you or anyone else is going to give a spit that you speed ran a dungeon in some game?
    Like you can make similar argument to all the hundreds of dollars we spend on crowns or on live, or games etc....

    If the challenge means so f*ing much to you do it it's still there.....if the mechanics of the dungeon learning them fighting again and again is what's important replay the sh** out of it...

    If the cosmetic is the draw go get it....

    Your trying to bundle all these things like they matter but the only bits that matter can vary from person to person.

    Replaying the dungeon won't get you extra skins
    Achievements don't earn you gold or crowns.

    Literally you are deriving worth in the intangible the same as any of us with opposing views....
    But you want the entirety of your dungeon play to be based on I earned this cosmetic through these achievements ergo that's why I continue to play it....

    Whereas other players could care less for well any achievement in the game but because you have the means to continuously push yourself and be pushed by your teammates.

    But some of us aren't social or we don't get the same satisfaction from what we consider trivial pursuits.
    We are two sides to the same coin 1 side enjoys the less tangible thrills and Roleplay the other enjoys challenges trophies, achievements titles bragging rights etc.


    Insert edit:
    We all love the game but we all have disagreements we are Human but saying our opinions are crap or that we are less because we don't pursue the same goals is mean spirited
    I don't hate you for enjoying doing dungeons or pursuing challenges etc

    I'm just saying not everyone has fun doing things the way you do them...
    Giving us "lesser players" a less stressful costly means to play and earn rewards isn't bad if you pursue challenge do that I never said remove those achievements I just said give us weaker poorer players a more reachable goal what good is burning ourselves out on your glorified challenges if we are disgusted with playing the game afterward because

    NOT EVERY PLAYER will get the same satisfaction of fulfillment you think they will.
    I avoided sports in school partially because I didn't see the benefit and because a lot of those guys n gals were so competitive and strung out from stress they were total pricks to everyone else.
    I enjoyed playing dodgeball, fun run, etc games where winning was cool but it was the playing that was fun "star wars dodgeball" was a custom version our P.E. teachers made involving mat barricades, wheeled scooters for medics etc.

    Sometimes if you bring yourself back from that you have to push yourself be the best mentality you might realise there is more to life than being the best, or the strongest, or the most popular, or most wealthy.
    I only hope you learn that in time to enjoy it.
    Edited by LastAyleidKing on February 3, 2019 11:11AM
  • Kalgert
    Kalgert
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    Trancestor wrote: »
    Well that does the opposite to me, wont bother with any HM or nodeath/speedrun if all that will give me is a title i wont use, i might not even bother with just Vet since everyone will have that skin now which doesnt even look good anyway (its been ages since they made a non s*** looking skin) and just stay in pvp land.
    Good job whiners that dont want to l2p you did it.

    You sound like a selfish, entitled man-babbi, who is being pissy because now everyone has a good chance of unlocking an appearance.

    If it makes you feel any better, I likely won't wear the skin anyway. All I want with it is to have one less thing bothering me by being uncollected.

    RogueShark wrote: »
    That is why I think even if I tried my best. I would still die a lot. Or a group member will die and the no death acheivement run is a waste.

    How much time have you put into trying these achieves? How much time have you dedicated towards at least one? Putting a group together, a group who all want it, and went at it for more than just an hour? I just want clarification because the phrasing "I think even if I try" implies you haven't ever given it a serious go, but already decided you can't do it. I'm not sure if it's just the phrasing and lost in text.

    It's not fair to say these achieves are impossible if you never seriously tried them.


    That being said, I concede that there are probably some players out there with impairments who simply physically cannot complete some achievements. However... if you expect the game to cater to everyone being able to get everything, then nothing should have to be earned. It's selfish and arbitrary to expect the whole game to cater to your specific needs so that you can complete everything, because I guarantee you that while you might think completing vet alone is okay, there are people who cannot even do vet. Or if just stepping into the dlc dungeon is okay, there are people who will never have the dlc.
    ZoS should continue to release cosmetics outside of challenger achieves (like they did for the crystal frost skin) but they should not stop rewarding people who like the challenge and special rewards for the dungeon challenges.

    Would it be fair to say, that people figure that they'd have a really hard, near impossible time getting these skins, based on a regular veteran run? As in "Well, I may not necessarily be after the challenger rewards, but let's see how well I do if I try getting around for it".

