Maintenance for the week of April 22:
• PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
We will be performing maintenance for patch 10.0.1 on the PTS on Monday at 10:00AM EDT (14:00 UTC).
Are HRC Yokeda Kai clones still able to be range interrupted?
Per this quote from
@zos_finn in the bug forums, they are making additional changes to the Yokeda Kai fight besides the dual-fight linked wipe mechanic.
The patch notes for Wrathstone have these two notes which are designed to address this feedback as well as the overall design of the fight.
• Yokeda Kai's clones can no longer be attacked and do not last as long when summoned, though they still must be interrupted during the encounter. Their health bar is also now gold to indicate they are invulnerable.
• Yokeda Rok'dun and Yokeda Kai now have a linked wipe mechanic. Should either group perish while fighting, the group still engaged will suffer from a Yokeda Storm and perish, forcing both fights to reset.
I encourage everyone to play the PTS and let us know what you think.
Thanks!
I responded to his post, but since nobody seems to visit the bug forums much, I thought I would follow up here to see if anyone could test this on PTS (I'm on console).
If Yokeda Kai clones can no longer be attacked, does this mean that ranged interrupts (ex. Crushing Shock) will not work on them and we'll be forced to bash them? Can someone on PTS confirm or deny this?
Thanks.
Feric51
Xbox NA
Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)