Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I always seem to miss at least oneI think the poll lacks the “I’m on the fence but this would be irrelevant to me”.
@redspecter23 @Number_51
What got me to thinking about this was several things one of which is the idea of a story mode because so many of these group dungeons go unexplored by a large group of players and many who have played them didn't get to enjoy the story that went with them.
I did not confuse Wrathstone with Elsweyr. I did see posts about folks comparing the features of Elsweyr with previous chapters and that it seemed lacking in the perks department like new systems of play. So since so many folks were talking about Story modes I thought I'd ask to see if this had enough to support to warrant an argument for its inclusion in the new chapter.
Also, wouldn't it make more sense that if you were going to add such a feature you would add it to a Story product rather than a group product. I bet if they did they would get a ton of back buys for older content along with the chapter purchase or maybe more folks would get ESO+ and possibly there will be a group that would get both (like I do for the content I want).I always seem to miss at least oneI think the poll lacks the “I’m on the fence but this would be irrelevant to me”.
redspecter23 wrote: »Some sort of story mode might get those players more interested in the content, but it really depends on the implementation. Allowing for what amounts to an ultra easy mode for all dungeons so that players of all skill levels can enjoy the story is a great idea but how to you integrate it properly so it is worth it? If you include similar loot as harder difficulties, you negate the need to run it on normal or veteran to farm. If you remove any incentive at all as far as loot goes, then it's no better than a one shot event which may not be worth the price of the DLC. It's hard to say what the proper balance is, but I would say that the current DLC dungeon setup is not working for any but the more hardcore pve crowd and even they get bored of these dungeons quickly enough.

LightMaster7 wrote: »Not spending any more money on this *** to be subjected to unwanted changes in class and race passives and skillz and constant nerfing ***.
Just waiting to see if those racial passive changes make it into this game. If it day, that will be the day I unsubscribe permanently from this game.
Lord_Wrath wrote: »What do you mean a story mode?
mar1ano1987nrb18_ESO wrote: »Already bought it .
It would not influence me at all .
I just hope they dont make this game more easy . I always play with my wife as duo ..public dungeons, quests and delves are way too easy for 2 players
MartiniDaniels wrote: »..and then one day they will close servers and people will play offline ESO in story mode.. all this things will be a small steps in wrong direction..
The problem is that a group dungeon is a story mode. That content was designed to be completed by an ensemble.
Sylvermynx wrote: »Sylvermynx wrote: »I've already bought the digital CE, and will also buy a physical box to actually install from (I don't have the bandwidth to download anything that large), but a story mode could be a nice deal anyway.
Physical boxes rarely contain any kind of archaic disk anymore. There is simply an access code and the download link.
Hmmm. Best Buy indicated they expected to have the physical boxes come with disks. If not.... well, I'll be waiting on a friend's stick with his full install folder again I guess.
Hmmm some more: from Amazon's preorder listing -
Product description
Platform:PC | Edition:Standard | Format:Disc
You missed an option:
Already purchased but would LOVE to see a story mode.
Not everyone wants to be LEET or have to struggle to see major story elements, but everyone wants to participate in the story they pay for.
JMO