    Based on my experiences, I died at least once or twice per boss encounter in Moon Hunter Keep when I tried a Content-Pack dungeon. Be it from a one-shot kill due to an AoE that started dealing damage as soon as it appeared under me, or when I had to rely on a party member to be with me to get out of a bind. Giving me the impression that it'd be pretty hard to get the Moon Hunter reward.
  • RogueShark
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    "Kalgert wrote: »
    Would it be fair to say, that people figure that they'd have a really hard, near impossible time getting these skins, based on a regular veteran run? As in "Well, I may not necessarily be after the challenger rewards, but let's see how well I do if I try getting around for it".

    Based on my experiences, I died at least once or twice per boss encounter in Moon Hunter Keep when I tried a Content-Pack dungeon. Be it from a one-shot kill due to an AoE that started dealing damage as soon as it appeared under me, or when I had to rely on a party member to be with me to get out of a bind. Giving me the impression that it'd be pretty hard to get the Moon Hunter reward.

    My first run of vet moon hunter keep was long and arduous. None of us knew the mechanics, really, so of course, we had to learn it. There were a lot of wipes. Each consecutive run got easier until now, with people who also know the dungeon, I can farm HM for motifs. Basing the achieves off a single regular vet run, especially with pugs (as it was the first time I did it on release) is not a good comparison. You have to learn the dungeon and you should go with a group who also know what they're doing (or you are willing to teach and they are willing to learn). it does take time.

    MHK no death is probably the most difficult no death in any dungeon, just because of the sheer amount of one-shots, even in trash. The trash leading up to the hedge maze boss is, in particular, really rough and if you aren't using communication or comms and the group doesn't have the awareness to realize when teammates are being strangled or the tank has been skeevered, it will be incredibly difficult. That still doesn't mean you can fairly say it's impossible just because you've had awful regular vet runs.
    I have had absolutely god-awful regular vet runs in every DLC dungeon... with pugs. Grouping with others after the achieves, some were still difficult as we learned and strategized, but they are challenger achievements.
    Edited by RogueShark on February 3, 2019 5:08PM
    PC NA
    Will heal DPS for memes.
  • Kalgert
    Kalgert
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    RogueShark wrote: »
    "Kalgert wrote: »
    Would it be fair to say, that people figure that they'd have a really hard, near impossible time getting these skins, based on a regular veteran run? As in "Well, I may not necessarily be after the challenger rewards, but let's see how well I do if I try getting around for it".

    Based on my experiences, I died at least once or twice per boss encounter in Moon Hunter Keep when I tried a Content-Pack dungeon. Be it from a one-shot kill due to an AoE that started dealing damage as soon as it appeared under me, or when I had to rely on a party member to be with me to get out of a bind. Giving me the impression that it'd be pretty hard to get the Moon Hunter reward.

    My first run of vet moon hunter keep was long and arduous. None of us knew the mechanics, really, so of course, we had to learn it. There were a lot of wipes. Each consecutive run got easier until now, with people who also know the dungeon, I can farm HM for motifs. Basing the achieves off a single regular vet run, especially with pugs (as it was the first time I did it on release) is not a good comparison. You have to learn the dungeon and you should go with a group who also know what they're doing (or you are willing to teach and they are willing to learn). it does take time.

    MHK no death is probably the most difficult no death in any dungeon, just because of the sheer amount of one-shots, even in trash. The trash leading up to the hedge maze boss is, in particular, really rough and if you aren't using communication or comms and the group doesn't have the awareness to realize when teammates are being strangled or the tank has been skeevered, it will be incredibly difficult. That still doesn't mean you can fairly say it's impossible just because you've had awful regular vet runs.
    I have had absolutely god-awful regular vet runs in every DLC dungeon... with pugs. Grouping with others after the achieves, some were still difficult as we learned and strategized, but they are challenger achievements.

    Well... Okay then.

    All I know for certain is, if I ever buckle down, find people I jell well with, and do those achievements and get the personalities/skins... I am not gonna be feeling any sense of pride and accomplishment (Shameless EA meme plug), same as I never truly feel any sense of pride and accomplishment for anything that I get/unlock with a sense of rarity/needing a time investment to get them.
  • logarifmik
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    I see roleplaying in a different way. It's when my character can express himself through dialogues, is able to not to dance as idiot during the Murkmire prologue quest, for example. But sure, it's always a pleasure to get a new way to customize your character.
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • karekiz
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    RogueShark wrote: »
    That being said, I concede that there are probably some players out there with impairments who simply physically cannot complete some achievements. However... if you expect the game to cater to everyone being able to get everything, then nothing should have to be earned.

    Exactly. I don't really expect to have trial vet achievements as I don't want to bother running a guild - I don't want to bother testing parses on dummies to get in. So I will never ever get perfected gear or raid skins.

    I am totally ok with that.

    I will NEVER get emperor. I will never have that title.

    I am totally ok with that.
  • RogueShark
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    Kalgert wrote: »
    Well... Okay then.

    All I know for certain is, if I ever buckle down, find people I jell well with, and do those achievements and get the personalities/skins... I am not gonna be feeling any sense of pride and accomplishment (Shameless EA meme plug), same as I never truly feel any sense of pride and accomplishment for anything that I get/unlock with a sense of rarity/needing a time investment to get them.


    There's nothing wrong with that.
    /shrug

    But other people do. Nothing wrong with either, though the second group will likely have more motivation to do these things as they do feel accomplished with completing the challenge.
    PC NA
    Will heal DPS for memes.
  • Ozby
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    New content is fine the existing ones no, some of us have worked dam hard for months to get our special skins and personalities. It really would not be fair to those of us who put ourselves through that agony.
    PC NA
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  • Kalgert
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    Ozby wrote: »
    New content is fine the existing ones no, some of us have worked dam hard for months to get our special skins and personalities. It really would not be fair to those of us who put ourselves through that agony.

    As they say... Life's not fair.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    I suport the removal of the need to speed run and no death but keep the hard mode in to keep some chalenge that way many more people may think hey i could do that
  • LastAyleidKing
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    Well with the free eso plus event and some max level guildies we beat vet fang lair....
    2hrs it took......no being able to memorize "rotations?" Of skills alot of deaths etc.....
    I think I'll never get the speed or no death achievements I can't even memorize combos in the few fighting games I've played let alone my 2 weapon bar skill sets, while watching not only my team but loads of dungeon creatures and or boss mechanics.....
    I think I just lack the necessary mental abilities required to achieve "that level" of skilled play.

    My whole group pretty much agreed that whole dungeon was overly stupid hard for the "reward" even bragging rights weren't worth it.....

    So I still stand on the side that retroactive changes should be made idk that's just how I/ we felt......and we hope wrathstone isn't going to be so one shotty :p sucked the fun out of playing even in a group.
  • idk
    idk
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    ESO has long has items that unlocked with less challenging requirements as well as items that require more challenging feats and that is how it should be.

    Off hand I recall Vvardenfell had a nice costume and personality that were very easy to get yet a skin that required pretty much the most challenging accomplishment in that update. That is a great design as it takes care of the entire spectrum of players.
    Edited by idk on February 10, 2019 10:22PM
  • Wolfkeks
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    Kalgert wrote: »
    All I want with it is to have one less thing bothering me by being uncollected.

    OMG you're like me! I also hate when there is uncollected stuff! :joy:

    I actually like the change, and I have quite a few skins and personalities myself. I know so many nice peeps who would love to get the skins and personalities, but are either struggling with the content or don't have too much time to invest in the game. So I think for those players it would be amazing.
    And let's be honest, the game is there to have fun, and if people are not having fun with earning skins with hm, no death, speed run, that's okay. Then let's change it. If people want more than a title for beating hm, no death and speed run, that is also okay, let's change it too so they also have stuff to earn. The game should be enjoyable for everyone, so let's make it enjoyable for everyone. :smile:

    Not quite sure if they ever consider changing the existing dungeons, pretty much doubt it. :grey_question:
    "Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
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  • Gnortranermara
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    I've got mixed feelings. I think there should be variety. There should be some easy-to-obtain skins and some that have extra requirements. But I don't think skins should be locked behind three separate group achievements that only a team of highly skilled players can obtain. If they just made the no death individualized I think that would be a happy meeting place to extend the achievement rewards to more people who deserve them without making it too easy.
  • ecru
    ecru
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    There are plenty of cosmetics (including skins) in the game that aren't the handful of skins that you can only get from dungeon/trial achievements. And if you want those cosmetics bad enough, you can pay other players to get them for you.

    If we retroactively give everyone everything for doing a thing one time, it completely diminishes the achievement of those who worked hard to get those things.

    If you want them, just get good. I personally don't care for zos giving skins away so easily, because it means that soon enough everyone will be running around in a different skin and they won't mean anything anymore. That's kind of already happened, but pretty soon it'll get worse.
    Gryphon Heart
    Godslayer
    Dawnbringer
  • Kalgert
    Kalgert
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    Been trying to get in to doing these challenges.

    I am starting to get burned out on wanting to play the game at all.

    Why can't I just beat the dungeon on Veteran (Possibly on Hardmode) and get skins that way?

    It's not like I would even want to use them, they look butt-ugly to me. I just want them collected so I don't suffer internally at seeing uncollected things in my tabs.

    Oh wait, the "Muh prestige in vidyugaem" brigade will throw tantrums if they feel even a slight hunt of a drop in value (lawl) of their precious skins.
  • RedGirl41
    RedGirl41
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    There needs to be things in the game to strive for. Otherwise we should all log in with every achievement filled in already. The dlc dungeons are hard I agree. Some I don’t have completed for skins either but there has to be a balance. I think you should earn skin/ personality etc by completing hard mode. Maybe not no death and speed because that can be rng. The game has really shifted its focus to help more casual players. But if you want to do more end game content you should have to try.

    I have been playing since day one and earned everything but I join dungeon and trial progs all the time to help people out. Join discord channels with pvers help, find a lot of dungeon groups that way. And if ur on ps4 NA just learn how to tank 😂 then you’ll get into every dungeon group. Seems to be a shortage.
  • mxxo
    mxxo
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    I think these skins should be easier to obtain. You see only like 1% of the players with these skins. What sense does it make for the majority of customers seeing a tiny minority of players wearing them? I mean... is this game made for these 1% or for the 99%?
  • Browiseth
    Browiseth
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    My dinner Vampire dk

    heh
    sorry i don't really have anything to add, that just made me laugh
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • pelle412
    pelle412
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    There needs to be tangible rewards for very difficult achievements to meet the needs of end game community. This community is often responsible for a lot of free advertising for ZoS in that they stream and produce a lot of content. Don't cheapen them by making them too easy to get. It is perfectly reasonable to have cosmetic rewards that are just not within reach for all players. There are things I can't get in this game because I don't care to put that amount of time and effort into it and I am perfectly fine with that.
  • mxxo
    mxxo
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    pelle412 wrote: »
    There needs to be tangible rewards for very difficult achievements to meet the needs of end game community. This community is often responsible for a lot of free advertising for ZoS in that they stream and produce a lot of content. Don't cheapen them by making them too easy to get. It is perfectly reasonable to have cosmetic rewards that are just not within reach for all players. There are things I can't get in this game because I don't care to put that amount of time and effort into it and I am perfectly fine with that.

    So you are implying that PVP Players, Trade Guild Leaders, RPers, Story Players etc are not contributing to the game?
    Edited by mxxo on February 17, 2019 4:40PM
  • pelle412
    pelle412
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    mxxo wrote: »
    pelle412 wrote: »
    There needs to be tangible rewards for very difficult achievements to meet the needs of end game community. This community is often responsible for a lot of free advertising for ZoS in that they stream and produce a lot of content. Don't cheapen them by making them too easy to get. It is perfectly reasonable to have cosmetic rewards that are just not within reach for all players. There are things I can't get in this game because I don't care to put that amount of time and effort into it and I am perfectly fine with that.

    So you are implying that PVP Players, Trade Guild Leaders, RPers, Story Players etc are not contributing to the game?

    No, and I also did not say that gas station owners don't pay taxes. I think my original point was completely lost on you.
    Edited by pelle412 on February 17, 2019 5:05PM
  • mxxo
    mxxo
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    pelle412 wrote: »
    mxxo wrote: »
    pelle412 wrote: »
    There needs to be tangible rewards for very difficult achievements to meet the needs of end game community. This community is often responsible for a lot of free advertising for ZoS in that they stream and produce a lot of content. Don't cheapen them by making them too easy to get. It is perfectly reasonable to have cosmetic rewards that are just not within reach for all players. There are things I can't get in this game because I don't care to put that amount of time and effort into it and I am perfectly fine with that.

    So you are implying that PVP Players, Trade Guild Leaders, RPers, Story Players etc are not contributing to the game?

    No, and I also did not say that gas station owners don't pay taxes. I think my original point was completely lost on you.

    I dont think so. You clearly mentioned "end game community" and this implies that only trials are endgame. Tell me one reason why a pvp player shouldnt have skins.
This discussion has been closed.